Commit Graph

5 Commits

Author SHA1 Message Date
Disco DeDisco
74d1a43559 #id_dash_applet_menu now outside #id_applets_container to avoid clipping, other issues (FTs passed locally, but not in headless CI pipeline); selenium now calls wait_for when looking for is_displayed on kit bag menu (hopefully another CI fix)
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ci/woodpecker/push/woodpecker Pipeline failed
2026-03-15 01:46:11 -04:00
Disco DeDisco
2d453dbc78 new _kit_bag_panel.html partial in core to allow user to manage equipped kit items from anywhere on site; #id_kit_btn moved from _footer.html partial directly into a base.html include; new trinket for superusers now incl. in apps.lyric.models; apps.gameboard.views handles this new type of PASS token; apps.epic.views allows payment with several different token types based on rarity & expiration hierarchy; kit bag and PASS functionality now handled in apps.dashboard.views; /kit-bag/ now pathed in .urls; styles abound; fully passing test suite (tho much work to be done, chiefly with stacking like coins in FEFO order)
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ci/woodpecker/push/woodpecker Pipeline failed
2026-03-15 01:17:09 -04:00
Disco DeDisco
d2861077a4 tooltips now fully styled, appearing above applet container to avoid clipping issues; new methods added to apps.lyric.models.Token 2026-03-09 23:48:20 -04:00
Disco DeDisco
382dd5958f full test suite passes; .gear-btn once again moved, this time to new file _applets.scss, along with generic applet styling attrs (removed from _base & .dash, respectively); _gameboard.scss in many ways mirrors particularities of _dash, but also feat. style attrs for the Game Kit applet consumables array; sacrificed btn in the latter now that applet dimensions defined on gameboard.html
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ci/woodpecker/push/woodpecker Pipeline failed
2026-03-09 21:52:54 -04:00
Disco DeDisco
47d84b6bf2 extensive refactor push to continue to liberate applets from dashboard; new _applets.html & .gear.html template partials for use across all -board views; all applets.html sections have been liberated into their own _applet-<applet-name>.html template partials in their respective templates/apps/*board/_partials/ dirs; gameboard.html & home.html greatly simplified; .gear-btn describes gear menu now, #id_<*board nickname>*gear IDs abandoned; as such, .gear-btn styling moved from _dashboard.scss to _base.scss; new applets.js file contains related initGearMenus scripts, which no longer waits for window reload; new apps.applets.utils file manages applet_context() fn; new gameboard.js file but currently empty (false start); updates across all sorts of ITs & dash- & gameboard FTs 2026-03-09 21:13:35 -04:00