{# Room scroll-of-events — the table-hex aperture's 2nd scroll-snap pane. #} {# Scroll DOWN past the hex to read the room's provenance feed (the same #} {# GameEvent stream the Billscroll page shows). Same `.applet-scroll` #} {# %applet-box card chrome + rotated room-name title as scroll.html. Renders #} {# the shared `core/_partials/_scroll.html` row list (events / viewer / #} {# scroll_position come from the view). Behaviors (buffer dots, gear-menu #} {# swap, Frame/Redact filter) live in room-scroll.js. DRY seam: my_sea will #} {# include this same partial. #}