new _room_gear.html to manage room actions for various gamers (e.g., founders & guests); new _room.scss for gatekeeper styling (still flimsy); added new .btn-abandon Bl-btn palette to _button-pad.scss; new FTs & epic view ITs assert functionality (100 percent coverage, fully passing test suite)

This commit is contained in:
Disco DeDisco
2026-03-14 00:10:40 -04:00
parent dddffd22d5
commit af3523c9bb
10 changed files with 297 additions and 1 deletions

View File

@@ -2,7 +2,7 @@ from django.test import TestCase
from django.urls import reverse
from apps.lyric.models import User
from apps.epic.models import Room
from apps.epic.models import Room, RoomInvite
class RoomCreationViewTest(TestCase):
@@ -74,3 +74,58 @@ class GateStatusViewTest(TestCase):
)
self.assertEqual(response.status_code, 200)
self.assertContains(response, "gate-modal")
class RoomActionsViewTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="owner@test.io")
self.gamer = User.objects.create(email="gamer@test.io")
self.room = Room.objects.create(name="Test Room", owner=self.owner)
self.slot = self.room.gate_slots.get(slot_number=2)
self.slot.gamer = self.gamer
self.slot.status = "FILLED"
self.slot.save()
RoomInvite.objects.create(
room=self.room, inviter=self.owner,
invitee_email=self.gamer.email
)
def test_owner_delete_removes_room(self):
self.client.force_login(self.owner)
self.client.post(reverse("epic:delete_room", kwargs={"room_id": self.room.id}))
self.assertFalse(Room.objects.filter(pk=self.room.pk).exists())
def test_non_owner_delete_does_not_remove_room(self):
self.client.force_login(self.gamer)
self.client.post(reverse("epic:delete_room", kwargs={"room_id": self.room.id}))
self.assertTrue(Room.objects.filter(pk=self.room.pk).exists())
def test_delete_redirects_to_gameboard(self):
self.client.force_login(self.owner)
response = self.client.post(
reverse("epic:delete_room", kwargs={"room_id": self.room.id})
)
self.assertRedirects(response, "/gameboard/")
def test_abandon_clears_slot(self):
self.client.force_login(self.gamer)
self.client.post(reverse("epic:abandon_room", kwargs={"room_id": self.room.id}))
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, "EMPTY")
self.assertIsNone(self.slot.gamer)
def test_abandon_deletes_pending_invite(self):
self.client.force_login(self.gamer)
self.client.post(reverse("epic:abandon_room", kwargs={"room_id": self.room.id}))
self.assertFalse(
RoomInvite.objects.filter(
room=self.room, invitee_email=self.gamer.email
).exists()
)
def test_abandon_redirects_to_gameboard(self):
self.client.force_login(self.gamer)
response = self.client.post(
reverse("epic:abandon_room", kwargs={"room_id": self.room.id})
)
self.assertRedirects(response, "/gameboard/")

View File

@@ -10,5 +10,7 @@ urlpatterns = [
path('room/<uuid:room_id>/gate/<int:slot_number>/drop_token', views.drop_token, name='drop_token'),
path('room/<uuid:room_id>/gate/invite', views.invite_gamer, name='invite_gamer'),
path('room/<uuid:room_id>/gate/status', views.gate_status, name='gate_status'),
path('room/<uuid:room_id>/delete', views.delete_room, name='delete_room'),
path('room/<uuid:room_id>/abandon', views.abandon_room, name='abandon_room'),
]

View File

@@ -56,6 +56,27 @@ def invite_gamer(request, room_id):
)
return redirect("epic:gatekeeper", room_id=room_id)
@login_required
def delete_room(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
if request.user == room.owner:
room.delete()
return redirect("/gameboard/")
@login_required
def abandon_room(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
room.gate_slots.filter(gamer=request.user).update(
gamer=None, status="EMPTY", filled_at=None
)
room.invites.filter(
invitee_email=request.user.email,
status=RoomInvite.PENDING
).delete()
return redirect("/gameboard/")
def gate_status(request, room_id):
room = Room.objects.get(id=room_id)
if room.gate_status == Room.OPEN:

View File

@@ -176,3 +176,45 @@ class GatekeeperTest(FunctionalTest):
# Restore the following once room built
# body = self.browser.find_element(By.TAG_NAME, "body")
# self.assertIn("OPEN", body.text)
def test_owner_can_delete_room_via_gear_menu(self):
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
self.wait_for(lambda: self.browser.find_element(By.ID, "id_new_game_name"))
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Doomed Room")
self.browser.find_element(By.ID, "id_create_game_btn").click()
self.wait_for(lambda: self.assertIn("/gate/", self.browser.current_url))
self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-danger")
).click()
self.wait_for(lambda: self.assertEqual(
self.browser.current_url, self.live_server_url + "/gameboard/"
))
self.assertFalse(Room.objects.filter(name="Doomed Room").exists())
def test_gamer_can_abandon_room_via_gear_menu(self):
founder = User.objects.create(email="founder@test.io")
room = Room.objects.create(name="Dragon's Den", owner=founder)
slot = room.gate_slots.get(slot_number=2)
self.create_pre_authenticated_session("gamer@test.io")
gamer, _ = User.objects.get_or_create(email="gamer@test.io")
slot.gamer = gamer
slot.status = "FILLED"
slot.save()
self.browser.get(self.live_server_url + f"/gameboard/room/{room.id}/gate/")
self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-abandon")
).click()
self.wait_for(lambda: self.assertEqual(
self.browser.current_url, self.live_server_url + "/gameboard/"
))
slot.refresh_from_db()
self.assertEqual(slot.status, "EMPTY")
self.assertIsNone(slot.gamer)

View File

@@ -75,6 +75,7 @@
#id_dash_applet_menu { @extend %applet-menu; }
#id_game_applet_menu { @extend %applet-menu; }
#id_wallet_applet_menu { @extend %applet-menu; }
#id_room_menu { @extend %applet-menu; }
// ── Applets grid (shared across all boards) ────────────────
%applets-grid {

View File

@@ -90,6 +90,41 @@
}
}
&.btn-abandon {
color: rgba(var(--priBl), 1);
border-color: rgba(var(--priBl), 1);
background-color: rgba(var(--terBl), 1);
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--terBl), 0.25),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
0.25rem 0.25rem 0.25rem rgba(var(--terBl), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--priBl), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priBl), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--priBl), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--priBl), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--terBl), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priBl), 0.12)
;
}
}
&.btn-cancel {
color: rgba(var(--priOr), 1);
border-color: rgba(var(--priOr), 1);

View File

@@ -0,0 +1,119 @@
$gate-node: 64px;
$gate-gap: 36px;
$gate-line: 2px;
.room-page {
position: relative;
display: flex;
align-items: center;
justify-content: center;
min-height: 60vh;
}
.room-page .gear-btn,
#id_room_menu {
z-index: 101;
}
.gate-overlay {
position: fixed;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
background: rgba(0, 0, 0, 0.7);
backdrop-filter: blur(4px);
z-index: 100;
}
.gate-modal {
display: flex;
flex-direction: column;
align-items: center;
gap: 2rem;
padding: 2rem;
border-radius: 1rem;
background-color: rgba(var(--priUser), 1);
.gate-header {
text-align: center;
h1 { margin: 0; }
.gate-status {
opacity: 0.5;
font-size: 0.75em;
text-transform: uppercase;
letter-spacing: 0.15em;
}
}
.gate-slots {
display: flex;
flex-direction: row;
align-items: center;
gap: $gate-gap;
.gate-slot {
position: relative;
width: $gate-node;
height: $gate-node;
border-radius: 50%;
border: $gate-line solid rgba(var(--terUser), 1);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
flex-shrink: 0;
&.filled {
background: rgba(var(--terUser), 0.2);
}
.slot-number {
font-size: 0.7em;
opacity: 0.5;
}
.slot-gamer { display: none; }
form {
position: absolute;
inset: 0;
}
.drop-token-btn {
position: absolute;
inset: 0;
border-radius: 50%;
width: 100%;
height: 100%;
background: transparent;
border: none;
font-size: 0;
cursor: pointer;
&:hover {
background: rgba(var(--terUser), 0.15);
}
}
}
}
}
// Mobile: 2×3 grid, both rows left-to-right
@media (max-width: 550px) {
.gate-modal .gate-slots {
display: grid;
grid-template-columns: repeat(3, $gate-node);
grid-template-rows: repeat(2, $gate-node);
gap: $gate-gap;
.gate-slot {
&:nth-child(1) { grid-column: 1; grid-row: 1; }
&:nth-child(2) { grid-column: 2; grid-row: 1; }
&:nth-child(3) { grid-column: 3; grid-row: 1; }
&:nth-child(4) { grid-column: 1; grid-row: 2; }
&:nth-child(5) { grid-column: 2; grid-row: 2; }
&:nth-child(6) { grid-column: 3; grid-row: 2; }
}
}
}

View File

@@ -5,6 +5,7 @@
@import 'dashboard';
@import 'gameboard';
@import 'palette-picker';
@import 'room';
@import 'wallet-tokens';

View File

@@ -0,0 +1,16 @@
{% include "apps/applets/_partials/_gear.html" with menu_id="id_room_menu" %}
<div id="id_room_menu" style="display:none">
<a href="/gameboard/" class="btn btn-cancel">EXIT</a>
{% if request.user == room.owner %}
<form method="POST" action="{% url 'epic:delete_room' room.id %}">
{% csrf_token %}
<button type="submit" class="btn btn-danger">DEL</button>
</form>
{% else %}
<form method="POST" action="{% url 'epic:abandon_room' room.id %}">
{% csrf_token %}
<button type="submit" class="btn btn-abandon">BYE</button>
</form>
{% endif %}
</div>

View File

@@ -1,5 +1,8 @@
{% extends "core/base.html" %}
{% block title_text %}Gameboard{% endblock title_text %}
{% block header_text %}<span>Game</span>room{% endblock header_text %}
{% block content %}
<div class="room-page">
<div class="room-shell">
@@ -19,5 +22,6 @@
</div>
{% endif %}
</div>
{% include "apps/gameboard/_partials/_room_gear.html" %}
</div>
{% endblock content %}