new _kit_bag_panel.html partial in core to allow user to manage equipped kit items from anywhere on site; #id_kit_btn moved from _footer.html partial directly into a base.html include; new trinket for superusers now incl. in apps.lyric.models; apps.gameboard.views handles this new type of PASS token; apps.epic.views allows payment with several different token types based on rarity & expiration hierarchy; kit bag and PASS functionality now handled in apps.dashboard.views; /kit-bag/ now pathed in .urls; styles abound; fully passing test suite (tho much work to be done, chiefly with stacking like coins in FEFO order)
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed

This commit is contained in:
Disco DeDisco
2026-03-15 01:17:09 -04:00
parent 4baaa63430
commit 2d453dbc78
16 changed files with 521 additions and 23 deletions

View File

@@ -17,10 +17,12 @@ GAMEBOARD_APPLET_ORDER = [
@login_required(login_url="/")
def gameboard(request):
pass_token = request.user.tokens.filter(token_type=Token.PASS).first() if request.user.is_staff else None
coin = request.user.tokens.filter(token_type=Token.COIN).first()
free_tokens = list(request.user.tokens.filter(token_type=Token.FREE))
return render(
request, "apps/gameboard/gameboard.html", {
"pass_token": pass_token,
"coin": coin,
"free_tokens": free_tokens,
"applets": applet_context(request.user, "gameboard"),
@@ -45,6 +47,7 @@ def toggle_game_applets(request):
if request.headers.get("HX-Request"):
return render(request, "apps/gameboard/_partials/_applets.html", {
"applets": applet_context(request.user, "gameboard"),
"pass_token": request.user.tokens.filter(token_type=Token.PASS).first() if request.user.is_staff else None,
"coin": request.user.tokens.filter(token_type=Token.COIN).first(),
"free_tokens": list(request.user.tokens.filter(token_type=Token.FREE)),
"my_games": Room.objects.filter(