sig-select sprint: SigReservation model + sig_reserve view (OK/NVM hold); full sig-select.js rewrite with stage preview, WS hover cursors, reservation lock (must NVM before OK-ing another card — enforced server-side 409 + JS guard); sizeSigModal() + sizeSigCard() in room.js (JS-based card sizing avoids libsass cqw/cqh limitation); stat block hidden until OK pressed; mobile touch: dismiss stage on outside-grid tap when unfocused; 17 IT + Jasmine specs

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-04-05 22:01:23 -04:00
parent a15d91dfe6
commit c7370bda03
18 changed files with 1616 additions and 172 deletions

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@@ -211,7 +211,7 @@ body {
border-bottom: none;
border-right: 0.1rem solid rgba(var(--secUser), 0.4);
background-color: rgba(var(--priUser), 1);
z-index: 300;
z-index: 100;
overflow: hidden;
.container-fluid {

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@@ -817,72 +817,245 @@ $card-h: 60px;
}
// ─── Significator deck (SIG_SELECT phase) ──────────────────────────────────
// ─── Sig Select overlay (SIG_SELECT phase) ────────────────────────────────────
//
// Two overlays (levity / gravity) run in parallel, one per polarity group.
// Layout mirrors the gatekeeper: dark Gaussian backdrop + centred modal.
// Inside the modal: upper stage (card preview) + lower mini card grid (no scroll).
// When the sig deck is present, switch room-page from centred to column layout
.room-page:has(#id_sig_deck) {
flex-direction: column;
align-items: stretch;
justify-content: flex-start;
gap: 1rem;
.room-shell {
max-height: 50vh;
}
html:has(.sig-backdrop) {
overflow: hidden;
}
#id_sig_deck {
.sig-backdrop {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.75);
backdrop-filter: blur(5px);
z-index: 100;
pointer-events: none;
}
.sig-overlay {
position: fixed;
inset: 0;
display: flex;
flex-wrap: wrap;
gap: 0.4rem;
align-items: stretch;
justify-content: center;
z-index: 120;
pointer-events: none;
}
.sig-modal {
pointer-events: auto;
display: flex;
flex-direction: column;
width: 100%; // respects overlay padding-right set by JS
max-width: 420px;
max-height: 100%; // respects overlay padding-bottom set by JS
}
// ─── Stage ────────────────────────────────────────────────────────────────────
// flex: 1 — fills all space above the card grid; no background (backdrop blur).
// Row layout: preview card bottom-left, stat block fills the right.
// Card width is set by sizeSigCard() in room.js (smaller of 40% stage width or
// 80% stage height × 5/8) via --sig-card-w CSS variable — libsass can't handle
// container query units inside min().
.sig-stage {
flex: 1;
min-height: 0;
display: flex;
flex-direction: row;
align-items: flex-end;
padding: 0.75rem;
overflow-y: auto;
align-content: flex-start;
max-height: 45vh;
scrollbar-width: thin;
scrollbar-color: rgba(var(--terUser), 0.3) transparent;
gap: 0.75rem;
// Preview card — width driven by JS via --sig-card-w; aspect-ratio derives height.
.sig-stage-card {
flex-shrink: 0;
width: var(--sig-card-w, 120px);
height: auto;
aspect-ratio: 5 / 8;
border-radius: 0.5rem;
background: rgba(var(--priUser), 1);
border: 0.15rem solid rgba(var(--secUser), 0.6);
display: flex;
flex-direction: column;
position: relative;
padding: 0.25rem;
overflow: hidden;
// game-kit sets .fan-card-corner { position: absolute; top/left offsets }
// so these just need display/font overrides; the corners land at the card edges.
.fan-card-corner--tl {
display: flex;
flex-direction: column;
align-items: center;
line-height: 1.1;
gap: 0.1rem;
.fan-corner-rank { font-size: 1rem; font-weight: 700; }
i { font-size: 0.75rem; }
}
.fan-card-corner--br {
display: flex;
flex-direction: column;
align-items: center;
line-height: 1.1;
gap: 0.1rem;
.fan-corner-rank { font-size: 0.9rem; font-weight: 700; }
i { font-size: 0.75rem; }
}
.fan-card-face {
flex: 1;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
text-align: center;
padding: 0.25rem 0.15rem;
gap: 0.2rem;
.fan-card-name-group { font-size: 0.55rem; opacity: 0.6; }
.fan-card-name { font-size: 0.7rem; font-weight: 600; }
.fan-card-arcana { font-size: 0.5rem; text-transform: uppercase; letter-spacing: 0.06em; opacity: 0.5; }
.fan-card-correspondence{ font-size: 0.5rem; opacity: 0.5; }
}
}
// Stat block — hidden until a card is previewed; fills remaining stage width.
.sig-stat-block {
flex: 1;
align-self: stretch;
background: rgba(var(--priUser), 0.25);
border-radius: 0.4rem;
border: 0.1rem solid rgba(var(--terUser), 0.15);
display: none;
}
&.sig-stage--frozen .sig-stat-block { display: block; }
}
// ─── Mini card grid ───────────────────────────────────────────────────────────
// flex: 0 0 auto — shrinks to card content; no background (backdrop blur).
// align-content: start prevents CSS grid from distributing extra height between rows.
.sig-deck-grid {
flex: 0 0 auto;
display: grid;
grid-template-columns: repeat(6, 1fr);
align-content: start;
gap: 2px;
padding: 4px;
overflow: hidden;
margin: 0 1rem 5rem 4rem;
}
.sig-card {
width: 70px;
height: 108px;
border-radius: 0.4rem;
background: rgba(var(--priUser), 1);
border: 0.1rem solid rgba(var(--secUser), 0.4);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
text-align: center;
padding: 0.25rem;
cursor: pointer;
transition: transform 0.15s, border-color 0.15s;
aspect-ratio: 5 / 8;
border-radius: 3px;
background: rgba(var(--priUser), 0.97);
border: 1px solid rgba(var(--secUser), 0.3);
position: relative;
cursor: grab;
transition: border-color 0.15s, box-shadow 0.15s;
overflow: hidden;
&:hover {
border-color: rgba(var(--secUser), 1);
transform: translateY(-2px);
box-shadow: 0 0 0.5rem rgba(var(--secUser), 0.3);
}
// Bottom corner is redundant at this size
.fan-card-corner--br { display: none; }
// Top corner — override game-kit's 1.5rem defaults with deeper nesting
// game-kit sets .fan-card-corner { position:absolute; top:0.4rem; left:0.4rem }
// Override: center the element within the card instead.
.fan-card-corner--tl {
.fan-corner-rank { font-size: 0.65rem; padding: 0; }
i { font-size: 0.55rem; }
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
gap: 0; // game-kit has gap:0.15rem — too large at 0.5rem font-size
.fan-corner-rank { font-size: 1rem; font-weight: 700; }
i { font-size: 0.75rem; }
}
// Face — deeper nesting to beat game-kit specificity
.fan-card-face {
padding: 0.25rem 0.2rem;
gap: 0.1rem;
// OK / NVM overlay — appears on click (focused) or own reservation
.sig-card-actions {
position: absolute;
inset: 0;
display: none;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 3px;
background: rgba(var(--priUser), 0.92);
border-radius: inherit;
.fan-card-name-group { font-size: 0.38rem; }
.fan-card-name { font-size: 0.5rem; }
.fan-card-arcana { font-size: 0.35rem; }
.sig-nvm-btn { display: none; }
}
&.sig-focused .sig-card-actions { display: flex; }
&.sig-reserved--own .sig-card-actions {
display: flex;
.sig-ok-btn { display: none; }
.sig-nvm-btn { display: flex; }
}
// Cursor anchors strip — bottom of card
.sig-card-cursors {
position: absolute;
bottom: 2px;
left: 2px;
right: 2px;
display: flex;
justify-content: space-between;
}
&:hover:not([data-reserved-by]) {
border-color: rgba(var(--secUser), 0.8);
box-shadow: 0 0 4px rgba(var(--secUser), 0.25);
}
&.sig-reserved {
border-color: rgba(var(--terUser), 1);
box-shadow:
0 0 0.4rem rgba(var(--terUser), 0.7),
0 0 1rem rgba(var(--ninUser), 0.4);
cursor: not-allowed;
}
&.sig-reserved--own {
border-color: rgba(var(--secUser), 1);
box-shadow:
0 0 0.4rem rgba(var(--secUser), 0.7),
0 0 1rem rgba(var(--ninUser), 0.5);
cursor: grabbing;
}
}
// ─── Cursor anchors ───────────────────────────────────────────────────────────
//
// Three tiny dots along the bottom of each mini card, one per role in the group.
// Inactive: invisible. Active (another gamer is hovering): coloured dot.
.sig-cursor {
display: block;
width: 5px;
height: 5px;
border-radius: 50%;
background: transparent;
transition: background 0.1s;
&.active {
background: rgba(var(--terUser), 1);
box-shadow: 0 0 3px rgba(var(--ninUser), 0.8);
}
}
// ─── Sig select: landscape overrides ─────────────────────────────────────────
// Wider viewport → 2 rows of 9 cards; modal allowed to fill available width.
@media (orientation: landscape) {
.sig-modal { max-width: none; }
.sig-deck-grid { grid-template-columns: repeat(9, 1fr); }
}
// ─── Seat tray — see _tray.scss ─────────────────────────────────────────────

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@@ -0,0 +1,215 @@
describe("SigSelect", () => {
let testDiv, stageCard, card;
function makeFixture({ reservations = '{}' } = {}) {
testDiv = document.createElement("div");
testDiv.innerHTML = `
<div class="sig-overlay"
data-polarity="levity"
data-user-role="PC"
data-reserve-url="/epic/room/test/sig-reserve"
data-reservations="${reservations.replace(/"/g, '&quot;')}">
<div class="sig-modal">
<div class="sig-stage">
<div class="sig-stage-card" style="display:none">
<span class="fan-corner-rank"></span>
<i class="stage-suit-icon"></i>
<p class="fan-card-name-group"></p>
<h3 class="fan-card-name"></h3>
<p class="fan-card-arcana"></p>
<p class="fan-card-correspondence"></p>
</div>
</div>
<div class="sig-deck-grid">
<div class="sig-card"
data-card-id="42"
data-corner-rank="K"
data-suit-icon=""
data-name-group="Pentacles"
data-name-title="King of Pentacles"
data-arcana="Minor Arcana"
data-correspondence="">
<div class="fan-card-corner fan-card-corner--tl">
<span class="fan-corner-rank">K</span>
</div>
<div class="sig-card-actions">
<button class="sig-ok-btn btn btn-confirm">OK</button>
<button class="sig-nvm-btn btn btn-cancel">NVM</button>
</div>
<div class="sig-card-cursors">
<span class="sig-cursor sig-cursor--left"></span>
<span class="sig-cursor sig-cursor--mid"></span>
<span class="sig-cursor sig-cursor--right"></span>
</div>
</div>
</div>
</div>
</div>
`;
document.body.appendChild(testDiv);
stageCard = testDiv.querySelector(".sig-stage-card");
card = testDiv.querySelector(".sig-card");
window.fetch = jasmine.createSpy("fetch").and.returnValue(
Promise.resolve({ ok: true })
);
window._roomSocket = { readyState: -1, send: jasmine.createSpy("send") };
SigSelect._testInit();
}
afterEach(() => {
if (testDiv) testDiv.remove();
delete window._roomSocket;
});
// ── Stage reveal on mouseenter ─────────────────────────────────────── //
describe("stage preview", () => {
beforeEach(() => makeFixture());
it("shows the stage card on mouseenter", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
it("hides the stage card on mouseleave when not frozen", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(stageCard.style.display).toBe("none");
});
it("does NOT hide the stage card on mouseleave when frozen (reserved)", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
SigSelect._setFrozen(true);
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
});
// ── Card focus (click → OK overlay) ───────────────────────────────── //
describe("card click", () => {
beforeEach(() => makeFixture());
it("adds .sig-focused to the clicked card", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
it("shows the stage card after click", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
it("does not focus a card reserved by another role", () => {
card.dataset.reservedBy = "NC";
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(false);
});
});
// ── Touch: OK btn tap allows synthetic click through ──────────────── //
describe("touch on OK button", () => {
beforeEach(() => makeFixture());
it("touchstart on OK btn does not call preventDefault (allows synthetic click)", () => {
// First tap the card body to show OK
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
// Now tap the OK button — touchstart should NOT preventDefault
var okBtn = card.querySelector(".sig-ok-btn");
var touchEvent = new TouchEvent("touchstart", {
bubbles: true,
cancelable: true,
touches: [new Touch({ identifier: 1, target: okBtn })],
});
okBtn.dispatchEvent(touchEvent);
expect(touchEvent.defaultPrevented).toBe(false);
});
it("touchstart on card body (not OK btn) calls preventDefault", () => {
var touchEvent = new TouchEvent("touchstart", {
bubbles: true,
cancelable: true,
touches: [new Touch({ identifier: 1, target: card })],
});
card.dispatchEvent(touchEvent);
expect(touchEvent.defaultPrevented).toBe(true);
});
});
// ── Touch outside grid dismisses stage (mobile) ───────────────────── //
describe("touch outside grid", () => {
beforeEach(() => makeFixture());
it("dismisses stage preview when touching outside the grid (unfocused state)", () => {
// Focus a card first
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(stageCard.style.display).toBe("");
// Touch on the sig-stage (outside the grid)
var stage = testDiv.querySelector(".sig-stage");
stage.dispatchEvent(new TouchEvent("touchstart", {
bubbles: true,
cancelable: true,
touches: [new Touch({ identifier: 2, target: stage })],
}));
expect(stageCard.style.display).toBe("none");
expect(card.classList.contains("sig-focused")).toBe(false);
});
it("does NOT dismiss stage preview when frozen (card reserved)", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
SigSelect._setFrozen(true);
// _focusedCardEl is set but frozen — use internal state trick via _setFrozen
// We also need a focused card; simulate it by setting frozen after focus
var stage = testDiv.querySelector(".sig-stage");
stage.dispatchEvent(new TouchEvent("touchstart", {
bubbles: true,
cancelable: true,
touches: [new Touch({ identifier: 3, target: stage })],
}));
expect(stageCard.style.display).toBe("");
});
});
// ── Lock after reservation ─────────────────────────────────────────── //
describe("lock after reservation", () => {
beforeEach(() => makeFixture());
it("does not focus another card while one is reserved", () => {
// Simulate a reservation on some other card (not this one)
SigSelect._setReservedCardId("99");
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(false);
});
it("does not call fetch when OK is clicked while a different card is reserved", () => {
SigSelect._setReservedCardId("99");
var okBtn = card.querySelector(".sig-ok-btn");
okBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(window.fetch).not.toHaveBeenCalled();
});
it("does not call preventDefault on touchstart while a card is reserved", () => {
SigSelect._setReservedCardId("99");
var touchEvent = new TouchEvent("touchstart", {
bubbles: true,
cancelable: true,
touches: [new Touch({ identifier: 1, target: card })],
});
card.dispatchEvent(touchEvent);
expect(touchEvent.defaultPrevented).toBe(false);
});
it("allows focus again after reservation is cleared", () => {
SigSelect._setReservedCardId("99");
SigSelect._setReservedCardId(null);
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
});
});

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@@ -21,10 +21,12 @@
<script src="Spec.js"></script>
<script src="RoleSelectSpec.js"></script>
<script src="TraySpec.js"></script>
<script src="SigSelectSpec.js"></script>
<!-- src files -->
<script src="/static/apps/dashboard/dashboard.js"></script>
<script src="/static/apps/epic/role-select.js"></script>
<script src="/static/apps/epic/tray.js"></script>
<script src="/static/apps/epic/sig-select.js"></script>
<!-- Jasmine env config (optional) -->
<script src="lib/jasmine-6.0.1/boot1.js"></script>