remove obsolete skipped tests; fix billboard applet menu containment; align landscape menus

Deleted skips:
- test_fan_next_button_advances_card (T11) + test_fan_remembers_position_on_reopen (T13):
  fan-nav nav button obstruction — deferred indefinitely, not worth tracking
- test_selected_sig_card_removed_from_deck_for_other_gamers (S5): card count
  mismatch in channels context — grand overhaul pending, obsolete with new sig-select
- Removed stale TODO comment about #id_inv_sig_card (element no longer exists)
- Dropped unused `import unittest` from test_room_sig_select.py

billboard applet menu fix: moved #id_billboard_applet_menu out of
#id_billboard_applets_container — container-type:inline-size was making the
container a containing block for fixed-position descendants, clipping the menu.

Landscape menu alignment: all applet menus now right:0.5rem (flush with gear/kit
buttons in the 4rem right sidebar); added #id_room_menu to the landscape rule.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-04-05 23:33:13 -04:00
parent 2892b51101
commit b110bb6d01
4 changed files with 28 additions and 145 deletions

View File

@@ -442,28 +442,7 @@ class GameKitPageTest(FunctionalTest):
self.assertGreater(len(visible), 1)
# ------------------------------------------------------------------ #
# Test 11 — next button advances the active card #
# ------------------------------------------------------------------ #
@unittest.skip("fan-nav button obscured by dialog at 1366×900 — fix with tray/room.html styling pass")
def test_fan_next_button_advances_card(self):
self.browser.get(self.live_server_url + "/gameboard/game-kit/")
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_gk_decks .gk-deck-card")
).click()
first_index = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active")
).get_attribute("data-index")
self.browser.find_element(By.ID, "id_fan_next").click()
self.wait_for(
lambda: self.assertNotEqual(
self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active").get_attribute("data-index"),
first_index,
)
)
# ------------------------------------------------------------------ #
# Test 12 — clicking outside the modal closes it #
# Test 11 — clicking outside the modal closes it #
# ------------------------------------------------------------------ #
def test_pressing_escape_closes_fan_modal(self):
@@ -477,37 +456,3 @@ class GameKitPageTest(FunctionalTest):
dialog.send_keys(Keys.ESCAPE)
self.wait_for(lambda: self.assertFalse(dialog.is_displayed()))
# ------------------------------------------------------------------ #
# Test 13 — reopening the modal remembers scroll position #
# ------------------------------------------------------------------ #
@unittest.skip("fan-nav button obscured by dialog at 1366×900 — fix with tray/room.html styling pass")
def test_fan_remembers_position_on_reopen(self):
self.browser.get(self.live_server_url + "/gameboard/game-kit/")
deck_card = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_gk_decks .gk-deck-card")
)
deck_card.click()
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active"))
# Advance 3 cards
for _ in range(3):
self.browser.find_element(By.ID, "id_fan_next").click()
saved_index = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active").get_attribute("data-index")
)
# Close via ESC
from selenium.webdriver.common.keys import Keys
self.browser.find_element(By.ID, "id_tarot_fan_dialog").send_keys(Keys.ESCAPE)
self.wait_for(
lambda: self.assertFalse(
self.browser.find_element(By.ID, "id_tarot_fan_dialog").is_displayed()
)
)
# Reopen and verify position restored
deck_card.click()
self.wait_for(
lambda: self.assertEqual(
self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active").get_attribute("data-index"),
saved_index,
)
)