composer applets: --duoUser felt + masked h2 (matching My Sky / My Sea / My Sign)
The New Game and New Post composer applets (#id_applet_new_game / #id_applet_new_post) now take the same treatment as the My Sky / My Sea / My Sign applets: a --duoUser green-felt content bg with the rotated >h2 title bar masked back to the default dark. The h2 mask is an opaque --priUser base under the same two 0,0,0/0.125 overlays the %applet-box + its >h2 give every normal applet — so the title bars read identically dark instead of green-tinted, and it stays palette-correct on *-light palettes (no flat 0,0,0). The same mask was applied to the three #id_applet_my_* shells, whose h2 had been left as pure --priUser (lighter than the other applets). Composer line-inputs (#id_new_game_name / #id_new_post_text / #id_post_line_text) keep a --priUser fill + faint --secUser placeholder + 700 weight + --terUser focus, standing out against the felt like My Sky's form fields. Bundled: palette felt retunes (rootvars --terFor / --terPer). [[project-room-scroll-of-events]] Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -511,7 +511,15 @@ body.page-billposts {
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h2 {
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flex-shrink: 0;
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background-color: rgba(var(--priUser), 1);
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// Mask the --duoUser aperture behind the rotated title: an opaque
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// --priUser base (the default applet content bg) under the same two
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// 0,0,0/0.125 overlays %applet-box + its >h2 give every other applet,
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// so the bar reads identically dark instead of green-tinted. Layered
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// (not a flat 0,0,0) so it stays palette-correct on *-light palettes.
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background:
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linear-gradient(rgba(0, 0, 0, 0.125), rgba(0, 0, 0, 0.125)),
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linear-gradient(rgba(0, 0, 0, 0.125), rgba(0, 0, 0, 0.125)),
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rgba(var(--priUser), 1);
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box-shadow: rgba(0, 0, 0, 1) !important;
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}
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