refined styling for #id_tray & .table-hex, which now mirror ea. other visually as parts of a befelted table
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
This commit is contained in:
@@ -367,13 +367,43 @@ $seat-r-y: round($seat-r * 0.5); // 65px
|
||||
min-height: 300px;
|
||||
}
|
||||
|
||||
// Hex border: clip-path clips CSS borders, so the ring is a wrapper with the
|
||||
// same hex polygon at a slightly larger size. 0.25rem each side — subtle only.
|
||||
.table-hex-border {
|
||||
width: calc(160px + 0.5rem);
|
||||
height: calc(185px + 0.5rem);
|
||||
clip-path: polygon(50% 0%, 100% 25%, 100% 75%, 50% 100%, 0% 75%, 0% 25%);
|
||||
background: rgba(var(--quaUser), 1);
|
||||
filter: drop-shadow(0 0 6px rgba(var(--quaUser), 0.5));
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.table-hex {
|
||||
width: 160px;
|
||||
height: 185px;
|
||||
clip-path: polygon(50% 0%, 100% 25%, 100% 75%, 50% 100%, 0% 75%, 0% 25%);
|
||||
background: rgba(var(--duoUser), 1);
|
||||
// box-shadow is clipped by clip-path; use filter instead
|
||||
filter: drop-shadow(0 0 8px rgba(var(--duoUser), 1));
|
||||
// Six gradients — one per hex face — each perpendicular to that face so the
|
||||
// shadows follow the hex geometry rather than the rectangular bounding box.
|
||||
// CSS angle convention: 0°=up, 90°=right. Shadow goes FROM face INWARD.
|
||||
// Left face → 90° Right face → 270°
|
||||
// Top-left face → 150° Top-right face → 210°
|
||||
// Bottom-left face → 30° Bottom-right face→ 330°
|
||||
background:
|
||||
linear-gradient(90deg, rgba(0, 0, 0, 0.2) 0%, transparent 15%),
|
||||
linear-gradient(90deg, rgba(var(--quaUser), 0.1) 0%, transparent 15%),
|
||||
linear-gradient(270deg, rgba(0, 0, 0, 0.2) 0%, transparent 15%),
|
||||
linear-gradient(270deg, rgba(var(--quaUser), 0.1) 0%, transparent 15%),
|
||||
linear-gradient(210deg, rgba(0, 0, 0, 0.2) 0%, transparent 15%),
|
||||
linear-gradient(210deg, rgba(var(--quaUser), 0.1) 0%, transparent 15%),
|
||||
linear-gradient(150deg, rgba(0, 0, 0, 0.2) 0%, transparent 15%),
|
||||
linear-gradient(150deg, rgba(var(--quaUser), 0.1) 0%, transparent 15%),
|
||||
linear-gradient(30deg, rgba(0, 0, 0, 0.2) 0%, transparent 15%),
|
||||
linear-gradient(30deg, rgba(var(--quaUser), 0.1) 0%, transparent 15%),
|
||||
linear-gradient(330deg, rgba(0, 0, 0, 0.2) 0%, transparent 15%),
|
||||
linear-gradient(330deg, rgba(var(--quaUser), 0.1) 0%, transparent 15%),
|
||||
rgba(var(--duoUser), 1);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
@@ -888,11 +918,14 @@ $handle-r: 1rem;
|
||||
border-top: 2.5rem solid rgba(var(--quaUser), 1);
|
||||
border-bottom: 2.5rem solid rgba(var(--quaUser), 1);
|
||||
box-shadow:
|
||||
-0.25rem 0 0.5rem rgba(0, 0, 0, 0.75),
|
||||
inset 0 0 0 0.12rem rgba(255, 255, 255, 0.12), // bright bevel ring at wall edge
|
||||
inset 0.6rem 0 1.5rem -0.5rem rgba(0, 0, 0, 0.45), // left wall depth
|
||||
inset 0 0.6rem 1.5rem -0.5rem rgba(0, 0, 0, 0.3), // top wall depth
|
||||
inset 0 -0.6rem 1.5rem -0.5rem rgba(0, 0, 0, 0.3) // bottom wall depth
|
||||
-0.25rem 0 0.5rem rgba(0, 0, 0, 0.55),
|
||||
inset 0 0 0 0.3rem rgba(var(--quiUser), 0.45), // prominent bevel ring at wall edge
|
||||
inset 0.6rem 0 1.5rem -0.5rem rgba(0, 0, 0, 1), // left wall depth
|
||||
inset 0.6rem 0 1.5rem -0.5rem rgba(var(--quaUser), 0.5), // left wall depth (hue)
|
||||
inset 0 0.6rem 1.5rem -0.5rem rgba(0, 0, 0, 1), // top wall depth
|
||||
inset 0 0.6rem 1.5rem -0.5rem rgba(var(--quaUser), 0.5), // top wall depth (hue)
|
||||
inset 0 -0.6rem 1.5rem -0.5rem rgba(0, 0, 0, 1), // bottom wall depth
|
||||
inset 0 -0.6rem 1.5rem -0.5rem rgba(var(--quaUser), 0.5) // bottom wall depth (hue)
|
||||
;
|
||||
overflow-y: auto;
|
||||
max-height: 85vh; // cap on very tall portrait screens
|
||||
@@ -964,11 +997,14 @@ $handle-r: 1rem;
|
||||
align-self: center;
|
||||
|
||||
box-shadow:
|
||||
0 0.25rem 0.5rem rgba(0, 0, 0, 0.75), // outer shadow (downward, below tray toward handle)
|
||||
inset 0 0 0 0.12rem rgba(255, 255, 255, 0.12), // bright bevel ring
|
||||
inset 0 -0.6rem 1.5rem -0.5rem rgba(0, 0, 0, 0.45), // bottom wall depth (inward from bottom border)
|
||||
inset 0.6rem 0 1.5rem -0.5rem rgba(0, 0, 0, 0.3), // left wall depth
|
||||
inset -0.6rem 0 1.5rem -0.5rem rgba(0, 0, 0, 0.3) // right wall depth
|
||||
0 0.25rem 0.5rem rgba(0, 0, 0, 0.55),
|
||||
inset 0 0 0 0.3rem rgba(var(--quiUser), 0.45), // prominent bevel ring
|
||||
inset 0 -0.6rem 1.5rem -0.5rem rgba(0, 0, 0, 1), // bottom wall depth
|
||||
inset 0 -0.6rem 1.5rem -0.5rem rgba(var(--quaUser), 0.5), // bottom wall depth (hue)
|
||||
inset 0.6rem 0 1.5rem -0.5rem rgba(0, 0, 0, 1), // left wall depth
|
||||
inset 0.6rem 0 1.5rem -0.5rem rgba(var(--quaUser), 0.5), // left wall depth (hue)
|
||||
inset -0.6rem 0 1.5rem -0.5rem rgba(0, 0, 0, 1), // right wall depth
|
||||
inset -0.6rem 0 1.5rem -0.5rem rgba(var(--quaUser), 0.5) // right wall depth (hue)
|
||||
;
|
||||
min-height: 2000px; // give tray real height so JS offsetHeight > 0
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user