// ─── Card deck primitives — fan cards + sig-select overlay ─────────────────────
//
// Shared card display classes (.fan-card, .fan-card-corner, .fan-card-face, .fan-nav)
// extracted from _game-kit.scss; sig-select overlay extracted from _room.scss.

// ── Shared stage-card polarity rules ─────────────────────────────────────────
//
// Used by .sea-stage-card (Sea Select polarity is fixed by the deck-stack the
// gamer drew from) and .fan-card[data-polarity="..."] (Game Kit fan, FLIP-able).
// Sets title/qualifier color uniformly across both upright and reversal slots;
// optionally inverts the card frame (bg ⇄ border) for levity polarity, and
// applies an optional text-shadow (Sea uses one for the deeper card-art look;
// Fan does not).
@mixin stage-card-polarity($titles-color, $text-shadow: null, $invert-frame: false) {
    @if $invert-frame {
        background:   rgba(var(--secUser), 1);
        border-color: rgba(var(--priUser), 1);
    }
    .fan-card-name,
    .sig-qualifier-above,
    .sig-qualifier-below,
    .fan-card-reversal-name,
    .fan-card-reversal-qualifier {
        color: $titles-color;
        @if $text-shadow { text-shadow: $text-shadow; }
    }
}

// ── Shared stat-block contents ───────────────────────────────────────────────
//
// Used by .sig-stat-block (Sig Select), .sea-stat-block (Sea Select), and
// .fan-stage-block (Game Kit fan). The mixin emits the *inner* rules — stat-face
// padding/swap, stat-keywords, sig-info tooltip + header/title/type/effect/index.
// Each call site keeps its own outer rule (background, border, animation, button
// positioning + class hooks, visibility triggers).
@mixin stat-block-shared {
    // SPIN / FYI buttons — pinned to the top-right edge
    .spin-btn { position: absolute; top: -1rem;    right: -1rem; margin: 0; z-index: 50; }
    .fyi-btn  { position: absolute; top:  1.25rem; right: -1rem; margin: 0; z-index: 50; }

    // PRV / NXT — pinned to bottom corners; hidden by default. Sig + fan reveal
    // them on .fyi-open (see each site's outer rule). Sea overrides to always
    // visible (its FYI panel is permanent, not hover-toggled).
    .fyi-prev, .fyi-next {
        display: none;
        position: absolute;
        bottom: -1rem;
        margin: 0;
        z-index: 70;
    }
    .fyi-prev { left:  -1rem; }
    .fyi-next { right: -1rem; }

    .stat-face {
        display: none;
        // Sprint A.7.5-polish-4 — top-pinned content per user-spec 2026-05-25 PM
        // ("pin the number/alphanumeric at the top and the rest of the content
        // cascades down from it, instead of pinning the arcana type in the center
        // and stacking the rest of the content atop it"). Was top: 0.37 of card-w
        // (visually-centered the arcana mid-stat-block); now uniform 0.1 so the
        // chip header sits at the actual top edge + cascade flows down.
        padding: calc(var(--sig-card-w, 120px) * 0.1)
                 calc(var(--sig-card-w, 120px) * 0.1)
                 calc(var(--sig-card-w, 120px) * 0.08);
    }
    .stat-face--upright { display: block; }

    &.is-reversed {
        opacity: 1;
        
        .stat-face--upright  { display: none; }
        .stat-face--reversed { display: block; }
    }

    .stat-face-label {
        font-size: calc(var(--sig-card-w, 120px) * 0.063);
        text-transform: uppercase;
        letter-spacing: 0.09em;
        opacity: 0.7;
        // Sprint A.7.5 user-spec 2026-05-25 PM — label color flipped from
        // --terUser to --secUser so EMANATION/REVERSAL recedes visually and
        // lets the title stay the focal text. Gravity-polarity overrides
        // below still flip to --quiUser since the gravity stat-block bg is
        // --secUser (a --secUser label would be invisible).
        color: rgba(var(--secUser), 1);
        margin: 0;
        // text-decoration: underline dropped in polish-4 — the new
        // `.stat-face-header` border-bottom underscores the whole header
        // (chip + icon + label) as a single visual unit, separating it
        // from the title block below.
    }

    // Sprint A.7.5-polish-4 — header is now a two-row vertical stack so
    // long Roman numerals (e.g. XXVIII) get their own line w. room to
    // breathe; row-2 holds the suit-icon + EMANATION/REVERSAL label
    // inline (the icon is always 1 char so it never overflows). The
    // border-bottom underscores both rows as one header unit, replacing
    // the prior per-label text-decoration: underline.
    .stat-face-header {
        display: flex;
        flex-direction: column;
        align-items: flex-start;
        gap: calc(var(--sig-card-w, 120px) * 0.02);
        margin: 0 0 calc(var(--sig-card-w, 120px) * 0.07);
        padding-bottom: calc(var(--sig-card-w, 120px) * 0.04);
        border-bottom: 0.05rem solid rgba(var(--secUser), 0.4);
    }

    .stat-chip-rank {
        font-size: calc(var(--sig-card-w, 120px) * 0.105);
        font-weight: bold;
        line-height: 1;
        color: rgba(var(--secUser), 1);
        &:empty { display: none; }
    }

    .stat-chip-tag {
        display: inline-flex;
        align-items: baseline;
        gap: calc(var(--sig-card-w, 120px) * 0.04);
        line-height: 1;

        i {
            font-size: calc(var(--sig-card-w, 120px) * 0.083);
            color: rgba(var(--secUser), 1);
        }
    }

    // Sprint A.7-polish-3 — title + arcana fields per locked Q3 spec.
    // Title color keys off the stat-block's `data-arcana-key` attr (set by
    // stage-card.js populateStatExtras OR server-side in the applet partial):
    //   - MAJOR → --terUser (gold)
    //   - MINOR / MIDDLE → --quaUser (bright yellow-gold, user-spec 2026-
    //     05-25 PM "only the My Sign applet has --quaUser as a font color;
    //     the rest are --quiUser. Let's change the latter to match the
    //     former" — applet's `.stat-face-title` was already --quaUser;
    //     shared mixin now matches so all 4 stat-block surfaces unify).
    .stat-face-title {
        font-size: calc(var(--sig-card-w, 120px) * 0.105);
        font-weight: 700;
        line-height: 1.15;
        margin: 0 0 calc(var(--sig-card-w, 120px) * 0.03);
        text-wrap: balance;
        color: rgba(var(--quaUser), 1);
    }
    [data-arcana-key="MAJOR"] .stat-face-title {
        color: rgba(var(--terUser), 1);
    }

    .stat-face-arcana {
        font-size: calc(var(--sig-card-w, 120px) * 0.063);
        text-transform: uppercase;
        letter-spacing: 0.06em;
        opacity: 0.6;
        margin: 0 0 calc(var(--sig-card-w, 120px) * 0.07);
    }
    // `:empty` rule hides title + arcana when stage-card.js hasn't populated
    // them yet (rest state) — prevents zero-height paragraphs from inflating
    // the stat block vertical layout.
    .stat-face-title:empty,
    .stat-face-arcana:empty { display: none; }

    .stat-keywords {
        list-style: none;
        padding: 0;
        margin: 0;

        li {
            font-size: calc(var(--sig-card-w, 120px) * 0.083);
            padding: calc(var(--sig-card-w, 120px) * 0.042) 0;
            opacity: 1;
            border-bottom: 0.05rem solid rgba(var(--terUser), 0.18);
            &:last-child { border-bottom: none; }
        }
    }

    // FYI tooltip — covers the entire stat block when open
    .sig-info {
        display: none;
        position: absolute;
        inset: 0;
        z-index: 60;
        background-color: rgba(var(--tooltip-bg), 0.6);
        backdrop-filter: blur(6px);
        border-radius: 0.4rem;
        border: 0.1rem solid rgba(var(--priYl), 0.35);
        padding: 0.75rem;
        flex-direction: column;
        gap: 0.4rem;
        overflow-y: auto;
    }
    .sig-info-header { display: flex; flex-direction: column; gap: 0.1rem; }
    .sig-info-title  {
        font-size: calc(var(--sig-card-w, 120px) * 0.093);
        font-weight: 700;
        margin: 0;
        &--energies, &--operations { color: rgba(var(--quaUser), 1); }
    }
    .sig-info-type {
        font-size: calc(var(--sig-card-w, 120px) * 0.058);
        opacity: 0.7;
        text-transform: uppercase;
        letter-spacing: 0.05em;
        flex-shrink: 0;
    }
    .sig-info-effect {
        flex: 1;
        font-size: calc(var(--sig-card-w, 120px) * 0.075);
        margin: 0;
        line-height: 1.55;
        .card-ref { color: rgba(var(--terUser), 1); font-weight: 600; }
    }
    .sig-info-index {
        font-size: calc(var(--sig-card-w, 120px) * 0.063);
        opacity: 0.55;
    }
}

// ── Tarot fan modal ──────────────────────────────────────────────────────────

#id_tarot_fan_dialog {
    position: fixed;
    inset: 0;
    width: 100%;
    height: 100%;
    max-width: none;
    max-height: none;
    margin: 0;
    padding: 0;
    border: none;
    background: rgba(0, 0, 0, 0.88);
    overflow: hidden;

    &::backdrop { display: none; } // Dialog IS the backdrop
}

.tarot-fan-wrap {
    // Fan card dimensions + carousel layout — overrideable per breakpoint via
    // @media rules. game-kit.js reads --fan-carousel-step at runtime so the JS
    // transform stack stays in sync with the CSS-driven sizing.
    --fan-card-w: 220px;
    --fan-card-h: 340px;
    --fan-stage-shift: 130px;
    --fan-carousel-step: 200px;

    position: relative;
    width: 100%;
    height: 100%;
    display: flex;
    align-items: center;
    justify-content: center;
    perspective: 900px;

    button {
        box-shadow: none;

        &:hover, &.active {
            box-shadow: none;
        }
    }
}

.tarot-fan {
    position: relative;
    width: var(--fan-card-w);
    height: var(--fan-card-h);
    // Shift the whole carousel left so the focused card sits left-of-center,
    // making symmetric room on the right for .fan-stage-block.
    transform: translateX(calc(-1 * var(--fan-stage-shift)));
    transition: transform 0.3s ease;
}

// ── Mobile breakpoints ───────────────────────────────────────────────────────
// Override the four geometry vars on .tarot-fan-wrap; everything downstream
// (.tarot-fan size, .fan-card size, carousel stride read by JS, .fan-stage-block
// width via --sig-card-w, stat-face / stat-keywords typography) scales from them.

// Portrait mobile — true phone widths (≤ 480px). Narrow desktop windows in
// portrait orientation stay on the desktop default.
@media (orientation: portrait) and (max-width: 480px) {
    .tarot-fan-wrap {
        --fan-card-w:        150px;
        --fan-card-h:        230px;
        --fan-stage-shift:    90px;
        --fan-carousel-step: 130px;
    }
}

// Landscape mobile — short viewport, fan needs to stay above the fold
@media (orientation: landscape) and (max-height: 500px) {
    .tarot-fan-wrap {
        --fan-card-w:        150px;
        --fan-card-h:        235px;
        --fan-stage-shift:    90px;
        --fan-carousel-step: 130px;
    }
}

// ── Fan stage block — symmetric right-of-focused-card stat panel ───────────
//
// Visual styling mirrors .sig-stat-block / .sea-stat-block (see Step-6 DRY note).
// Uses --sig-card-w: 220px so the cascaded font-size / padding calc() rules in
// the sea-stat-block block (which key off --sig-card-w) produce fan-card-sized
// typography. Animation/positioning is fan-specific (carousel symmetric slot,
// careen-out on nav, idle-reveal).
.fan-stage-block {
    --sig-card-w: var(--fan-card-w);

    position: absolute;
    top: 50%;
    left: 50%;
    width: var(--sig-card-w);
    height: calc(var(--sig-card-w) * 8 / 5);
    // Fallback bg when no `.tarot-fan-wrap[data-polarity]` parent (test
    // fixtures, etc.). Live polarity inversion lives in the parent rule
    // below — `.tarot-fan-wrap[data-polarity=...] .fan-stage-block`.
    background: rgba(var(--priUser), 1);
    border-radius: 0.4rem;
    border: 0.1rem solid rgba(var(--terUser), 0.15);
    color: rgba(var(--secUser), 1);
    z-index: 15;

    // Symmetric counterpart to the carousel shift: stat block lives at +stage-shift
    // from screen-center, mirroring the focused card at -stage-shift.
    transform: translate(calc(-50% + var(--fan-stage-shift)), -50%) translateX(120vw);
    opacity: 0;
    pointer-events: none;
    // Careen-out (default → no .is-revealed): swift exit, fade trails the slide
    transition: transform 0.2s cubic-bezier(.5,0,.75,0),
                opacity   0.2s ease 0.1s;

    &.is-revealed {
        transform: translate(calc(-50% + var(--fan-stage-shift)), -50%) translateX(0);
        opacity: 1;
        pointer-events: auto;
        // Reveal: gentler ease-out, opacity leads slightly
        transition: transform 0.6s ease-out,
                    opacity   0.5s ease-out 0.1s;
    }

    @include stat-block-shared;

    &.fyi-open {
        .sig-info     { display: flex; }
        .fyi-prev,
        .fyi-next     { display: inline-flex; }
    }
}

// Fan-stage-block polarity inversion — sig convention applied to Game Kit
// (user-spec 2026-05-23). The active card's polarity is mirrored onto the
// shared `.tarot-fan-wrap` ancestor by `game-kit.js:_populateStage` and
// `_flipActive` so the stat block can pick up the opposite-polarity bg
// without JS having to touch the stat block directly.
// Sprint A.7.5 user-spec 2026-05-25 PM — gravity polarity stat-block bg
// flipped from --secUser to --priUser to match the applet's pattern (which
// keeps the stat-block bg as --priUser under both polarities). User
// observation: "polarity seems to be reversed everywhere but the My Sign
// applet". Card + stat-block now share the SAME polarity bg (--priUser
// under gravity) — explicit revision of the prior opposite-polarity rule.
// Inner color overrides (label/chip/keywords) collapse to match the levity
// branch since both now sit on --priUser bg.
.tarot-fan-wrap[data-polarity="gravity"] .fan-stage-block,
.tarot-fan-wrap[data-polarity="levity"]  .fan-stage-block {
    // Sprint A.7.5-polish-3 — alpha bumped to 1.0 unified across all 4 stat-
    // block surfaces (user-spec 2026-05-25 PM, supersedes polish-2's 0.5).
    background: rgba(var(--priUser), 1);
    border-color: rgba(var(--terUser), 0.15);
    color: rgba(var(--secUser), 1);
    .stat-face-label   { color: rgba(var(--secUser), 1); }
    .stat-keywords li  {
        color: rgba(var(--quiUser), 1);
        border-bottom-color: rgba(var(--terUser), 0.18);
    }
}
// Levity rule above (combined w. gravity since both now use --priUser bg).

.fan-card {
    position: absolute;
    inset: 0;
    width: var(--fan-card-w);
    height: var(--fan-card-h);
    border-radius: 0.75rem;
    background: rgba(var(--priUser), 1);
    border: 0.1rem solid rgba(var(--secUser), 0.4);
    display: flex;
    align-items: center;
    justify-content: center;
    transition: transform 0.25s ease, opacity 0.25s ease;
    transform-style: preserve-3d;

    &--active {
        border-color: rgba(var(--secUser), 1);
        box-shadow: 0 0 2rem rgba(var(--secUser), 0.3);
    }

    // SPIN — whole card rotates (carousel transform + rotate(180deg) is combined
    // in JS via updateFan/spinBtn handler, since the inline transform owns the
    // carousel layout). Inner spans swap opacity so the upright fades and the
    // reversal pops — matches sig/sea pattern.
    &.stage-card--reversed {
        .fan-card-reversal-qualifier,
        .fan-card-reversal-name    { opacity: 1; }
        .fan-card-name,
        .sig-qualifier-above,
        .sig-qualifier-below       { opacity: 0.25; }
    }

    // FLIP — polarity-aware coloring. Default (no data-polarity) is gravity:
    // priUser bg, secUser border. Levity inverts to secUser bg + priUser border.
    &[data-polarity="levity"] {
        @include stage-card-polarity(
            $titles-color: rgba(var(--quiUser), 1),
            $invert-frame: true,
        );
        .fan-card-corner     { color: rgba(var(--priUser), 0.75); }
        .fan-card-arcana,
        .fan-card-name-group { color: rgba(var(--priUser), 0.85); }
    }

    // FLIP — animation runs via Element.animate() in JS (game-kit.js _flipActive)
    // so the rotateY layer stacks on top of the carousel inline transform
    // (translateX/rotateY/scale + optional SPIN rotate(180deg)).

    .fan-card-corner { padding-top: 0.25rem; }
}

.fan-card-corner {
    position: absolute;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 0.15rem;
    line-height: 1;
    color: rgba(var(--secUser), 0.75);
    padding-left: 0.5rem;  // outer-edge breathing room; --br rotation makes this right-side

    &--tl { top: 0.4rem; left: 0.4rem; }
    &--br { bottom: 0.4rem; right: 0.4rem; transform: rotate(180deg); }

    // Corner rank + suit icon scale with the card so they shrink on mobile
    // breakpoints alongside .fan-card. 0.109 of card-width ≈ 24px @ 220px (the
    // original 1.5rem default).
    .fan-corner-rank {
        font-size: calc(var(--fan-card-w, 220px) * 0.109);
        font-weight: bold;
        padding: 0.18rem 0;
    }
    // Icon always at the outer card edge regardless of rank width
    i {
        font-size: calc(var(--fan-card-w, 220px) * 0.109);
        align-self: flex-start;
    }
}

.fan-card-face {
    // Padding + gaps scale with card width so they stay proportional on mobile.
    padding: calc(var(--fan-card-w) * 0.057);
    text-align: center;
    display: flex;
    flex-direction: column;
    gap: calc(var(--fan-card-w) * 0.023);
    // Face flips on SPIN; corners stay put because they live outside .fan-card-face
    transition: transform 0.4s ease;

    .fan-card-face-upright,
    .fan-card-face-reversal {
        display: flex;
        flex-direction: column;
        align-items: center;
        justify-content: center;
        gap: calc(var(--fan-card-w) * 0.007);
        // Ghost-line: reserve at least two title-line-heights of vertical space
        // on each face so emanation + reversal stay symmetric even when one
        // side has a single-line title (e.g. trumps 6–9 reversal "Indulged
        // Folly" vs upright "Losing Self-Importance, / Sublimating").
        min-height: calc(var(--fan-card-w) * 0.21);
    }

    // Qualifier shares the name's typography — same line, different content.
    // Sizes scale with --fan-card-w so they stay proportional on mobile.
    // `text-wrap: balance` distributes lines evenly so a borderline-long title
    // breaks at the natural midpoint instead of greedy first-fit (e.g. trump
    // 9 wraps as "Erasing / Personal History," instead of "Erasing Personal /
    // History,"). Base size lowered from 0.1 → 0.087 (~13%) so all the long
    // titles (trumps 8/9/18/36/41 + Queen of Crowns) fit without per-card
    // hacks and without asymmetry between upright (h3) and reversal (p).
    .sig-qualifier-above,
    .sig-qualifier-below,
    .fan-card-reversal-qualifier,
    .fan-card-reversal-name,
    .fan-card-name {
        font-size: calc(var(--fan-card-w) * 0.087);
        font-weight: bold;
        margin: 0;
        color: rgba(var(--terUser), 1);
        transition: opacity 0.2s;
        text-wrap: balance;
    }

    // Reversal-face spans pre-rotated so they read forward once the card spins
    // 180deg via .stage-card--reversed. Matches sig/sea convention (rotation +
    // base opacity live on the inner spans, NOT the wrapping .fan-card-face-reversal
    // div — otherwise the outer div's transform stacks with sig/sea's scoped rule
    // and double-rotates back to upright).
    .fan-card-reversal-qualifier,
    .fan-card-reversal-name {
        transform: rotate(180deg);
        opacity: 0.25;
    }

    .fan-card-number     { font-size: calc(var(--fan-card-w) * 0.043); }
    .fan-card-name-group { font-size: calc(var(--fan-card-w) * 0.043); margin: 0; text-transform: uppercase; letter-spacing: 0.08em; color: rgba(var(--secUser), 1); }
    .fan-card-arcana     { font-size: calc(var(--fan-card-w) * 0.043); text-transform: uppercase; letter-spacing: 0.1em; color: rgba(var(--secUser), 1); }
    .fan-card-correspondence { font-size: calc(var(--fan-card-w) * 0.04); font-style: italic; color: rgba(var(--secUser), 0.5); }
}

// FLIP button — invisible at rest, fades in when the user hovers/taps the wrap.
// Positioned at bottom-left of the focused card slot (carousel-shifted, so its
// translateX matches .tarot-fan's leftward shift).
.fan-flip-btn {
    position: absolute;
    z-index: 25;
    top: 50%;
    left: 50%;
    transform: translate(calc(-50% - var(--fan-stage-shift) - var(--fan-card-w) / 2 + 1.5rem),
                         calc(-50% + var(--fan-card-h) / 2 - 1.5rem));
    margin: 0;
    opacity: 0;
    pointer-events: none;
    transition: opacity 0.3s ease;
}
// Reveal when the focused card OR the FLIP button itself is hovered. Without
// the `.fan-flip-btn:hover` clause the button (z-index 25, sitting on top of
// the card) steals :hover from the card the moment the cursor moves onto it,
// flipping :has() false, fading the button to opacity:0 + pointer-events:none,
// and letting the in-flight click pass through to the dialog backdrop (which
// closes the modal). Keeping the button in the trigger list pins it visible
// while the cursor is on it.
.tarot-fan-wrap:has(.fan-card--active:hover) .fan-flip-btn,
.tarot-fan-wrap:has(.fan-flip-btn:hover) .fan-flip-btn,
.tarot-fan-wrap.fan-touch-revealed .fan-flip-btn {
    opacity: 1;
    pointer-events: auto;
}
.tarot-fan-wrap:has(.fan-card[data-flipping]) .fan-flip-btn {
    opacity: 0;
    pointer-events: none;
}

.fan-nav {
    position: absolute;
    z-index: 20;
    font-size: 3rem;
    line-height: 1;
    background: none;
    border: none;
    text-shadow: 0 0 1px rgba(0, 0, 0, 1);
    color: rgba(var(--terUser), 0.6);
    cursor: pointer;
    padding: 1rem;
    transition: color 0.15s;
    pointer-events: auto;
    outline: none;
    box-shadow: none;

    &:hover { color: rgba(var(--ninUser), 1); }
    // Suppress browser focus ring on mouse/touch clicks; retain it for keyboard nav
    &--prev { left: 1rem; }
    &--next { right: 1rem; }
}

// ─── Sig Select overlay (SIG_SELECT phase) ────────────────────────────────────
//
// Two overlays (levity / gravity) run in parallel, one per polarity group.
// Layout mirrors the gatekeeper: dark Gaussian backdrop + centred modal.
// Inside the modal: upper stage (card preview) + lower mini card grid (no scroll).

html:has(.sig-backdrop) {
    overflow: hidden;
}

.sig-backdrop {
    position: fixed;
    inset: 0;
    background: rgba(0, 0, 0, 0.75);
    backdrop-filter: blur(5px);
    z-index: 100;
    pointer-events: none;
}

.sig-overlay {
    position: fixed;
    inset: 0;
    display: flex;
    align-items: stretch;
    justify-content: center;
    z-index: 120;
    pointer-events: none;
}

.sig-modal {
    pointer-events: auto;
    display: flex;
    flex-direction: column;
    width: 100%;       // respects overlay padding-right set by JS
    max-width: 420px;
    max-height: 100%;  // respects overlay padding-bottom set by JS
}

// ─── Stage ────────────────────────────────────────────────────────────────────
// flex: 1 — fills all space above the card grid; no background (backdrop blur).
// Row layout: preview card bottom-left, stat block fills the right.
// Card width is set by sizeSigCard() in room.js (smaller of 40% stage width or
// 80% stage height × 5/8) via --sig-card-w CSS variable — libsass can't handle
// container query units inside min().

.sig-stage {
    flex: 1;
    min-height: 0;
    position: relative;
    display: flex;
    flex-direction: row;
    align-items: flex-end;
    padding-left: 1.5rem;
    gap: 0.75rem;
    // Preview card — width driven by JS via --sig-card-w; aspect-ratio derives height.
    .sig-stage-card {
        flex-shrink: 0;
        width: var(--sig-card-w, 120px);
        height: auto;
        aspect-ratio: 5 / 8;
        border-radius: 0.5rem;
        background: rgba(var(--priUser), 1);
        border: 0.15rem solid rgba(var(--secUser), 0.6);
        display: flex;
        flex-direction: column;
        position: relative;
        padding: 0.25rem;
        overflow: hidden;
        transition: transform 0.4s ease;

        // game-kit sets .fan-card-corner { position: absolute; top/left offsets }
        // so these just need display/font overrides; the corners land at the card edges.
        // All font-sizes scale with --sig-card-w (ratio = original-rem × 16 / 120).
        .fan-card-corner--tl {
            display: flex;
            flex-direction: column;
            align-items: center;
            line-height: 1.1;
            gap: 0.1rem;

            .fan-corner-rank { font-size: calc(var(--sig-card-w, 120px) * 0.133); font-weight: 700; }
            i { font-size: calc(var(--sig-card-w, 120px) * 0.1); }
        }

        .fan-card-corner--br {
            display: flex;
            flex-direction: column;
            align-items: center;
            line-height: 1.1;
            gap: 0.1rem;

            .fan-corner-rank { font-size: calc(var(--sig-card-w, 120px) * 0.12); font-weight: 700; }
            i { font-size: calc(var(--sig-card-w, 120px) * 0.1); }
        }

        .fan-card-face {
            flex: 1;
            display: flex;
            flex-direction: column;
            align-items: center;
            justify-content: center;
            text-align: center;
            padding: 0.25rem 0.15rem;
            gap: 0.2rem;

            .fan-card-face-upright  { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; }
            .fan-card-face-reversal { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; padding-top: 0.1rem; }
            .fan-card-name-group    { font-size: calc(var(--sig-card-w, 120px) * 0.073); opacity: 0.6; }
            // Upright qualifier + name share sizing/weight/color with their reversed counterparts.
            // text-wrap: balance distributes lines evenly so longer titles wrap symmetrically;
            // base size 0.08 (was 0.093) gives long titles room to fit without per-card hacks.
            .sig-qualifier-above,
            .sig-qualifier-below,
            .fan-card-reversal-qualifier { font-size: calc(var(--sig-card-w, 120px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
            .fan-card-name,
            .fan-card-reversal-name      { font-size: calc(var(--sig-card-w, 120px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
            .fan-card-arcana        { font-size: calc(var(--sig-card-w, 120px) * 0.067); text-transform: uppercase; letter-spacing: 0.06em; opacity: 0.5; }
            .fan-card-correspondence{ display: none; } // Minchiate equivalence shown in game-kit only
            // Reversed face elements — pre-rotated so they read forward after card spins
            .fan-card-reversal-qualifier,
            .fan-card-reversal-name {
                transform: rotate(180deg);
                opacity: 0.25;
            }
        }

        &.stage-card--reversed {
            transform: rotate(180deg);

            .fan-card-reversal-qualifier,
            .fan-card-reversal-name    { opacity: 1; }
            .fan-card-name,
            .sig-qualifier-above,
            .sig-qualifier-below       { opacity: 0.25; }
        }

    }

    // Stat block — same dimensions as the preview card (width × 5:8 aspect).
    // flex: 0 0 auto so it doesn't stretch to fill the stage; the rest of the
    // stage row is simply empty, giving the card room to breathe.
    .sig-stat-block {
        flex: 0 0 auto;
        width: var(--sig-card-w, 120px);
        height: calc(var(--sig-card-w, 120px) * 8 / 5);
        align-self: flex-end;
        // Sprint A.7.5-polish-3 — alpha bumped to 1.0 to unify w. the applet
        // + sea_stage + fan_stage at full opacity per user spec 2026-05-25 PM
        // ("set all of them to the higher opacity that My Sign just had").
        background: rgba(var(--priUser), 1);
        border-radius: 0.4rem;
        border: 0.1rem solid rgba(var(--terUser), 0.15);
        display: none;
        position: relative;

        @include stat-block-shared;
    }

    &.sig-stage--frozen .sig-stat-block { display: block; }

    // Unified .fyi-open class — opens the FYI panel + reveals PRV/NXT nav.
    .sig-stat-block.fyi-open {
        .sig-info        { display: flex; }
        .fyi-prev, .fyi-next { display: inline-flex; }
    }
}

// Sprint A.3 / A.5 — image-rendering mode for decks w. DeckVariant.has_card_images=True
// (Minchiate Fiorentine 1860-1890 today; future image-equipped decks flip
// the flag to opt in). LIFTED OUT of the `.sig-stage` nest in A.5 polish so
// the same rule applies wherever `.sig-stage-card.sig-stage-card--image`
// renders — my_sign.html's stage card (inside .sig-stage), my_sea.html's
// central sig card (.sea-sig-card inside .sea-pos-core, NOT in .sig-stage),
// future surface drops. When `.sig-stage-card--image` is set (either by
// stage-card.js _setImageMode or server-side template branch), the text
// scaffold (fan-card-* + .fan-corner-rank text children) hides and an
// <img.sig-stage-card-img> renders inside the same shell. Card bg + border
// go away — the transparent PNG carries its own irregular outline; four
// cardinal-direction drop-shadows on the <img> render a stroke-like outline
// that FOLLOWS the alpha contour (user spec 2026-05-25 PM — NOT a rectangular
// border around the bounding box). Color is arcana-driven: `--quiUser` (cream)
// for minor + middle, `--terUser` (gold) for major per
// [[project-image-based-deck-face-rendering]]'s Q2 lock.
.sig-stage-card.sig-stage-card--image,
.my-sign-applet-card.my-sign-applet-card--image,
.my-sea-slot.my-sea-slot--image,
.sea-card-slot.sea-card-slot--image,
.fan-card.fan-card--image {
    --img-stroke-color: rgba(var(--quiUser), 1);
    background: transparent;
    border: 0;
    padding: 0;
    overflow: visible;

    &[data-arcana-key="MAJOR"] {
        --img-stroke-color: rgba(var(--terUser), 1);
    }

    .fan-card-corner,
    .fan-card-face,
    .fan-corner-rank,
    > i.fa-solid {
        display: none;
    }

    .sig-stage-card-img,
    .sig-stage-card-back-img {
        display: block;
        width: 100%;
        height: 100%;
        object-fit: contain;
        // Filter chain (order matters — each drop-shadow operates on
        // the prior result):
        //   1-4: 4 cardinal-direction drop-shadows at 0.2rem (~3.2px)
        //   each → contour-following stroke. Combined apparent width
        //   ~6.4px. Bump to 8-direction stack if we ever go past
        //   ~0.5rem so curved edges stay even.
        //   5:   down-right black 1,1 offset 2px-blur drop-shadow
        //   matches the silhouette shadow `.tray-cell > img` carries
        //   (`_tray.scss:272`) — "lifted off the felt" depth cue.
        //   Comes AFTER the strokes so it traces the stroked
        //   silhouette, not just the original PNG alpha.
        // Mobile-safe: filter on raster images works fine cross-browser
        // (the [[feedback-mobile-svg-glow]] dead-end was specifically
        // SVG glow, not raster drop-shadow).
        filter:
            drop-shadow( 0.2rem 0      0   var(--img-stroke-color))
            drop-shadow(-0.2rem 0      0   var(--img-stroke-color))
            drop-shadow( 0      0.2rem 0   var(--img-stroke-color))
            drop-shadow( 0     -0.2rem 0   var(--img-stroke-color))
            drop-shadow( 1px    1px    2px rgba(0, 0, 0, 1));
    }
    .sig-stage-card-back-img { display: none; }  // shown only when flipped

    // Sprint A.5 — FLIP-to-back behavior for non-polarized image-equipped
    // decks (Minchiate today). When `.is-flipped-to-back` is toggled by
    // my_sign's flip-btn handler, the front face img hides + the deck
    // card-back img shows. Stat block + arcana-key stroke color stay put —
    // FLIP is purely a visual reveal of the card's back, no polarity-cycle
    // or content swap. User spec 2026-05-25 PM.
    &.is-flipped-to-back {
        .sig-stage-card-img      { display: none; }
        .sig-stage-card-back-img { display: block; }
    }
}

// ─── My Sign picker — sizing + state-gated reveal ────────────────────────────
// Two-phase layout: landing (DRY 1-chair hex w. SCAN SIGN center) → picker
// (sig-card grid below an always-present stage frame). SAVE SIGN rides
// inside .my-sign-stage to its right, sig-select-style. FLIP btn + stat
// block hidden at rest; revealed by `.sig-stage--frozen` (added by JS on
// OK confirm, cleared by NVM). SPIN (orientation 180°) stays in
// `.sig-stat-block`; FLIP toggles polarity (data-polarity on .my-sign-page).
// .my-sign-page mirrors .room-page's flex-column-fill-aperture pattern so
// the DRY hex inside .my-sign-landing gets a non-zero #id_game_table size
// for room.js's scaleTable() to compute against. Without flex:1 + min-height:0
// the container chain collapses + the hex renders unscaled (200×231 inside
// a 360×320 scene, looking elongated/portrait).
.my-sign-page {
    --sig-card-w: clamp(140px, 36vw, 220px);
    flex: 1;
    min-height: 0;
    display: flex;
    flex-direction: column;
    position: relative;
}

// Saved-sig read-only state — page bg shifts to --duoUser so the now-
// hexless aperture reads as a distinct mode (mirrors how `.my-sea-page
// [data-phase="picker"]` swaps bg in `_gameboard.scss`). Keyed on the
// presence of `data-current-card-id` since that attribute renders only
// when the user has a saved significator. Stage card + stat block also
// center in the now-empty page aperture (default landing keeps stage
// natural-sized at the top above the hex; here there's no hex so the
// stage gets to grow + middle itself).
.my-sign-page[data-current-card-id] {
    background-color: rgba(var(--duoUser), 1);

    // Stage grows to fill the available column space + centres its card
    // row both horizontally + vertically. Override `.sig-stage`'s default
    // `align-items: flex-end` + `padding-left: 1.5rem` so card + stat
    // block land truly centred.
    .my-sign-stage {
        flex: 1;
        min-height: 0;
        justify-content: center;
        align-items: center;
        padding-left: 0;
    }

    // `.sig-stat-block`'s default `align-self: flex-end` (line 599)
    // overrides the parent's `align-items: center` on the cross axis,
    // so the stat block was floating to the bottom of the stage while
    // the card sat at vertical-centre. Force `center` here to keep the
    // pair aligned in the centred row.
    .sig-stat-block { align-self: center; }

    // FLIP was positioned via `left: calc(1.5rem + 0.4rem)` (default
    // rule below) assuming the card sat flush against the stage's
    // padded-left edge — true on the picker's left-anchored layout but
    // wrong here w. `justify-content: center` (the card moves to
    // wherever the group's left edge lands).
    // Re-derive FLIP's offsets from the centred geometry:
    //   group width = card + gap + stat = 2 * --sig-card-w + 0.75rem
    //   card's left edge (in stage)     = (100% - group width) / 2
    //   card's bottom edge (in stage)   = 50% - (cardHeight / 2)
    //                                   = 50% - --sig-card-w * 0.8
    //                                     (cardHeight = w × 8/5 = w × 1.6)
    // The +0.4rem on each lands FLIP just inside the card's bottom-left
    // corner, matching the picker-side positioning intent.
    .my-sign-flip-btn {
        left:   calc((100% - 2 * var(--sig-card-w) - 0.75rem) / 2 + 0.4rem);
        bottom: calc(50% - var(--sig-card-w) * 0.8 + 0.4rem);
    }

    // Landing collapses since the hex is server-side gone — just DEL is
    // left + that's `position: absolute`. `position: static` here drops
    // landing's positioning context so DEL walks up to `.my-sign-page`
    // (already `position: relative`) + pins to the page corner.
    .my-sign-landing {
        flex: 0 0 auto;
        min-height: 0;
        position: static;
    }
}

// Stage frame — fixed slice in picker phase, natural-sized on landing.
// The picker min-height reserves real estate so hover-preview cards don't
// shift adjacent layout; on landing the stage shrinks to its actual content
// (empty or saved-sig preview) so the DRY hex below gets fair vertical
// space. SAVE SIGN form is absolutely positioned (see below) so it stays
// pinned when the stat block reveals on OK confirm.
.my-sign-stage {
    flex: 0 0 auto;
    position: relative;
}

.my-sign-page[data-phase="picker"] .my-sign-stage {
    min-height: calc(var(--sig-card-w, 140px) * 8 / 5 + 1.5rem);
}

// SAVE SIGN form — pinned to the bottom-right of the stage so it stays in
// place across hover/lock states (the stat block reveal would otherwise
// shove a flex-positioned btn around the stage row).
#id_save_sign_form {
    position: absolute;
    bottom: 0.75rem;
    right: 1rem;
    margin: 0;
    z-index: 6;
}

// Landing phase — DRY hex container. flex:1 + min-height:0 propagates the
// available vertical space into .room-shell → #id_game_table → scaleTable().
.my-sign-landing {
    flex: 1;
    min-height: 0;
    display: flex;
    position: relative;

    // SCAN SIGN btn — centered in the hex. Default .btn-primary text
    // (0.875rem) scales tighter than the room's PICK SIGS btn font; this
    // bumps it down a notch so the 2-line "SCAN/SIGN" label sits cleanly
    // inside the 4rem circle without crowding the border.
    #id_scan_sign_btn {
        white-space: normal;
    }

    // DEL btn — destructive secondary action, only rendered when a sig
    // is saved. Anchored bottom-right of the landing area so it doesn't
    // compete w. the centered SCAN SIGN hex for visual weight. .btn-danger
    // for the destructive treatment (mirrors post.html gear menu DEL).
    .my-sign-clear-form {
        position: absolute;
        bottom: 0.75rem;
        right: 1rem;
        margin: 0;
    }
}

// Hide SAVE SIGN on landing — the form only makes sense once the user
// has entered the picker. Saved-sig preview on landing is read-only.
.my-sign-page[data-phase="landing"] #id_save_sign_form {
    display: none;
}

// Picker phase — bg matches the table hex's interior (--duoUser) so the
// transition from "hex face" → "card pile on felt" reads as a continuous
// surface rather than a context swap. Landing phase keeps the body bg.
.my-sign-page[data-phase="picker"] {
    background: rgba(var(--duoUser), 1);
}

.my-sign-flip-btn {
    position: absolute;
    z-index: 25;
    bottom: 0.4rem;
    // .sig-stage has padding-left: 1.5rem; this offset places the btn just
    // inside the stage card's bottom-left corner (the card sits flex-end /
    // flex-start, anchored to the stage's left padding).
    left: calc(1.5rem + 0.4rem);
    margin: 0;
    display: none;
}

// FLIP btn appears only when the stage is frozen (post-OK confirm). Hover-only
// previews don't reveal the polarity toggle — the user hasn't committed yet.
.my-sign-stage.sig-stage--frozen .my-sign-flip-btn {
    display: inline-flex;
}

// Sprint A.5 — hide FLIP btn during the flip animation. `data-flipping="1"`
// is set on .sig-stage-card by _flipPolarityAnimated (polarized) AND
// _flipToBackAnimated (non-polarized) for the 500ms animation duration; CSS
// :has() selects the parent .my-sign-stage when any child carries that attr
// and zeros the btn so it doesn't visually interfere w. the rotateY mid-spin.
// Mirrors the tarot-fan view's pattern (`_card-deck.scss:459` —
// `.tarot-fan-wrap:has(.fan-card[data-flipping]) .fan-flip-btn`).
.my-sign-stage:has(.sig-stage-card[data-flipping]) .my-sign-flip-btn {
    opacity: 0;
    pointer-events: none;
}

// ─── Mini card grid ───────────────────────────────────────────────────────────
// flex: 0 0 auto — shrinks to card content; no background (backdrop blur).
// align-content: start prevents CSS grid from distributing extra height between rows.

.sig-deck-grid {
    flex: 0 0 auto;
    display: grid;
    grid-template-columns: repeat(6, 1fr);
    align-content: start;
    gap: 2px;
    padding: 4px;
    overflow: hidden;
    margin: 0 1rem 5rem 4rem;
}

.sig-card {
    aspect-ratio: 5 / 8;
    border-radius: 0.4rem;
    background: rgba(var(--priUser), 0.97);
    border: 1px solid rgba(var(--secUser), 0.3);
    position: relative;
    cursor: grab;
    transition: border-color 0.15s, box-shadow 0.15s;
    overflow: hidden;

    // game-kit sets .fan-card-corner { position:absolute; top:0.4rem; left:0.4rem;
    // padding-left:0.5rem }. Sig thumbnails reset position to dead-center; we
    // also zero the inherited padding-left (it's there for game-kit fan corners
    // that need outer-edge breathing room — at thumb size it nudges the rank +
    // icon visibly off-center after the translate).
    .fan-card-corner--tl {
        top: 50%;
        left: 50%;
        transform: translate(-50%, -50%);
        padding-left: 0;
        gap: 0;  // game-kit has gap:0.15rem — too large at 0.5rem font-size

        .fan-corner-rank { font-size: 1rem; font-weight: 700; }
        i { font-size: 0.75rem; }
    }

    // OK / NVM overlay — appears on click (focused) or own reservation
    .sig-card-actions {
        position: absolute;
        inset: 0;
        display: none;
        flex-direction: column;
        align-items: center;
        justify-content: center;
        gap: 3px;
        background: rgba(var(--priUser), 0.92);
        border-radius: inherit;

        .sig-nvm-btn { display: none; }
    }

    &.sig-focused .sig-card-actions { display: flex; }
    &.sig-reserved--own .sig-card-actions {
        display: flex;
        .sig-ok-btn  { display: none; }
        .sig-nvm-btn { display: flex; }
    }

    // Cursor strip — hangs below the card bottom edge; overflow: visible allows this.
    .sig-card-cursors {
        position: absolute;
        bottom: -0.6rem;
        left: 0;
        right: 0;
        display: flex;
        justify-content: space-between;
        padding: 0 2px;
    }

    // Rise above DOM-order siblings when a peer's cursor is active on this card.
    // Without this, later cards in the grid paint over the overflowing cursor icons.
    &:has(.sig-cursor.active) { z-index: 5; }

    &:hover:not([data-reserved-by]) {
        border-color: rgba(var(--secUser), 0.8);
        box-shadow: 0 0 4px rgba(var(--secUser), 0.25);
    }

    &.sig-reserved {
        cursor: not-allowed;
    }

    // Role-coloured reservation glow — border/shadow matches the reserving gamer's role.
    // data-reserved-by is set by applyReservation() in sig-select.js.
    // Own reservation also shows role colour (same as peers see), not a separate style.
    &.sig-reserved {
        &[data-reserved-by="PC"] { border-color: rgba(var(--priRd), 1); box-shadow: 0 0 0 2px rgba(var(--priRd), 1); }
        &[data-reserved-by="NC"] { border-color: rgba(var(--priYl), 1); box-shadow: 0 0 0 2px rgba(var(--priYl), 1); }
        &[data-reserved-by="EC"] { border-color: rgba(var(--priGn), 1); box-shadow: 0 0 0 2px rgba(var(--priGn), 1); }
        &[data-reserved-by="SC"] { border-color: rgba(var(--priCy), 1); box-shadow: 0 0 0 2px rgba(var(--priCy), 1); }
        &[data-reserved-by="AC"] { border-color: rgba(var(--priId), 1); box-shadow: 0 0 0 2px rgba(var(--priId), 1); }
        &[data-reserved-by="BC"] { border-color: rgba(var(--priFs), 1); box-shadow: 0 0 0 2px rgba(var(--priFs), 1); }
    }

    &.sig-reserved--own {
        cursor: grabbing;
    }
}

// ─── Cursor anchors ───────────────────────────────────────────────────────────
//
// Three tiny dots along the bottom of each mini card, one per role in the group.
// Inactive: invisible. Active (another gamer is hovering): role-coloured dot.
// Position order is fixed per polarity (POLARITY_ROLES in sig-select.js):
//   levity  (PC / NC / SC) → left  / mid  / right
//   gravity (BC / EC / AC) → left  / mid  / right

// In-card cursor elements — invisible anchors only.
// Visible icons are portaled to document root by applyHover() in sig-select.js.
.sig-cursor {
    display: block;
    font-size: 0;         // zero-size: no layout impact, just carries .active class
    color: transparent;
    pointer-events: none;
}

// ─── Floating cursor portal ───────────────────────────────────────────────────
//
// sig-select.js creates these <i> elements inside #id_sig_cursor_portal, a
// position:fixed root-level container, so they escape all overflow/clip contexts.
// Positioned via getBoundingClientRect() on the card element.

#id_sig_cursor_portal {
    position: fixed;
    inset: 0;
    pointer-events: none;
    z-index: 200;   // above sig-overlay (120), below tray (310)
    overflow: visible;
}

.sig-cursor-float {
    position: absolute;
    font-size: 1.5rem;
    line-height: 1;
    transform: translateX(-50%);  // centre on the x coordinate from JS
    pointer-events: none;
}

// Role-specific colour + outline shadow + ninUser glow
.sig-cursor-float[data-role="PC"] {
    color: rgba(var(--priRd), 1);
    text-shadow: 2px 0 0 rgba(var(--priOr),1), -2px 0 0 rgba(var(--priOr),1),
                 0 2px 0 rgba(var(--priOr),1),  0 -2px 0 rgba(var(--priOr),1),
                 0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="NC"] {
    color: rgba(var(--priYl), 1);
    text-shadow: 2px 0 0 rgba(var(--priLm),1), -2px 0 0 rgba(var(--priLm),1),
                 0 2px 0 rgba(var(--priLm),1),  0 -2px 0 rgba(var(--priLm),1),
                 0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="EC"] {
    color: rgba(var(--priGn), 1);
    text-shadow: 2px 0 0 rgba(var(--priTk),1), -2px 0 0 rgba(var(--priTk),1),
                 0 2px 0 rgba(var(--priTk),1),  0 -2px 0 rgba(var(--priTk),1),
                 0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="SC"] {
    color: rgba(var(--priCy), 1);
    text-shadow: 2px 0 0 rgba(var(--priBl),1), -2px 0 0 rgba(var(--priBl),1),
                 0 2px 0 rgba(var(--priBl),1),  0 -2px 0 rgba(var(--priBl),1),
                 0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="AC"] {
    color: rgba(var(--priId), 1);
    text-shadow: 2px 0 0 rgba(var(--priVt),1), -2px 0 0 rgba(var(--priVt),1),
                 0 2px 0 rgba(var(--priVt),1),  0 -2px 0 rgba(var(--priVt),1),
                 0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="BC"] {
    color: rgba(var(--priFs), 1);
    text-shadow: 2px 0 0 rgba(var(--priMe),1), -2px 0 0 rgba(var(--priMe),1),
                 0 2px 0 rgba(var(--priMe),1),  0 -2px 0 rgba(var(--priMe),1),
                 0 0 6px rgba(0, 0, 0, 0.5);
}

// ─── Polarity theming — card colour inversion ────────────────────────────────
//
// Gravity (Graven): --priUser bg / --secUser text — standard dark palette.
// Levity (Leavened): --secUser bg / --priUser text — inverted, lighter feel.
// Both mini-cards and the stage preview card follow the same rule.

// `.my-sign-page[data-polarity]` parallels `.sig-overlay[data-polarity]` —
// same polarity-themed colour rules apply to the standalone Game Sign picker.
// data-polarity lives on the page wrapper (not on .my-sign-stage) so descendant
// `.sig-card` (in the grid, sibling to the stage) inherits the rules.
// NOTE: `.my-sea-page[data-polarity="..."]` deliberately NOT in this shared
// selector list (was bitten 2026-05-21 by drawn-card stage bleed). My-sea's
// drawn cards open into the `.sea-stage` modal whose `.sig-stage-card.sea-
// stage-card` element has BOTH classes — so a `.my-sea-page[data-polarity]
// .sig-stage-card` rule (0,3,0) silently overrides the proper card-specific
// `.sea-stage--levity/--gravity .sea-stage-card` polarity (0,2,0), forcing
// every drawn card's stage to inherit the user's sig polarity. My-sea's own
// page polarity rules live below + target ONLY `.sea-sig-card` (the spread-
// center sig). See [[feedback-page-polarity-scope-trap]].
.sig-overlay[data-polarity="levity"],
.my-sign-page[data-polarity="levity"] {
    // Mini card: inverted palette. game-kit sets explicit colours on .fan-card-name
    // and .fan-card-corner that out-specifc the parent color, so re-target them here.
    .sig-card {
        background: rgba(var(--secUser), 0.97);
        border-color: rgba(var(--priUser), 0.3);
        color: rgba(var(--priUser), 1);
        .fan-card-corner { color: rgba(var(--priUser), 0.75); }
        .fan-card-name   { color: rgba(var(--quiUser), 1); }
        // OK / NVM overlay — must match the inverted card background
        .sig-card-actions { background: rgba(var(--secUser), 0.92); }
    }
    // Stage preview card: same inversion + title colour.
    // .fan-card-name-group and .fan-card-arcana have explicit color in the base
    // .fan-card-face rule (specificity 0,2,0) — must re-target them here (0,3,0).
    // Opacity dim is still applied by the nested sig-stage-card rule.
    .sig-stage-card {
        background: rgba(var(--secUser), 1);
        border-color: rgba(var(--priUser), 0.6);
        color: rgba(var(--priUser), 1);
        .fan-card-corner    { color: rgba(var(--priUser), 0.75); }
        .fan-card-name-group{ color: rgba(var(--priUser), 1); }
        .fan-card-name      { color: rgba(var(--quiUser), 1); }
        .fan-card-arcana    { color: rgba(var(--priUser), 1); }
    }
    // Polarity title + qualifier text: --quiUser for levity (paired w. gravity's --terUser).
    // All five selectors prefixed w. .sig-stage-card to match (or beat) the 0,4,0 specificity
    // of the default `.sig-stage .sig-stage-card .fan-card-face .sig-qualifier-*` rule —
    // without the prefix the polarity color loses the cascade on .sig-qualifier-*.
    .sig-stage-card .fan-card-name,
    .sig-stage-card .fan-card-reversal-name,
    .sig-stage-card .fan-card-reversal-qualifier,
    .sig-stage-card .sig-qualifier-above,
    .sig-stage-card .sig-qualifier-below { color: rgba(var(--quiUser), 1); }
    // Stat-face label: levity stat-block bg is --priUser. Per A.7.5 user-spec
    // 2026-05-25 PM the label uses --secUser (was --terUser) so EMANATION /
    // REVERSAL recedes against the title — same convention as the applet.
    .sig-stat-block .stat-face-label { color: rgba(var(--secUser), 1); }
    // Upright + reversal title glow — levity. Drop-shadow is WHITE here (was 0,0,0
     // at 0.55) because the inverted-frame levity card uses a light --secUser bg,
     // so a dark drop shadow reads as harsh smudge under the --quiUser title text.
    .sig-stage-card .fan-card-name,
    .sig-stage-card .sig-qualifier-above,
    .sig-stage-card .sig-qualifier-below,
    .sig-stage-card .fan-card-reversal-name,
    .sig-stage-card .fan-card-reversal-qualifier {
        text-shadow: 0 1px 1px rgba(255,255,255,0.55), 0 0 0.55rem rgba(var(--ninUser), 0.7);
    }
    // card-ref spans inside the caution tooltip — must match the base rule's
    // .sig-stat-block .sig-info-effect .card-ref specificity (0,3,0) to win.
    .sig-info-effect .card-ref { color: rgba(var(--quiUser), 1); }
    // Cursor colours live in .sig-cursor-float[data-role] rules (portal elements)
}
.sig-overlay[data-polarity="gravity"],
.my-sign-page[data-polarity="gravity"] {
    // Sprint A.7.5 user-spec 2026-05-25 PM — stat-block bg under gravity
    // collapses to the default --priUser (was --secUser w. inverted
    // priUser/secUser), matching the My Sign applet's universal --priUser
    // stat-block. Label/chip/keyword overrides below collapse too — the
    // default rules (tuned for --priUser bg) cover both polarities now.
    .sig-stat-block {
        // bg falls through to the default `rgba(var(--priUser), 0.5)` set
        // at `.sig-stage .sig-stat-block` above; no per-polarity override.
    }
    // Caution tooltip: --tooltip-bg is black so priUser text (dark) would be invisible —
    // override to secUser (light) so body text reads against the dark backdrop.
    .sig-info { color: rgba(var(--secUser), 1); }
    // Polarity title + qualifier text: --terUser for gravity (paired w. levity's --quiUser).
    // All five selectors prefixed w. .sig-stage-card to meet the 0,4,0 specificity of the
    // default `.sig-stage .sig-stage-card .fan-card-face .sig-qualifier-*` rule.
    .sig-stage-card .fan-card-name,
    .sig-stage-card .fan-card-reversal-name,
    .sig-stage-card .fan-card-reversal-qualifier,
    .sig-stage-card .sig-qualifier-above,
    .sig-stage-card .sig-qualifier-below { color: rgba(var(--terUser), 1); }
    // Sprint A.7.5 — label + chip overrides under gravity dropped; the
    // shared --secUser default (tuned for --priUser bg) applies in both
    // polarities now that gravity stat-block bg = --priUser.
    // Upright + reversal title glow — gravity
    .sig-stage-card .fan-card-name,
    .sig-stage-card .sig-qualifier-above,
    .sig-stage-card .sig-qualifier-below,
    .sig-stage-card .fan-card-reversal-name,
    .sig-stage-card .fan-card-reversal-qualifier {
        text-shadow: 1px 1px 0 rgba(0,0,0,1), 0 0 0.25rem rgba(var(--ninUser), 0.25);
    }
    // Cursor colours live in .sig-cursor-float[data-role] rules (portal elements)
}

// ── My-sea page polarity: scoped to `.sea-sig-card` only ──────────────────────
// The user's chosen sig (rendered as `.sig-stage-card.sea-sig-card` in the
// spread-center cell) is the ONLY element on my-sea whose colours track the
// page-level `data-polarity` (= `User.significator_reversed`). Drawn cards
// belong to their own polarity from the deck-stack they were pulled from +
// must NOT inherit the user's sig polarity — see big NOTE above the shared
// `.sig-overlay`/`.my-sign-page` block for the bleed trap that prompted this
// scoping (2026-05-21 bug).
//
// Gravity is the default rendering (`.sig-stage-card.sea-sig-card` base rule
// sets `background: --priUser, color: --secUser` at `_card-deck.scss:1379`)
// so we only need an override for the LEVITY case here — same idea as the
// `.sig-overlay[data-polarity="levity"] .sig-stage-card` block above.
.my-sea-page[data-polarity="levity"] .sig-stage-card.sea-sig-card {
    background: rgba(var(--secUser), 1);
    border-color: rgba(var(--priUser), 0.6);
    color: rgba(var(--priUser), 1);  // currentColor propagates to .fan-corner-rank + i

    // Sprint A.7.5-polish-4 — same image-mode override as the base rule
    // above. Without this the 0,3,0 levity rule's --secUser bg would
    // re-clothe the sea-sig-card under levity even in image mode.
    &.sig-stage-card--image {
        background: transparent;
        border: 0;
    }
}

// ─── Sig select: landscape overrides ─────────────────────────────────────────
// Cascade (each step is a SUPERSET of the prior):
//   narrow landscape         → 6 cols × 2.5rem, row layout (stage beside grid)
//   ≥ 900px                  → 9×2 grid of 3rem cards, column layout (stage above)
//   ≥ 1400px                 → 18×1 row of 3rem cards (wide enough that 18×3rem
//                              + ~7rem modal margins clears even at rem=22)
//   ≥ 1800px                 → 18×1 row of 5rem cards + doubled sidebar padding
// Grid margins reset to 0 — overlay padding handles all edge clearance.

@media (orientation: landscape) {
    .sig-modal {
        max-width: none;
        flex-direction: row; // grid to the right, stage + card preview to the left
        margin-left: 4rem;
        margin-right: 3rem;
    }
    .sig-overlay .sig-stage {
        min-width: 0; // allow shrinking in row layout; align-items:flex-end already set
    }
    // Scoped to .sig-overlay — the room sig-select modal has its own width
    // budget. .my-sign-page gets its own breakpoints below (different col
    // counts + thresholds tuned for the full content area).
    .sig-overlay .sig-deck-grid {
        grid-template-columns: repeat(6, 2.5rem);
        margin: 0;
        align-self: flex-end; // sit at the bottom of the modal row
    }
}

@media (orientation: landscape) and (min-width: 900px) {
    // Middling landscape: stacked layout (stage top, 9×2 grid bottom).
    .sig-modal {
        flex-direction: column;
        align-items: stretch;
    }
    .sig-overlay .sig-stage {
        min-width: auto;
        align-self: stretch;  // fill full modal width so JS sizeSigCard() gets correct stageWidth
        margin-left: 3rem;
    }
    .sig-overlay .sig-deck-grid {
        grid-template-columns: repeat(9, 3rem);
        align-self: center;
    }
}

@media (orientation: landscape) and (min-width: 1400px) {
    // Wide landscape: 18-card single-row grid. 18×3rem + ~7rem modal margins
    // clears the viewport here even at the fluid-rem ceiling (rem=22 → ~1376px).
    .sig-overlay .sig-deck-grid {
        grid-template-columns: repeat(18, 3rem);
    }
}

@media (orientation: landscape) and (min-width: 1800px) {
    // Sig overlay: clear doubled sidebars (8rem each instead of 4rem/6rem)
    .sig-overlay { padding-left: 8rem; padding-right: 8rem; }
    .sig-overlay .sig-stage {
        align-self: stretch;  // fill full modal width so JS sizeSigCard() gets correct stageWidth
        margin-left: 3rem;
    }
    .sig-overlay .sig-deck-grid {
        grid-template-columns: repeat(18, 5rem);
        align-self: center;
    }

    // Room menu: base right: 0.5rem (same-specificity ID rule) overrides _applets.scss
    // XL block because _card-deck.scss is imported after _applets.scss. Re-declare here to win the cascade.
    #id_room_menu { right: 2.5rem; }
}

// ─── My Sign picker grid ────────────────────────────────────────────────────
// align-self:center horizontally centers the shrink-to-content grid in
// .my-sign-page's flex column; overflow:visible avoids the modal's hidden
// clip. Col counts ramp up at wider viewports — sig-select's breakpoints
// are tuned for the modal's width budget so we use our own thresholds that
// account for the navbar/footer sidebars (~5rem each) eating viewport width.
// Portrait: fixed rem cols (default repeat(6, 1fr) collapses to 0 width
// w. align-self:center because 1fr has no defined parent to fr against).
.my-sign-deck-grid {
    align-self: center;
    margin: 1rem auto;
    overflow: visible;
    grid-template-columns: repeat(6, 3rem);
}

@media (orientation: landscape) and (min-width: 900px) {
    // Middling landscape: 9-card row × 2 (mirrors sig-select's middling step).
    .my-sign-deck-grid {
        grid-template-columns: repeat(9, 3rem);
    }
}

@media (orientation: landscape) and (min-width: 1600px) {
    // Wide landscape: 18-card single row. Bumped from sig-select's 1400px so
    // 18×3rem + the doubled-sidebar margins (~10rem) still clears the viewport
    // at the fluid-rem ceiling (rem=22 → 18×3rem=1188px + 220px margins = 1408,
    // safe with 1600px floor).
    .my-sign-deck-grid {
        grid-template-columns: repeat(18, 3rem);
    }
}

@media (orientation: landscape) and (min-width: 2200px) {
    // XL landscape: 18×5rem. Bumped from sig-select's 1800px — 18×5rem=1980px
    // at rem=22 needs ~2200px viewport after sidebar/footer clearance.
    .my-sign-deck-grid {
        grid-template-columns: repeat(18, 5rem);
    }
}

// ── DRAW SEA overlay ─────────────────────────────────────────────────────────
// Mirrors .sky-* structure but with columns reversed:
//   left = transparent (Celtic Cross card positions)
//   right = rgba(--priUser) opaque (spread select)

.sea-backdrop {
    display: none;
    position: fixed;
    inset: 0;
    background: rgba(0, 0, 0, 0.75);
    backdrop-filter: blur(4px);
    z-index: 200;
}

html.sea-open .sea-backdrop { display: block; }

.sea-overlay {
    display: none;
    position: fixed;
    inset: 0;
    z-index: 201;
    overflow-y: auto;
    align-items: center;
    justify-content: center;
}

html.sea-open .sea-overlay { display: flex; }

.sea-modal-wrap {
    position: relative;
    width: 90vw;
    max-width: 60rem;
    max-height: 90vh;
    margin: auto;
    opacity: 0;
    transform: translateY(1.5rem);
    transition: opacity 0.25s, transform 0.25s;
}

html.sea-open .sea-modal-wrap {
    opacity: 1;
    transform: translateY(0);
}

.sea-modal {
    border-radius: 0.5rem;
    overflow: hidden;
    width: 100%;
}

.sea-modal-header {
    padding: 0.75rem 1.25rem;
    background: rgba(var(--priUser), 1);

    h2 { font-size: 1.4rem; margin: 0; }
    p  { margin: 0.2rem 0 0; font-size: 0.85rem; opacity: 0.8; }
}

.sea-modal-body {
    display: flex;
    min-height: 20rem;
}

// ── Cards column (transparent / left) ────────────────────────────────────────

.sea-cards-col {
    flex: 1 1 55%;
    display: flex;
    align-items: center;
    justify-content: center;
    padding: 1.5rem;
}

.sea-cross {
    display: grid;
    grid-template-areas:
        ".      crown   .      "
        "leave  core    loom   "
        ".      lay     .      ";
    grid-template-columns: 1fr 1fr 1fr;
    grid-template-rows: auto auto auto;
    gap: 0.5rem;
    align-items: center;
    justify-items: center;
}

.sea-crucifix-cell { display: flex; align-items: center; justify-content: center; }
.sea-pos-crown    { grid-area: crown; }
.sea-pos-leave     { grid-area: leave; }
.sea-pos-core   { grid-area: core; }
.sea-pos-loom   { grid-area: loom; }
.sea-pos-lay     { grid-area: lay; }

$sea-card-w: 4rem;
$sea-card-h: 6.5rem;

.sea-card-slot {
    width: $sea-card-w;
    height: $sea-card-h;
    background-color: rgba(var(--duoUser), 1);
    border: 0.15rem dashed rgba(var(--terUser), 1);
    box-shadow: 0 0 2px rgba(var(--priUser), 0.5);
    border-radius: 0.3rem;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 0.6rem;
    color: rgba(var(--terUser), 0.6);
}

.sea-card-slot--crossing {
    // Keep portrait dimensions; rotate(90deg) in .sea-pos-cross supplies the landscape visual.
    // Swapping w/h here caused flex-shrink to squish the longer edge to fit the 4rem container.
    width: $sea-card-w;
    height: $sea-card-h;
}

.sea-card-slot--filled {
    // Start invisible; transition to .sea-card-slot--visible on deposit
    opacity: 0;
    transition: opacity 1s ease;
    border: 0.15rem solid transparent;
    border-radius: 0.3rem;
    flex-direction: column;
    gap: 0.15rem;

    .fan-corner-rank { font-size: 1.15rem; font-weight: 700; line-height: 1; }
    i { font-size: 0.9rem; }
}

// Levity drawn card — secUser bg, priUser text + border (matches stage card polarity)
.sea-card-slot--filled.sea-card-slot--levity {
    color: rgba(var(--priUser), 0.9);
    background: rgba(var(--secUser), 1);
    border-color: rgba(var(--priUser), 1);
}
// Gravity drawn card — priUser bg, secUser text + border
.sea-card-slot--filled.sea-card-slot--gravity {
    color: rgba(var(--secUser), 0.9);
    background: rgba(var(--priUser), 1);
    border-color: rgba(var(--secUser), 0.6);
}

// Reversed — pre-rolled by sea_deck server-side. Rotate the whole slot
// (background + border + content) so the rank/icon stacking order also
// flips (rank-top + icon-bottom upright → icon-top + rank-bottom reversed),
// not just each character upside-down in place.
.sea-card-slot--reversed { transform: rotate(180deg); }

// Cross-position adds 90° already; reversed cross combines to 270°. Higher
// specificity than the .sea-pos-cross .sea-card-slot rule so it wins.
.sea-pos-cross .sea-card-slot--reversed { transform: rotate(270deg); }

// Long Roman numerals (≥ 5 chars: XVIII, XXIII, XXVIII, XXXIII, XXXVIII,
// XLIII, XLVIII) — squeeze horizontally via scaleX so they fit the slot
// without dropping font-size (height stays the same). Class added in
// _fillSlot when card.corner_rank.length >= 5. Slot-level reversed rotation
// already carries the rank along, so scaleX is the only inner transform
// regardless of reversal state.
.sea-card-slot--rank-long .fan-corner-rank {
    display: inline-block;
    transform: scaleX(0.7);
    letter-spacing: -0.05em;
}

// Deposited — fully opaque by default; Cover/Cross are semi-transparent
.sea-card-slot--visible { opacity: 1; transition: opacity 1s ease, box-shadow 0.15s ease; }

@keyframes sea-cover-appear {
    0%   { opacity: 0; }
    50%  { opacity: 1; }
    100% { opacity: 0.3; }
}

@keyframes sea-cross-appear {
    0%   { opacity: 0; }
    50%  { opacity: 1; }
    100% { opacity: 0.15; }
}

.sea-pos-cover .sea-card-slot--visible { opacity: 0.3;  animation: sea-cover-appear 2s ease; }
.sea-pos-cross .sea-card-slot--visible  { opacity: 0.15; animation: sea-cross-appear 2s ease; }

// Hover: reveal fully (snappy)
.sea-pos-cover .sea-card-slot--visible:hover,
.sea-pos-cross  .sea-card-slot--visible:hover { opacity: 1; transition: opacity 0.15s ease; }

// Focused (first tap): persist at opacity 1 + selection glow until modal opens
.sea-card-slot--focused {
    opacity: 1 !important;
    transition: opacity 0.15s ease, box-shadow 0.15s ease;
    box-shadow: 0 0 0.5rem 0.25rem rgba(var(--ninUser), 0.35), 0 0 0.4rem rgba(0, 0, 0, 0.85);
}

// Cover + Cross — absolutely overlaid on the Sig card in .sea-pos-core
.sea-pos-core { position: relative; }

.sea-pos-cover,
.sea-pos-cross {
    position: absolute;
    inset: 0;
    display: flex;
    align-items: center;
    justify-content: center;
    pointer-events: none;
    
    .sea-card-slot { pointer-events: auto; }
}

.sea-pos-cover { z-index: 3; }  // above sig (z-index: 2)
.sea-pos-cross  { z-index: 4; }  // above cover
// Empty Cover/Cross slots — subtle dotted outline (no fill) so the
// underlying Sig card shows through. Hovering/touching reveals the
// full --duoUser mask, opaquing the slot + obscuring the Sig behind.
// Border + label dim to 0.25 alpha default; bounce to full on hover.
// The filled-slot hover behavior (opacity 0.3/0.15 → 1) at lines 1300-
// 1301 is untouched — this only restyles the EMPTY state.
.sea-pos-cover .sea-card-slot--empty,
.sea-pos-cross  .sea-card-slot--empty {
    background-color: transparent;
    border-color: rgba(var(--terUser), 0.25);
    box-shadow: none;
    pointer-events: auto;
    transition: background-color 0.15s ease, border-color 0.15s ease;

    .sea-pos-label { opacity: 0.25; }
}

.sea-pos-cover .sea-card-slot--empty:hover,
.sea-pos-cross  .sea-card-slot--empty:hover {
    background-color: rgba(var(--duoUser), 1);
    border-color: rgba(var(--terUser), 1);

    .sea-pos-label { opacity: 0.6; }
}

.sea-pos-cross .sea-card-slot { transform: rotate(90deg); }

// Sig card in center slot — compact rank + icon display; tilted CCW so Cover slot peeks through
.sea-sig-card {
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    gap: 0.2rem;
    transform: rotate(-5deg);
    position: relative;
    z-index: 2;

    // Corner-rank + suit-icon track `color` so the polarity rules below
    // (which set `.sig-stage-card { color: ... }` to --priUser for levity)
    // flip the contrast w. the card's bg. The default (gravity, --priUser
    // bg) inherits --secUser from the `.sig-stage-card.sea-sig-card` rule
    // below; the levity polarity rule overrides `.sig-stage-card { color }`
    // to --priUser, which propagates down through currentColor.
    .fan-corner-rank {
        font-size: 1.2rem;
        font-weight: 700;
        line-height: 1;
        color: currentColor;
        opacity: 0.85;
    }
    i { font-size: 1rem; color: currentColor; opacity: 0.75; }
}

// .sig-stage-card is normally scoped inside .sig-stage — re-apply the card shell
// here so it renders correctly outside that context. Class-based selector so it
// also applies in the tray (.tray-sig-card .sig-stage-card.sea-sig-card).
.sig-stage-card.sea-sig-card {
    flex-shrink: 0;
    width: var(--sig-card-w, #{$sea-card-w});
    height: auto;
    aspect-ratio: 5 / 8;
    border-radius: 0.5rem;
    background: rgba(var(--priUser), 1);
    border: 0.15rem solid rgba(var(--secUser), 0.6);
    color: rgba(var(--secUser), 1);  // default (gravity) text color; `[data-polarity="levity"] .sig-stage-card { color: --priUser }` overrides for levity. Corner-rank + suit-icon track currentColor.
    display: flex;
    flex-direction: column;
    position: relative;
    padding: 0.25rem;
    overflow: hidden;

    // Sprint A.7.5-polish-4 — image-mode override. `.sig-stage-card.sea-sig-
    // card` (0,2,0) matches the shared `.sig-stage-card.sig-stage-card--image`
    // comma-list rule's specificity but source-loses to it — so we re-state
    // the transparency here AT 0,3,0 (parent + 2 sibling classes). Mirrors
    // the my_sign-applet pattern in `_billboard.scss`. Filter chain on
    // `.sig-stage-card-img` is still inherited from the shared rule (the
    // image-mode rule's img descendant selector doesn't lose anywhere).
    &.sig-stage-card--image {
        background: transparent;
        border: 0;
        padding: 0;
    }

    .fan-card-face {
        flex: 1;
        display: flex;
        flex-direction: column;
        align-items: center;
        justify-content: center;
        text-align: center;
        padding: 0.25rem 0.15rem;

        .fan-card-name,
        .sig-qualifier-above,
        .sig-qualifier-below { font-size: 0.5rem; font-weight: 600; white-space: normal; word-break: break-word; line-height: 1.3; margin: 0; }
    }
}

// ── Form column (priUser / opaque / right) ────────────────────────────────────

.sea-form-col {
    flex: 0 0 auto;
    width: 16rem;
    display: flex;
    flex-direction: column;
    padding: 1.25rem;
    background: rgba(var(--priUser), 1);
}

// Mobile: stack crucifix on top, form (select / stacks / LOCK HAND / DEL) below
@media (max-width: 600px) {
    .sea-modal-body { flex-direction: column; }
    .sea-cards-col  { flex: 0 0 auto; padding: 1.25rem 1rem; }
    .sea-form-col   { width: 100%; }
}

.sea-form-main {
    flex: 1;
    overflow-y: auto;
}

.sea-field {
    display: flex;
    flex-direction: column;
    gap: 0.35rem;
    margin-bottom: 1rem;

    label { font-size: 0.75rem; text-transform: uppercase; letter-spacing: 0.05em; opacity: 0.7; }
}

// Forthcoming-feature hint between SPREAD label and the combobox; rendered
// value comes from apps.epic.utils.stack_reversal_probability via the view
// context.
.sea-reversal-hint {
    font-size: 0.7rem;
    opacity: 0.55;
    margin: -0.1rem 0 0;
    font-style: italic;
}

// Custom combobox replacement for native <select>. See combobox.js for the
// expected markup; SCSS owns all visuals because the OS-native dropdown ignored
// option background/color anyway.
.sea-select {
    position: relative;
    cursor: pointer;
    user-select: none;
    background: rgba(var(--duoUser), 0.6);
    border: 1px solid rgba(var(--terUser), 0.3);
    border-radius: 0.3rem;
    color: inherit;
    padding: 0.4rem 0.5rem;
    font-size: 0.85rem;
    width: 100%;
    max-width: 12.5rem;
    outline: none;

    &:focus-visible { box-shadow: 0 0 0 2px rgba(var(--terUser), 0.5); }

    .sea-select-current {
        display: block;
        padding-right: 1.1rem;       // room for the arrow
        white-space: nowrap;
        overflow: hidden;
        text-overflow: ellipsis;
    }
    .sea-select-arrow {
        position: absolute;
        right: 0.5rem;
        top: 50%;
        transform: translateY(-50%);
        opacity: 0.6;
        pointer-events: none;
        font-size: 0.75rem;
    }

    .sea-select-list {
        display: none;
        list-style: none;
        margin: 0.2rem 0 0;
        padding: 0.15rem;
        position: absolute;
        top: 100%;
        left: 0;
        right: 0;
        z-index: 100;
        background: rgba(var(--undUser), 1);
        border: 1px solid rgba(var(--terUser), 0.5);
        border-radius: 0.3rem;
        box-shadow: 0 0.5rem 1rem rgba(0, 0, 0, 0.4);

        li[role="option"] {
            padding: 0.4rem 0.5rem;
            border-radius: 0.2rem;
            color: rgba(var(--priUser), 1);
            cursor: pointer;
            transition: background 0.1s, color 0.1s;
        }
        // Hover + keyboard-focus + selected all share the inverted scheme so
        // the visual feedback stays consistent regardless of input device.
        li[role="option"]:hover,
        li[role="option"].sea-select-option--focus,
        li[role="option"][aria-selected="true"] {
            background: rgba(var(--priUser), 1);
            color:      rgba(var(--secUser), 1);
        }
    }

    &[aria-expanded="true"] {
        .sea-select-list  { display: block; }
        .sea-select-arrow { transform: translateY(-50%) rotate(180deg); }
    }
}

// Deck stacks — DECKS label + gravity + levity piles
.sea-stacks {
    display: flex;
    align-items: center;
    gap: 0.75rem;
    margin: 1rem 0;
}

.sea-stacks-label {
    writing-mode: vertical-rl;
    transform: rotate(180deg);
    text-transform: uppercase;
    // Fill the full card height ($sea-card-h: 6.5rem) with 5 letters
    font-size: 1rem;
    letter-spacing: 0.32em;
    font-weight: 700;
    opacity: 0.5;
    white-space: nowrap;
    flex-shrink: 0;
    align-self: center;
}

.sea-deck-stack {
    position: relative;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 0.35rem;
    cursor: pointer;
}

.sea-stack-face {
    position: relative;
    width: $sea-card-w;
    height: $sea-card-h;
    border-radius: 0.3rem;
    border: 0.15rem solid;
    display: flex;
    align-items: center;
    justify-content: center;
    transition: box-shadow 0.15s;
    z-index: 1;  // sits above the name label
}

.sea-stack-ok {
    position: absolute;
    top: 50%;
    left: 0;
    right: 0;
    margin: 0 auto;
    transform: translateY(-50%);
    z-index: 5;
}

.sea-deck-stack { gap: 0; }  // remove gap so name slides under the face

.sea-stack-name {
    font-size: 0.65rem;
    letter-spacing: 0.08em;
    text-transform: uppercase;
    font-weight: 600;
    opacity: 0.6;
    // Pull top of label partially under the stack face
    // margin-top: -0.1rem;
    transform: scaleY(1.2);
    transform-origin: top center;
    z-index: 0;
}
.sea-deck-stack--gravity .sea-stack-name { color: rgba(var(--quaUser), 1); }
.sea-deck-stack--levity  .sea-stack-name { color: rgba(var(--terUser), 1); }

// Deck backs — face-down pile colour identifies polarity
$_sea-shadow: 1px 2px 0 rgba(0,0,0,0.7), 0 4px 0 rgba(0,0,0,0.18), 2px 5px 5px rgba(0,0,0,0.5);
$_glow-levity:  0 0 0.8rem 0.15rem rgba(var(--ninUser), 0.6);
$_glow-gravity: 0 0 0.8rem 0.15rem rgba(var(--quaUser), 0.6);

.sea-deck-stack--levity .sea-stack-face {
    background: rgba(var(--terUser), 0.88);
    border-color: rgba(var(--ninUser), 0.65);
    box-shadow: $_sea-shadow;
}
.sea-deck-stack--gravity .sea-stack-face {
    background: rgba(var(--quiUser), 0.88);
    border-color: rgba(var(--quaUser), 0.65);
    box-shadow: $_sea-shadow;
}
// Sprint A.7-polish — single (non-polarized) deck stack for my_sea.html
// when the equipped deck has no polarity (Minchiate today). Neutral palette
// vs. gravity/levity polarity colors. When the deck also has card images,
// the actual back-image overlays the face via .sea-stack-face-img (object-
// fit: cover so the PNG fills the rect cleanly; positioned absolute so the
// FLIP btn on top still sits center).
.sea-deck-stack--single .sea-stack-face {
    background: rgba(var(--priUser), 0.88);
    border-color: rgba(var(--terUser), 0.65);
    box-shadow: $_sea-shadow;
    overflow: hidden;  // clip the back-img to the rounded-rect face
}
.sea-stack-face-img {
    position: absolute;
    inset: 0;
    width: 100%;
    height: 100%;
    object-fit: cover;
    border-radius: 0.15rem;  // inner radius matches the face's outer
    z-index: 0;
}

// Glow on hover, :active, and while OK is showing (--active class set by JS)
.sea-deck-stack--levity:hover .sea-stack-face,
.sea-deck-stack--levity:active .sea-stack-face,
.sea-deck-stack--levity.sea-deck-stack--active .sea-stack-face { box-shadow: $_sea-shadow, $_glow-levity; }
.sea-deck-stack--gravity:hover .sea-stack-face,
.sea-deck-stack--gravity:active .sea-stack-face,
.sea-deck-stack--gravity.sea-deck-stack--active .sea-stack-face { box-shadow: $_sea-shadow, $_glow-gravity; }
// Single-stack hover/active glow — neutral --terUser tone vs. gravity's
// --quaUser + levity's --ninUser, matching the face border color.
.sea-deck-stack--single:hover .sea-stack-face,
.sea-deck-stack--single:active .sea-stack-face,
.sea-deck-stack--single.sea-deck-stack--active .sea-stack-face {
    box-shadow: $_sea-shadow, 0 0 0.8rem 0.15rem rgba(var(--terUser), 0.6);
}

// Form action row — LOCK HAND + DEL side by side at the bottom
.sea-form-actions {
    display: flex;
    gap: 0.5rem;
    margin-top: auto;
    padding-top: 0.75rem;

}

// NVM button — same positioning as .sky-modal-wrap > .btn-cancel
.sea-modal-wrap > .btn-cancel {
    position: absolute;
    top: -1rem;
    right: -1rem;
    z-index: 10;
}

// ── Sea stage — big card viewer ───────────────────────────────────────────────

.sea-stage {
    position: fixed;
    inset: 0;
    z-index: 200;
    display: flex;
    align-items: center;
    justify-content: center;
}

.sea-stage-backdrop {
    position: absolute;
    inset: 0;
    cursor: pointer;
    background: rgba(0, 0, 0, 0.3);
    backdrop-filter: blur(4px);
}

.sea-stage-content {
    // Card width drives the stage-card AND the stat block (which reuses
    // --sig-card-w via the shared stat-block-shared mixin's calc rules).
    // Override per breakpoint below to keep the stage from blowing up on small
    // screens.
    --sig-card-w: 180px;

    position: relative;
    z-index: 1;
    display: flex;
    flex-direction: row;
    align-items: flex-end;
    gap: 0.75rem;
    padding: 1.5rem;
}

// Sea-stage mobile breakpoints — mirror the fan modal's portrait/landscape
// trigger thresholds so behavior across staging surfaces stays consistent.
@media (orientation: portrait) and (max-width: 480px) {
    .sea-stage-content { --sig-card-w: 130px; }
}
@media (orientation: landscape) and (max-height: 500px) {
    .sea-stage-content { --sig-card-w: 130px; }
}

// Stage card — size matches sig-select stage (--sig-card-w driven by inline style)
.sea-stage-card {
    flex-shrink: 0;
    width: var(--sig-card-w, 140px);
    height: auto;
    aspect-ratio: 5 / 8;
    border-radius: 0.5rem;
    background: rgba(var(--priUser), 1);
    border: 0.15rem solid rgba(var(--secUser), 0.6);
    display: flex;
    flex-direction: column;
    position: relative;
    padding: 0.25rem;
    overflow: hidden;
    transform-style: preserve-3d;
    transition: transform 0.4s ease;

    // Flip-in animation when stage opens
    &--shown {
        animation: sea-flip-in 0.35s ease forwards;
    }

    .fan-card-corner--tl,
    .fan-card-corner--br {
        display: flex;
        flex-direction: column;
        align-items: center;
        line-height: 1.1;
        gap: 0.1rem;
        .fan-corner-rank { font-size: calc(var(--sig-card-w, 140px) * 0.133); font-weight: 700; }
        i                { font-size: calc(var(--sig-card-w, 140px) * 0.1); }
    }

    .fan-card-face {
        flex: 1;
        display: flex;
        flex-direction: column;
        align-items: center;
        justify-content: center;
        text-align: center;
        padding: 0.25rem 0.15rem;
        gap: 0.2rem;

        .fan-card-face-upright  { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; }
        .fan-card-face-reversal { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; padding-top: 0.1rem; }
        .fan-card-name-group    { font-size: calc(var(--sig-card-w, 140px) * 0.073); opacity: 0.6; }
        .sig-qualifier-above,
        .sig-qualifier-below,
        .fan-card-reversal-qualifier { font-size: calc(var(--sig-card-w, 140px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
        .fan-card-name,
        .fan-card-reversal-name      { font-size: calc(var(--sig-card-w, 140px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
        .fan-card-arcana { font-size: calc(var(--sig-card-w, 140px) * 0.067); text-transform: uppercase; letter-spacing: 0.06em; opacity: 0.5; }
        .fan-card-reversal-qualifier,
        .fan-card-reversal-name { transform: rotate(180deg); opacity: 0.25; }
    }

    &.stage-card--reversed {
        transform: rotate(180deg);
        .fan-card-reversal-qualifier,
        .fan-card-reversal-name { opacity: 1; }
        .fan-card-name,
        .sig-qualifier-above,
        .sig-qualifier-below    { opacity: 0.25; }
    }
}

@keyframes sea-flip-in {
    0%   { transform: perspective(600px) rotateY(-90deg) scale(0.4); opacity: 0; }
    60%  { transform: perspective(600px) rotateY(8deg)   scale(1.03); opacity: 1; }
    100% { transform: perspective(600px) rotateY(0deg)   scale(1);    opacity: 1; }
}

// Sea stage card title — polarity-specific colour + glow. Drop shadow polarity-split:
// levity card has a light --secUser bg so a dark drop reads as smudge under the
// --quiUser title; gravity card is dark --priUser bg so the dark drop reads clean.
$_sea-title-shadow-levity:  1px 1px 0 rgba(255,255,255,1), 0 0 0.25rem rgba(var(--ninUser), 0.25);
$_sea-title-shadow-gravity: 1px 1px 0 rgba(0,0,0,1),       0 0 0.25rem rgba(var(--ninUser), 0.25);
$_sea-title-els: '.fan-card-name, .sig-qualifier-above, .sig-qualifier-below, .fan-card-reversal-name, .fan-card-reversal-qualifier';

.sea-stage--levity .sea-stage-card {
    @include stage-card-polarity(
        $titles-color: rgba(var(--quiUser), 1),
        $text-shadow:  $_sea-title-shadow-levity,
        $invert-frame: true,
    );
    color: rgba(var(--priUser), 1);
    .fan-card-arcana,
    .fan-card-corner { color: rgba(var(--priUser), 1); }
}
.sea-stage--gravity .sea-stage-card {
    @include stage-card-polarity(
        $titles-color: rgba(var(--terUser), 1),
        $text-shadow:  $_sea-title-shadow-gravity,
    );
}

// Sea stat block — reuses sig-select stat-block sizing, scoped to sea-stage.
// `background` left blank here; the `.sea-stage--gravity` / `.sea-stage--
// levity` parent rules below set the polarity-aware bg (sig convention,
// user-spec 2026-05-23: stat block always carries the OPPOSITE-polarity
// color of its adjacent card — gravity card / secUser stat block, levity
// card / priUser stat block). Fallback `--priUser` 0.85 stays for any
// stray `.sea-stat-block` rendered outside the polarity-classed parent.
.sea-stage-content .sea-stat-block {
    flex: 0 0 auto;
    width: var(--sig-card-w, 140px);
    height: calc(var(--sig-card-w, 140px) * 8 / 5);
    // Sprint A.7.5-polish-3 — unified 1.0 alpha across all stat-block surfaces.
    background: rgba(var(--priUser), 1);
    border-radius: 0.4rem;
    border: 0.1rem solid rgba(var(--terUser), 0.15);
    position: relative;
    display: block;

    @include stat-block-shared;

    // PRV/NXT only appear once the FYI tooltip is open (matches sig + fan).
    &.fyi-open {
        .fyi-prev, .fyi-next { display: inline-flex; }
    }
}

// Sea stat block — polarity inversion (sig convention applied to sea,
// user-spec 2026-05-23). The drawn card's polarity (set by SeaDeal at
// stage-open time via `.sea-stage--gravity` / `.sea-stage--levity` on
// the stage root) cascades to the stat block here. SPIN/face-swap is
// unchanged — `.is-reversed` still just toggles which face renders;
// it does NOT shift the bg (orientation is preview-only, polarity is
// the persisted axis that paints the surfaces).
// Sprint A.7.5 user-spec 2026-05-25 PM — gravity stat-block bg flipped to
// match the My Sign applet (always --priUser regardless of polarity). Both
// gravity + levity collapse to the same colors since both sit on --priUser
// bg now; the original opposite-polarity inversion is dropped.
.sea-stage--gravity .sea-stat-block,
.sea-stage--levity  .sea-stat-block {
    // Sprint A.7.5-polish-3 — unified 1.0 alpha across all stat-block surfaces.
    background: rgba(var(--priUser), 1);
    border-color: rgba(var(--terUser), 0.15);
    .stat-face-label { color: rgba(var(--secUser), 1); }
    .stat-keywords li {
        color: rgba(var(--quiUser), 1);
        border-bottom-color: rgba(var(--terUser), 0.18);
    }
}
// Levity rule above (combined w. gravity since both now use --priUser bg).

@media (orientation: landscape) {
    html.sea-open body .container .navbar,
    html.sea-open body #id_footer {
        z-index: 90;
    }
}

