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9 Commits

Author SHA1 Message Date
Disco DeDisco
f76c6d0fe5 various styling & structural changes to unify site themes; token-drop interaction changes across epic urls & views
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2026-03-14 02:03:44 -04:00
Disco DeDisco
d9feb80b2a js snippet displays dynamic ellipsis on loading-style token gatekeeper modals; tweaks to existing pythonic & test structure to accomodate 2026-03-14 01:14:05 -04:00
Disco DeDisco
d780115515 fixed modal UX issue; now persists as intended, until token cost met in all six slots 2026-03-14 00:34:07 -04:00
Disco DeDisco
af3523c9bb new _room_gear.html to manage room actions for various gamers (e.g., founders & guests); new _room.scss for gatekeeper styling (still flimsy); added new .btn-abandon Bl-btn palette to _button-pad.scss; new FTs & epic view ITs assert functionality (100 percent coverage, fully passing test suite) 2026-03-14 00:10:40 -04:00
Disco DeDisco
dddffd22d5 covered some test lacunae; gatekeeper now waits for +6 gamers to commit tokens to unblock game room 2026-03-13 22:51:42 -04:00
Disco DeDisco
e0d1f51bf1 new migrations in apps.epic app; new models, urls, views handle the founder of a New Game inviting a friend via email to a game gatekeeper; ea. may drop coin in any of up to 6 avail. slots; FTs & ITs passing 2026-03-13 18:37:19 -04:00
Disco DeDisco
6a42b91420 new migrations in apps.epic & apps.lyric apps; new Token fields of latter articulate upon Room model helper fns of former; new FTs, ITs & UTs capture new behavior accordingly; new template partial content in templates/apps/gameboard 2026-03-13 17:31:52 -04:00
Disco DeDisco
5773462b4c massive additions made thru somewhat new apps.epic.models, .urls, .views; new html page & partial in apps/gameboard; new apps.epic FT & ITs (all green); New Game applet now actually leads to game room feat. token-drop gatekeeper mechanism intended for 6 gamers 2026-03-13 00:31:17 -04:00
Disco DeDisco
681a1a4cd0 seeded apps.epic for backend gameboard logic; core.asgi & .settings now accomodate Channels via Redis; several new libraries in reqs to accomodate 2026-03-12 15:05:02 -04:00
42 changed files with 1735 additions and 16 deletions

View File

@@ -2,6 +2,8 @@ asgiref==3.11.0
attrs==25.4.0
certifi==2025.11.12
cffi==2.0.0
channels
channels-redis
charset-normalizer==3.4.4
coverage
cssselect==1.3.0
@@ -23,6 +25,7 @@ pycparser==2.23
PySocks==1.7.1
python-dotenv
requests==2.32.5
scipy
selenium==4.39.0
sniffio==1.3.1
sortedcontainers==2.4.0
@@ -34,6 +37,7 @@ types-PyYAML==6.0.12.20250915
typing_extensions==4.15.0
tzdata==2025.3
urllib3==2.6.2
uvicorn[standard]
websocket-client==1.9.0
whitenoise==6.11.0
wsproto==1.3.2

View File

@@ -1,4 +1,6 @@
celery
channels
channels-redis
cssselect==1.3.0
Django==6.0
dj-database-url
@@ -13,5 +15,7 @@ lxml==6.0.2
psycopg2-binary
redis
requests==2.31.0
scipy
stripe
whitenoise==6.11.0
uvicorn[standard]

View File

@@ -3,6 +3,7 @@ source = apps
omit =
*/migrations/*
*/tests/*
*/routing.py
[report]
show_missing = true

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@@ -0,0 +1,26 @@
# Generated by Django 6.0 on 2026-03-12 19:30
import django.db.models.deletion
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('dashboard', '0002_rename_list_to_note'),
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.AlterField(
model_name='note',
name='owner',
field=models.ForeignKey(blank=True, null=True, on_delete=django.db.models.deletion.CASCADE, related_name='notes', to=settings.AUTH_USER_MODEL),
),
migrations.AlterField(
model_name='note',
name='shared_with',
field=models.ManyToManyField(blank=True, related_name='shared_notes', to=settings.AUTH_USER_MODEL),
),
]

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3
src/apps/epic/admin.py Normal file
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@@ -0,0 +1,3 @@
from django.contrib import admin
# Register your models here.

5
src/apps/epic/apps.py Normal file
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@@ -0,0 +1,5 @@
from django.apps import AppConfig
class EpicConfig(AppConfig):
name = 'apps.epic'

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@@ -0,0 +1 @@
# RoomConsumer goes here

0
src/apps/epic/forms.py Normal file
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@@ -0,0 +1,45 @@
# Generated by Django 6.0 on 2026-03-12 19:46
import django.db.models.deletion
import uuid
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
initial = True
dependencies = [
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.CreateModel(
name='Room',
fields=[
('id', models.UUIDField(default=uuid.uuid4, editable=False, primary_key=True, serialize=False)),
('name', models.CharField(max_length=200)),
('visibility', models.CharField(choices=[('PRIVATE', 'Private'), ('PUBLIC', 'Public'), ('INVITE ONLY', 'Invite Only')], default='PRIVATE', max_length=20)),
('gate_status', models.CharField(choices=[('GATHERING', 'Gathering'), ('OPEN', 'Open'), ('RENEWAL_DUE', 'Renewal Due')], default='GATHERING', max_length=20)),
('renewal_period', models.DurationField(blank=True, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('board_state', models.JSONField(default=dict)),
('seed_count', models.IntegerField(default=12)),
('owner', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='owned_rooms', to=settings.AUTH_USER_MODEL)),
],
),
migrations.CreateModel(
name='GateSlot',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('slot_number', models.IntegerField()),
('status', models.CharField(choices=[('EMPTY', 'Empty'), ('RESERVED', 'Reserved'), ('FILLED', 'Filled')], default='EMPTY', max_length=10)),
('reserved_at', models.DateTimeField(blank=True, null=True)),
('filled_at', models.DateTimeField(blank=True, null=True)),
('funded_by', models.ForeignKey(blank=True, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='funded_slots', to=settings.AUTH_USER_MODEL)),
('gamer', models.ForeignKey(blank=True, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='gate_slots', to=settings.AUTH_USER_MODEL)),
('room', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='gate_slots', to='epic.room')),
],
),
]

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@@ -0,0 +1,19 @@
# Generated by Django 6.0 on 2026-03-13 20:32
import datetime
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0001_initial'),
]
operations = [
migrations.AlterField(
model_name='room',
name='renewal_period',
field=models.DurationField(blank=True, default=datetime.timedelta(days=7), null=True),
),
]

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@@ -0,0 +1,27 @@
# Generated by Django 6.0 on 2026-03-13 22:19
import django.db.models.deletion
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0002_alter_room_renewal_period'),
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.CreateModel(
name='RoomInvite',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('invitee_email', models.EmailField(max_length=254)),
('status', models.CharField(choices=[('PENDING', 'Pending'), ('ACCEPTED', 'Accepted'), ('DECLINED', 'Declined')], default='PENDING', max_length=10)),
('created_at', models.DateTimeField(auto_now_add=True)),
('inviter', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='sent_invites', to=settings.AUTH_USER_MODEL)),
('room', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='invites', to='epic.room')),
],
),
]

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112
src/apps/epic/models.py Normal file
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@@ -0,0 +1,112 @@
import uuid
from datetime import timedelta
from django.db import models
from django.db.models.signals import post_save
from django.dispatch import receiver
from django.conf import settings
from django.utils import timezone
from apps.lyric.models import Token
class Room(models.Model):
GATHERING = "GATHERING"
OPEN = "OPEN"
RENEWAL_DUE = "RENEWAL_DUE"
GATE_STATUS_CHOICES = [
(GATHERING, "GATHERING GAMERS"),
(OPEN, "Open"),
(RENEWAL_DUE, "Renewal Due"),
]
PRIVATE = "PRIVATE"
PUBLIC = "PUBLIC"
INVITE_ONLY = "INVITE ONLY"
VISIBILITY_CHOICES = [
(PRIVATE, "Private"),
(PUBLIC, "Public"),
(INVITE_ONLY, "Invite Only"),
]
id = models.UUIDField(primary_key=True, default=uuid.uuid4, editable=False)
name = models.CharField(max_length=200)
owner = models.ForeignKey(
settings.AUTH_USER_MODEL, on_delete=models.CASCADE, related_name="owned_rooms"
)
visibility = models.CharField(max_length=20, choices=VISIBILITY_CHOICES, default=PRIVATE)
gate_status = models.CharField(max_length=20, choices=GATE_STATUS_CHOICES, default=GATHERING)
renewal_period = models.DurationField(null=True, blank=True, default=timedelta(days=7))
created_at = models.DateTimeField(auto_now_add=True)
board_state = models.JSONField(default=dict)
seed_count = models.IntegerField(default=12)
class GateSlot(models.Model):
EMPTY = "EMPTY"
RESERVED = "RESERVED"
FILLED = "FILLED"
STATUS_CHOICES = [
(EMPTY, "Empty"),
(RESERVED, "Reserved"),
(FILLED, "Filled"),
]
room = models.ForeignKey(Room, on_delete=models.CASCADE, related_name="gate_slots")
slot_number = models.IntegerField()
gamer = models.ForeignKey(
settings.AUTH_USER_MODEL, null=True, blank=True,
on_delete=models.SET_NULL, related_name="gate_slots"
)
funded_by = models.ForeignKey(
settings.AUTH_USER_MODEL, null=True, blank=True,
on_delete=models.SET_NULL, related_name="funded_slots"
)
status = models.CharField(max_length=10, choices=STATUS_CHOICES, default=EMPTY)
reserved_at = models.DateTimeField(null=True, blank=True)
filled_at = models.DateTimeField(null=True, blank=True)
class RoomInvite(models.Model):
PENDING = "PENDING"
ACCEPTED = "ACCEPTED"
DECLINED = "DECLINED"
STATUS_CHOICES = [
(PENDING, "Pending"),
(ACCEPTED, "Accepted"),
(DECLINED, "Declined"),
]
room = models.ForeignKey(Room, on_delete=models.CASCADE, related_name="invites")
inviter = models.ForeignKey(
settings.AUTH_USER_MODEL, on_delete=models.CASCADE, related_name="sent_invites"
)
invitee_email = models.EmailField()
status = models.CharField(max_length=10, choices=STATUS_CHOICES, default=PENDING)
created_at = models.DateTimeField(auto_now_add=True)
@receiver(post_save, sender=Room)
def create_gate_slots(sender, instance, created, **kwargs):
if created:
for i in range(1, 7):
GateSlot.objects.create(room=instance, slot_number=i)
def debit_token(user, slot, token):
if token.token_type == Token.COIN:
token.current_room = slot.room
period = slot.room.renewal_period or timedelta(days=7)
token.next_ready_at = timezone.now() + period
token.save()
else:
token.delete()
slot.gamer = user
slot.status = GateSlot.FILLED
slot.filled_at = timezone.now()
slot.save()
room = slot.room
if not room.gate_slots.filter(status=GateSlot.EMPTY).exists():
room.gate_status = Room.OPEN
room.save()

1
src/apps/epic/routing.py Normal file
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@@ -0,0 +1 @@
websocket_urlpatterns = []

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@@ -0,0 +1,105 @@
from datetime import timedelta
from django.db.models import Q
from django.test import TestCase
from django.urls import reverse
from apps.lyric.models import Token, User
from apps.epic.models import GateSlot, Room, RoomInvite, debit_token
class RoomCreationTest(TestCase):
def test_creating_a_room_generates_six_gate_slots(self):
owner = User.objects.create(email="founder@example.com")
room = Room.objects.create(name="Test Room", owner=owner)
self.assertEqual(GateSlot.objects.filter(room=room).count(), 6)
class DebitTokenTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@example.com")
self.room = Room.objects.create(
name="Test Room",
owner=self.owner,
renewal_period=timedelta(days=7)
)
self.slot = self.room.gate_slots.get(slot_number=1)
def test_debit_free_token_consumes_token_and_fills_slot(self):
free_token = Token.objects.get(user=self.owner, token_type=Token.FREE)
debit_token(self.owner, self.slot, free_token)
self.assertFalse(Token.objects.filter(pk=free_token.pk).exists())
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.FILLED)
self.assertEqual(self.slot.gamer, self.owner)
def test_debit_coin_does_not_consume_token(self):
coin_token = Token.objects.get(user=self.owner, token_type=Token.COIN)
debit_token(self.owner, self.slot, coin_token)
self.assertTrue(Token.objects.filter(pk=coin_token.pk).exists())
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.FILLED)
self.assertEqual(self.slot.gamer, self.owner)
def test_debit_fills_last_slot_and_opens_gate(self):
for i in range(2, 7):
gamer = User.objects.create(email=f"g{i}@test.io")
slot = self.room.gate_slots.get(slot_number=i)
slot.gamer = gamer
slot.status = GateSlot.FILLED
slot.save()
free_token = Token.objects.get(user=self.owner, token_type=Token.FREE)
debit_token(self.owner, self.slot, free_token)
self.room.refresh_from_db()
self.assertEqual(self.room.gate_status, Room.OPEN)
class CoinTokenInUseTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@example.com")
self.room = Room.objects.create(
name="Dragon's Den",
owner=self.owner,
renewal_period=timedelta(days=7),
)
self.slot = self.room.gate_slots.get(slot_number=1)
self.coin = Token.objects.get(user=self.owner, token_type=Token.COIN)
debit_token(self.owner, self.slot, self.coin)
self.coin.refresh_from_db()
def test_coin_tooltip_expiry_shows_next_ready_date(self):
expected_date = self.coin.next_ready_at.strftime("%Y-%m-%d")
self.assertIn(expected_date, self.coin.tooltip_expiry())
def test_coin_tooltip_room_html_contains_anchor(self):
room_url = reverse("epic:gatekeeper", kwargs={"room_id": self.room.id})
html = self.coin.tooltip_room_html()
self.assertIn(f'href="{room_url}"', html)
self.assertIn(self.room.name, html)
class RoomInviteTest(TestCase):
def setUp(self):
self.founder = User.objects.create(email="founder@example.com")
self.room = Room.objects.create(name="Dragon's Den", owner=self.founder)
def test_founder_can_invite_by_email(self):
invite = RoomInvite.objects.create(
room=self.room,
inviter=self.founder,
invitee_email="friend@example.com",
)
self.assertEqual(invite.status, RoomInvite.PENDING)
def test_invited_room_appears_in_my_games_queryset(self):
friend = User.objects.create(email="friend@example.com")
RoomInvite.objects.create(
room=self.room,
inviter=self.founder,
invitee_email=friend.email,
)
rooms = Room.objects.filter(
Q(owner=friend) |
Q(gate_slots__gamer=friend) |
Q(invites__invitee_email=friend.email, invites__status=RoomInvite.PENDING)
).distinct()
self.assertIn(self.room, rooms)

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@@ -0,0 +1,284 @@
from django.test import TestCase
from django.urls import reverse
from django.utils import timezone
from apps.lyric.models import Token, User
from apps.epic.models import GateSlot, Room, RoomInvite
class RoomCreationViewTest(TestCase):
def setUp(self):
self.user = User.objects.create(email="founder@test.io")
self.client.force_login(self.user)
def test_post_creates_room_and_redirects_to_gatekeeper(self):
response = self.client.post(
reverse("epic:create_room"),
data={"name": "Test Room"},
)
room = Room.objects.get(owner=self.user)
self.assertRedirects(
response, reverse(
"epic:gatekeeper",
args=[room.id],
)
)
def test_post_requires_login(self):
self.client.logout()
response = self.client.post(
reverse("epic:create_room"),
data={"name": "Test Room"},
)
def test_create_room_get_redirects_to_gameboard(self):
response = self.client.get(reverse("epic:create_room"))
self.assertRedirects(response, "/gameboard/")
class MyGamesContextTest(TestCase):
def setUp(self):
self.user = User.objects.create(email="gamer@example.com")
self.client.force_login(self.user)
def test_gameboard_context_includes_owned_rooms(self):
room = Room.objects.create(name="Durango", owner=self.user)
response = self.client.get("/gameboard/")
self.assertIn(room, response.context["my_games"])
def test_gameboard_context_includes_rooms_with_filled_slot(self):
other = User.objects.create(email="friend@example.com")
room = Room.objects.create(name="Their Room", owner=other)
slot = room.gate_slots.get(slot_number=2)
slot.gamer = self.user
slot.status = "FILLED"
slot.save()
response = self.client.get("/gameboard/")
self.assertIn(room, response.context["my_games"])
class GateStatusViewTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@test.io")
self.client.force_login(self.owner)
self.room = Room.objects.create(name="Test Room", owner=self.owner)
def test_gate_status_returns_empty_when_open(self):
self.room.gate_status = Room.OPEN
self.room.save()
response = self.client.get(reverse("epic:gate_status", kwargs={"room_id": self.room.id}))
self.assertEqual(response.content, b"")
def test_gate_status_returns_partial_when_gathering(self):
response = self.client.get(
reverse("epic:gate_status", kwargs={"room_id": self.room.id})
)
self.assertEqual(response.status_code, 200)
self.assertContains(response, "gate-modal")
class DropTokenViewTest(TestCase):
def setUp(self):
self.gamer = User.objects.create(email="gamer@test.io")
self.client.force_login(self.gamer)
owner = User.objects.create(email="owner@test.io")
self.room = Room.objects.create(name="Test Room", owner=owner)
def test_drop_token_reserves_lowest_empty_slot(self):
self.client.post(reverse("epic:drop_token", kwargs={"room_id": self.room.id}))
slot = self.room.gate_slots.get(slot_number=1)
self.assertEqual(slot.status, GateSlot.RESERVED)
self.assertEqual(slot.gamer, self.gamer)
def test_drop_token_skips_already_filled_slots(self):
other = User.objects.create(email="other@test.io")
slot1 = self.room.gate_slots.get(slot_number=1)
slot1.gamer = other
slot1.status = GateSlot.FILLED
slot1.save()
self.client.post(reverse("epic:drop_token", kwargs={"room_id": self.room.id}))
slot2 = self.room.gate_slots.get(slot_number=2)
self.assertEqual(slot2.status, GateSlot.RESERVED)
self.assertEqual(slot2.gamer, self.gamer)
def test_drop_token_blocked_when_another_slot_reserved(self):
other = User.objects.create(email="other@test.io")
slot1 = self.room.gate_slots.get(slot_number=1)
slot1.gamer = other
slot1.status = GateSlot.RESERVED
slot1.reserved_at = timezone.now()
slot1.save()
self.client.post(reverse("epic:drop_token", kwargs={"room_id": self.room.id}))
# Slot 2 should remain EMPTY — lock held by other user
slot2 = self.room.gate_slots.get(slot_number=2)
self.assertEqual(slot2.status, GateSlot.EMPTY)
def test_drop_token_blocked_when_user_already_has_filled_slot(self):
slot1 = self.room.gate_slots.get(slot_number=1)
slot1.gamer = self.gamer
slot1.status = GateSlot.FILLED
slot1.save()
self.client.post(reverse("epic:drop_token", kwargs={"room_id": self.room.id}))
slot2 = self.room.gate_slots.get(slot_number=2)
self.assertEqual(slot2.status, GateSlot.EMPTY)
def test_drop_token_sets_reserved_at(self):
self.client.post(reverse("epic:drop_token", kwargs={"room_id": self.room.id}))
slot = self.room.gate_slots.get(slot_number=1)
self.assertIsNotNone(slot.reserved_at)
def test_drop_token_redirects_to_gatekeeper(self):
response = self.client.post(
reverse("epic:drop_token", kwargs={"room_id": self.room.id})
)
self.assertRedirects(
response, reverse("epic:gatekeeper", args=[self.room.id])
)
class ConfirmTokenViewTest(TestCase):
def setUp(self):
self.gamer = User.objects.create(email="gamer@test.io")
self.client.force_login(self.gamer)
owner = User.objects.create(email="owner@test.io")
self.room = Room.objects.create(name="Test Room", owner=owner)
self.slot = self.room.gate_slots.get(slot_number=1)
self.slot.gamer = self.gamer
self.slot.status = GateSlot.RESERVED
self.slot.reserved_at = timezone.now()
self.slot.save()
Token.objects.create(user=self.gamer, token_type=Token.FREE)
def test_confirm_marks_slot_filled(self):
self.client.post(
reverse("epic:confirm_token", kwargs={"room_id": self.room.id})
)
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.FILLED)
def test_confirm_sets_gate_open_when_all_slots_filled(self):
# Fill slots 26 via ORM
for i in range(2, 7):
other = User.objects.create(email=f"g{i}@test.io")
s = self.room.gate_slots.get(slot_number=i)
s.gamer = other
s.status = GateSlot.FILLED
s.save()
self.client.post(
reverse("epic:confirm_token", kwargs={"room_id": self.room.id})
)
self.room.refresh_from_db()
self.assertEqual(self.room.gate_status, Room.OPEN)
def test_confirm_redirects_to_gatekeeper(self):
response = self.client.post(
reverse("epic:confirm_token", kwargs={"room_id": self.room.id})
)
self.assertRedirects(
response, reverse("epic:gatekeeper", args=[self.room.id])
)
def test_confirm_does_nothing_without_reserved_slot(self):
self.slot.status = GateSlot.EMPTY
self.slot.gamer = None
self.slot.save()
self.client.post(
reverse("epic:confirm_token", kwargs={"room_id": self.room.id})
)
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.EMPTY)
class RejectTokenViewTest(TestCase):
def setUp(self):
self.gamer = User.objects.create(email="gamer@test.io")
self.client.force_login(self.gamer)
owner = User.objects.create(email="owner@test.io")
self.room = Room.objects.create(name="Test Room", owner=owner)
self.slot = self.room.gate_slots.get(slot_number=1)
self.slot.gamer = self.gamer
self.slot.status = GateSlot.RESERVED
self.slot.reserved_at = timezone.now()
self.slot.save()
def test_reject_clears_reserved_slot(self):
self.client.post(
reverse("epic:reject_token", kwargs={"room_id": self.room.id})
)
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.EMPTY)
self.assertIsNone(self.slot.gamer)
self.assertIsNone(self.slot.reserved_at)
def test_reject_after_confirm_clears_filled_slot(self):
self.slot.status = GateSlot.FILLED
self.slot.save()
self.client.post(
reverse("epic:reject_token", kwargs={"room_id": self.room.id})
)
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.EMPTY)
self.assertIsNone(self.slot.gamer)
def test_reject_redirects_to_gatekeeper(self):
response = self.client.post(
reverse("epic:reject_token", kwargs={"room_id": self.room.id})
)
self.assertRedirects(
response, reverse("epic:gatekeeper", args=[self.room.id])
)
class RoomActionsViewTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="owner@test.io")
self.gamer = User.objects.create(email="gamer@test.io")
self.room = Room.objects.create(name="Test Room", owner=self.owner)
self.slot = self.room.gate_slots.get(slot_number=2)
self.slot.gamer = self.gamer
self.slot.status = "FILLED"
self.slot.save()
RoomInvite.objects.create(
room=self.room, inviter=self.owner,
invitee_email=self.gamer.email
)
def test_owner_delete_removes_room(self):
self.client.force_login(self.owner)
self.client.post(reverse("epic:delete_room", kwargs={"room_id": self.room.id}))
self.assertFalse(Room.objects.filter(pk=self.room.pk).exists())
def test_non_owner_delete_does_not_remove_room(self):
self.client.force_login(self.gamer)
self.client.post(reverse("epic:delete_room", kwargs={"room_id": self.room.id}))
self.assertTrue(Room.objects.filter(pk=self.room.pk).exists())
def test_delete_redirects_to_gameboard(self):
self.client.force_login(self.owner)
response = self.client.post(
reverse("epic:delete_room", kwargs={"room_id": self.room.id})
)
self.assertRedirects(response, "/gameboard/")
def test_abandon_clears_slot(self):
self.client.force_login(self.gamer)
self.client.post(reverse("epic:abandon_room", kwargs={"room_id": self.room.id}))
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, "EMPTY")
self.assertIsNone(self.slot.gamer)
def test_abandon_deletes_pending_invite(self):
self.client.force_login(self.gamer)
self.client.post(reverse("epic:abandon_room", kwargs={"room_id": self.room.id}))
self.assertFalse(
RoomInvite.objects.filter(
room=self.room, invitee_email=self.gamer.email
).exists()
)
def test_abandon_redirects_to_gameboard(self):
self.client.force_login(self.gamer)
response = self.client.post(
reverse("epic:abandon_room", kwargs={"room_id": self.room.id})
)
self.assertRedirects(response, "/gameboard/")

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17
src/apps/epic/urls.py Normal file
View File

@@ -0,0 +1,17 @@
from django.urls import path
from . import views
app_name = 'epic'
urlpatterns = [
path('rooms/create_room', views.create_room, name='create_room'),
path('room/<uuid:room_id>/gate/', views.gatekeeper, name='gatekeeper'),
path('room/<uuid:room_id>/gate/drop_token', views.drop_token, name='drop_token'),
path('room/<uuid:room_id>/gate/confirm_token', views.confirm_token, name='confirm_token'),
path('room/<uuid:room_id>/gate/reject_token', views.reject_token, name='reject_token'),
path('room/<uuid:room_id>/gate/invite', views.invite_gamer, name='invite_gamer'),
path('room/<uuid:room_id>/gate/status', views.gate_status, name='gate_status'),
path('room/<uuid:room_id>/delete', views.delete_room, name='delete_room'),
path('room/<uuid:room_id>/abandon', views.abandon_room, name='abandon_room'),
]

169
src/apps/epic/views.py Normal file
View File

@@ -0,0 +1,169 @@
from datetime import timedelta
from django.contrib.auth.decorators import login_required
from django.http import HttpResponse
from django.shortcuts import redirect, render
from django.utils import timezone
from apps.epic.models import GateSlot, Room, RoomInvite, debit_token
from apps.lyric.models import Token
RESERVE_TIMEOUT = timedelta(seconds=60)
def _expire_reserved_slots(room):
cutoff = timezone.now() - RESERVE_TIMEOUT
room.gate_slots.filter(
status=GateSlot.RESERVED,
reserved_at__lt=cutoff,
).update(status=GateSlot.EMPTY, gamer=None, reserved_at=None)
def _gate_context(room, user):
_expire_reserved_slots(room)
slots = room.gate_slots.order_by("slot_number")
pending_slot = slots.filter(status=GateSlot.RESERVED).first()
user_reserved_slot = None
user_filled_slot = None
if user.is_authenticated:
user_reserved_slot = slots.filter(gamer=user, status=GateSlot.RESERVED).first()
user_filled_slot = slots.filter(gamer=user, status=GateSlot.FILLED).first()
can_drop = (
user.is_authenticated
and pending_slot is None
and user_reserved_slot is None
and user_filled_slot is None
)
is_last_slot = (
user_reserved_slot is not None
and slots.filter(status=GateSlot.EMPTY).count() == 0
)
user_can_reject = user_reserved_slot is not None or user_filled_slot is not None
return {
"slots": slots,
"pending_slot": pending_slot,
"user_reserved_slot": user_reserved_slot,
"user_filled_slot": user_filled_slot,
"can_drop": can_drop,
"is_last_slot": is_last_slot,
"user_can_reject": user_can_reject,
}
@login_required
def create_room(request):
if request.method == "POST":
name = request.POST.get("name", "").strip()
if name:
room = Room.objects.create(name=name, owner=request.user)
return redirect("epic:gatekeeper", room_id=room.id)
return redirect("/gameboard/")
def gatekeeper(request, room_id):
room = Room.objects.get(id=room_id)
ctx = _gate_context(room, request.user)
ctx["room"] = room
return render(request, "apps/gameboard/room.html", ctx)
@login_required
def drop_token(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
if room.gate_slots.filter(status=GateSlot.RESERVED).exists():
return redirect("epic:gatekeeper", room_id=room_id)
if room.gate_slots.filter(gamer=request.user, status=GateSlot.FILLED).exists():
return redirect("epic:gatekeeper", room_id=room_id)
slot = room.gate_slots.filter(
status=GateSlot.EMPTY
).order_by("slot_number").first()
if slot:
slot.gamer = request.user
slot.status = GateSlot.RESERVED
slot.reserved_at = timezone.now()
slot.save()
return redirect("epic:gatekeeper", room_id=room_id)
@login_required
def confirm_token(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
slot = room.gate_slots.filter(
gamer=request.user, status=GateSlot.RESERVED
).first()
if slot:
token = (
request.user.tokens.filter(token_type=Token.COIN).first()
or request.user.tokens.filter(token_type=Token.FREE).first()
or request.user.tokens.filter(token_type=Token.TITHE).first()
)
if token:
debit_token(request.user, slot, token)
return redirect("epic:gatekeeper", room_id=room_id)
@login_required
def reject_token(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
slot = room.gate_slots.filter(
gamer=request.user,
status__in=[GateSlot.RESERVED, GateSlot.FILLED],
).first()
if slot:
slot.gamer = None
slot.status = GateSlot.EMPTY
slot.reserved_at = None
slot.filled_at = None
slot.save()
return redirect("epic:gatekeeper", room_id=room_id)
@login_required
def invite_gamer(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
email = request.POST.get("invitee_email", "").strip()
if email:
RoomInvite.objects.get_or_create(
room=room,
inviter=request.user,
invitee_email=email,
defaults={"status": RoomInvite.PENDING}
)
return redirect("epic:gatekeeper", room_id=room_id)
@login_required
def delete_room(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
if request.user == room.owner:
room.delete()
return redirect("/gameboard/")
@login_required
def abandon_room(request, room_id):
if request.method == "POST":
room = Room.objects.get(id=room_id)
room.gate_slots.filter(gamer=request.user).update(
gamer=None, status="EMPTY", filled_at=None
)
room.invites.filter(
invitee_email=request.user.email,
status=RoomInvite.PENDING
).delete()
return redirect("/gameboard/")
def gate_status(request, room_id):
room = Room.objects.get(id=room_id)
if room.gate_status == Room.OPEN:
return HttpResponse("")
ctx = _gate_context(room, request.user)
ctx["room"] = room
return render(request, "apps/gameboard/_partials/_gatekeeper.html", ctx)

1
src/apps/epic/voronoi.py Normal file
View File

@@ -0,0 +1 @@
# TODO: toroidal topology (tile seeds across boundary before computing)

View File

@@ -1,8 +1,10 @@
from django.contrib.auth.decorators import login_required
from django.db.models import Q
from django.shortcuts import redirect, render
from apps.applets.utils import applet_context
from apps.applets.models import Applet, UserApplet
from apps.epic.models import Room, RoomInvite
from apps.lyric.models import Token
@@ -23,6 +25,11 @@ def gameboard(request):
"free_tokens": free_tokens,
"applets": applet_context(request.user, "gameboard"),
"page_class": "page-gameboard",
"my_games": Room.objects.filter(
Q(owner=request.user) |
Q(gate_slots__gamer=request.user) |
Q(invites__invitee_email=request.user.email, invites__status=RoomInvite.PENDING)
).distinct(),
}
)
@@ -40,5 +47,10 @@ def toggle_game_applets(request):
"applets": applet_context(request.user, "gameboard"),
"coin": request.user.tokens.filter(token_type=Token.COIN).first(),
"free_tokens": list(request.user.tokens.filter(token_type=Token.FREE)),
"my_games": Room.objects.filter(
Q(owner=request.user) |
Q(gate_slots__gamer=request.user) |
Q(invites__invitee_email=request.user.email, invites__status=RoomInvite.PENDING)
).distinct(),
})
return redirect("gameboard")

View File

@@ -0,0 +1,25 @@
# Generated by Django 6.0 on 2026-03-13 20:17
import django.db.models.deletion
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0001_initial'),
('lyric', '0007_user_stripe_customer_id_paymentmethod'),
]
operations = [
migrations.AddField(
model_name='token',
name='current_room',
field=models.ForeignKey(blank=True, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='coin_tokens', to='epic.room'),
),
migrations.AddField(
model_name='token',
name='next_ready_at',
field=models.DateTimeField(blank=True, null=True),
),
]

View File

@@ -5,6 +5,7 @@ from django.contrib.auth.base_user import AbstractBaseUser, BaseUserManager
from django.db import models
from django.db.models.signals import post_save
from django.dispatch import receiver
from django.urls import reverse
from django.utils import timezone
@@ -79,6 +80,11 @@ class Token(models.Model):
user = models.ForeignKey(User, on_delete=models.CASCADE, related_name="tokens")
token_type = models.CharField(max_length=8, choices=TOKEN_TYPE_CHOICES)
expires_at = models.DateTimeField(null=True, blank=True)
current_room = models.ForeignKey(
"epic.Room", null=True, blank=True,
on_delete=models.SET_NULL, related_name="coin_tokens"
)
next_ready_at = models.DateTimeField(null=True, blank=True)
def tooltip_name(self):
return self.get_token_type_display()
@@ -92,11 +98,19 @@ class Token(models.Model):
def tooltip_expiry(self):
if self.token_type == self.COIN:
if self.next_ready_at:
return f"Ready {self.next_ready_at.strftime('%Y-%m-%d')}"
return "no expiry"
if self.expires_at:
return f"Expires {self.expires_at.strftime('%Y-%m-%d')}"
return ""
def tooltip_room_html(self):
if not self.current_room_id:
return ""
url = reverse("epic:gatekeeper", kwargs={"room_id": self.current_room_id})
return f'<a href="{url}">{self.current_room.name}</a>'
def tooltip_shoptalk(self):
if self.token_type == self.COIN:
return "\u2026and another after that, and another after that\u2026"

View File

@@ -143,6 +143,10 @@ class TokenTooltipTest(TestCase):
free = Token.objects.get(user=self.user, token_type=Token.FREE)
self.assertIsNone(free.tooltip_shoptalk())
def test_tooltip_room_html_returns_empty_when_no_room(self):
token = Token.objects.get(user=self.user, token_type=Token.COIN)
self.assertEqual(token.tooltip_room_html(), "")
class PaymentMethodTest(TestCase):
def setUp(self):

View File

@@ -1,16 +1,19 @@
"""
ASGI config for core project.
It exposes the ASGI callable as a module-level variable named ``application``.
For more information on this file, see
https://docs.djangoproject.com/en/6.0/howto/deployment/asgi/
"""
import os
from django.core.asgi import get_asgi_application
from channels.routing import ProtocolTypeRouter, URLRouter
from channels.auth import AuthMiddlewareStack
import apps.epic.routing
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'core.settings')
application = get_asgi_application()
application = ProtocolTypeRouter({
'http': get_asgi_application(),
'websocket': AuthMiddlewareStack(
URLRouter(
apps.epic.routing.websocket_urlpatterns
)
),
})

View File

@@ -59,11 +59,13 @@ INSTALLED_APPS = [
'apps.gameboard',
# Gamer apps
'apps.lyric',
'apps.epic',
# Custom apps
'apps.api',
'apps.applets',
'functional_tests',
# Depend apps
'channels',
'compressor',
'rest_framework',
]
@@ -119,7 +121,7 @@ else:
}
}
# Celery & Redis
# Celery & Redis & Channels (oh my)
CELERY_BROKER_URL = os.environ.get('CELERY_BROKER_URL', 'redis://localhost:6379/0')
REDIS_URL = os.environ.get('REDIS_URL')
if REDIS_URL:
@@ -130,6 +132,14 @@ if REDIS_URL:
}
}
SESSION_ENGINE = 'django.contrib.sessions.backends.cached_db'
CHANNEL_LAYERS = {
'default': {
'BACKEND': 'channels_redis.core.RedisChannelLayer',
'CONFIG': {
'hosts': [os.environ.get('REDIS_URL', 'redis://localhost:6379/1')],
},
}
}
# Password validation
# https://docs.djangoproject.com/en/6.0/ref/settings/#auth-password-validators

View File

@@ -12,6 +12,7 @@ urlpatterns = [
path('dashboard/', include('apps.dashboard.urls')),
path('lyric/', include('apps.lyric.urls')),
path('gameboard/', include('apps.gameboard.urls')),
path('gameboard/', include('apps.epic.urls')),
]
# Please remove the following urlpattern

View File

@@ -0,0 +1,378 @@
import time
from django.utils import timezone
from selenium.webdriver.common.by import By
from .base import FunctionalTest
from apps.applets.models import Applet
from apps.epic.models import Room, GateSlot
from apps.lyric.models import User
class GatekeeperTest(FunctionalTest):
def setUp(self):
super().setUp()
Applet.objects.get_or_create(
slug="new-game", defaults={"name": "New Game", "context": "gameboard"}
)
Applet.objects.get_or_create(
slug="my-games", defaults={"name": "My Games", "context": "gameboard"}
)
def test_founder_creates_room_and_sees_gatekeeper(self):
# 1. Log in, navigate to gameboard
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
# 2. New Game applet has room name input, create button
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_applet_new_game")
)
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Test Room")
self.browser.find_element(By.ID, "id_create_game_btn").click()
# 3. User is redirected to Gatekeeper page for new room
self.wait_for(
lambda: self.assertIn("/gameboard/room/", self.browser.current_url)
)
self.wait_for(
lambda: self.assertIn("/gate/", self.browser.current_url)
)
# 4. Page shows room name, GATHERING status
body = self.browser.find_element(By.TAG_NAME, "body")
self.assertIn("Test Room", body.text)
self.assertIn("GATHERING GAMERS", body.text)
# 5. Six token slot circles are visible, all empty
slots = self.browser.find_elements(By.CSS_SELECTOR, ".gate-slot")
self.assertEqual(len(slots), 6)
for slot in slots:
self.assertIn("empty", slot.get_attribute("class"))
# 6. Shared coin slot is present; no individual drop buttons
self.browser.find_element(By.CSS_SELECTOR, ".token-slot")
self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".drop-token-btn")), 0
)
def test_founder_drops_token_and_slot_fills(self):
# 1. Set up: log in, create room, arrive at gatekeeper
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_new_game_name")
)
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
self.browser.find_element(By.ID, "id_create_game_btn").click()
self.wait_for(
lambda: self.assertIn("/gate/", self.browser.current_url)
)
# 2. Founder clicks Insert Token via the shared coin slot
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
# 3. Slot 1 (lowest) now shows OK button; slot is reserved
ok_btn = self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, ".gate-slot[data-slot='1'] .btn-confirm"
)
)
# 4. Founder clicks OK → slot fills
ok_btn.click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
)
slots = self.browser.find_elements(By.CSS_SELECTOR, ".gate-slot")
self.assertIn("filled", slots[0].get_attribute("class"))
self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".btn-confirm")), 0
)
def test_room_appears_in_my_games_after_creation(self):
# 1. Set up founder, game room, name
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_new_game_name")
)
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
self.browser.find_element(By.ID, "id_create_game_btn").click()
self.wait_for(
lambda: self.assertIn("/gate/", self.browser.current_url)
)
# 2. Navigate back to gameboard
self.browser.get(self.live_server_url + "/gameboard/")
my_games = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_applet_my_games")
)
self.assertIn("Dragon's Den", my_games.text)
def test_second_gamer_drops_token_into_open_slot(self):
# 1. Founder creates room, confirms slot 1
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_new_game_name")
)
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
self.browser.find_element(By.ID, "id_create_game_btn").click()
self.wait_for(
lambda: self.assertIn("/gate/", self.browser.current_url)
)
room_url = self.browser.current_url
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
)
# 2. Founder invites friend
invite_input = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_invite_email")
)
invite_input.send_keys("friend@test.io")
self.browser.find_element(By.ID, "id_invite_btn").click()
# 3. Friend logs in, sees invitation in My Games
self.create_pre_authenticated_session("friend@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
my_games = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_applet_my_games")
)
self.assertIn("Dragon's Den", my_games.text)
# 4. Friend follows link to gatekeeper
self.browser.find_element(By.LINK_TEXT, "Dragon's Den").click()
# 5. Friend drops token via coin slot and confirms
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
).click()
# 6. Now two slots filled
self.wait_for(
lambda: self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".gate-slot.filled")), 2
)
)
def test_gate_opens_when_all_slots_filled(self):
# 1. Founder creates room
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_new_game_name")
)
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
self.browser.find_element(By.ID, "id_create_game_btn").click()
self.wait_for(
lambda: self.assertIn("/gate/", self.browser.current_url)
)
# 2. Founder confirms slot 1 via coin slot
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
)
# 3. Fill slots 26 directly via ORM
room = Room.objects.get(name="Dragon's Den")
for i, email in enumerate([
"g2@test.io", "g3@test.io", "g4@test.io", "g5@test.io", "g6@test.io"
], start=2):
gamer = User.objects.create(email=email)
slot = room.gate_slots.get(slot_number=i)
slot.gamer = gamer
slot.status = GateSlot.FILLED
slot.save()
room.refresh_from_db()
room.gate_status = Room.OPEN
room.save()
# 4. Gatekeeper disappears via htmx
self.wait_for(
lambda: self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".gate-modal")), 0
)
)
def test_owner_can_delete_room_via_gear_menu(self):
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + "/gameboard/")
self.wait_for(lambda: self.browser.find_element(By.ID, "id_new_game_name"))
self.browser.find_element(By.ID, "id_new_game_name").send_keys("Doomed Room")
self.browser.find_element(By.ID, "id_create_game_btn").click()
self.wait_for(lambda: self.assertIn("/gate/", self.browser.current_url))
self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-danger")
).click()
self.wait_for(lambda: self.assertEqual(
self.browser.current_url, self.live_server_url + "/gameboard/"
))
self.assertFalse(Room.objects.filter(name="Doomed Room").exists())
def test_gatekeeper_overlay_persists_after_htmx_poll(self):
# 1. Create room directly (GATHERING) and navigate to its gate URL
self.create_pre_authenticated_session("founder@test.io")
founder = User.objects.get(email="founder@test.io")
room = Room.objects.create(name="Persistent Room", owner=founder)
self.browser.get(self.live_server_url + f"/gameboard/room/{room.id}/gate/")
# 2. Assert overlay visible on initial page load
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-overlay")
)
# 3. Wait for HTMX poll cycle to fire (poll interval is 3s)
time.sleep(4)
# 4. Assert overlay still present and visible after poll
overlays = self.browser.find_elements(By.CSS_SELECTOR, ".gate-overlay")
self.assertEqual(len(overlays), 1)
self.assertTrue(overlays[0].is_displayed())
def test_gamer_can_abandon_room_via_gear_menu(self):
founder = User.objects.create(email="founder@test.io")
room = Room.objects.create(name="Dragon's Den", owner=founder)
slot = room.gate_slots.get(slot_number=2)
self.create_pre_authenticated_session("gamer@test.io")
gamer, _ = User.objects.get_or_create(email="gamer@test.io")
slot.gamer = gamer
slot.status = "FILLED"
slot.save()
self.browser.get(self.live_server_url + f"/gameboard/room/{room.id}/gate/")
self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-abandon")
).click()
self.wait_for(lambda: self.assertEqual(
self.browser.current_url, self.live_server_url + "/gameboard/"
))
slot.refresh_from_db()
self.assertEqual(slot.status, "EMPTY")
self.assertIsNone(slot.gamer)
class CoinSlotTest(FunctionalTest):
def setUp(self):
super().setUp()
Applet.objects.get_or_create(
slug="new-game", defaults={"name": "New Game", "context": "gameboard"}
)
Applet.objects.get_or_create(
slug="my-games", defaults={"name": "My Games", "context": "gameboard"}
)
self.create_pre_authenticated_session("founder@test.io")
self.founder = User.objects.get(email="founder@test.io")
self.room = Room.objects.create(name="Coin Room", owner=self.founder)
self.gate_url = self.live_server_url + f"/gameboard/room/{self.room.id}/gate/"
def test_coin_slot_active_for_eligible_gamer(self):
# Gamer with no slot arrives at gatekeeper — coin slot is active
self.browser.get(self.gate_url)
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-slot.active")
)
self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
def test_drop_token_reserves_lowest_empty_slot(self):
# Gamer drops token; slot 1 (lowest) becomes reserved with OK button
self.browser.get(self.gate_url)
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, ".gate-slot[data-slot='1'] .btn-confirm"
)
)
slot = self.room.gate_slots.get(slot_number=1)
slot.refresh_from_db()
self.assertEqual(slot.status, GateSlot.RESERVED)
self.assertEqual(slot.gamer, self.founder)
def test_confirm_fills_slot_and_removes_ok_button(self):
# Drop then confirm → slot 1 FILLED, OK button gone
self.browser.get(self.gate_url)
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
).click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
)
self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".btn-confirm")), 0
)
slot = self.room.gate_slots.get(slot_number=1)
slot.refresh_from_db()
self.assertEqual(slot.status, GateSlot.FILLED)
def test_gamer_can_reject_pending_token(self):
# Drop then reject via Push to Reject → slot remains empty
self.browser.get(self.gate_url)
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
# Push to Reject appears in coin slot
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-reject-btn")
).click()
# Slot 1 still empty; coin slot active again
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-slot.active")
)
slot = self.room.gate_slots.get(slot_number=1)
slot.refresh_from_db()
self.assertEqual(slot.status, GateSlot.EMPTY)
def test_coin_slot_locked_while_another_token_is_pending(self):
# Pre-set slot 1 as RESERVED by a different user
other = User.objects.create(email="other@test.io")
slot = self.room.gate_slots.get(slot_number=1)
slot.gamer = other
slot.status = GateSlot.RESERVED
slot.reserved_at = timezone.now()
slot.save()
# Current user (founder) sees coin slot locked
self.browser.get(self.gate_url)
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-slot.locked")
)
self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".token-insert-btn")), 0
)
def test_last_gamer_sees_pick_roles_button(self):
# Fill slots 15 via ORM; slot 6 empty
for i, email in enumerate([
"g1@test.io", "g2@test.io", "g3@test.io", "g4@test.io", "g5@test.io"
], start=1):
gamer = User.objects.create(email=email)
slot = self.room.gate_slots.get(slot_number=i)
slot.gamer = gamer
slot.status = GateSlot.FILLED
slot.save()
# Founder (no slot yet) drops token → gets slot 6
self.browser.get(self.gate_url)
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-insert-btn")
).click()
# Slot 6 shows PICK ROLES instead of OK
self.wait_for(
lambda: self.assertIn(
"PICK ROLES",
self.browser.find_element(
By.CSS_SELECTOR, ".gate-slot[data-slot='6']"
).text,
)
)
self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, ".btn-confirm")), 0
)

View File

@@ -75,6 +75,7 @@
#id_dash_applet_menu { @extend %applet-menu; }
#id_game_applet_menu { @extend %applet-menu; }
#id_wallet_applet_menu { @extend %applet-menu; }
#id_room_menu { @extend %applet-menu; }
// ── Applets grid (shared across all boards) ────────────────
%applets-grid {

View File

@@ -232,9 +232,13 @@ body {
.row .col-lg-6 h2 {
text-align: center;
text-align-last: center;
letter-spacing: 0.25em;
letter-spacing: 0.33em;
margin: 0 0 0.5rem;
font-size: 2rem;
&#id_dash_wallet {
letter-spacing: 0.25em;
}
}
}
}

View File

@@ -90,6 +90,41 @@
}
}
&.btn-abandon {
color: rgba(var(--priBl), 1);
border-color: rgba(var(--priBl), 1);
background-color: rgba(var(--terBl), 1);
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--terBl), 0.25),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
0.25rem 0.25rem 0.25rem rgba(var(--terBl), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--priBl), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priBl), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--priBl), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--priBl), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--terBl), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priBl), 0.12)
;
}
}
&.btn-cancel {
color: rgba(var(--priOr), 1);
border-color: rgba(var(--priOr), 1);

View File

@@ -93,6 +93,15 @@ body.page-gameboard {
}
}
#id_applet_my_games {
ul {
display: flex;
flex-direction: column;
}
}
#id_tooltip_portal {
position: fixed;
z-index: 9999;

View File

@@ -0,0 +1,260 @@
$gate-node: 64px;
$gate-gap: 36px;
$gate-line: 2px;
.room-page {
position: relative;
display: flex;
align-items: center;
justify-content: center;
min-height: 60vh;
}
.room-page .gear-btn,
#id_room_menu {
z-index: 101;
}
.gate-overlay {
position: fixed;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
background: rgba(0, 0, 0, 0.7);
backdrop-filter: blur(4px);
z-index: 100;
}
.gate-modal {
display: flex;
flex-direction: column;
align-items: center;
gap: 2rem;
padding: 2rem;
border-radius: 1rem;
background-color: rgba(var(--priUser), 1);
.gate-header {
text-align: center;
h1 { margin: 0 0 0.5rem; }
.gate-status-wrap {
display: flex;
justify-content: center;
align-items: baseline;
opacity: 0.5;
font-size: 0.75em;
text-transform: uppercase;
letter-spacing: 0.15em;
.status-dots {
display: inline-flex;
span {
display: inline-block;
width: 0.5em;
text-align: center;
}
}
}
}
.token-slot {
position: relative;
display: flex;
flex-direction: row;
border: 2px solid rgba(var(--terUser), 0.7);
border-radius: 0.4rem;
background: rgba(0, 0, 0, 0.35);
min-width: 180px;
&.locked {
opacity: 0.3;
pointer-events: none;
}
&.pending,
&.claimed {
box-shadow:
0 0 0.6rem rgba(var(--terUser), 0.5),
0 0 1.4rem rgba(var(--terUser), 0.2),
;
.token-reject-btn { text-shadow: 0 0 0.5rem rgba(var(--terUser), 0.8); }
&:hover {
border-color: rgba(var(--terUser), 1);
background: rgba(0, 0, 0, 0.55);
box-shadow:
0 0 0.8rem rgba(var(--terUser), 0.75),
0 0 2rem rgba(var(--terUser), 0.35),
;
}
}
.token-rails,
button.token-rails {
display: flex;
flex-direction: row;
align-items: stretch;
padding: 0.6rem 0.45rem;
gap: 0.2rem;
border-right: 1px solid rgba(var(--terUser), 0.35);
.rail {
display: block;
width: 2px;
background: rgba(var(--terUser), 0.55);
border-radius: 1px;
}
}
button.token-rails {
background: transparent;
border: none;
border-right: 1px solid rgba(var(--terUser), 0.35);
cursor: pointer;
border-radius: 0.3rem 0 0 0.3rem;
&:hover {
background: rgba(var(--terUser), 0.1);
.rail { background: rgba(var(--terUser), 1); }
}
}
.token-reject-overlay {
position: absolute;
inset: 0;
background: transparent;
border: none;
cursor: pointer;
border-radius: inherit;
}
.token-panel {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 0.45rem 0.75rem;
gap: 0.15rem;
.token-denomination {
font-size: 1.5em;
font-weight: bold;
color: rgba(var(--terUser), 1);
line-height: 1;
}
.token-insert-label,
.token-insert-btn {
font-size: 0.6em;
text-transform: uppercase;
letter-spacing: 0.08em;
text-align: center;
line-height: 1.3;
}
.token-reject-label,
.token-reject-btn {
font-size: 0.55em;
text-transform: uppercase;
letter-spacing: 0.06em;
opacity: 0.5;
line-height: 1.3;
text-align: center;
}
}
}
.gate-slots {
display: flex;
flex-direction: row;
align-items: center;
gap: $gate-gap;
.gate-slot {
position: relative;
width: $gate-node;
height: $gate-node;
border-radius: 50%;
border: $gate-line solid rgba(var(--terUser), 1);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
flex-shrink: 0;
&.filled,
&.reserved {
background: rgba(var(--terUser), 0.2);
}
&.filled:hover,
&.reserved:hover {
box-shadow:
-0.1rem -0.1rem 1rem rgba(var(--ninUser), 1),
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 1),
0.05rem 0.05rem 0.5rem rgba(0, 0, 0, 1),
;
}
.slot-number {
font-size: 0.7em;
opacity: 0.5;
}
.slot-gamer { display: none; }
form {
position: absolute;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
}
.drop-token-btn {
position: absolute;
inset: 0;
border-radius: 50%;
width: 100%;
height: 100%;
background: transparent;
border: none;
box-shadow:
0.05rem 0.05rem 0.5rem rgba(0, 0, 0, 1),
;
font-size: 0;
cursor: pointer;
&:hover {
background: rgba(var(--quaUser), 0.15);
box-shadow:
-0.1rem -0.1rem 1rem rgba(var(--ninUser), 1),
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 1),
0.05rem 0.05rem 0.5rem rgba(0, 0, 0, 1),
;
}
}
}
}
}
// Mobile: 2×3 grid, both rows left-to-right
@media (max-width: 550px) {
.gate-modal .gate-slots {
display: grid;
grid-template-columns: repeat(3, $gate-node);
grid-template-rows: repeat(2, $gate-node);
gap: $gate-gap;
.gate-slot {
&:nth-child(1) { grid-column: 1; grid-row: 1; }
&:nth-child(2) { grid-column: 2; grid-row: 1; }
&:nth-child(3) { grid-column: 3; grid-row: 1; }
&:nth-child(4) { grid-column: 1; grid-row: 2; }
&:nth-child(5) { grid-column: 2; grid-row: 2; }
&:nth-child(6) { grid-column: 3; grid-row: 2; }
}
}
}

View File

@@ -5,6 +5,7 @@
@import 'dashboard';
@import 'gameboard';
@import 'palette-picker';
@import 'room';
@import 'wallet-tokens';

View File

@@ -4,6 +4,10 @@
>
<h2>My Games</h2>
<ul class="game-list">
<small>[feature forthcoming]</small>
{% for room in my_games %}
<li><a href="{% url 'epic:gatekeeper' room.id %}">{{ room.name }}</a></li>
{% empty %}
<li class="game-list-item"><small>No games yet</small></li>
{% endfor %}
</ul>
</section>

View File

@@ -3,7 +3,9 @@
style="--applet-cols: {{ entry.applet.grid_cols }}; --applet-rows: {{ entry.applet.grid_rows }};"
>
<h2>New Game</h2>
<ul class="game-type">
<small>[feature forthcoming]</small>
</ul>
<form method="POST" action="{% url "epic:create_room" %}" style="display:flex; gap:0.5rem; align-items:center;">
{% csrf_token %}
<input id="id_new_game_name" name="name" type="text" placeholder="Room name" class="form-control form-control-lg" style="flex:1; min-width:0;" />
<button type="submit" id="id_create_game_btn" class="btn btn-confirm">OK</button>
</form>
</section>

View File

@@ -0,0 +1,98 @@
<div
id="id_gate_wrapper"
hx-get="{% url 'epic:gate_status' room.id %}"
hx-trigger="every 3s"
hx-swap="outerHTML"
>
<div class="gate-overlay">
<div class="gate-modal" role="dialog" aria-label="Gatekeeper">
<header class="gate-header">
<h1>{{ room.name }}</h1>
<div class="gate-status-wrap">
<span class="gate-status-text">{{ room.get_gate_status_display }}</span>
<span class="status-dots" aria-hidden="true">
<span></span><span></span><span></span><span></span>
</span>
</div>
</header>
<div class="token-slot{% if can_drop %} active{% elif user_reserved_slot %} pending{% elif user_filled_slot %} claimed{% else %} locked{% endif %}">
{% if can_drop %}
<form method="POST" action="{% url 'epic:drop_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-rails" aria-label="Insert token to play">
<span class="rail"></span>
<span class="rail"></span>
</button>
</form>
{% else %}
<div class="token-rails">
<span class="rail"></span>
<span class="rail"></span>
</div>
{% endif %}
<div class="token-panel">
<div class="token-denomination">1</div>
<span class="token-insert-label">INSERT TOKEN TO PLAY</span>
<span class="token-reject-label">PUSH TO REJECT</span>
</div>
{% if user_can_reject %}
<form method="POST" action="{% url 'epic:reject_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-reject-overlay" aria-label="Push to reject"></button>
</form>
{% endif %}
</div>
<div class="gate-slots">
{% for slot in slots %}
<div
class="gate-slot{% if slot.status == 'EMPTY' %} empty{% elif slot.status == 'FILLED' %} filled{% elif slot.status == 'RESERVED' %} reserved{% endif %}"
data-slot="{{ slot.slot_number }}"
>
<span class="slot-number">{{ slot.slot_number }}</span>
{% if slot.gamer %}
<span class="slot-gamer">{{ slot.gamer.email }}</span>
{% else %}
<span class="slot-gamer">empty</span>
{% endif %}
{% if slot.status == 'RESERVED' and slot.gamer == request.user %}
<form method="POST" action="{% url 'epic:confirm_token' room.id %}">
{% csrf_token %}
{% if is_last_slot %}
<button type="submit" class="btn btn-primary btn-xl">PICK ROLES</button>
{% else %}
<button type="submit" class="btn btn-confirm">OK</button>
{% endif %}
</form>
{% endif %}
</div>
{% endfor %}
</div>
{% if request.user == room.owner %}
<form method="POST" action="{% url 'epic:invite_gamer' room.id %}">
{% csrf_token %}
<input type="email" name="invitee_email" id="id_invite_email" placeholder="friend@example.com">
<button type="submit" id="id_invite_btn" class="btn btn-primary btn-xl">Invite</button>
</form>
{% endif %}
</div>
</div>
</div>
<script>
(function () {
clearInterval(window._gateDots);
var wrap = document.querySelector('.status-dots');
if (!wrap) return;
var dots = wrap.querySelectorAll('span');
var n = 0;
window._gateDots = setInterval(function () {
if (!document.contains(wrap)) { clearInterval(window._gateDots); return; }
dots.forEach(function (d, i) { d.textContent = i < n ? '.' : ''; });
n = (n + 1) % 5;
}, 400);
}());
</script>

View File

@@ -0,0 +1,16 @@
{% include "apps/applets/_partials/_gear.html" with menu_id="id_room_menu" %}
<div id="id_room_menu" style="display:none">
<a href="/gameboard/" class="btn btn-cancel">EXIT</a>
{% if request.user == room.owner %}
<form method="POST" action="{% url 'epic:delete_room' room.id %}">
{% csrf_token %}
<button type="submit" class="btn btn-danger">DEL</button>
</form>
{% else %}
<form method="POST" action="{% url 'epic:abandon_room' room.id %}">
{% csrf_token %}
<button type="submit" class="btn btn-abandon">BYE</button>
</form>
{% endif %}
</div>

View File

@@ -0,0 +1,18 @@
{% extends "core/base.html" %}
{% block title_text %}Gameboard{% endblock title_text %}
{% block header_text %}<span>Game</span>room{% endblock header_text %}
{% block content %}
<div class="room-page">
<div class="room-shell">
{% comment "game room content" %}gaussian blur + darkening (cf., e.g., tooltip effect) {% endcomment %}
<div class="room-table"></div>
</div>
{% if room.gate_status == "GATHERING" %}
{% include "apps/gameboard/_partials/_gatekeeper.html" %}
{% endif %}
{% include "apps/gameboard/_partials/_room_gear.html" %}
</div>
{% endblock content %}