hex position indicators: chair icons at hex edge midpoints replace gate-slot circles
- Split .gate-overlay into .gate-backdrop (z-100, blur) + .gate-overlay modal (z-120) so .table-position elements (z-110) render above backdrop but below modal - New _table_positions.html partial: 6 .table-position divs with .fa-chair, role label, and .fa-ban/.fa-circle-check status icons; included unconditionally in room.html - New epic:room view at /gameboard/room/<uuid>/; gatekeeper redirects there when table_status set; pick_roles redirects there - role-select.js: adds .active glow to position on selectRole(); swaps .fa-ban→.fa-circle-check in placeCard onComplete; handleTurnChanged clears stale .active from all positions - FTs: PositionIndicatorsTest (5 tests) + RoleSelectTest 8a/8b (glow + check state) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -40,7 +40,7 @@
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margin: 0;
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padding: 0;
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border: none;
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border-top: 0.1rem solid rgba(var(--terUser), 0.3);
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border-top: 0.1rem solid rgba(var(--quaUser), 1);
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background: rgba(var(--priUser), 0.97);
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z-index: 316;
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overflow: hidden;
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@@ -81,7 +81,7 @@
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text-transform: uppercase;
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text-decoration: underline;
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letter-spacing: 0.12em;
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color: rgba(var(--secUser), 0.35);
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color: rgba(var(--quaUser), 0.75);
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writing-mode: vertical-rl;
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text-orientation: mixed;
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transform: rotate(180deg);
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@@ -117,8 +117,8 @@
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.kit-bag-placeholder {
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font-size: 1.5rem;
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opacity: 0.3;
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padding: 0 0.125rem;
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color: rgba(var(--quaUser), 0.3);
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}
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}
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