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27 Commits

Author SHA1 Message Date
Disco DeDisco
3800c5bdad fixed attribution of .fa-hand-pointer cursor color scheme to ordering according to token-drop sequence instead of seat sequence; updates to accomodate this throughout apps.epic.models & .views, plus new apps.epic migration; assigned #id_sig_cursor_portal a z-index value corresponding to a high position but still beneath the #id_tray apparatus; minor semantic reordering of INSTALLED_APPS in core.settings
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2026-04-08 22:53:44 -04:00
Disco DeDisco
12d575a84b fixed seeding problem w. setUp helper causing same FTs to persistently fail
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2026-04-08 13:34:22 -04:00
Disco DeDisco
c14b6d7062 fixed some old data in two pipeline errors pointing to new Middle Arcana labels still as Minor Arcana
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2026-04-08 12:51:46 -04:00
Disco DeDisco
a7c5468cbc fixed failing channels FT related to Sig select; FT fix only, code written as intended
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2026-04-08 12:18:20 -04:00
Disco DeDisco
4da8750c60 fixed tooltip illegibility due to similar color to bg on .sig-overlay when data-polarity='gravity'
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2026-04-08 11:57:44 -04:00
Disco DeDisco
cf40f626e6 Sig select: _card-deck.scss extract, WS cursor fixes, own-role indicators, role icon refresh
- New _card-deck.scss: sig select styles moved out of _room.scss + _game-kit.scss
- sig-select.js: 3 WS bug fixes — thumbs-up deferred to window.load (layout settled
  before getBoundingClientRect), hover cursor cleared for all cards on reservation
  (not just the reserved card), applyHover guards against already-reserved roles
- Own-role indicators: gamer now sees their own role-coloured card outline + thumbs-up
- Reservation glow: replaced blurry role+ninUser double-shadow with crisp 2px outline
- Gravity qualifier: Graven text set to --terUser (matches Leavened/--quiUser pattern)
- Role card SVGs refreshed; starter-role-Blank removed
- FTs + Jasmine specs extended for sig select WS behaviour
- setup_sig_session management command for multi-browser manual testing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:52:49 -04:00
Disco DeDisco
99a826f6c9 FT: pin AppletMenuDismissTest to portrait viewport (800×1200)
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Landscape layout activates sidebar CSS which causes #id_dash_content to
overlap the base-template h2 in CI headless Firefox, triggering
ElementClickInterceptedException. Portrait viewport sidesteps all
landscape breakpoints so the h2 sits safely above #id_dash_content.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 01:26:35 -04:00
Disco DeDisco
51fe2614fa overruling other scss specificity in .btn-disabled 2026-04-07 00:43:26 -04:00
Disco DeDisco
56dc094b45 Jasmine: fix 2 failing specs, drop 5 always-pending touch specs
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- FYI btn is now btn-disabled when caution open; rename test to assert
  disabled click does NOT close caution (old toggle expectation was stale)
- Hover-resets-is-reversed: cloneNode post-init has no mouseenter listener
  (direct binding, not delegation); use mouseleave + re-enter on same card
- Remove 3 touch describe blocks (5 specs total); TouchEvent unavailable
  in desktop Firefox means they never ran; touch behaviour covered by FTs

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:36:28 -04:00
Disco DeDisco
520fdf7862 Sig select: caution tooltip, FLIP/FYI stat block, keyword display
- TarotCard.cautions JSONField + cautions_json property; migrations
  0027–0029 seed The Schizo (number=1) with 4 rival-interaction cautions
  (Roman-numeral card refs: I. The Pervert / II. The Occultist, etc.)
- Sig-select overlay: FLIP (stat-block toggle) + FYI (caution tooltip)
  buttons; nav PRV/NXT portaled outside tooltip at bottom corners (z-70);
  caution tooltip covers stat block (inset:0, z-60, Gaussian blur);
  tooltip click dismisses; FLIP/FYI fully dead while btn-disabled;
  nav wraps circularly (4/4 → 1/4, 1/4 → 4/4)
- SCSS: btn-disabled specificity fix (!important); btn-nav-left/right
  classes; sig-caution-* layout; stat-face keyword lists
- Jasmine suite expanded: stat block + FLIP (5 specs), caution tooltip
  (16 specs) including wrap-around and disabled-button behaviour
- IT tests: TarotCardCautionsTest (5), SigSelectRenderingTest (8)
- Role-card SVG icons added to static/

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:22:04 -04:00
Disco DeDisco
e2cc38686f XL landscape: revert tray to landscape style; fix sig-stage stretch
- Remove _tray.scss XL (≥1800px) portrait override block entirely
- _isLandscape() no longer returns false at ≥1800px — tray uses
  landscape slide-from-top at all wide landscape widths
- sig-stage: align-self: stretch (was center) so JS sizeSigCard()
  measures correct stage width; card size no longer collapses
- Position strip: horizontal row at top (was vertical column-reverse)
- sig-overlay/sig-stage/sig-deck-grid layout polish at 1100px/1800px

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 20:11:24 -04:00
Disco DeDisco
0bcc7567bb XL landscape polish: btn-primary sizing, tray from right, footer bg, layout fixes
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- .btn-xl removed; .btn-primary absorbs 4rem sizing (same as PICK SIGS/PICK ROLES)
- Landscape navbar .btn-primary: 3rem → 4rem to match base; XL stays 4rem (consistent)
- _button-pad.scss XL: base .btn ×1.2 (2.4rem); .btn-xl block deleted
- _tray.scss XL (≥1800px): portrait-style tray (slides from right, z-95)
- tray.js: _isLandscape() returns false at ≥1800px; portrait code paths run throughout
- Footer sidebar: background-color added so opaque footer masks tray sliding behind it
- Copyright .footer-container: bottom → top in landscape sidebar
- #id_room_menu: right: 2.5rem override in _room.scss XL block (cascade fix)
- navbar-text XL: 0.65rem × 1.2 = 0.78rem
- All landscape media queries: max-width: 1440px cutoff removed (already done prior)
- btn-xl class stripped from all 5 templates; test_navbar.py assertion updated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 03:02:37 -04:00
Disco DeDisco
6654785f25 XL landscape breakpoint (≥1800px): double sidebar widths + scale content
- _base.scss: new @media (orientation:landscape) and (min-width:1800px) block —
  sidebars 4rem→8rem; navbar btn 3rem→5rem; brand h1 1.2rem→2.4rem; navbar-text
  0.65rem→1.3rem; footer icons 1.75rem→3rem; nav gap 3rem→4rem; footer-container
  0.55rem→0.85rem; container margins 4rem→8rem; h2 portrait-style (2rem, centred)
- _applets.scss: gear btn right 0.5rem→2.5rem; menus right 0.5rem→2rem at ≥1800px
- _game-kit.scss: kit btn right 0.5rem→2.5rem at ≥1800px
- _room.scss: sig-overlay padding-left 4rem→8rem at ≥1800px
- _tray.scss: tray wrap left/right 4rem→8rem at ≥1800px
- room.js: sizeSigModal right inset 64px→128px at ≥1800px viewport width

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 01:41:18 -04:00
Disco DeDisco
99a69202b9 landscape layout: remove max-width cutoff; sig-select stage/grid polish
- All landscape @media queries: drop and (max-width: 1440px) — sidebar layout
  now activates for all landscape orientations regardless of viewport width
- _base.scss landscape container: add max-width:none to override the
  @media(min-width:1200px) rule and fill the full space between sidebars
- sig-select sig-deck-grid: landscape now 9×2 @ 3rem cards; 18×1 at ≥1100px
  (bumped from 992px to avoid last-card clip); card text scales with --sig-card-w
- sig-stat-block: flex:1→flex:0 0 auto with width:--sig-card-w so it matches
  preview card dimensions instead of stretching across the full stage
- room.js sizeSigModal: landscape card width clamped to [90px, 160px]

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 01:30:31 -04:00
Disco DeDisco
55bb450d27 z-index audit + aperture fill + resize:end debounce + landscape sig-grid cap
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- #id_aperture_fill: position:fixed→absolute (clips to .room-page, avoids h2/navbar);
  z-index 105→90 (below blur backdrops at z-100); landscape override removed (inset:0 works both orientations)
- _base.scss: landscape footer z-index:100 (matches navbar); corrects unset z-index
- _room.scss: fix stale "navbar z-300" comment; landscape sig-deck-grid columns
  repeat(9,1fr)→repeat(9,minmax(0,90px)) to cap card size on wide viewports
- room.js: add resize:end listeners for scaleTable + sizeSigModal; new IIFE dispatches
  resize:end 500ms after resize stops so both functions re-measure settled layout
- tray.js: extract _reposition() from inline resize handler; wire to both resize and
  resize:end so tray repositions correctly after rapid resize or orientation change

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 00:48:25 -04:00
Disco DeDisco
e28d55ad58 remove obsolete sig-select FTs (S1/S3/S4) based on old sequential 36-card design
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The new sig-select has two parallel 18-card overlays per polarity group (levity:
PC/NC/SC; gravity: BC/EC/AC) — no shared 36-card deck, no active-seat turn order.
S1 (36 cards), S3 (PC picks → deck shrinks → active advances to NC), and S4
(non-active seat blocked) all tested the old design and have been failing in CI.
S2 (seat display order) passed and is kept. Header comment updated to match.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:44:54 -04:00
Disco DeDisco
b110bb6d01 remove obsolete skipped tests; fix billboard applet menu containment; align landscape menus
Deleted skips:
- test_fan_next_button_advances_card (T11) + test_fan_remembers_position_on_reopen (T13):
  fan-nav nav button obstruction — deferred indefinitely, not worth tracking
- test_selected_sig_card_removed_from_deck_for_other_gamers (S5): card count
  mismatch in channels context — grand overhaul pending, obsolete with new sig-select
- Removed stale TODO comment about #id_inv_sig_card (element no longer exists)
- Dropped unused `import unittest` from test_room_sig_select.py

billboard applet menu fix: moved #id_billboard_applet_menu out of
#id_billboard_applets_container — container-type:inline-size was making the
container a containing block for fixed-position descendants, clipping the menu.

Landscape menu alignment: all applet menus now right:0.5rem (flush with gear/kit
buttons in the 4rem right sidebar); added #id_room_menu to the landscape rule.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:33:13 -04:00
Disco DeDisco
2892b51101 fix SigSelect Jasmine: return test API from IIFE; pend touch specs on desktop
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window.SigSelect was being clobbered by the IIFE's undefined return value
(var SigSelect = (function(){...window.SigSelect={...}}()) overwrites window.SigSelect
with undefined). Fixed by using return {} like RoleSelect does.

TouchEvent is not defined in desktop Firefox, so the 5 touch-related specs now
call pending() when the API is absent rather than throwing a ReferenceError.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:14:56 -04:00
Disco DeDisco
871e94b298 sig-select landscape: stage card now visible; gear/kit btns in right sidebar column
sizeSigModal() no longer uses tray bottomInset in landscape (was over-shrinking the
modal, pushing the stage off-screen); fixed 60px kit-bag-handle clearance instead.
Gear btn + kit btn shifted into the 4rem right sidebar strip (right: 0.5rem) and
nudged down a quarter-rem so they clear the last card in the 9×2 grid.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:02:32 -04:00
Disco DeDisco
c3ab78cc57 many deck changes, including pentacles to crowns, middle arcana, and major arcana fa icons 2026-04-05 22:32:40 -04:00
Disco DeDisco
c7370bda03 sig-select sprint: SigReservation model + sig_reserve view (OK/NVM hold); full sig-select.js rewrite with stage preview, WS hover cursors, reservation lock (must NVM before OK-ing another card — enforced server-side 409 + JS guard); sizeSigModal() + sizeSigCard() in room.js (JS-based card sizing avoids libsass cqw/cqh limitation); stat block hidden until OK pressed; mobile touch: dismiss stage on outside-grid tap when unfocused; 17 IT + Jasmine specs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 22:01:23 -04:00
Disco DeDisco
a15d91dfe6 wrapped the _gatekeeper.html partial modal to split each function into four different panels; removed deviant landscape styling to unify it with default styling (much more robust now)
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2026-04-05 19:10:02 -04:00
Disco DeDisco
fecb1fddca restored position circles to their top attr value to avoid old clipping-under-h2 issue; pushed down gatekeeper modal in room.html 2026-04-05 18:32:45 -04:00
Disco DeDisco
2028f1a544 more refinements to Earthman deck names and allegories; tweaks to navbar alignment in landscape media queries
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2026-04-05 17:23:51 -04:00
Disco DeDisco
40c747a837 landscape navbar centering: reset portrait margin-right on .container-fluid + margin-left on .navbar-brand so sidebar contents align to horizontal centre; showGuard gains invertY option for modal-grid callers (role-select cards fly away from centre); gameboard.js showPortals gains viewport-half detection so game-kit tooltips show below when tokens are in upper half (landscape clip fix); position-strip top: 0; tighten gear-btn btn-abandon selector to #id_room_menu scope
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 16:54:03 -04:00
Disco DeDisco
40a55721ab major navbar overhaul: .btn-primary.btn-xl now reads CONT GAME and links to the user's most recently active game; log out functionality transferred to new BYE .btn-abandon abutting login spans; tooltips for each asserted via new FTs.test_navbar methods to appear w.in visible area 2026-04-05 16:00:52 -04:00
Disco DeDisco
d4518a0671 fixed jasmine & RoleSelectTest FT methods that were failing due to the Role card reordering in previous pipeline push
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2026-04-05 01:52:30 -04:00
65 changed files with 5508 additions and 883 deletions

View File

@@ -32,11 +32,22 @@ class RoomConsumer(AsyncJsonWebsocketConsumer):
await self.channel_layer.group_discard(self.cursor_group, self.channel_name)
async def receive_json(self, content):
if content.get("type") == "cursor_move" and self.cursor_group:
msg_type = content.get("type")
if msg_type == "cursor_move" and self.cursor_group:
await self.channel_layer.group_send(
self.cursor_group,
{"type": "cursor_move", "x": content.get("x"), "y": content.get("y")},
)
elif msg_type == "sig_hover" and self.cursor_group:
await self.channel_layer.group_send(
self.cursor_group,
{
"type": "sig_hover",
"card_id": content.get("card_id"),
"role": content.get("role"),
"active": content.get("active"),
},
)
@database_sync_to_async
def _get_seat(self, user):
@@ -61,5 +72,11 @@ class RoomConsumer(AsyncJsonWebsocketConsumer):
async def sig_selected(self, event):
await self.send_json(event)
async def sig_hover(self, event):
await self.send_json(event)
async def sig_reserved(self, event):
await self.send_json(event)
async def cursor_move(self, event):
await self.send_json(event)

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@@ -0,0 +1,56 @@
"""
Data migration: rename/update six Earthman Major Arcana cards.
13 name: "Death""King Death & the Cosmic Tree"
14 name: "The Traitor""The Great Hunt"
15 correspondence: "The Tower / La Torre""The House of the Devil / Inferno"
16 correspondence: "Purgatorio""The Tower / La Torre / Purgatorio"
50 name/slug: "The Eagle""The Mould of Man"
51 name/slug: "Divine Calculus""The Eagle"
"""
from django.db import migrations
FORWARD = {
13: dict(name="King Death & the Cosmic Tree", slug="king-death-and-the-cosmic-tree"),
14: dict(name="The Great Hunt", slug="the-great-hunt"),
15: dict(correspondence="The House of the Devil / Inferno"),
16: dict(correspondence="The Tower / La Torre / Purgatorio"),
50: dict(name="The Mould of Man", slug="the-mould-of-man"),
51: dict(name="The Eagle", slug="the-eagle"),
}
REVERSE = {
13: dict(name="Death", slug="death-em"),
14: dict(name="The Traitor", slug="the-traitor"),
15: dict(correspondence="The Tower / La Torre"),
16: dict(correspondence="Purgatorio"),
50: dict(name="The Eagle", slug="the-eagle"),
51: dict(name="Divine Calculus",slug="divine-calculus"),
}
def apply(changes):
def fn(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
earthman = DeckVariant.objects.filter(slug="earthman").first()
if not earthman:
return
# Process in sorted order so card 50 vacates "the-eagle" slug before card 51 claims it.
for number in sorted(changes):
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=number
).update(**changes[number])
return fn
class Migration(migrations.Migration):
dependencies = [
("epic", "0020_rename_earthman_pope_cards_2_5"),
]
operations = [
migrations.RunPython(apply(FORWARD), reverse_code=apply(REVERSE)),
]

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@@ -0,0 +1,31 @@
# Generated by Django 6.0 on 2026-04-06 00:02
import django.db.models.deletion
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0021_rename_earthman_major_arcana_batch_2'),
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.CreateModel(
name='SigReservation',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('role', models.CharField(max_length=2)),
('polarity', models.CharField(choices=[('levity', 'Levity'), ('gravity', 'Gravity')], max_length=7)),
('reserved_at', models.DateTimeField(auto_now_add=True)),
('card', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='sig_reservations', to='epic.tarotcard')),
('gamer', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='sig_reservations', to=settings.AUTH_USER_MODEL)),
('room', models.ForeignKey(on_delete=django.db.models.deletion.CASCADE, related_name='sig_reservations', to='epic.room')),
],
options={
'constraints': [models.UniqueConstraint(fields=('room', 'gamer'), name='one_sig_reservation_per_gamer_per_room'), models.UniqueConstraint(fields=('room', 'card', 'polarity'), name='one_reservation_per_card_per_polarity_per_room')],
},
),
]

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@@ -0,0 +1,28 @@
# Generated by Django 6.0 on 2026-04-06 02:22
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0022_sig_reservation'),
]
operations = [
migrations.AddField(
model_name='tarotcard',
name='icon',
field=models.CharField(blank=True, default='', max_length=50),
),
migrations.AlterField(
model_name='tarotcard',
name='arcana',
field=models.CharField(choices=[('MAJOR', 'Major Arcana'), ('MINOR', 'Minor Arcana'), ('MIDDLE', 'Middle Arcana')], max_length=6),
),
migrations.AlterField(
model_name='tarotcard',
name='suit',
field=models.CharField(blank=True, choices=[('WANDS', 'Wands'), ('CUPS', 'Cups'), ('SWORDS', 'Swords'), ('PENTACLES', 'Pentacles'), ('CROWNS', 'Crowns')], max_length=10, null=True),
),
]

View File

@@ -0,0 +1,46 @@
"""
Data migration: rename Earthman 4th-suit cards from PENTACLES → CROWNS.
Updates for every Earthman card where suit="PENTACLES":
- suit: "PENTACLES""CROWNS"
- name: " of Pentacles"" of Crowns"
- slug: "pentacles""crowns"
"""
from django.db import migrations
def pentacles_to_crowns(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
earthman = DeckVariant.objects.filter(slug="earthman").first()
if not earthman:
return
for card in TarotCard.objects.filter(deck_variant=earthman, suit="PENTACLES"):
card.suit = "CROWNS"
card.name = card.name.replace(" of Pentacles", " of Crowns")
card.slug = card.slug.replace("pentacles", "crowns")
card.save(update_fields=["suit", "name", "slug"])
def crowns_to_pentacles(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
earthman = DeckVariant.objects.filter(slug="earthman").first()
if not earthman:
return
for card in TarotCard.objects.filter(deck_variant=earthman, suit="CROWNS"):
card.suit = "PENTACLES"
card.name = card.name.replace(" of Crowns", " of Pentacles")
card.slug = card.slug.replace("crowns", "pentacles")
card.save(update_fields=["suit", "name", "slug"])
class Migration(migrations.Migration):
dependencies = [
("epic", "0023_tarotcard_icon_alter_tarotcard_arcana_and_more"),
]
operations = [
migrations.RunPython(pentacles_to_crowns, reverse_code=crowns_to_pentacles),
]

View File

@@ -0,0 +1,62 @@
"""
Data migration: Earthman deck — court cards and major arcana icons.
1. Court cards (numbers 1114, all suits): arcana "MINOR""MIDDLE"
2. Major arcana icons (stored in TarotCard.icon):
0 (Nomad) → fa-hat-cowboy-side
1 (Schizo) → fa-hat-wizard
251 (rest) → fa-hand-dots
"""
from django.db import migrations
MAJOR_ICONS = {
0: "fa-hat-cowboy-side",
1: "fa-hat-wizard",
}
DEFAULT_MAJOR_ICON = "fa-hand-dots"
def forward(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
earthman = DeckVariant.objects.filter(slug="earthman").first()
if not earthman:
return
# Court cards → MIDDLE
TarotCard.objects.filter(
deck_variant=earthman, arcana="MINOR", number__in=[11, 12, 13, 14]
).update(arcana="MIDDLE")
# Major arcana icons
for card in TarotCard.objects.filter(deck_variant=earthman, arcana="MAJOR"):
card.icon = MAJOR_ICONS.get(card.number, DEFAULT_MAJOR_ICON)
card.save(update_fields=["icon"])
def backward(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
earthman = DeckVariant.objects.filter(slug="earthman").first()
if not earthman:
return
TarotCard.objects.filter(
deck_variant=earthman, arcana="MIDDLE", number__in=[11, 12, 13, 14]
).update(arcana="MINOR")
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR"
).update(icon="")
class Migration(migrations.Migration):
dependencies = [
("epic", "0024_earthman_pentacles_to_crowns"),
]
operations = [
migrations.RunPython(forward, reverse_code=backward),
]

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@@ -0,0 +1,154 @@
"""
Data migration — Earthman deck:
1. Rename three suit codes (and card names) for Earthman cards:
WANDS → BRANDS (Wands → Brands)
CUPS → GRAILS (Cups → Grails)
SWORDS → BLADES (Swords → Blades)
CROWNS stays CROWNS.
2. Copy keywords_upright / keywords_reversed from the Fiorentine Minchiate
deck to corresponding Earthman cards:
• Major: explicit number-to-number map based on card correspondences.
• Minor/Middle: same number, suit mapped (BRANDS→WANDS, GRAILS→CUPS,
BLADES→SWORDS, CROWNS→PENTACLES). Cards with no Fiorentine counterpart
stay with empty keyword lists.
"""
from django.db import migrations
# ── 1. Suit rename map ────────────────────────────────────────────────────────
SUIT_RENAMES = {
"WANDS": "BRANDS",
"CUPS": "GRAILS",
"SWORDS": "BLADES",
}
# ── 2. Major arcana: Earthman number → Fiorentine number ─────────────────────
# Cards without a Fiorentine counterpart are omitted (keywords stay empty).
MAJOR_KEYWORD_MAP = {
0: 0, # The Schiz → The Fool
1: 1, # Pope I (President) → The Magician
2: 2, # Pope II (Tsar) → The High Priestess
3: 3, # Pope III (Chairman) → The Empress
4: 4, # Pope IV (Emperor) → The Emperor
5: 5, # Pope V (Chancellor) → The Hierophant
6: 8, # Virtue VI (Controlled Folly) → Strength
7: 11, # Virtue VII (Not-Doing) → Justice
8: 14, # Virtue VIII (Losing Self-Importance) → Temperance
# 9: Prudence — no Fiorentine equivalent
10: 10, # Wheel of Fortune → Wheel of Fortune
11: 7, # The Junkboat → The Chariot
12: 12, # The Junkman → The Hanged Man
13: 13, # Death → Death
14: 15, # The Traitor → The Devil
15: 16, # Disco Inferno → The Tower
# 16: Torre Terrestre (Purgatory) — no equivalent
# 17: Fantasia Celestia (Paradise) — no equivalent
18: 6, # Virtue XVIII (Stalking) → The Lovers
# 19: Virtue XIX (Intent / Hope) — no equivalent
# 20: Virtue XX (Dreaming / Faith)— no equivalent
# 2138: Classical Elements + Zodiac — no equivalents
39: 17, # Wanderer XXXIX (Polestar) → The Star
40: 18, # Wanderer XL (Antichthon) → The Moon
41: 19, # Wanderer XLI (Corestar) → The Sun
# 4249: Planets + The Binary — no equivalents
50: 20, # The Eagle → Judgement
51: 21, # Divine Calculus → The World
}
# ── 3. Minor suit map: Earthman (post-rename) → Fiorentine ───────────────────
MINOR_SUIT_MAP = {
"BRANDS": "WANDS",
"GRAILS": "CUPS",
"BLADES": "SWORDS",
"CROWNS": "PENTACLES",
}
def forward(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
try:
earthman = DeckVariant.objects.get(slug="earthman")
fiorentine = DeckVariant.objects.get(slug="fiorentine-minchiate")
except DeckVariant.DoesNotExist:
return # decks not seeded — nothing to do
# ── Step 1: rename Earthman suit codes + card names ───────────────────────
for old_suit, new_suit in SUIT_RENAMES.items():
old_display = old_suit.capitalize() # e.g. "Wands"
new_display = new_suit.capitalize() # e.g. "Brands"
cards = TarotCard.objects.filter(deck_variant=earthman, suit=old_suit)
for card in cards:
card.name = card.name.replace(f" of {old_display}", f" of {new_display}")
card.suit = new_suit
card.save()
# ── Step 2: copy major arcana keywords ───────────────────────────────────
fio_major = {
card.number: card
for card in TarotCard.objects.filter(deck_variant=fiorentine, arcana="MAJOR")
}
for em_num, fio_num in MAJOR_KEYWORD_MAP.items():
fio_card = fio_major.get(fio_num)
if not fio_card:
continue
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=em_num
).update(
keywords_upright=fio_card.keywords_upright,
keywords_reversed=fio_card.keywords_reversed,
)
# ── Step 3: copy minor/middle arcana keywords ─────────────────────────────
for em_suit, fio_suit in MINOR_SUIT_MAP.items():
fio_by_number = {
card.number: card
for card in TarotCard.objects.filter(deck_variant=fiorentine, suit=fio_suit)
}
for em_card in TarotCard.objects.filter(deck_variant=earthman, suit=em_suit):
fio_card = fio_by_number.get(em_card.number)
if fio_card:
em_card.keywords_upright = fio_card.keywords_upright
em_card.keywords_reversed = fio_card.keywords_reversed
em_card.save()
def reverse(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
try:
earthman = DeckVariant.objects.get(slug="earthman")
except DeckVariant.DoesNotExist:
return
# Reverse suit renames
reverse_renames = {new: old for old, new in SUIT_RENAMES.items()}
for new_suit, old_suit in reverse_renames.items():
new_display = new_suit.capitalize()
old_display = old_suit.capitalize()
cards = TarotCard.objects.filter(deck_variant=earthman, suit=new_suit)
for card in cards:
card.name = card.name.replace(f" of {new_display}", f" of {old_display}")
card.suit = old_suit
card.save()
# Clear all Earthman keywords
TarotCard.objects.filter(deck_variant=earthman).update(
keywords_upright=[],
keywords_reversed=[],
)
class Migration(migrations.Migration):
dependencies = [
("epic", "0025_earthman_middle_arcana_and_major_icons"),
]
operations = [
migrations.RunPython(forward, reverse_code=reverse),
]

View File

@@ -0,0 +1,65 @@
"""
Schema + data migration:
1. Add `cautions` JSONField (list, default=[]) to TarotCard.
2. Seed The Schizo (Earthman MAJOR #1) with 4 rival-interaction cautions.
All other cards default to [] — the UI shows a placeholder when empty.
"""
from django.db import migrations, models
SCHIZO_CAUTIONS = [
'This card will reverse into <span class="card-ref">The Pervert</span> when it'
' comes under dominion of <span class="card-ref">The Occultist</span>, which in turn'
' reverses into <span class="card-ref">Pestilence</span>.',
'This card will reverse into <span class="card-ref">The Paranoiac</span> when it'
' comes under dominion of <span class="card-ref">The Despot</span>, which in turn'
' reverses into <span class="card-ref">War</span>.',
'This card will reverse into <span class="card-ref">The Neurotic</span> when it'
' comes under dominion of <span class="card-ref">The Capitalist</span>, which in turn'
' reverses into <span class="card-ref">Famine</span>.',
'This card will reverse into <span class="card-ref">The Suicidal</span> when it'
' comes under dominion of <span class="card-ref">The Fascist</span>, which in turn'
' reverses into <span class="card-ref">Death</span>.',
]
def seed_schizo_cautions(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
try:
earthman = DeckVariant.objects.get(slug="earthman")
except DeckVariant.DoesNotExist:
return
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=1
).update(cautions=SCHIZO_CAUTIONS)
def clear_schizo_cautions(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
try:
earthman = DeckVariant.objects.get(slug="earthman")
except DeckVariant.DoesNotExist:
return
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=1
).update(cautions=[])
class Migration(migrations.Migration):
dependencies = [
("epic", "0026_earthman_suit_renames_and_keywords"),
]
operations = [
migrations.AddField(
model_name="tarotcard",
name="cautions",
field=models.JSONField(default=list),
),
migrations.RunPython(seed_schizo_cautions, reverse_code=clear_schizo_cautions),
]

View File

@@ -0,0 +1,18 @@
# Generated by Django 6.0 on 2026-04-07 03:09
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0027_tarotcard_cautions'),
]
operations = [
migrations.AlterField(
model_name='tarotcard',
name='suit',
field=models.CharField(blank=True, choices=[('WANDS', 'Wands'), ('CUPS', 'Cups'), ('SWORDS', 'Swords'), ('PENTACLES', 'Pentacles'), ('CROWNS', 'Crowns'), ('BRANDS', 'Brands'), ('GRAILS', 'Grails'), ('BLADES', 'Blades')], max_length=10, null=True),
),
]

View File

@@ -0,0 +1,61 @@
"""
Data fix: clear Schizo cautions from The Nomad (number=0) if present,
and ensure they land on The Schizo (number=1).
"""
from django.db import migrations
SCHIZO_CAUTIONS = [
'This card will reverse into <span class="card-ref">I. The Pervert</span> when it'
' comes under dominion of <span class="card-ref">II. The Occultist</span>, which in turn'
' reverses into <span class="card-ref">II. Pestilence</span>.',
'This card will reverse into <span class="card-ref">I. The Paranoiac</span> when it'
' comes under dominion of <span class="card-ref">III. The Despot</span>, which in turn'
' reverses into <span class="card-ref">III. War</span>.',
'This card will reverse into <span class="card-ref">I. The Neurotic</span> when it'
' comes under dominion of <span class="card-ref">IV. The Capitalist</span>, which in turn'
' reverses into <span class="card-ref">IV. Famine</span>.',
'This card will reverse into <span class="card-ref">I. The Suicidal</span> when it'
' comes under dominion of <span class="card-ref">V. The Fascist</span>, which in turn'
' reverses into <span class="card-ref">V. Death</span>.',
]
def forward(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
try:
earthman = DeckVariant.objects.get(slug="earthman")
except DeckVariant.DoesNotExist:
return
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=0
).update(cautions=[])
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=1
).update(cautions=SCHIZO_CAUTIONS)
def reverse(apps, schema_editor):
TarotCard = apps.get_model("epic", "TarotCard")
DeckVariant = apps.get_model("epic", "DeckVariant")
try:
earthman = DeckVariant.objects.get(slug="earthman")
except DeckVariant.DoesNotExist:
return
TarotCard.objects.filter(
deck_variant=earthman, arcana="MAJOR", number=1
).update(cautions=[])
class Migration(migrations.Migration):
dependencies = [
("epic", "0028_alter_tarotcard_suit"),
]
operations = [
migrations.RunPython(forward, reverse_code=reverse),
]

View File

@@ -0,0 +1,23 @@
import django.db.models.deletion
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('epic', '0029_fix_schizo_cautions'),
]
operations = [
migrations.AddField(
model_name='sigreservation',
name='seat',
field=models.ForeignKey(
blank=True,
null=True,
on_delete=django.db.models.deletion.SET_NULL,
related_name='sig_reservation',
to='epic.tableseat',
),
),
]

View File

@@ -3,6 +3,7 @@ import uuid
from datetime import timedelta
from django.db import models
from django.db.models import UniqueConstraint
from django.db.models.signals import post_save
from django.dispatch import receiver
from django.conf import settings
@@ -204,20 +205,30 @@ class DeckVariant(models.Model):
class TarotCard(models.Model):
MAJOR = "MAJOR"
MINOR = "MINOR"
MIDDLE = "MIDDLE" # Earthman court cards (M/J/Q/K)
ARCANA_CHOICES = [
(MAJOR, "Major Arcana"),
(MINOR, "Minor Arcana"),
(MAJOR, "Major Arcana"),
(MINOR, "Minor Arcana"),
(MIDDLE, "Middle Arcana"),
]
WANDS = "WANDS"
CUPS = "CUPS"
SWORDS = "SWORDS"
PENTACLES = "PENTACLES" # Fiorentine 4th suit
CROWNS = "CROWNS" # Earthman 4th suit
BRANDS = "BRANDS" # Earthman Wands
GRAILS = "GRAILS" # Earthman Cups
BLADES = "BLADES" # Earthman Swords
SUIT_CHOICES = [
(WANDS, "Wands"),
(CUPS, "Cups"),
(SWORDS, "Swords"),
(WANDS, "Wands"),
(CUPS, "Cups"),
(SWORDS, "Swords"),
(PENTACLES, "Pentacles"),
(CROWNS, "Crowns"),
(BRANDS, "Brands"),
(GRAILS, "Grails"),
(BLADES, "Blades"),
]
deck_variant = models.ForeignKey(
@@ -225,14 +236,16 @@ class TarotCard(models.Model):
on_delete=models.CASCADE, related_name="cards",
)
name = models.CharField(max_length=200)
arcana = models.CharField(max_length=5, choices=ARCANA_CHOICES)
arcana = models.CharField(max_length=6, choices=ARCANA_CHOICES)
suit = models.CharField(max_length=10, choices=SUIT_CHOICES, null=True, blank=True)
icon = models.CharField(max_length=50, blank=True, default='') # FA icon override (e.g. major arcana)
number = models.IntegerField() # 021 major (Fiorentine); 051 major (Earthman); 114 minor
slug = models.SlugField(max_length=120)
correspondence = models.CharField(max_length=200, blank=True) # standard / Italian equivalent
group = models.CharField(max_length=100, blank=True) # Earthman major grouping
keywords_upright = models.JSONField(default=list)
keywords_reversed = models.JSONField(default=list)
cautions = models.JSONField(default=list)
class Meta:
ordering = ["deck_variant", "arcana", "suit", "number"]
@@ -274,6 +287,8 @@ class TarotCard(models.Model):
@property
def suit_icon(self):
if self.icon:
return self.icon
if self.arcana == self.MAJOR:
return ''
return {
@@ -281,8 +296,17 @@ class TarotCard(models.Model):
self.CUPS: 'fa-trophy',
self.SWORDS: 'fa-gun',
self.PENTACLES: 'fa-star',
self.CROWNS: 'fa-crown',
self.BRANDS: 'fa-wand-sparkles',
self.GRAILS: 'fa-trophy',
self.BLADES: 'fa-gun',
}.get(self.suit, '')
@property
def cautions_json(self):
import json
return json.dumps(self.cautions)
def __str__(self):
return self.name
@@ -324,29 +348,64 @@ class TarotDeck(models.Model):
self.save(update_fields=["drawn_card_ids"])
# ── SigReservation — provisional card hold during SIG_SELECT ──────────────────
class SigReservation(models.Model):
LEVITY = 'levity'
GRAVITY = 'gravity'
POLARITY_CHOICES = [(LEVITY, 'Levity'), (GRAVITY, 'Gravity')]
room = models.ForeignKey(Room, on_delete=models.CASCADE, related_name='sig_reservations')
gamer = models.ForeignKey(
settings.AUTH_USER_MODEL, on_delete=models.CASCADE, related_name='sig_reservations'
)
seat = models.ForeignKey(
'TableSeat', null=True, blank=True,
on_delete=models.SET_NULL, related_name='sig_reservation',
)
card = models.ForeignKey(
'TarotCard', on_delete=models.CASCADE, related_name='sig_reservations'
)
role = models.CharField(max_length=2)
polarity = models.CharField(max_length=7, choices=POLARITY_CHOICES)
reserved_at = models.DateTimeField(auto_now_add=True)
class Meta:
constraints = [
UniqueConstraint(
fields=['room', 'gamer'],
name='one_sig_reservation_per_gamer_per_room',
),
UniqueConstraint(
fields=['room', 'card', 'polarity'],
name='one_reservation_per_card_per_polarity_per_room',
),
]
# ── Significator deck helpers ─────────────────────────────────────────────────
def sig_deck_cards(room):
"""Return 36 TarotCard objects forming the Significator deck (18 unique × 2).
PC/BC pair → WANDS + PENTACLES court cards (numbers 1114): 8 unique
SC/AC pair → SWORDS + CUPS court cards (numbers 1114): 8 unique
NC/EC pair → MAJOR arcana numbers 0 and 1: 2 unique
PC/BC pair → BRANDS/WANDS + CROWNS Middle Arcana court cards (1114): 8 unique
SC/AC pair → BLADES/SWORDS + GRAILS/CUPS Middle Arcana court cards (1114): 8 unique
NC/EC pair → MAJOR arcana numbers 0 and 1: 2 unique
Total: 18 unique × 2 (levity + gravity piles) = 36 cards.
"""
deck_variant = room.owner.equipped_deck
if deck_variant is None:
return []
wands_pentacles = list(TarotCard.objects.filter(
wands_crowns = list(TarotCard.objects.filter(
deck_variant=deck_variant,
arcana=TarotCard.MINOR,
suit__in=[TarotCard.WANDS, TarotCard.PENTACLES],
arcana=TarotCard.MIDDLE,
suit__in=[TarotCard.WANDS, TarotCard.BRANDS, TarotCard.CROWNS],
number__in=[11, 12, 13, 14],
))
swords_cups = list(TarotCard.objects.filter(
deck_variant=deck_variant,
arcana=TarotCard.MINOR,
suit__in=[TarotCard.SWORDS, TarotCard.CUPS],
arcana=TarotCard.MIDDLE,
suit__in=[TarotCard.SWORDS, TarotCard.BLADES, TarotCard.CUPS, TarotCard.GRAILS],
number__in=[11, 12, 13, 14],
))
major = list(TarotCard.objects.filter(
@@ -354,10 +413,45 @@ def sig_deck_cards(room):
arcana=TarotCard.MAJOR,
number__in=[0, 1],
))
unique_cards = wands_pentacles + swords_cups + major # 18 unique
unique_cards = wands_crowns + swords_cups + major # 18 unique
return unique_cards + unique_cards # × 2 = 36
def _sig_unique_cards(room):
"""Return the 18 unique TarotCard objects that form one sig pile."""
deck_variant = room.owner.equipped_deck
if deck_variant is None:
return []
wands_crowns = list(TarotCard.objects.filter(
deck_variant=deck_variant,
arcana=TarotCard.MIDDLE,
suit__in=[TarotCard.WANDS, TarotCard.BRANDS, TarotCard.CROWNS],
number__in=[11, 12, 13, 14],
))
swords_cups = list(TarotCard.objects.filter(
deck_variant=deck_variant,
arcana=TarotCard.MIDDLE,
suit__in=[TarotCard.SWORDS, TarotCard.BLADES, TarotCard.CUPS, TarotCard.GRAILS],
number__in=[11, 12, 13, 14],
))
major = list(TarotCard.objects.filter(
deck_variant=deck_variant,
arcana=TarotCard.MAJOR,
number__in=[0, 1],
))
return wands_crowns + swords_cups + major
def levity_sig_cards(room):
"""The 18 cards available to the levity group (PC/NC/SC)."""
return _sig_unique_cards(room)
def gravity_sig_cards(room):
"""The 18 cards available to the gravity group (BC/EC/AC)."""
return _sig_unique_cards(room)
def sig_seat_order(room):
"""Return TableSeats in canonical PC→NC→EC→SC→AC→BC order."""
_order = {r: i for i, r in enumerate(SIG_SEAT_ORDER)}

View File

@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 288 560">
<defs>
<style>
.cls-1 {
fill: #354a9c;
}
.cls-2 {
fill: #381507;
}
.cls-3 {
stroke-width: 2.75px;
}
.cls-3, .cls-4 {
fill: none;
stroke: #381507;
stroke-linecap: round;
stroke-linejoin: round;
}
.cls-5 {
fill: #4f66d4;
}
.cls-6 {
fill: #4258b8;
}
.cls-7 {
fill: #3d180d;
}
.cls-8 {
fill: #3a1709;
}
.cls-4 {
stroke-width: 2.2px;
}
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</svg>

After

Width:  |  Height:  |  Size: 8.7 KiB

View File

@@ -185,7 +185,8 @@ var RoleSelect = (function () {
function () { // dismiss (NVM / outside click)
card.classList.remove("guard-active");
card.classList.remove("flipped");
}
},
{ invertY: true } // modal grid: tooltip flies away from centre (upper→above, lower→below)
);
});

View File

@@ -17,7 +17,93 @@
} else {
scaleTable();
}
window.addEventListener('resize', scaleTable);
window.addEventListener('resize', scaleTable);
window.addEventListener('resize:end', scaleTable);
}());
(function () {
// Size the sig-select overlay so the card grid clears the tray handle
// (portrait: right strip 48px; landscape: bottom strip 48px) and any
// fixed gear/kit buttons that protrude further into the viewport.
// Mirrors the scaleTable() pattern — runs on load (after tray.js has
// positioned the tray) and on every resize.
function sizeSigModal() {
var overlay = document.querySelector('.sig-overlay');
if (!overlay) return;
var vw = window.innerWidth;
var vh = window.innerHeight;
var rightInset = 0;
var bottomInset = 0;
var isLandscape = vw > vh;
// Tray handle: portrait → vertical strip on right; landscape → tray is easily
// dismissed, so skip the bottomInset calculation (would over-shrink the modal).
var trayHandle = document.getElementById('id_tray_handle');
if (trayHandle && !isLandscape) {
var hr = trayHandle.getBoundingClientRect();
if (hr.width < hr.height) {
// Portrait: handle strips the right edge
rightInset = vw - hr.left;
}
}
// Gear / kit buttons: update right inset if near right edge.
// In landscape they sit at bottom-right but are also dismissible — skip bottomInset.
document.querySelectorAll('.room-page > .gear-btn').forEach(function (btn) {
var br = btn.getBoundingClientRect();
if (br.right > vw - 30) {
rightInset = Math.max(rightInset, vw - br.left);
}
if (!isLandscape && br.bottom > vh - 30) {
bottomInset = Math.max(bottomInset, vh - br.top);
}
});
// Landscape: right clears gear/kit buttons; bottom is fixed 60px for the
// kit-bag handle strip — tray is ignored so the stage has room to breathe.
// At ≥1800px the right sidebar doubles to 8rem so clear 128px.
if (isLandscape) {
var xlBreak = vw >= 1800;
rightInset = Math.max(rightInset, xlBreak ? 128 : 64);
bottomInset = 60;
}
overlay.style.paddingRight = rightInset + 'px';
overlay.style.paddingBottom = bottomInset + 'px';
// Stage card: smaller of 40% stage width OR (80% stage height × 5/8 aspect).
// libsass can't handle cqw/cqh inside min(), so we compute it here.
var stageEl = overlay.querySelector('.sig-stage');
if (stageEl) {
var sw = stageEl.offsetWidth - 24; // subtract padding (0.75rem × 2)
var sh = stageEl.offsetHeight - 24;
if (sw > 0 && sh > 0) {
// Clamp between 90px (never tiny in landscape) and 160px (never
// dominant on very wide/tall viewports). In portrait, skip the
// floor so small modals still scale down naturally.
var cardW = Math.min(sw * 0.4, sh * 0.8 * 5 / 8, 160);
if (isLandscape) { cardW = Math.max(cardW, 90); }
overlay.style.setProperty('--sig-card-w', cardW + 'px');
}
}
}
window.addEventListener('load', sizeSigModal);
window.addEventListener('resize', sizeSigModal);
window.addEventListener('resize:end', sizeSigModal);
}());
// Dispatch a custom 'resize:end' event 500 ms after the last 'resize' fires.
// scaleTable, sizeSigModal, and Tray._reposition all subscribe to it so they
// re-measure with settled viewport dimensions after rapid resize sequences.
(function () {
var t;
window.addEventListener('resize', function () {
clearTimeout(t);
t = setTimeout(function () { window.dispatchEvent(new Event('resize:end')); }, 500);
});
}());
(function () {
@@ -27,6 +113,7 @@
const roomId = roomPage.dataset.roomId;
const wsScheme = window.location.protocol === 'https:' ? 'wss' : 'ws';
const ws = new WebSocket(`${wsScheme}://${window.location.host}/ws/room/${roomId}/`);
window._roomSocket = ws; // exposed for sig-select.js hover broadcast
ws.onmessage = function (event) {
const data = JSON.parse(event.data);

View File

@@ -1,96 +1,477 @@
var SigSelect = (function () {
var SIG_ORDER = ['PC', 'NC', 'EC', 'SC', 'AC', 'BC'];
// Polarity → three roles in fixed left/mid/right cursor order
var POLARITY_ROLES = {
levity: ['PC', 'NC', 'SC'],
gravity: ['BC', 'EC', 'AC'],
};
var sigDeck, selectUrl, userRole;
var overlay, deckGrid, stage, stageCard, statBlock;
var cautionEl, cautionEffect, cautionPrev, cautionNext, cautionIndexEl;
var _flipBtn, _cautionBtn, _flipOrigLabel, _cautionOrigLabel;
var reserveUrl, userRole, userPolarity;
function getActiveRole() {
for (var i = 0; i < SIG_ORDER.length; i++) {
var seat = document.querySelector('.table-seat[data-role="' + SIG_ORDER[i] + '"]');
if (seat && !seat.dataset.sigDone) return SIG_ORDER[i];
}
return null;
}
var _cautionData = [];
var _cautionIdx = 0;
function isEligible() {
return !!(userRole && userRole === getActiveRole());
}
var _focusedCardEl = null; // card currently shown in stage
var _reservedCardId = null; // card with active reservation
var _stageFrozen = false; // true after OK — stage locks on reserved card
var _requestInFlight = false;
var _floatingCursors = {}; // key: cardId+posClass → portal <i> element (hover)
var _reservedFloats = {}; // key: role → portal <i> element (thumbs-up, frozen)
var _cursorPortal = null;
function getCsrf() {
var m = document.cookie.match(/csrftoken=([^;]+)/);
return m ? m[1] : '';
}
function applySelection(cardId, role, deckType) {
// Remove only the specific pile copy (levity or gravity) of this card
var selector = '.sig-card.' + deckType + '-deck[data-card-id="' + cardId + '"]';
sigDeck.querySelectorAll(selector).forEach(function (c) { c.remove(); });
// ── Stage ──────────────────────────────────────────────────────────────
// Mark this seat done, remove active
var seat = document.querySelector('.table-seat[data-role="' + role + '"]');
if (seat) {
seat.classList.remove('active');
seat.dataset.sigDone = '1';
function _populateKeywordList(listEl, csv) {
var keywords = csv ? csv.split(',').filter(Boolean) : [];
listEl.innerHTML = keywords.map(function (k) {
return '<li>' + k.trim() + '</li>';
}).join('');
}
// ── Caution tooltip ───────────────────────────────────────────────────
function _renderCaution() {
if (_cautionData.length === 0) {
cautionEffect.innerHTML = '<em>Rival interactions pending.</em>';
cautionPrev.disabled = true;
cautionNext.disabled = true;
cautionIndexEl.textContent = '';
return;
}
cautionEffect.innerHTML = _cautionData[_cautionIdx];
cautionPrev.disabled = (_cautionData.length <= 1);
cautionNext.disabled = (_cautionData.length <= 1);
cautionIndexEl.textContent = _cautionData.length > 1
? (_cautionIdx + 1) + ' / ' + _cautionData.length
: '';
}
// Advance active to next seat
var nextRole = getActiveRole();
if (nextRole) {
var nextSeat = document.querySelector('.table-seat[data-role="' + nextRole + '"]');
if (nextSeat) nextSeat.classList.add('active');
function _openCaution() {
if (!_focusedCardEl) return;
try {
_cautionData = JSON.parse(_focusedCardEl.dataset.cautions || '[]');
} catch (e) {
_cautionData = [];
}
_cautionIdx = 0;
_renderCaution();
_flipBtn.classList.add('btn-disabled');
_cautionBtn.classList.add('btn-disabled');
_flipBtn.textContent = '\u00D7';
_cautionBtn.textContent = '\u00D7';
stage.classList.add('sig-caution-open');
}
// Place a card placeholder in inventory
var invSlot = document.getElementById('id_inv_sig_card');
if (invSlot) {
var card = document.createElement('div');
card.className = 'card';
invSlot.appendChild(card);
function _closeCaution() {
stage.classList.remove('sig-caution-open');
if (_flipBtn) {
_flipBtn.classList.remove('btn-disabled');
_cautionBtn.classList.remove('btn-disabled');
_flipBtn.textContent = _flipOrigLabel;
_cautionBtn.textContent = _cautionOrigLabel;
}
}
function updateStage(cardEl) {
if (_stageFrozen) return;
_closeCaution();
if (!cardEl) {
stageCard.style.display = 'none';
stage.classList.remove('sig-stage--active');
_focusedCardEl = null;
return;
}
_focusedCardEl = cardEl;
var rank = cardEl.dataset.cornerRank || '';
var icon = cardEl.dataset.suitIcon || '';
var group = cardEl.dataset.nameGroup || '';
var title = cardEl.dataset.nameTitle || '';
var arcana= cardEl.dataset.arcana || '';
var corr = cardEl.dataset.correspondence || '';
stageCard.querySelectorAll('.fan-corner-rank').forEach(function (el) { el.textContent = rank; });
stageCard.querySelectorAll('.stage-suit-icon').forEach(function (el) {
if (icon) {
el.className = 'fa-solid ' + icon + ' stage-suit-icon';
el.style.display = '';
} else {
el.style.display = 'none';
}
});
stageCard.querySelector('.fan-card-name-group').textContent = group;
stageCard.querySelector('.fan-card-arcana').textContent = arcana;
stageCard.querySelector('.fan-card-correspondence').textContent = ''; // shown in game-kit only
var qualifier = userPolarity === 'levity' ? 'Leavened' : 'Graven';
var isMajor = arcana.toLowerCase().indexOf('major') !== -1;
// Major arcana: qualifier sits below the title — append comma so it reads as a subtitle.
stageCard.querySelector('.fan-card-name').textContent = isMajor ? title + ',' : title;
stageCard.querySelector('.sig-qualifier-above').textContent = isMajor ? '' : qualifier;
stageCard.querySelector('.sig-qualifier-below').textContent = isMajor ? qualifier : '';
// Populate stat block keyword faces and reset to upright
statBlock.classList.remove('is-reversed');
_populateKeywordList(
statBlock.querySelector('#id_stat_keywords_upright'),
cardEl.dataset.keywordsUpright
);
_populateKeywordList(
statBlock.querySelector('#id_stat_keywords_reversed'),
cardEl.dataset.keywordsReversed
);
stageCard.style.display = '';
stage.classList.add('sig-stage--active');
}
// ── Focus a card (click/tap) — shows OK overlay on the card ──────────
function focusCard(cardEl) {
deckGrid.querySelectorAll('.sig-card.sig-focused').forEach(function (c) {
if (c !== cardEl) c.classList.remove('sig-focused');
});
cardEl.classList.add('sig-focused');
updateStage(cardEl);
}
// ── Hover events ──────────────────────────────────────────────────────
function onCardEnter(e) {
var card = e.currentTarget;
if (!_stageFrozen) updateStage(card);
sendHover(card.dataset.cardId, true);
}
function onCardLeave(e) {
if (!_stageFrozen) updateStage(null);
sendHover(e.currentTarget.dataset.cardId, false);
}
// ── Reserve / release ─────────────────────────────────────────────────
function doReserve(cardEl) {
if (_requestInFlight) return;
var cardId = cardEl.dataset.cardId;
_requestInFlight = true;
fetch(reserveUrl, {
method: 'POST',
headers: { 'Content-Type': 'application/x-www-form-urlencoded', 'X-CSRFToken': getCsrf() },
body: 'action=reserve&card_id=' + encodeURIComponent(cardId),
}).then(function (res) {
_requestInFlight = false;
if (res.ok) applyReservation(cardId, userRole, true);
}).catch(function () { _requestInFlight = false; });
}
function doRelease() {
if (_requestInFlight || !_reservedCardId) return;
var cardId = _reservedCardId;
_requestInFlight = true;
fetch(reserveUrl, {
method: 'POST',
headers: { 'Content-Type': 'application/x-www-form-urlencoded', 'X-CSRFToken': getCsrf() },
body: 'action=release&card_id=' + encodeURIComponent(cardId),
}).then(function (res) {
_requestInFlight = false;
if (res.ok) applyReservation(cardId, userRole, false);
}).catch(function () { _requestInFlight = false; });
}
// ── Apply reservation state (local + from WS) ─────────────────────────
function _placeReservedFloat(cardId, cardEl, role) {
// Remove any pre-existing reserved float for this role (e.g. page-load replay)
if (_reservedFloats[role]) { _reservedFloats[role].remove(); }
// Retire ALL hover floats for this role — may be on a different card than reserved
var roles = POLARITY_ROLES[userPolarity] || [];
var idx = roles.indexOf(role);
var posClass = ['--left', '--mid', '--right'][idx] || '--left';
Object.keys(_floatingCursors).forEach(function (key) {
if (key.slice(-posClass.length) === posClass) {
_floatingCursors[key].remove();
var hCid = key.slice(0, key.length - posClass.length);
var hEl = deckGrid.querySelector('.sig-card[data-card-id="' + hCid + '"]');
if (hEl) {
var a = hEl.querySelector('.sig-cursor' + posClass);
if (a) a.classList.remove('active');
}
delete _floatingCursors[key];
}
});
var rect = cardEl.getBoundingClientRect();
var xFractions = [0.15, 0.5, 0.85];
var fc = document.createElement('i');
fc.className = 'fa-solid fa-thumbs-up sig-cursor-float sig-cursor-float--reserved';
fc.dataset.role = role;
fc.style.left = (rect.left + rect.width * xFractions[idx < 0 ? 1 : idx]) + 'px';
fc.style.top = rect.bottom + 'px';
_ensureCursorPortal().appendChild(fc);
_reservedFloats[role] = fc;
}
function applyReservation(cardId, role, reserved) {
var cardEl = deckGrid.querySelector('.sig-card[data-card-id="' + cardId + '"]');
if (!cardEl) return;
if (reserved) {
cardEl.dataset.reservedBy = role;
cardEl.classList.add('sig-reserved');
if (role === userRole) {
_reservedCardId = cardId;
cardEl.classList.add('sig-reserved--own');
cardEl.classList.remove('sig-focused');
// Freeze stage on this card (temporarily unfreeze to populate it)
_stageFrozen = false;
updateStage(cardEl);
_stageFrozen = true;
stage.classList.add('sig-stage--frozen');
}
// Thumbs-up float for all reservations — own role sees their own indicator too
_placeReservedFloat(cardId, cardEl, role);
} else {
delete cardEl.dataset.reservedBy;
cardEl.classList.remove('sig-reserved', 'sig-reserved--own');
if (role === userRole) {
_reservedCardId = null;
_stageFrozen = false;
stage.classList.remove('sig-stage--frozen');
}
// Remove thumbs-up float for all releases — own role included
if (_reservedFloats[role]) {
_reservedFloats[role].remove();
delete _reservedFloats[role];
}
}
}
// ── Apply hover cursor (WS only — own hover is CSS :hover) ────────────
//
// Cursor icons are portaled to document root so they escape overflow/clip
// contexts in the deck grid. The in-card anchor elements only carry the
// .active class (for test assertions and the :has() z-index rule).
function _ensureCursorPortal() {
if (!_cursorPortal || !document.body.contains(_cursorPortal)) {
_cursorPortal = document.getElementById('id_sig_cursor_portal');
if (!_cursorPortal) {
_cursorPortal = document.createElement('div');
_cursorPortal.id = 'id_sig_cursor_portal';
document.body.appendChild(_cursorPortal);
}
}
return _cursorPortal;
}
function applyHover(cardId, role, active) {
if (role === userRole) return;
if (_reservedFloats[role]) return; // role already has thumbs-up — ignore hover
var cardEl = deckGrid.querySelector('.sig-card[data-card-id="' + cardId + '"]');
if (!cardEl) return;
var roles = POLARITY_ROLES[userPolarity] || [];
var idx = roles.indexOf(role);
var posClass = ['--left', '--mid', '--right'][idx] || '--left';
var anchor = cardEl.querySelector('.sig-cursor' + posClass);
if (!anchor) return;
var key = cardId + posClass;
if (active) {
anchor.classList.add('active'); // kept for test assertions + :has() z-index
// Place a fixed-position clone in the portal, positioned from card bounds
var rect = cardEl.getBoundingClientRect();
var xFractions = [0.15, 0.5, 0.85];
var fc = document.createElement('i');
fc.className = 'fa-solid fa-hand-pointer sig-cursor-float';
fc.dataset.role = role;
fc.style.left = (rect.left + rect.width * xFractions[idx]) + 'px';
fc.style.top = rect.bottom + 'px';
_ensureCursorPortal().appendChild(fc);
_floatingCursors[key] = fc;
} else {
anchor.classList.remove('active');
if (_floatingCursors[key]) {
_floatingCursors[key].remove();
delete _floatingCursors[key];
}
}
}
// ── WS events ─────────────────────────────────────────────────────────
window.addEventListener('room:sig_reserved', function (e) {
if (!deckGrid) return;
applyReservation(String(e.detail.card_id), e.detail.role, e.detail.reserved);
});
window.addEventListener('room:sig_hover', function (e) {
if (!deckGrid) return;
applyHover(String(e.detail.card_id), e.detail.role, e.detail.active);
});
// ── WS send ───────────────────────────────────────────────────────────
function sendHover(cardId, active) {
if (!window._roomSocket || window._roomSocket.readyState !== WebSocket.OPEN) return;
window._roomSocket.send(JSON.stringify({
type: 'sig_hover', card_id: cardId, role: userRole, active: active,
}));
}
// ── Init ──────────────────────────────────────────────────────────────
function init() {
sigDeck = document.getElementById('id_sig_deck');
if (!sigDeck) return;
selectUrl = sigDeck.dataset.selectSigUrl;
userRole = sigDeck.dataset.userRole;
overlay = document.querySelector('.sig-overlay');
if (!overlay) return;
sigDeck.addEventListener('click', function (e) {
deckGrid = overlay.querySelector('.sig-deck-grid');
stage = overlay.querySelector('.sig-stage');
stageCard = stage.querySelector('.sig-stage-card');
statBlock = stage.querySelector('.sig-stat-block');
_flipBtn = statBlock.querySelector('.sig-flip-btn');
_cautionBtn = statBlock.querySelector('.sig-caution-btn');
_flipOrigLabel = _flipBtn.textContent;
_cautionOrigLabel = _cautionBtn.textContent;
_flipBtn.addEventListener('click', function () {
if (_flipBtn.classList.contains('btn-disabled')) return;
statBlock.classList.toggle('is-reversed');
});
cautionEl = stage.querySelector('.sig-caution-tooltip');
cautionEffect = cautionEl.querySelector('.sig-caution-effect');
cautionPrev = statBlock.querySelector('.sig-caution-prev');
cautionNext = statBlock.querySelector('.sig-caution-next');
cautionIndexEl = cautionEl.querySelector('.sig-caution-index');
// Clicking the tooltip (not nav buttons) dismisses it
cautionEl.addEventListener('click', function () {
_closeCaution();
});
_cautionBtn.addEventListener('click', function () {
if (_cautionBtn.classList.contains('btn-disabled')) return;
stage.classList.contains('sig-caution-open') ? _closeCaution() : _openCaution();
});
cautionPrev.addEventListener('click', function () {
_cautionIdx = (_cautionIdx - 1 + _cautionData.length) % _cautionData.length;
_renderCaution();
});
cautionNext.addEventListener('click', function () {
_cautionIdx = (_cautionIdx + 1) % _cautionData.length;
_renderCaution();
});
reserveUrl = overlay.dataset.reserveUrl;
userRole = overlay.dataset.userRole;
userPolarity= overlay.dataset.polarity;
// Restore reservations from server-rendered JSON (page-load state).
// Deferred to 'load' so sizeSigModal() (also a 'load' listener, registered
// in room.js before this script) has already applied paddingBottom and
// --sig-card-w before _placeReservedFloat calls getBoundingClientRect().
try {
var existing = JSON.parse(overlay.dataset.reservations || '{}');
if (Object.keys(existing).length) {
var _replayReservations = function () {
Object.keys(existing).forEach(function (cardId) {
applyReservation(cardId, existing[cardId], true);
});
};
if (document.readyState === 'complete') {
_replayReservations();
} else {
window.addEventListener('load', _replayReservations, { once: true });
}
}
} catch (e) { /* malformed JSON — ignore */ }
// Hover: update stage preview + broadcast cursor
deckGrid.querySelectorAll('.sig-card').forEach(function (card) {
card.addEventListener('mouseenter', onCardEnter);
card.addEventListener('mouseleave', onCardLeave);
card.addEventListener('touchstart', function (e) {
var card = e.currentTarget;
if (_reservedCardId) return; // locked until NVM — no preventDefault either
var reservedByOther = card.dataset.reservedBy && card.dataset.reservedBy !== userRole;
var isOwnReserved = card.classList.contains('sig-reserved--own');
if (reservedByOther || isOwnReserved) return;
// If the tap is on the OK button, let the synthetic click fire normally
if (e.target.closest('.sig-ok-btn')) return;
focusCard(card);
e.preventDefault(); // prevent ghost click on card body
}, { passive: false });
});
// Touch outside the grid — dismiss stage preview (unfocused state only).
// Card touchstart doesn't stop propagation, so we guard with closest().
overlay.addEventListener('touchstart', function (e) {
if (_stageFrozen || !_focusedCardEl) return;
if (e.target.closest('.sig-deck-grid')) return;
deckGrid.querySelectorAll('.sig-card.sig-focused').forEach(function (c) {
c.classList.remove('sig-focused');
});
updateStage(null);
}, { passive: true });
// Click delegation: card body → focus (shows OK); OK/NVM buttons → reserve/release
deckGrid.addEventListener('click', function (e) {
if (e.target.closest('.sig-ok-btn')) {
if (_reservedCardId) return; // already holding — must NVM first
var card = e.target.closest('.sig-card');
if (card) doReserve(card);
return;
}
if (e.target.closest('.sig-nvm-btn')) {
doRelease();
return;
}
var card = e.target.closest('.sig-card');
if (!card) return;
if (!isEligible()) return;
var activeRole = getActiveRole();
var cardId = card.dataset.cardId;
var deckType = card.dataset.deck;
window.showGuard(card, 'Select this significator?', function () {
fetch(selectUrl, {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
'X-CSRFToken': getCsrf(),
},
body: 'card_id=' + encodeURIComponent(cardId) + '&deck_type=' + encodeURIComponent(deckType),
}).then(function (response) {
if (response.ok) {
applySelection(cardId, activeRole, deckType);
}
});
});
if (_reservedCardId) return; // locked until NVM
var reservedByOther = card.dataset.reservedBy && card.dataset.reservedBy !== userRole;
var isOwnReserved = card.classList.contains('sig-reserved--own');
if (reservedByOther || isOwnReserved) return;
focusCard(card);
});
}
window.addEventListener('room:sig_selected', function (e) {
if (!sigDeck) return;
var cardId = String(e.detail.card_id);
var role = e.detail.role;
var deckType = e.detail.deck_type;
// Idempotent — skip if this copy already removed (local selector already did it)
if (!sigDeck.querySelector('.sig-card.' + deckType + '-deck[data-card-id="' + cardId + '"]')) return;
applySelection(cardId, role, deckType);
});
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', init);
} else {
init();
}
// ── Test API ──────────────────────────────────────────────────────────
return {
_testInit: function () {
_focusedCardEl = null;
_reservedCardId = null;
_stageFrozen = false;
_requestInFlight = false;
_cautionData = [];
_cautionIdx = 0;
Object.keys(_floatingCursors).forEach(function (k) { _floatingCursors[k].remove(); });
_floatingCursors = {};
Object.keys(_reservedFloats).forEach(function (k) { _reservedFloats[k].remove(); });
_reservedFloats = {};
_cursorPortal = null;
init();
},
_setFrozen: function (v) { _stageFrozen = v; },
_setReservedCardId: function (id) { _reservedCardId = id; },
};
}());

View File

@@ -14,6 +14,13 @@ var Tray = (function () {
var _tray = null;
var _grid = null;
// Role code → scrawl SVG name mapping for tray card display.
var _ROLE_SCRAWL = {
PC: 'Player', NC: 'Narrator', EC: 'Economist',
SC: 'Shepherd', AC: 'Alchemist', BC: 'Builder'
};
var _roleIconsUrl = null;
// Portrait bounds (X axis)
var _minLeft = 0;
var _maxLeft = 0;
@@ -94,12 +101,7 @@ var Tray = (function () {
// Closed: tray hidden above viewport, handle visible at y=0.
_maxTop = -(gearBtnTop - handleH);
} else {
// Portrait: slide on X axis.
// Wrap width is pinned to viewportW (JS) so its right edge only
// reaches the viewport boundary when left = 0 (fully open).
// This mirrors landscape: the open edge appears only at the last moment.
// Open: left = 0 → wrap right = viewportW exactly.
// Closed: left = viewportW - handleW → tray fully off-screen right.
// Portrait: wrap width = full viewport; handle parks at right edge.
var handleW = _btn.offsetWidth || 48;
if (_wrap) _wrap.style.width = window.innerWidth + 'px';
_minLeft = 0;
@@ -251,7 +253,13 @@ var Tray = (function () {
firstCell.classList.add('tray-role-card');
firstCell.dataset.role = roleCode;
firstCell.textContent = roleCode;
firstCell.textContent = '';
if (_roleIconsUrl) {
var img = document.createElement('img');
img.src = _roleIconsUrl + 'starter-role-' + (_ROLE_SCRAWL[roleCode] || 'Blank') + '.svg';
img.alt = roleCode;
firstCell.appendChild(img);
}
open();
_arcIn(firstCell, function () {
@@ -290,11 +298,48 @@ var Tray = (function () {
}
}
// Force-close and reposition to settled bounds. Called on both 'resize'
// (snap without transition to avoid flicker during continuous events) and
// 'resize:end' (re-measures after the viewport has stopped moving).
function _reposition() {
_cancelPendingHide();
_open = false;
if (_btn) _btn.classList.remove('open');
if (_wrap) _wrap.classList.remove('wobble', 'snap', 'tray-dragging');
if (_isLandscape()) {
// Ensure tray is visible before measuring bounds.
if (_tray) _tray.style.display = 'grid';
if (_wrap) { _wrap.style.left = ''; _wrap.style.bottom = ''; _wrap.style.width = ''; }
_computeBounds();
_computeCellSize();
if (_wrap) {
_wrap.classList.add('tray-dragging');
_wrap.style.top = _maxTop + 'px';
void _wrap.offsetWidth; // flush reflow so position lands before transition restored
_wrap.classList.remove('tray-dragging');
}
} else {
if (_tray) _tray.style.display = 'none';
if (_wrap) { _wrap.style.top = ''; _wrap.style.height = ''; _wrap.style.width = ''; }
_computeBounds();
_applyVerticalBounds();
_computeCellSize();
if (_wrap) {
_wrap.classList.add('tray-dragging');
_wrap.style.left = _maxLeft + 'px';
void _wrap.offsetWidth; // flush reflow
_wrap.classList.remove('tray-dragging');
}
}
}
function init() {
_wrap = document.getElementById('id_tray_wrap');
_btn = document.getElementById('id_tray_btn');
_tray = document.getElementById('id_tray');
_grid = document.getElementById('id_tray_grid');
_roleIconsUrl = (_grid && _grid.dataset.roleIconsUrl) || null;
if (!_btn) return;
if (_isLandscape()) {
@@ -306,8 +351,8 @@ var Tray = (function () {
if (_wrap) _wrap.style.top = _maxTop + 'px';
_computeCellSize();
} else {
// Clear landscape's inline top so portrait CSS applies.
if (_wrap) _wrap.style.top = '';
// Clear landscape's inline top/height/width so portrait CSS applies.
if (_wrap) { _wrap.style.top = ''; _wrap.style.width = ''; }
_applyVerticalBounds();
_computeCellSize(); // wrap has correct height after _applyVerticalBounds
_computeBounds();
@@ -403,42 +448,8 @@ var Tray = (function () {
};
_btn.addEventListener('click', _onBtnClick);
window.addEventListener('resize', function () {
// Always close on resize: bounds change invalidates current position.
// Cancel any in-flight close animation, then force-close state.
_cancelPendingHide();
_open = false;
if (_btn) _btn.classList.remove('open');
if (_wrap) _wrap.classList.remove('wobble', 'snap', 'tray-dragging');
if (_isLandscape()) {
// Ensure tray is visible before measuring bounds.
if (_tray) _tray.style.display = 'grid';
if (_wrap) { _wrap.style.left = ''; _wrap.style.bottom = ''; _wrap.style.width = ''; }
_computeBounds();
_computeCellSize();
// Snap to closed without transition (resize fires continuously).
if (_wrap) {
_wrap.classList.add('tray-dragging');
_wrap.style.top = _maxTop + 'px';
void _wrap.offsetWidth; // flush reflow so position lands before transition restored
_wrap.classList.remove('tray-dragging');
}
} else {
if (_tray) _tray.style.display = 'none';
if (_wrap) { _wrap.style.top = ''; _wrap.style.height = ''; }
_computeBounds();
_applyVerticalBounds();
_computeCellSize();
// Snap to closed without transition.
if (_wrap) {
_wrap.classList.add('tray-dragging');
_wrap.style.left = _maxLeft + 'px';
void _wrap.offsetWidth; // flush reflow
_wrap.classList.remove('tray-dragging');
}
}
});
window.addEventListener('resize', _reposition);
window.addEventListener('resize:end', _reposition);
}
// reset() — restores module state; used by Jasmine afterEach

View File

@@ -164,3 +164,98 @@ class CursorMoveConsumerTest(TransactionTestCase):
await pc_comm.disconnect()
await bc_comm.disconnect()
@tag('channels')
@override_settings(CHANNEL_LAYERS=TEST_CHANNEL_LAYERS)
class SigHoverConsumerTest(TransactionTestCase):
"""sig_hover messages sent by a client are forwarded within the polarity group only."""
async def _make_communicator(self, user, room):
client = Client()
await database_sync_to_async(client.force_login)(user)
session_key = await database_sync_to_async(lambda: client.session.session_key)()
comm = WebsocketCommunicator(
application,
f"/ws/room/{room.id}/",
headers=[(b"cookie", f"sessionid={session_key}".encode())],
)
connected, _ = await comm.connect()
self.assertTrue(connected)
return comm
async def test_sig_hover_forwarded_to_polarity_group(self):
pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
nc_user = await database_sync_to_async(User.objects.create)(email="nc@test.io")
room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
await database_sync_to_async(TableSeat.objects.create)(
room=room, gamer=pc_user, slot_number=1, role="PC"
)
await database_sync_to_async(TableSeat.objects.create)(
room=room, gamer=nc_user, slot_number=2, role="NC"
)
pc_comm = await self._make_communicator(pc_user, room)
nc_comm = await self._make_communicator(nc_user, room)
await pc_comm.send_json_to({
"type": "sig_hover", "card_id": "abc-123", "role": "PC", "active": True
})
msg = await nc_comm.receive_json_from(timeout=2)
self.assertEqual(msg["type"], "sig_hover")
self.assertEqual(msg["card_id"], "abc-123")
self.assertEqual(msg["role"], "PC")
self.assertTrue(msg["active"])
await pc_comm.disconnect()
await nc_comm.disconnect()
async def test_sig_hover_not_forwarded_to_other_polarity(self):
pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
bc_user = await database_sync_to_async(User.objects.create)(email="bc@test.io")
room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
await database_sync_to_async(TableSeat.objects.create)(
room=room, gamer=pc_user, slot_number=1, role="PC"
)
await database_sync_to_async(TableSeat.objects.create)(
room=room, gamer=bc_user, slot_number=2, role="BC"
)
pc_comm = await self._make_communicator(pc_user, room)
bc_comm = await self._make_communicator(bc_user, room)
await pc_comm.send_json_to({
"type": "sig_hover", "card_id": "abc-123", "role": "PC", "active": True
})
self.assertTrue(await bc_comm.receive_nothing(timeout=1))
await pc_comm.disconnect()
await bc_comm.disconnect()
async def test_sig_reserved_broadcast_received_by_polarity_group(self):
pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
nc_user = await database_sync_to_async(User.objects.create)(email="nc@test.io")
room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
await database_sync_to_async(TableSeat.objects.create)(
room=room, gamer=pc_user, slot_number=1, role="PC"
)
await database_sync_to_async(TableSeat.objects.create)(
room=room, gamer=nc_user, slot_number=2, role="NC"
)
nc_comm = await self._make_communicator(nc_user, room)
channel_layer = get_channel_layer()
await channel_layer.group_send(
f"cursors_{room.id}_levity",
{"type": "sig_reserved", "card_id": "card-xyz", "role": "PC", "reserved": True},
)
msg = await nc_comm.receive_json_from(timeout=2)
self.assertEqual(msg["type"], "sig_reserved")
self.assertEqual(msg["card_id"], "card-xyz")
self.assertTrue(msg["reserved"])
await nc_comm.disconnect()

View File

@@ -4,10 +4,13 @@ from django.test import TestCase
from django.urls import reverse
from django.utils import timezone
from django.db import IntegrityError
from apps.lyric.models import Token, User
from apps.epic.models import (
DeckVariant, GateSlot, Room, RoomInvite, TableSeat, TarotCard,
debit_token, select_token, sig_deck_cards, sig_seat_order, active_sig_seat,
DeckVariant, GateSlot, Room, RoomInvite, SigReservation, TableSeat, TarotCard,
debit_token, select_token, sig_deck_cards, levity_sig_cards, gravity_sig_cards,
sig_seat_order, active_sig_seat,
)
@@ -266,16 +269,16 @@ class SigDeckCompositionTest(TestCase):
cards = sig_deck_cards(self.room)
self.assertEqual(len(cards), 36)
def test_sc_ac_contribute_court_cards_of_swords_and_cups(self):
def test_sc_ac_contribute_court_cards_of_blades_and_grails(self):
cards = sig_deck_cards(self.room)
sc_ac = [c for c in cards if c.suit in ("SWORDS", "CUPS")]
sc_ac = [c for c in cards if c.suit in ("BLADES", "GRAILS")]
# M/J/Q/K × 2 suits × 2 roles = 16
self.assertEqual(len(sc_ac), 16)
self.assertTrue(all(c.number in (11, 12, 13, 14) for c in sc_ac))
def test_pc_bc_contribute_court_cards_of_wands_and_pentacles(self):
def test_pc_bc_contribute_court_cards_of_brands_and_crowns(self):
cards = sig_deck_cards(self.room)
pc_bc = [c for c in cards if c.suit in ("WANDS", "PENTACLES")]
pc_bc = [c for c in cards if c.suit in ("BRANDS", "CROWNS")]
self.assertEqual(len(pc_bc), 16)
self.assertTrue(all(c.number in (11, 12, 13, 14) for c in pc_bc))
@@ -339,7 +342,7 @@ class SigCardFieldTest(TestCase):
defaults={"name": "Earthman Deck", "card_count": 108, "is_default": True},
)
self.card = TarotCard.objects.get(
deck_variant=earthman, arcana="MINOR", suit="WANDS", number=11,
deck_variant=earthman, arcana="MIDDLE", suit="BRANDS", number=11,
)
owner = User.objects.create(email="owner@test.io")
room = Room.objects.create(name="Field Test", owner=owner)
@@ -360,3 +363,170 @@ class SigCardFieldTest(TestCase):
self.card.delete()
self.seat.refresh_from_db()
self.assertIsNone(self.seat.significator)
# ── SigReservation model ──────────────────────────────────────────────────────
def _make_sig_card(deck_variant, suit, number):
name_map = {11: "Maid", 12: "Jack", 13: "Queen", 14: "King"}
card, _ = TarotCard.objects.get_or_create(
deck_variant=deck_variant,
slug=f"{name_map[number].lower()}-of-{suit.lower()}-em",
defaults={
"arcana": "MINOR", "suit": suit, "number": number,
"name": f"{name_map[number]} of {suit.capitalize()}",
},
)
return card
class SigReservationModelTest(TestCase):
def setUp(self):
self.earthman, _ = DeckVariant.objects.get_or_create(
slug="earthman",
defaults={"name": "Earthman Deck", "card_count": 108, "is_default": True},
)
self.owner = User.objects.create(email="founder@test.io")
self.room = Room.objects.create(name="Sig Room", owner=self.owner)
self.card = _make_sig_card(self.earthman, "WANDS", 14)
self.seat = TableSeat.objects.create(
room=self.room, gamer=self.owner, slot_number=1, role="PC"
)
def test_can_create_sig_reservation(self):
res = SigReservation.objects.create(
room=self.room, gamer=self.owner, card=self.card, role="PC", polarity="levity"
)
self.assertEqual(res.role, "PC")
self.assertEqual(res.polarity, "levity")
self.assertIsNotNone(res.reserved_at)
def test_one_reservation_per_gamer_per_room(self):
SigReservation.objects.create(
room=self.room, gamer=self.owner, card=self.card, role="PC", polarity="levity"
)
card2 = _make_sig_card(self.earthman, "CUPS", 13)
with self.assertRaises(IntegrityError):
SigReservation.objects.create(
room=self.room, gamer=self.owner, card=card2, role="PC", polarity="levity"
)
def test_same_card_blocked_within_same_polarity(self):
gamer2 = User.objects.create(email="nc@test.io")
TableSeat.objects.create(room=self.room, gamer=gamer2, slot_number=2, role="NC")
SigReservation.objects.create(
room=self.room, gamer=self.owner, card=self.card, role="PC", polarity="levity"
)
with self.assertRaises(IntegrityError):
SigReservation.objects.create(
room=self.room, gamer=gamer2, card=self.card, role="NC", polarity="levity"
)
def test_same_card_allowed_across_polarity(self):
"""A gravity gamer may reserve the same card instance as a levity gamer
— each polarity has its own independent pile."""
gamer2 = User.objects.create(email="bc@test.io")
TableSeat.objects.create(room=self.room, gamer=gamer2, slot_number=2, role="BC")
SigReservation.objects.create(
room=self.room, gamer=self.owner, card=self.card, role="PC", polarity="levity"
)
res2 = SigReservation.objects.create(
room=self.room, gamer=gamer2, card=self.card, role="BC", polarity="gravity"
)
self.assertIsNotNone(res2.pk)
def test_deleting_reservation_clears_slot(self):
res = SigReservation.objects.create(
room=self.room, gamer=self.owner, card=self.card, role="PC", polarity="levity"
)
res.delete()
self.assertFalse(SigReservation.objects.filter(room=self.room, gamer=self.owner).exists())
class SigCardHelperTest(TestCase):
"""levity_sig_cards() and gravity_sig_cards() return 18 cards each.
Relies on the Earthman deck seeded by migrations (no manual card creation).
"""
def setUp(self):
# Earthman deck is already seeded by migrations
self.earthman = DeckVariant.objects.get(slug="earthman")
self.owner = User.objects.create(email="founder@test.io")
self.owner.equipped_deck = self.earthman
self.owner.save()
self.room = Room.objects.create(name="Card Test", owner=self.owner)
def test_levity_sig_cards_returns_18(self):
cards = levity_sig_cards(self.room)
self.assertEqual(len(cards), 18)
def test_gravity_sig_cards_returns_18(self):
cards = gravity_sig_cards(self.room)
self.assertEqual(len(cards), 18)
def test_levity_and_gravity_share_same_card_objects(self):
"""Both piles draw from the same 18 TarotCard instances — visual distinction
comes from CSS polarity class, not separate card model records."""
levity = levity_sig_cards(self.room)
gravity = gravity_sig_cards(self.room)
self.assertEqual(
sorted(c.pk for c in levity),
sorted(c.pk for c in gravity),
)
def test_returns_empty_when_no_equipped_deck(self):
self.owner.equipped_deck = None
self.owner.save()
self.assertEqual(levity_sig_cards(self.room), [])
self.assertEqual(gravity_sig_cards(self.room), [])
class TarotCardCautionsTest(TestCase):
"""TarotCard.cautions JSONField — field existence and Schizo seed data."""
def setUp(self):
self.earthman = DeckVariant.objects.get(slug="earthman")
def test_cautions_field_saves_and_retrieves_list(self):
card = TarotCard.objects.create(
deck_variant=self.earthman,
arcana="MINOR",
suit="CROWNS",
number=99,
name="Test Card",
slug="test-card-cautions",
cautions=["First caution.", "Second caution."],
)
card.refresh_from_db()
self.assertEqual(card.cautions, ["First caution.", "Second caution."])
def test_cautions_defaults_to_empty_list(self):
card = TarotCard.objects.create(
deck_variant=self.earthman,
arcana="MINOR",
suit="CROWNS",
number=98,
name="Default Cautions Card",
slug="default-cautions-card",
)
self.assertEqual(card.cautions, [])
def test_schizo_has_4_cautions(self):
schizo = TarotCard.objects.get(
deck_variant=self.earthman, arcana="MAJOR", number=1
)
self.assertEqual(len(schizo.cautions), 4)
def test_schizo_caution_references_the_pervert(self):
schizo = TarotCard.objects.get(
deck_variant=self.earthman, arcana="MAJOR", number=1
)
self.assertIn("The Pervert", schizo.cautions[0])
def test_schizo_cautions_use_reverse_language(self):
schizo = TarotCard.objects.get(
deck_variant=self.earthman, arcana="MAJOR", number=1
)
for caution in schizo.cautions:
self.assertIn("reverse", caution)
self.assertNotIn("transform", caution)

View File

@@ -1,5 +1,5 @@
from datetime import timedelta
from unittest.mock import patch
from unittest.mock import ANY, patch
from django.test import TestCase
from django.urls import reverse
@@ -8,7 +8,7 @@ from django.utils import timezone
from apps.drama.models import GameEvent
from apps.lyric.models import Token, User
from apps.epic.models import (
DeckVariant, GateSlot, Room, RoomInvite, TableSeat, TarotCard,
DeckVariant, GateSlot, Room, RoomInvite, SigReservation, TableSeat, TarotCard,
)
@@ -926,7 +926,7 @@ def _full_sig_setUp(test_case, role_order=None):
room.table_status = Room.SIG_SELECT
room.save()
card_in_deck = TarotCard.objects.get(
deck_variant=earthman, arcana="MINOR", suit="WANDS", number=11
deck_variant=earthman, arcana="MIDDLE", suit="BRANDS", number=11
)
test_case.client.force_login(founder)
return room, gamers, earthman, card_in_deck
@@ -943,9 +943,9 @@ class SigSelectRenderingTest(TestCase):
response = self.client.get(self.url)
self.assertContains(response, "id_sig_deck")
def test_sig_deck_contains_36_sig_cards(self):
def test_sig_deck_contains_18_sig_cards(self):
response = self.client.get(self.url)
self.assertEqual(response.content.decode().count('sig-card'), 36)
self.assertEqual(response.content.decode().count('data-card-id='), 18)
def test_seats_rendered_in_pc_nc_ec_sc_ac_bc_order(self):
response = self.client.get(self.url)
@@ -963,6 +963,32 @@ class SigSelectRenderingTest(TestCase):
response = self.client.get(self.url)
self.assertNotContains(response, "id_sig_deck")
def test_sig_cards_render_keyword_data_attributes(self):
response = self.client.get(self.url)
content = response.content.decode()
self.assertIn("data-keywords-upright=", content)
self.assertIn("data-keywords-reversed=", content)
def test_sig_stat_block_structure_rendered(self):
response = self.client.get(self.url)
self.assertContains(response, "sig-stat-block")
self.assertContains(response, "sig-flip-btn")
self.assertContains(response, "stat-face--upright")
self.assertContains(response, "stat-face--reversed")
def test_sig_cards_render_cautions_data_attribute(self):
response = self.client.get(self.url)
self.assertContains(response, "data-cautions=")
def test_sig_caution_tooltip_structure_rendered(self):
response = self.client.get(self.url)
self.assertContains(response, "sig-caution-tooltip")
self.assertContains(response, "sig-caution-btn")
self.assertContains(response, "sig-caution-effect")
self.assertContains(response, "sig-caution-index")
self.assertContains(response, "sig-caution-prev")
self.assertContains(response, "sig-caution-next")
class SelectSigCardViewTest(TestCase):
"""select_sig view — records choice, enforces turn order, rejects bad input."""
@@ -1000,8 +1026,8 @@ class SelectSigCardViewTest(TestCase):
def test_select_sig_card_not_in_deck_returns_400(self):
# Create a pip card (number=5) — not in the sig deck (only court 1114 + major 01)
other = TarotCard.objects.create(
deck_variant=self.earthman, arcana="MINOR", suit="WANDS", number=5,
name="Five of Wands Test", slug="five-of-wands-test",
deck_variant=self.earthman, arcana="MINOR", suit="BRANDS", number=5,
name="Five of Brands Test", slug="five-of-brands-test",
keywords_upright=[], keywords_reversed=[],
)
response = self._post(card_id=other.id)
@@ -1119,3 +1145,164 @@ class SelectRoleRecordsRoleSelectedTest(TestCase):
data={"role": "PC"},
)
self.assertEqual(GameEvent.objects.filter(verb=GameEvent.ROLE_SELECTED).count(), 0)
# ── sig_reserve view ──────────────────────────────────────────────────────────
class SigReserveViewTest(TestCase):
"""sig_reserve — provisional card hold; OK/NVM flow."""
def setUp(self):
self.room, self.gamers, self.earthman, self.card = _full_sig_setUp(self)
# founder (gamers[0]) is PC — levity polarity
self.client.force_login(self.gamers[0])
self.url = reverse("epic:sig_reserve", kwargs={"room_id": self.room.id})
def _reserve(self, card_id=None, action="reserve", client=None):
c = client or self.client
return c.post(self.url, data={
"card_id": card_id or self.card.id,
"action": action,
})
# ── happy-path reserve ────────────────────────────────────────────────
def test_reserve_creates_sig_reservation(self):
self._reserve()
self.assertTrue(SigReservation.objects.filter(
room=self.room, gamer=self.gamers[0], card=self.card
).exists())
def test_reserve_returns_200(self):
response = self._reserve()
self.assertEqual(response.status_code, 200)
def test_reservation_has_correct_polarity(self):
self._reserve()
res = SigReservation.objects.get(room=self.room, gamer=self.gamers[0])
self.assertEqual(res.polarity, "levity")
def test_gravity_gamer_reservation_has_gravity_polarity(self):
# gamers[3] is SC (index 3 → role SC → but _full_sig_setUp uses SIG_SEAT_ORDER
# which assigns PC→NC→EC→SC→AC→BC, so slot 4 = SC, slot 5 = AC, slot 6 = BC)
# gamers[5] is BC → gravity
bc_client = self.client.__class__()
bc_client.force_login(self.gamers[5])
self._reserve(client=bc_client)
res = SigReservation.objects.get(room=self.room, gamer=self.gamers[5])
self.assertEqual(res.polarity, "gravity")
# ── conflict handling ─────────────────────────────────────────────────
def test_reserve_taken_card_same_polarity_returns_409(self):
# NC (gamers[1]) reserves the same card first — both are levity
nc_client = self.client.__class__()
nc_client.force_login(self.gamers[1])
self._reserve(client=nc_client)
# Now PC tries to grab the same card — should be blocked
response = self._reserve()
self.assertEqual(response.status_code, 409)
def test_reserve_taken_card_cross_polarity_succeeds(self):
# BC (gamers[5], gravity) reserves the same card — different polarity, allowed
bc_client = self.client.__class__()
bc_client.force_login(self.gamers[5])
self._reserve(client=bc_client)
response = self._reserve() # PC (levity) grabs same card
self.assertEqual(response.status_code, 200)
def test_reserve_different_card_while_holding_returns_409(self):
"""Cannot OK a different card while holding one — must NVM first."""
card_b = TarotCard.objects.filter(
deck_variant=self.earthman, arcana="MIDDLE", suit="BRANDS", number=12
).first()
self._reserve() # PC grabs card A → 200
response = self._reserve(card_id=card_b.id) # tries card B → 409
self.assertEqual(response.status_code, 409)
# Original reservation still intact
reservations = SigReservation.objects.filter(room=self.room, gamer=self.gamers[0])
self.assertEqual(reservations.count(), 1)
self.assertEqual(reservations.first().card, self.card)
def test_reserve_same_card_again_is_idempotent(self):
"""Re-POSTing the same card while already holding it returns 200 (no-op)."""
self._reserve()
response = self._reserve() # same card again
self.assertEqual(response.status_code, 200)
self.assertEqual(
SigReservation.objects.filter(room=self.room, gamer=self.gamers[0]).count(), 1
)
def test_reserve_blocked_then_unblocked_after_release(self):
"""After NVM, a new card can be OK'd."""
card_b = TarotCard.objects.filter(
deck_variant=self.earthman, arcana="MIDDLE", suit="BRANDS", number=12
).first()
self._reserve() # hold card A
self._reserve(action="release") # NVM
response = self._reserve(card_id=card_b.id) # now card B → 200
self.assertEqual(response.status_code, 200)
self.assertTrue(SigReservation.objects.filter(
room=self.room, gamer=self.gamers[0], card=card_b
).exists())
# ── release ───────────────────────────────────────────────────────────
def test_release_deletes_reservation(self):
self._reserve()
self._reserve(action="release")
self.assertFalse(SigReservation.objects.filter(
room=self.room, gamer=self.gamers[0]
).exists())
def test_release_returns_200(self):
self._reserve()
response = self._reserve(action="release")
self.assertEqual(response.status_code, 200)
def test_release_with_no_reservation_still_200(self):
"""NVM when nothing held is harmless."""
response = self._reserve(action="release")
self.assertEqual(response.status_code, 200)
# ── guards ────────────────────────────────────────────────────────────
def test_reserve_requires_login(self):
self.client.logout()
response = self._reserve()
self.assertEqual(response.status_code, 302)
self.assertIn("/accounts/login/", response.url)
def test_reserve_requires_seated_gamer(self):
outsider = User.objects.create(email="outsider@test.io")
outsider_client = self.client.__class__()
outsider_client.force_login(outsider)
response = self._reserve(client=outsider_client)
self.assertEqual(response.status_code, 403)
def test_reserve_wrong_phase_returns_400(self):
self.room.table_status = Room.ROLE_SELECT
self.room.save()
response = self._reserve()
self.assertEqual(response.status_code, 400)
def test_reserve_broadcasts_ws(self):
with patch("apps.epic.views._notify_sig_reserved") as mock_notify:
self._reserve()
mock_notify.assert_called_once()
def test_release_broadcasts_ws(self):
self._reserve()
with patch("apps.epic.views._notify_sig_reserved") as mock_notify:
self._reserve(action="release")
mock_notify.assert_called_once()
def test_release_broadcasts_card_id_so_second_browser_can_clear_it(self):
"""WS release event must include the card_id; otherwise the receiving
browser can't find the card element to remove .sig-reserved--own."""
self._reserve()
with patch("apps.epic.views._notify_sig_reserved") as mock_notify:
self._reserve(action="release")
args, kwargs = mock_notify.call_args
self.assertEqual(args[1], self.card.pk) # card_id must not be None
self.assertFalse(kwargs['reserved']) # reserved=False

View File

@@ -16,6 +16,7 @@ urlpatterns = [
path('room/<uuid:room_id>/pick-sigs', views.pick_sigs, name='pick_sigs'),
path('room/<uuid:room_id>/select-role', views.select_role, name='select_role'),
path('room/<uuid:room_id>/select-sig', views.select_sig, name='select_sig'),
path('room/<uuid:room_id>/sig-reserve', views.sig_reserve, name='sig_reserve'),
path('room/<uuid:room_id>/gate/invite', views.invite_gamer, name='invite_gamer'),
path('room/<uuid:room_id>/gate/status', views.gate_status, name='gate_status'),
path('room/<uuid:room_id>/delete', views.delete_room, name='delete_room'),

View File

@@ -1,3 +1,4 @@
import json
from datetime import timedelta
from asgiref.sync import async_to_sync
@@ -9,9 +10,13 @@ from django.shortcuts import redirect, render
from django.utils import timezone
from apps.drama.models import GameEvent, record
from django.db.models import Case, IntegerField, Value, When
from apps.epic.models import (
GateSlot, Room, RoomInvite, TableSeat, TarotCard, TarotDeck,
active_sig_seat, debit_token, select_token, sig_deck_cards, sig_seat_order,
GateSlot, Room, RoomInvite, SIG_SEAT_ORDER, SigReservation, TableSeat,
TarotCard, TarotDeck,
active_sig_seat, debit_token, levity_sig_cards, gravity_sig_cards,
select_token, sig_deck_cards,
)
from apps.lyric.models import Token
@@ -74,8 +79,43 @@ def _notify_sig_selected(room_id, card_id, role, deck_type='levity'):
)
_LEVITY_ROLES = {'PC', 'NC', 'SC'}
_GRAVITY_ROLES = {'BC', 'EC', 'AC'}
def _notify_sig_reserved(room_id, card_id, role, reserved):
"""Broadcast a sig_reserved event to the matching polarity cursor group."""
polarity = 'levity' if role in _LEVITY_ROLES else 'gravity'
async_to_sync(get_channel_layer().group_send)(
f'cursors_{room_id}_{polarity}',
{'type': 'sig_reserved', 'card_id': str(card_id) if card_id else None,
'role': role, 'reserved': reserved},
)
SLOT_ROLE_LABELS = {1: "PC", 2: "NC", 3: "EC", 4: "SC", 5: "AC", 6: "BC"}
_SIG_SEAT_ORDERING = Case(
*[When(role=r, then=Value(i)) for i, r in enumerate(SIG_SEAT_ORDER)],
default=Value(99),
output_field=IntegerField(),
)
def _canonical_user_seat(room, user):
"""Return the user's seat whose role comes first in PC→NC→EC→SC→AC→BC order.
In normal play (one user = one seat) this is equivalent to .first().
For Carte Blanche (one user = all seats) it returns the PC seat, ensuring
sig-select cursor placement is seat-based, not position/slot-based.
"""
return room.table_seats.filter(gamer=user).order_by(_SIG_SEAT_ORDERING).first()
_ROLE_SCRAWL_NAMES = {
"PC": "Player", "NC": "Narrator", "EC": "Economist",
"SC": "Shepherd", "AC": "Alchemist", "BC": "Builder",
}
def _gate_positions(room):
"""Return list of dicts [{slot, role_label, role_assigned}] for _table_positions.html."""
@@ -200,10 +240,16 @@ def _role_select_context(room, user):
if user.is_authenticated else []
)
active_slot = active_seat.slot_number if active_seat else None
_my_role = assigned_seats[0].role if assigned_seats else None
ctx = {
"card_stack_state": card_stack_state,
"starter_roles": starter_roles,
"assigned_seats": assigned_seats,
"my_tray_role": _my_role,
"my_tray_scrawl_static_path": (
f"apps/epic/icons/cards-roles/starter-role-{_ROLE_SCRAWL_NAMES[_my_role]}.svg"
if _my_role else None
),
"user_seat": user_seat,
"user_slots": list(
room.table_seats.filter(gamer=user, role__isnull=True)
@@ -215,17 +261,36 @@ def _role_select_context(room, user):
"slots": room.gate_slots.order_by("slot_number"),
}
if room.table_status == Room.SIG_SELECT:
user_seat = room.table_seats.filter(gamer=user).first() if user.is_authenticated else None
partner_role = TableSeat.PARTNER_MAP.get(user_seat.role) if user_seat and user_seat.role else None
partner_seat = room.table_seats.filter(role=partner_role).first() if partner_role else None
user_seat = _canonical_user_seat(room, user) if user.is_authenticated else None
user_role = user_seat.role if user_seat else None
user_polarity = None
if user_role in _LEVITY_ROLES:
user_polarity = 'levity'
elif user_role in _GRAVITY_ROLES:
user_polarity = 'gravity'
ctx["user_seat"] = user_seat
ctx["partner_seat"] = partner_seat
ctx["revealed_seats"] = room.table_seats.filter(role_revealed=True).order_by("slot_number")
raw_sig_cards = sig_deck_cards(room)
half = len(raw_sig_cards) // 2
ctx["sig_cards"] = [(c, 'levity') for c in raw_sig_cards[:half]] + [(c, 'gravity') for c in raw_sig_cards[half:]]
ctx["sig_seats"] = sig_seat_order(room)
ctx["sig_active_seat"] = active_sig_seat(room)
ctx["user_polarity"] = user_polarity
ctx["sig_reserve_url"] = f"/gameboard/room/{room.id}/sig-reserve"
# Pre-load existing reservations for this polarity so JS can restore
# grabbed state on page load/refresh. Keyed by str(card_id) → role.
if user_polarity:
polarity_const = SigReservation.LEVITY if user_polarity == 'levity' else SigReservation.GRAVITY
reservations = {
str(res.card_id): res.role
for res in room.sig_reservations.filter(polarity=polarity_const)
}
else:
reservations = {}
ctx["sig_reservations_json"] = json.dumps(reservations)
if user_polarity == 'levity':
ctx["sig_cards"] = levity_sig_cards(room)
elif user_polarity == 'gravity':
ctx["sig_cards"] = gravity_sig_cards(room)
else:
ctx["sig_cards"] = []
return ctx
@@ -526,6 +591,62 @@ def gate_status(request, room_id):
return render(request, "apps/gameboard/_partials/_gatekeeper.html", ctx)
@login_required
def sig_reserve(request, room_id):
"""Provisional card hold (OK / NVM) during SIG_SELECT.
POST body: card_id=<uuid>, action=reserve|release
"""
if request.method != "POST":
return HttpResponse(status=405)
room = Room.objects.get(id=room_id)
if room.table_status != Room.SIG_SELECT:
return HttpResponse(status=400)
user_seat = _canonical_user_seat(room, request.user)
if not user_seat or not user_seat.role:
return HttpResponse(status=403)
action = request.POST.get("action", "reserve")
if action == "release":
existing = SigReservation.objects.filter(room=room, gamer=request.user).first()
released_card_id = existing.card_id if existing else None
SigReservation.objects.filter(room=room, gamer=request.user).delete()
_notify_sig_reserved(room_id, released_card_id, user_seat.role, reserved=False)
return HttpResponse(status=200)
# Reserve action
card_id = request.POST.get("card_id")
try:
card = TarotCard.objects.get(pk=card_id)
except TarotCard.DoesNotExist:
return HttpResponse(status=400)
polarity = SigReservation.LEVITY if user_seat.role in _LEVITY_ROLES else SigReservation.GRAVITY
# Block if another gamer in the same polarity already holds this card
if SigReservation.objects.filter(
room=room, card=card, polarity=polarity
).exclude(gamer=request.user).exists():
return HttpResponse(status=409)
# Block if this gamer already holds a *different* card — must NVM first
existing = SigReservation.objects.filter(room=room, gamer=request.user).first()
if existing and existing.card != card:
return HttpResponse(status=409)
# Idempotent: already holding the same card
if existing:
return HttpResponse(status=200)
SigReservation.objects.create(
room=room, gamer=request.user, card=card,
seat=user_seat, role=user_seat.role, polarity=polarity,
)
_notify_sig_reserved(room_id, card.pk, user_seat.role, reserved=True)
return HttpResponse(status=200)
@login_required
def select_sig(request, room_id):
if request.method != "POST":

View File

@@ -139,8 +139,18 @@ function initGameKitTooltips() {
const rawLeft = tokenRect.left + tokenRect.width / 2;
const clampedLeft = Math.max(halfW + 8, Math.min(rawLeft, window.innerWidth - halfW - 8));
portal.style.left = Math.round(clampedLeft) + 'px';
portal.style.top = Math.round(tokenRect.top) + 'px';
portal.style.transform = `translate(-50%, calc(-100% - 0.5rem - ${miniHeight}px))`;
// Show above when token is in lower viewport half; below when in upper half
// (avoids clipping when game-kit tokens sit near the top in landscape mode).
const tokenCenterY = tokenRect.top + tokenRect.height / 2;
const showBelow = tokenCenterY < window.innerHeight / 2;
if (showBelow) {
portal.style.top = Math.round(tokenRect.bottom) + 'px';
portal.style.transform = 'translate(-50%, 0.5rem)';
} else {
portal.style.top = Math.round(tokenRect.top) + 'px';
portal.style.transform = `translate(-50%, calc(-100% - 0.5rem - ${miniHeight}px))`;
}
if (isEquippable) {
const mainRect = portal.getBoundingClientRect();

View File

@@ -150,7 +150,7 @@ def tarot_fan(request, deck_id):
deck = get_object_or_404(DeckVariant, pk=deck_id)
if not request.user.unlocked_decks.filter(pk=deck_id).exists():
return HttpResponse(status=403)
_suit_order = {"WANDS": 0, "CUPS": 1, "SWORDS": 2, "PENTACLES": 3, "COINS": 4}
_suit_order = {"WANDS": 0, "CUPS": 1, "SWORDS": 2, "PENTACLES": 3, "CROWNS": 3, "COINS": 4}
cards = sorted(
TarotCard.objects.filter(deck_variant=deck),
key=lambda c: (0 if c.arcana == "MAJOR" else 1, _suit_order.get(c.suit or "", 9), c.number),

View File

@@ -5,6 +5,7 @@ from . import views as lyric_views
urlpatterns = [
path('send_login_email', lyric_views.send_login_email, name='send_login_email'),
path('login', lyric_views.login, name='login'),
path('logout', auth_views.LogoutView.as_view(next_page='/'), name='logout')
path('logout', auth_views.LogoutView.as_view(next_page='/'), name='logout'),
path('dev-login/<str:session_key>/', lyric_views.dev_login, name='dev_login'),
]

View File

@@ -1,4 +1,6 @@
from django.conf import settings
from django.contrib import auth, messages
from django.http import Http404
from django.shortcuts import redirect
from django.urls import reverse
@@ -27,3 +29,13 @@ def login(request):
else:
messages.error(request, "Invalid login link!—please request another")
return redirect("/")
def dev_login(request, session_key):
"""DEBUG-only: set session cookie and redirect. Used by setup_sig_session command."""
if not settings.DEBUG:
raise Http404
next_url = request.GET.get("next", "/")
response = redirect(next_url)
response.set_cookie(settings.SESSION_COOKIE_NAME, session_key, httponly=True)
return response

View File

@@ -2,3 +2,29 @@ def user_palette(request):
if request.user.is_authenticated:
return {"user_palette": request.user.palette}
return {"user_palette": "palette-default"}
def navbar_context(request):
if not request.user.is_authenticated:
return {}
from django.db.models import Max, Q
from django.urls import reverse
from apps.epic.models import Room
recent_room = (
Room.objects.filter(
Q(owner=request.user) | Q(gate_slots__gamer=request.user)
)
.annotate(last_event=Max("events__timestamp"))
.filter(last_event__isnull=False)
.order_by("-last_event")
.distinct()
.first()
)
if recent_room is None:
return {}
if recent_room.table_status:
url = reverse("epic:room", args=[recent_room.id])
else:
url = reverse("epic:gatekeeper", args=[recent_room.id])
return {"navbar_recent_room_url": url}

View File

@@ -57,13 +57,13 @@ INSTALLED_APPS = [
# Board apps
'apps.dashboard',
'apps.gameboard',
'apps.billboard',
# Gamer apps
'apps.lyric',
'apps.epic',
'apps.drama',
'apps.billboard',
'apps.ap',
# Custom apps
'apps.ap',
'apps.api',
'apps.applets',
'functional_tests',
@@ -102,6 +102,7 @@ TEMPLATES = [
'django.contrib.auth.context_processors.auth',
'django.contrib.messages.context_processors.messages',
'core.context_processors.user_palette',
'core.context_processors.navbar_context',
],
},
},

View File

@@ -0,0 +1,109 @@
from datetime import timedelta
from unittest.mock import MagicMock
from django.test import TestCase, RequestFactory
from django.utils import timezone
from apps.drama.models import GameEvent, record
from apps.epic.models import Room
from apps.lyric.models import User
from core.context_processors import navbar_context
class NavbarContextProcessorTest(TestCase):
def setUp(self):
self.factory = RequestFactory()
def _anon_request(self):
req = self.factory.get("/")
req.user = MagicMock(is_authenticated=False)
return req
def _auth_request(self, user):
req = self.factory.get("/")
req.user = user
return req
def _room_with_event(self, owner, name="Test Room"):
room = Room.objects.create(name=name, owner=owner)
record(
room, GameEvent.SLOT_FILLED, actor=owner,
slot_number=1, token_type="coin",
token_display="Coin-on-a-String", renewal_days=7,
)
return room
# ------------------------------------------------------------------ #
# Anonymous user #
# ------------------------------------------------------------------ #
def test_returns_empty_for_anonymous_user(self):
ctx = navbar_context(self._anon_request())
self.assertEqual(ctx, {})
# ------------------------------------------------------------------ #
# Authenticated user — no rooms #
# ------------------------------------------------------------------ #
def test_returns_empty_when_no_rooms_with_events(self):
user = User.objects.create(email="disco@test.io")
# Room exists but has no events
Room.objects.create(name="Empty Room", owner=user)
ctx = navbar_context(self._auth_request(user))
self.assertEqual(ctx, {})
# ------------------------------------------------------------------ #
# Room in gate phase (no table_status) → gatekeeper URL #
# ------------------------------------------------------------------ #
def test_returns_gatekeeper_url_for_gate_phase_room(self):
user = User.objects.create(email="disco@test.io")
room = self._room_with_event(user)
ctx = navbar_context(self._auth_request(user))
self.assertIn("navbar_recent_room_url", ctx)
self.assertIn(str(room.id), ctx["navbar_recent_room_url"])
self.assertIn("gate", ctx["navbar_recent_room_url"])
# ------------------------------------------------------------------ #
# Room in role-select (table_status set) → room view URL #
# ------------------------------------------------------------------ #
def test_returns_room_url_for_table_status_room(self):
user = User.objects.create(email="disco@test.io")
room = self._room_with_event(user)
room.table_status = Room.ROLE_SELECT
room.save()
ctx = navbar_context(self._auth_request(user))
self.assertIn("navbar_recent_room_url", ctx)
self.assertIn(str(room.id), ctx["navbar_recent_room_url"])
self.assertNotIn("gate", ctx["navbar_recent_room_url"])
# ------------------------------------------------------------------ #
# Most recently updated room is chosen #
# ------------------------------------------------------------------ #
def test_returns_most_recently_updated_room(self):
user = User.objects.create(email="disco@test.io")
older_room = self._room_with_event(user, name="Older Room")
newer_room = self._room_with_event(user, name="Newer Room")
ctx = navbar_context(self._auth_request(user))
self.assertIn(str(newer_room.id), ctx["navbar_recent_room_url"])
self.assertNotIn(str(older_room.id), ctx["navbar_recent_room_url"])
# ------------------------------------------------------------------ #
# User sees own rooms but not others' rooms they never joined #
# ------------------------------------------------------------------ #
def test_ignores_rooms_user_has_no_connection_to(self):
owner = User.objects.create(email="owner@test.io")
other = User.objects.create(email="other@test.io")
# Create a room belonging only to `owner`
self._room_with_event(owner)
ctx = navbar_context(self._auth_request(other))
self.assertEqual(ctx, {})

View File

@@ -0,0 +1,128 @@
"""
Management command for manual multi-user sig-select testing.
Creates (or reuses) a room with all 6 gate slots filled, roles assigned,
and table_status=SIG_SELECT. Prints one pre-auth URL per gamer so you can
paste them into 6 Firefox Multi-Account Container tabs.
Usage:
python src/manage.py setup_sig_session
python src/manage.py setup_sig_session --base-url http://localhost:8000
python src/manage.py setup_sig_session --room <uuid> # reuse existing room
"""
from django.contrib.auth import BACKEND_SESSION_KEY, HASH_SESSION_KEY, SESSION_KEY
from django.contrib.sessions.backends.db import SessionStore
from django.core.management.base import BaseCommand
from apps.epic.models import DeckVariant, GateSlot, Room, TableSeat, TarotCard
from apps.lyric.models import User
GAMERS = [
("founder@test.io", "discoman"),
("amigo@test.io", "amigo"),
("bud@test.io", "bud"),
("pal@test.io", "pal"),
("dude@test.io", "dude"),
("bro@test.io", "bro"),
]
ROLES = ["PC", "NC", "EC", "SC", "AC", "BC"]
def _ensure_earthman():
"""Return (or create) the Earthman DeckVariant with enough sig-deck cards seeded."""
earthman, _ = DeckVariant.objects.get_or_create(
slug="earthman",
defaults={"name": "Earthman Deck", "card_count": 108, "is_default": True},
)
_NAME = {11: "Maid", 12: "Jack", 13: "Queen", 14: "King"}
for suit in ("WANDS", "PENTACLES", "SWORDS", "CUPS"):
for number in (11, 12, 13, 14):
TarotCard.objects.get_or_create(
deck_variant=earthman,
slug=f"{_NAME[number].lower()}-of-{suit.lower()}-em",
defaults={
"arcana": "MINOR",
"suit": suit,
"number": number,
"name": f"{_NAME[number]} of {suit.capitalize()}",
},
)
return earthman
def _make_session(user):
session = SessionStore()
session[SESSION_KEY] = str(user.pk)
session[BACKEND_SESSION_KEY] = "apps.lyric.authentication.PasswordlessAuthenticationBackend"
session[HASH_SESSION_KEY] = user.get_session_auth_hash()
session.save()
return session.session_key
class Command(BaseCommand):
help = "Set up a SIG_SELECT room and print pre-auth URLs for all six gamers"
def add_arguments(self, parser):
parser.add_argument("--base-url", default="http://localhost:8000")
parser.add_argument("--room", default=None, help="UUID of an existing room to reuse")
def handle(self, *args, **options):
base_url = options["base_url"].rstrip("/")
earthman = _ensure_earthman()
# ── Users ────────────────────────────────────────────────────────────
users = []
for email, _ in GAMERS:
user, _ = User.objects.get_or_create(email=email)
user.is_staff = True
user.is_superuser = True
if not user.equipped_deck:
user.equipped_deck = earthman
user.save()
users.append(user)
# ── Room ─────────────────────────────────────────────────────────────
if options["room"]:
room = Room.objects.get(pk=options["room"])
else:
room = Room.objects.create(
name="Sig Select Test Room",
owner=users[0],
visibility=Room.PUBLIC,
)
# ── Gate slots ───────────────────────────────────────────────────────
for i, user in enumerate(users, start=1):
slot = room.gate_slots.get(slot_number=i)
slot.gamer = user
slot.status = GateSlot.FILLED
slot.save()
room.gate_status = Room.OPEN
room.save()
# ── Table seats + roles ──────────────────────────────────────────────
for i, (user, role) in enumerate(zip(users, ROLES), start=1):
TableSeat.objects.update_or_create(
room=room, slot_number=i,
defaults={"gamer": user, "role": role, "role_revealed": True},
)
room.table_status = Room.SIG_SELECT
room.save()
# ── Print URLs ───────────────────────────────────────────────────────
room_path = f"/gameboard/room/{room.pk}/"
self.stdout.write(f"\nRoom: {base_url}{room_path}\n")
self.stdout.write(f"{'Container':<12} {'Email':<22} {'Role':<6} URL")
self.stdout.write("" * 100)
for (email, container), user, role in zip(GAMERS, users, ROLES):
session_key = _make_session(user)
url = f"{base_url}/lyric/dev-login/{session_key}/?next={room_path}"
self.stdout.write(f"{container:<12} {email:<22} {role:<6} {url}")
self.stdout.write("")

View File

@@ -442,28 +442,7 @@ class GameKitPageTest(FunctionalTest):
self.assertGreater(len(visible), 1)
# ------------------------------------------------------------------ #
# Test 11 — next button advances the active card #
# ------------------------------------------------------------------ #
@unittest.skip("fan-nav button obscured by dialog at 1366×900 — fix with tray/room.html styling pass")
def test_fan_next_button_advances_card(self):
self.browser.get(self.live_server_url + "/gameboard/game-kit/")
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_gk_decks .gk-deck-card")
).click()
first_index = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active")
).get_attribute("data-index")
self.browser.find_element(By.ID, "id_fan_next").click()
self.wait_for(
lambda: self.assertNotEqual(
self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active").get_attribute("data-index"),
first_index,
)
)
# ------------------------------------------------------------------ #
# Test 12 — clicking outside the modal closes it #
# Test 11 — clicking outside the modal closes it #
# ------------------------------------------------------------------ #
def test_pressing_escape_closes_fan_modal(self):
@@ -477,37 +456,3 @@ class GameKitPageTest(FunctionalTest):
dialog.send_keys(Keys.ESCAPE)
self.wait_for(lambda: self.assertFalse(dialog.is_displayed()))
# ------------------------------------------------------------------ #
# Test 13 — reopening the modal remembers scroll position #
# ------------------------------------------------------------------ #
@unittest.skip("fan-nav button obscured by dialog at 1366×900 — fix with tray/room.html styling pass")
def test_fan_remembers_position_on_reopen(self):
self.browser.get(self.live_server_url + "/gameboard/game-kit/")
deck_card = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_gk_decks .gk-deck-card")
)
deck_card.click()
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active"))
# Advance 3 cards
for _ in range(3):
self.browser.find_element(By.ID, "id_fan_next").click()
saved_index = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active").get_attribute("data-index")
)
# Close via ESC
from selenium.webdriver.common.keys import Keys
self.browser.find_element(By.ID, "id_tarot_fan_dialog").send_keys(Keys.ESCAPE)
self.wait_for(
lambda: self.assertFalse(
self.browser.find_element(By.ID, "id_tarot_fan_dialog").is_displayed()
)
)
# Reopen and verify position restored
deck_card.click()
self.wait_for(
lambda: self.assertEqual(
self.browser.find_element(By.CSS_SELECTOR, ".fan-card--active").get_attribute("data-index"),
saved_index,
)
)

View File

@@ -119,6 +119,9 @@ class DashboardMaintenanceTest(FunctionalTest):
class AppletMenuDismissTest(FunctionalTest):
def setUp(self):
super().setUp()
# Portrait viewport: sidebars don't activate, h2 sits safely above
# #id_dash_content and can't be obscured by it regardless of font metrics.
self.browser.set_window_size(800, 1200)
Applet.objects.get_or_create(slug="username", defaults={"name": "Username"})
Applet.objects.get_or_create(slug="palette", defaults={"name": "Palette"})
self.create_pre_authenticated_session("discoman@example.com")

View File

@@ -248,7 +248,7 @@ class GatekeeperTest(FunctionalTest):
self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-abandon")
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_room_menu .btn-abandon")
).click()
self.confirm_guard()

View File

@@ -0,0 +1,182 @@
from django.urls import reverse
from selenium.webdriver.common.by import By
from apps.drama.models import GameEvent, record
from apps.epic.models import Room
from apps.lyric.models import User
from .base import FunctionalTest
def _guard_rect(browser):
"""Return the guard portal's bounding rect (reflects CSS transform)."""
return browser.execute_script(
"return document.getElementById('id_guard_portal').getBoundingClientRect().toJSON()"
)
def _elem_rect(browser, element):
"""Return an element's bounding rect."""
return browser.execute_script(
"return arguments[0].getBoundingClientRect().toJSON()", element
)
class NavbarByeTest(FunctionalTest):
"""
The BYE btn-abandon replaces LOG OUT in the identity group.
It should confirm before logging out and its tooltip must appear below
the button (not above, which would be off-screen in the navbar).
"""
def setUp(self):
super().setUp()
self.create_pre_authenticated_session("disco@test.io")
# ------------------------------------------------------------------ #
# T1 — BYE btn present; "Log Out" text gone #
# ------------------------------------------------------------------ #
def test_bye_btn_replaces_log_out(self):
self.browser.get(self.live_server_url)
self.wait_for(lambda: self.browser.find_element(By.ID, "id_logout"))
logout_btn = self.browser.find_element(By.ID, "id_logout")
self.assertEqual(logout_btn.text, "BYE")
self.assertIn("btn-abandon", logout_btn.get_attribute("class"))
self.assertNotIn("btn-primary", logout_btn.get_attribute("class"))
# Old "Log Out" text nowhere in navbar
navbar = self.browser.find_element(By.CSS_SELECTOR, ".navbar")
self.assertNotIn("Log Out", navbar.text)
# ------------------------------------------------------------------ #
# T2 — BYE tooltip appears below btn #
# ------------------------------------------------------------------ #
def test_bye_tooltip_appears_below_btn(self):
self.browser.get(self.live_server_url)
btn = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_logout")
)
btn_rect = _elem_rect(self.browser, btn)
# Click BYE — guard should become active
self.browser.execute_script("arguments[0].click()", btn)
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, "#id_guard_portal.active"
)
)
portal_rect = _guard_rect(self.browser)
self.assertGreaterEqual(
portal_rect["top"],
btn_rect["bottom"] - 2, # 2 px tolerance for sub-pixel rounding
"Guard portal should appear below the BYE btn, not above it",
)
# ------------------------------------------------------------------ #
# T3 — BYE btn logs out on confirm #
# ------------------------------------------------------------------ #
def test_bye_btn_logs_out_on_confirm(self):
self.browser.get(self.live_server_url)
btn = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_logout")
)
self.browser.execute_script("arguments[0].click()", btn)
self.confirm_guard()
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, "input[name=email]")
)
navbar = self.browser.find_element(By.CSS_SELECTOR, ".navbar")
self.assertNotIn("disco@test.io", navbar.text)
# ------------------------------------------------------------------ #
# T4 — No CONT GAME btn when user has no rooms with events #
# ------------------------------------------------------------------ #
def test_cont_game_btn_absent_without_recent_room(self):
self.browser.get(self.live_server_url)
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_logout")
)
cont_game_btns = self.browser.find_elements(By.ID, "id_cont_game")
self.assertEqual(
len(cont_game_btns), 0,
"CONT GAME btn should not appear when user has no rooms with events",
)
class NavbarContGameTest(FunctionalTest):
"""
When the authenticated user has at least one room with a game event the
CONT GAME btn-primary appears in the navbar and navigates to that
room on confirmation. Its tooltip must also appear below the button.
"""
def setUp(self):
super().setUp()
self.create_pre_authenticated_session("disco@test.io")
self.user = User.objects.get(email="disco@test.io")
self.room = Room.objects.create(name="Arena of Peril", owner=self.user)
record(
self.room, GameEvent.SLOT_FILLED, actor=self.user,
slot_number=1, token_type="coin",
token_display="Coin-on-a-String", renewal_days=7,
)
# ------------------------------------------------------------------ #
# T5 — CONT GAME btn present when recent room exists #
# ------------------------------------------------------------------ #
def test_cont_game_btn_present(self):
self.browser.get(self.live_server_url)
self.wait_for(
lambda: self.browser.find_element(By.ID, "id_cont_game")
)
btn = self.browser.find_element(By.ID, "id_cont_game")
self.assertIn("btn-primary", btn.get_attribute("class"))
# ------------------------------------------------------------------ #
# T6 — CONT GAME tooltip appears below btn #
# ------------------------------------------------------------------ #
def test_cont_game_tooltip_appears_below_btn(self):
self.browser.get(self.live_server_url)
btn = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_cont_game")
)
btn_rect = _elem_rect(self.browser, btn)
self.browser.execute_script("arguments[0].click()", btn)
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, "#id_guard_portal.active"
)
)
portal_rect = _guard_rect(self.browser)
self.assertGreaterEqual(
portal_rect["top"],
btn_rect["bottom"] - 2,
"Guard portal should appear below the CONT GAME btn, not above it",
)
# ------------------------------------------------------------------ #
# T7 — CONT GAME navigates to the room on confirm #
# ------------------------------------------------------------------ #
def test_cont_game_navigates_to_room_on_confirm(self):
self.browser.get(self.live_server_url)
btn = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_cont_game")
)
self.browser.execute_script("arguments[0].click()", btn)
self.confirm_guard()
self.wait_for(
lambda: self.assertIn(str(self.room.id), self.browser.current_url)
)

View File

@@ -532,7 +532,7 @@ class RoleSelectTest(FunctionalTest):
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(room_url)
# Open fan, pick first card (PC), confirm guard
# Open fan, pick first card (SC — Shepherd), confirm guard
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, ".card-stack[data-state='eligible']"
@@ -550,15 +550,15 @@ class RoleSelectTest(FunctionalTest):
)
)
# The PC seat (slot 1) now shows check, no ban
# The SC seat (slot 1) now shows check, no ban
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, ".table-seat[data-role='PC'] .fa-circle-check"
By.CSS_SELECTOR, ".table-seat[data-role='SC'] .fa-circle-check"
)
)
self.assertEqual(
len(self.browser.find_elements(
By.CSS_SELECTOR, ".table-seat[data-role='PC'] .fa-ban"
By.CSS_SELECTOR, ".table-seat[data-role='SC'] .fa-ban"
)),
0,
)

View File

@@ -1,5 +1,4 @@
import os
import unittest
from django.conf import settings as django_settings
from django.test import tag
@@ -17,18 +16,9 @@ from .test_room_role_select import _fill_room_via_orm
# ── Significator Selection ────────────────────────────────────────────────────
#
# After all 6 roles are revealed the room enters SIG_SELECT. A 36-card
# Significator deck appears at the table centre; gamers pick in seat order
# (PC → NC → EC → SC → AC → BC). Selected cards are removed from the shared
# pile in real time via WebSocket, exactly as role selection works.
#
# Deck composition (18 unique cards × 2 — one from levity, one from gravity):
# SC / AC (Shepherd / Alchemist) → M/J/Q/K of Swords & Cups (16 cards)
# PC / BC (Player / Builder) → M/J/Q/K of Wands & Pentacles (16 cards)
# NC / EC (Narrator / Economist) → The Schiz (0) + Chancellor (1) ( 4 cards)
#
# Levity pile: SC, PC, NC contributions. Gravity pile: AC, BC, EC contributions.
# Cards retain the contributor's deck card-back — up to 6 distinct backs active.
# After all 6 roles are revealed the room enters SIG_SELECT. Two parallel
# 18-card overlays appear (levity: PC/NC/SC; gravity: BC/EC/AC). Each polarity
# group picks simultaneously — no sequential turn order.
#
# ─────────────────────────────────────────────────────────────────────────────
@@ -44,14 +34,15 @@ def _assign_all_roles(room, role_order=None):
slug="earthman",
defaults={"name": "Earthman Deck", "card_count": 108, "is_default": True},
)
# Seed the 18 sig deck cards (migration data is flushed in TransactionTestCase FTs)
# Seed the 18 sig deck cards (migration data is flushed in TransactionTestCase FTs).
# _sig_unique_cards() filters arcana=MIDDLE, suits BRANDS/CROWNS/BLADES/GRAILS (Earthman).
_NAME = {11: "Maid", 12: "Jack", 13: "Queen", 14: "King"}
for suit in ("WANDS", "PENTACLES", "SWORDS", "CUPS"):
for suit in ("BRANDS", "CROWNS", "BLADES", "GRAILS"):
for number in (11, 12, 13, 14):
TarotCard.objects.get_or_create(
deck_variant=earthman,
slug=f"{_NAME[number].lower()}-of-{suit.lower()}-em",
defaults={"arcana": "MINOR", "suit": suit, "number": number,
defaults={"arcana": "MIDDLE", "suit": suit, "number": number,
"name": f"{_NAME[number]} of {suit.capitalize()}"},
)
for number, name, slug in [
@@ -93,34 +84,7 @@ class SigSelectTest(FunctionalTest):
)
# ------------------------------------------------------------------ #
# Test S1 — Significator deck of 36 cards appears at table centre #
# ------------------------------------------------------------------ #
def test_sig_deck_appears_with_36_cards_after_all_roles_revealed(self):
founder, _ = User.objects.get_or_create(email="founder@test.io")
room = Room.objects.create(name="Sig Deck Test", owner=founder)
_fill_room_via_orm(room, [
"founder@test.io", "amigo@test.io", "bud@test.io",
"pal@test.io", "dude@test.io", "bro@test.io",
])
_assign_all_roles(room)
self.create_pre_authenticated_session("founder@test.io")
room_url = f"{self.live_server_url}/gameboard/room/{room.id}/gate/"
self.browser.get(room_url)
# Significator deck is visible at the table centre
sig_deck = self.wait_for(
lambda: self.browser.find_element(By.ID, "id_sig_deck")
)
self.assertTrue(sig_deck.is_displayed())
# It contains exactly 36 cards
cards = self.browser.find_elements(By.CSS_SELECTOR, "#id_sig_deck .sig-card")
self.assertEqual(len(cards), 36)
# ------------------------------------------------------------------ #
# Test S2 — Seats reorder to canonical role sequence at SIG_SELECT #
# Test S1 — Seats reorder to canonical role sequence at SIG_SELECT #
# ------------------------------------------------------------------ #
def test_seats_display_in_pc_nc_ec_sc_ac_bc_order_after_reveal(self):
@@ -146,88 +110,6 @@ class SigSelectTest(FunctionalTest):
roles_in_order = [s.get_attribute("data-role") for s in seats]
self.assertEqual(roles_in_order, SIG_SEAT_ORDER)
# ------------------------------------------------------------------ #
# Test S3 — First seat (PC) can select a significator; deck shrinks #
# ------------------------------------------------------------------ #
def test_first_seat_pc_can_select_significator_and_deck_shrinks(self):
founder, _ = User.objects.get_or_create(email="founder@test.io")
room = Room.objects.create(name="PC Select Test", owner=founder)
# Founder is assigned PC (slot 1 → first in canonical order → active)
_fill_room_via_orm(room, [
"founder@test.io", "amigo@test.io", "bud@test.io",
"pal@test.io", "dude@test.io", "bro@test.io",
])
_assign_all_roles(room, role_order=["PC", "NC", "EC", "SC", "AC", "BC"])
self.create_pre_authenticated_session("founder@test.io")
room_url = f"{self.live_server_url}/gameboard/room/{room.id}/gate/"
self.browser.get(room_url)
# 36-card sig deck is present and the founder's seat is active
self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_sig_deck .sig-card")
)
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, ".table-seat.active[data-role='PC']"
)
)
# Click the first card in the significator deck to select it
first_card = self.browser.find_element(
By.CSS_SELECTOR, "#id_sig_deck .sig-card"
)
first_card.click()
self.confirm_guard()
# Deck now has 35 cards — one pile copy of the selected card removed
self.wait_for(
lambda: self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, "#id_sig_deck .sig-card")),
35,
)
)
# TODO: sig card should appear in the tray (tray.placeCard for sig phase)
# once sig-select.js is updated to call Tray.placeCard instead of
# appending to the removed #id_inv_sig_card inventory element.
# Active seat advances to NC
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, ".table-seat.active[data-role='NC']"
)
)
# ------------------------------------------------------------------ #
# Test S4 — Ineligible seat cannot interact with sig deck #
# ------------------------------------------------------------------ #
def test_non_active_seat_cannot_select_significator(self):
founder, _ = User.objects.get_or_create(email="founder@test.io")
room = Room.objects.create(name="Ineligible Sig Test", owner=founder)
# Founder is NC (second in canonical order) — not first
_fill_room_via_orm(room, [
"founder@test.io", "amigo@test.io", "bud@test.io",
"pal@test.io", "dude@test.io", "bro@test.io",
])
_assign_all_roles(room, role_order=["NC", "PC", "EC", "SC", "AC", "BC"])
self.create_pre_authenticated_session("founder@test.io")
room_url = f"{self.live_server_url}/gameboard/room/{room.id}/gate/"
self.browser.get(room_url)
self.wait_for(lambda: self.browser.find_element(By.ID, "id_sig_deck"))
# Click a sig card — it must not trigger a selection (deck stays at 36)
self.browser.find_element(By.CSS_SELECTOR, "#id_sig_deck .sig-card").click()
self.wait_for(
lambda: self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, "#id_sig_deck .sig-card")),
36,
)
)
@tag("channels")
@@ -257,61 +139,234 @@ class SigSelectChannelsTest(ChannelsFunctionalTest):
))
return b
# ------------------------------------------------------------------ #
# Test S5 — Selected sig card disappears for watching gamer (WS) #
# ------------------------------------------------------------------ #
def _setup_sig_select_room(self):
"""Create a full SIG_SELECT room; return (room, [user_pc, user_nc, ...])."""
emails = [
"founder@test.io", "amigo@test.io", "bud@test.io",
"pal@test.io", "dude@test.io", "bro@test.io",
]
founder, _ = User.objects.get_or_create(email=emails[0])
room = Room.objects.create(name="Cursor Colour Test", owner=founder)
gamers = _fill_room_via_orm(room, emails)
_assign_all_roles(room)
return room, gamers
@unittest.skip("sig deck card count wrong in channels context (40 != 36) — grand overhaul pending")
def test_selected_sig_card_removed_from_deck_for_other_gamers(self):
founder, _ = User.objects.get_or_create(email="founder@test.io")
User.objects.get_or_create(email="watcher@test.io")
room = Room.objects.create(name="Sig WS Test", owner=founder)
_fill_room_via_orm(room, [
"founder@test.io", "watcher@test.io", "bud@test.io",
"pal@test.io", "dude@test.io", "bro@test.io",
])
# Founder is PC (active first); watcher is NC (second)
_assign_all_roles(room, role_order=["PC", "NC", "EC", "SC", "AC", "BC"])
room_url = f"{self.live_server_url}/gameboard/room/{room.id}/gate/"
# ── SC1: NC hover → PC sees mid cursor active, coloured --priYl ────────── #
# Watcher loads room, sees 36 cards
self.create_pre_authenticated_session("watcher@test.io")
@tag('channels')
def test_nc_hover_activates_mid_cursor_in_pc_browser(self):
"""
When NC (levity mid) hovers a card, PC (levity left) must see the
--mid cursor become active, coloured --priYl (rgb 255 207 52).
Verifies: WS broadcast pipeline + JS applyHover + CSS role colouring.
"""
room, gamers = self._setup_sig_select_room()
room_url = self.live_server_url + f"/gameboard/room/{room.pk}/"
# ── Browser 1: PC (founder) ───────────────────────────────────────────
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(room_url)
self.wait_for(
lambda: self.assertEqual(
len(self.browser.find_elements(By.CSS_SELECTOR, "#id_sig_deck .sig-card")),
36,
)
)
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-overlay"))
# Founder picks a significator in second browser
self.browser2 = self._make_browser2("founder@test.io")
# ── Browser 2: NC (amigo) ─────────────────────────────────────────────
browser2 = self._make_browser2("amigo@test.io")
try:
self.browser2.get(room_url)
self.wait_for(lambda: self.browser2.find_element(
By.CSS_SELECTOR, ".table-seat.active[data-role='PC']"
))
self.browser2.find_element(
By.CSS_SELECTOR, "#id_sig_deck .sig-card"
).click()
self.confirm_guard(browser=self.browser2)
browser2.get(room_url)
self.wait_for(lambda: browser2.find_element(By.CSS_SELECTOR, ".sig-overlay"))
# Watcher's deck shrinks to 35 without a page reload
# Grab the first card ID visible in browser2's deck
first_card = browser2.find_element(By.CSS_SELECTOR, ".sig-card")
card_id = first_card.get_attribute("data-card-id")
# Hover over it — triggers sendHover() → WS broadcast
from selenium.webdriver.common.action_chains import ActionChains
ActionChains(browser2).move_to_element(first_card).perform()
# ── Browser 1 should see --mid cursor go active (anchor carries class) ─
mid_cursor_sel = f'.sig-card[data-card-id="{card_id}"] .sig-cursor--mid'
self.wait_for(
lambda: self.assertEqual(
len(self.browser.find_elements(
By.CSS_SELECTOR, "#id_sig_deck .sig-card"
)),
35,
lambda: self.browser.find_element(
By.CSS_SELECTOR, mid_cursor_sel + ".active"
)
)
# CSS colour check: portal float has data-role="NC" → --priYl = 255, 207, 52
portal_sel = '.sig-cursor-float[data-role="NC"]'
portal_cursor = self.browser.find_element(By.CSS_SELECTOR, portal_sel)
color = self.browser.execute_script(
"return window.getComputedStyle(arguments[0]).color",
portal_cursor,
)
self.assertEqual(color, "rgb(255, 207, 52)", f"Expected --priYl colour for NC cursor, got {color}")
# ── Mouse-off: anchor class removed, portal float gone ────────────
ActionChains(browser2).move_to_element(
browser2.find_element(By.CSS_SELECTOR, ".sig-stage")
).perform()
self.wait_for(
lambda: not self.browser.find_elements(
By.CSS_SELECTOR, mid_cursor_sel + ".active"
)
)
# Active seat advances to NC in both browsers
self.wait_for(lambda: self.browser.find_element(
By.CSS_SELECTOR, ".table-seat.active[data-role='NC']"
))
self.wait_for(lambda: self.browser2.find_element(
By.CSS_SELECTOR, ".table-seat.active[data-role='NC']"
))
finally:
self.browser2.quit()
browser2.quit()
# ── SC2: NC reserves → PC sees card border coloured --priYl ──────────── #
@tag('channels')
def test_nc_reservation_glows_priYl_in_pc_browser(self):
"""
When NC (levity mid) clicks OK on a card, PC must see that card's border
coloured --priYl (rgb 255 207 52) via the data-reserved-by CSS selector.
Verifies: sig_reserve view → WS broadcast → applyReservation → CSS glow.
"""
room, gamers = self._setup_sig_select_room()
room_url = self.live_server_url + f"/gameboard/room/{room.pk}/"
# ── Browser 1: PC (founder) ───────────────────────────────────────────
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(room_url)
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-overlay"))
# ── Browser 2: NC (amigo) ─────────────────────────────────────────────
browser2 = self._make_browser2("amigo@test.io")
try:
browser2.get(room_url)
self.wait_for(lambda: browser2.find_element(By.CSS_SELECTOR, ".sig-overlay"))
# Get first card in B2's deck
first_card = browser2.find_element(By.CSS_SELECTOR, ".sig-card")
card_id = first_card.get_attribute("data-card-id")
# Click card body → .sig-focused → OK button appears
from selenium.webdriver.common.action_chains import ActionChains
ActionChains(browser2).move_to_element(first_card).perform()
first_card.click()
ok_btn = self.wait_for(
lambda: browser2.find_element(By.CSS_SELECTOR, ".sig-focused .sig-ok-btn")
)
ok_btn.click()
# ── B1 should see the card's border turn --priYl ──────────────────
reserved_card_sel = f'.sig-card[data-card-id="{card_id}"]'
self.wait_for(
lambda: self.browser.find_element(
By.CSS_SELECTOR, reserved_card_sel + '[data-reserved-by="NC"]'
)
)
reserved_card = self.browser.find_element(By.CSS_SELECTOR, reserved_card_sel)
box_shadow = self.browser.execute_script(
"return window.getComputedStyle(arguments[0]).boxShadow",
reserved_card,
)
self.assertIn(
"255, 207, 52", box_shadow,
f"Expected --priYl (255,207,52) in box-shadow for NC reservation, got {box_shadow}",
)
finally:
browser2.quit()
# ── Polarity theming: qualifier text + no correspondence ─────────────────────
class SigSelectThemeTest(FunctionalTest):
"""Polarity-qualifier display (Graven/Leavened) and correspondence suppression.
No WebSocket needed — stage updates are local; uses plain FunctionalTest."""
EMAILS = [
"founder@test.io", "amigo@test.io", "bud@test.io",
"pal@test.io", "dude@test.io", "bro@test.io",
]
def setUp(self):
super().setUp()
self.browser.set_window_size(800, 1200)
Applet.objects.get_or_create(slug="new-game", defaults={"name": "New Game", "context": "gameboard"})
Applet.objects.get_or_create(slug="my-games", defaults={"name": "My Games", "context": "gameboard"})
def _setup_sig_room(self):
founder, _ = User.objects.get_or_create(email=self.EMAILS[0])
room = Room.objects.create(name="Theme Test", owner=founder)
_fill_room_via_orm(room, self.EMAILS)
_assign_all_roles(room)
return room
def _hover_card(self, css):
from selenium.webdriver.common.action_chains import ActionChains
card = self.browser.find_element(By.CSS_SELECTOR, css)
ActionChains(self.browser).move_to_element(card).perform()
return card
# ── ST1: Levity (Leavened) qualifier ──────────────────────────────────── #
def test_levity_non_major_card_shows_leavened_above(self):
"""Hovering a non-major card in the levity overlay shows 'Leavened' in
qualifier-above and nothing in qualifier-below."""
room = self._setup_sig_room()
self.create_pre_authenticated_session("founder@test.io") # PC = levity
self.browser.get(self.live_server_url + f"/gameboard/room/{room.pk}/")
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-overlay"))
self._hover_card('.sig-card[data-arcana="Middle Arcana"]')
above = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-qualifier-above")
)
self.assertEqual(above.text, "Leavened")
below = self.browser.find_element(By.CSS_SELECTOR, ".sig-qualifier-below")
self.assertEqual(below.text, "")
def test_levity_major_card_shows_leavened_below(self):
"""Hovering a major arcana card in the levity overlay shows 'Leavened' in
qualifier-below and nothing in qualifier-above."""
room = self._setup_sig_room()
self.create_pre_authenticated_session("founder@test.io") # PC = levity
self.browser.get(self.live_server_url + f"/gameboard/room/{room.pk}/")
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-overlay"))
self._hover_card('.sig-card[data-arcana="Major Arcana"]')
below = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-qualifier-below")
)
self.assertEqual(below.text, "Leavened")
above = self.browser.find_element(By.CSS_SELECTOR, ".sig-qualifier-above")
self.assertEqual(above.text, "")
# ── ST2: Gravity (Graven) qualifier ───────────────────────────────────── #
def test_gravity_non_major_card_shows_graven_above(self):
"""EC (bud) sees the gravity overlay; hovering a non-major card shows 'Graven'."""
room = self._setup_sig_room()
self.create_pre_authenticated_session("bud@test.io") # EC = gravity
self.browser.get(self.live_server_url + f"/gameboard/room/{room.pk}/")
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-overlay"))
self._hover_card('.sig-card[data-arcana="Middle Arcana"]')
above = self.wait_for(
lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-qualifier-above")
)
self.assertEqual(above.text, "Graven")
# ── ST3: Correspondence not shown ─────────────────────────────────────── #
def test_correspondence_not_shown_in_sig_select(self):
"""The Minchiate-equivalence field must always be blank on the stage card."""
room = self._setup_sig_room()
self.create_pre_authenticated_session("founder@test.io")
self.browser.get(self.live_server_url + f"/gameboard/room/{room.pk}/")
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".sig-overlay"))
# Hover any card — correspondence should remain empty regardless
self._hover_card(".sig-card")
self.wait_for(lambda: self.browser.find_element(
By.CSS_SELECTOR, ".sig-stage-card"
))
corr = self.browser.find_element(By.CSS_SELECTOR, ".fan-card-correspondence")
self.assertEqual(corr.text, "")

View File

@@ -441,10 +441,10 @@ describe("RoleSelect", () => {
});
it("adds role-confirmed class to the seated position after placeCard completes", async () => {
// Add a seat element matching the first available role (PC)
// Add a seat element matching the first available role (SC — Shepherd)
const seat = document.createElement("div");
seat.className = "table-seat";
seat.dataset.role = "PC";
seat.dataset.role = "SC";
seat.innerHTML = '<i class="position-status-icon fa-solid fa-ban"></i>';
testDiv.appendChild(seat);

View File

@@ -0,0 +1,608 @@
describe("SigSelect", () => {
let testDiv, stageCard, card, statBlock;
function makeFixture({ reservations = '{}', cardCautions = '[]', polarity = 'levity', userRole = 'PC' } = {}) {
testDiv = document.createElement("div");
testDiv.innerHTML = `
<div class="sig-overlay"
data-polarity="${polarity}"
data-user-role="${userRole}"
data-reserve-url="/epic/room/test/sig-reserve"
data-reservations="${reservations.replace(/"/g, '&quot;')}">
<div class="sig-modal">
<div class="sig-stage">
<div class="sig-stage-card" style="display:none">
<span class="fan-corner-rank"></span>
<i class="stage-suit-icon"></i>
<p class="fan-card-name-group"></p>
<p class="sig-qualifier-above"></p>
<h3 class="fan-card-name"></h3>
<p class="sig-qualifier-below"></p>
<p class="fan-card-arcana"></p>
<p class="fan-card-correspondence"></p>
</div>
<div class="sig-stat-block">
<button class="btn btn-reverse sig-flip-btn" type="button">FLIP</button>
<button class="btn btn-caution sig-caution-btn" type="button">!!</button>
<div class="stat-face stat-face--upright">
<p class="stat-face-label">Upright</p>
<ul class="stat-keywords" id="id_stat_keywords_upright"></ul>
</div>
<div class="stat-face stat-face--reversed">
<p class="stat-face-label">Reversed</p>
<ul class="stat-keywords" id="id_stat_keywords_reversed"></ul>
</div>
<button class="btn btn-nav-left sig-caution-prev" type="button">&#9664;</button>
<button class="btn btn-nav-right sig-caution-next" type="button">&#9654;</button>
<div class="sig-caution-tooltip" id="id_sig_caution">
<div class="sig-caution-header">
<h4 class="sig-caution-title">Caution!</h4>
<span class="sig-caution-type">Rival Interaction</span>
</div>
<p class="sig-caution-shoptalk">[Shoptalk forthcoming]</p>
<p class="sig-caution-effect"></p>
<span class="sig-caution-index"></span>
</div>
</div>
</div>
<div class="sig-deck-grid">
<div class="sig-card"
data-card-id="42"
data-corner-rank="K"
data-suit-icon=""
data-name-group="Pentacles"
data-name-title="King of Pentacles"
data-arcana="Minor Arcana"
data-correspondence=""
data-keywords-upright="action,impulsiveness,ambition"
data-keywords-reversed="no direction,disregard for consequences"
data-cautions="${cardCautions.replace(/"/g, '&quot;')}">
<div class="fan-card-corner fan-card-corner--tl">
<span class="fan-corner-rank">K</span>
</div>
<div class="sig-card-actions">
<button class="sig-ok-btn btn btn-confirm">OK</button>
<button class="sig-nvm-btn btn btn-cancel">NVM</button>
</div>
<div class="sig-card-cursors">
<span class="sig-cursor sig-cursor--left"></span>
<span class="sig-cursor sig-cursor--mid"></span>
<span class="sig-cursor sig-cursor--right"></span>
</div>
</div>
</div>
</div>
</div>
`;
document.body.appendChild(testDiv);
stageCard = testDiv.querySelector(".sig-stage-card");
statBlock = testDiv.querySelector(".sig-stat-block");
card = testDiv.querySelector(".sig-card");
window.fetch = jasmine.createSpy("fetch").and.returnValue(
Promise.resolve({ ok: true })
);
window._roomSocket = { readyState: -1, send: jasmine.createSpy("send") };
SigSelect._testInit();
}
afterEach(() => {
if (testDiv) testDiv.remove();
delete window._roomSocket;
});
// ── Stage reveal on mouseenter ─────────────────────────────────────── //
describe("stage preview", () => {
beforeEach(() => makeFixture());
it("shows the stage card on mouseenter", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
it("hides the stage card on mouseleave when not frozen", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(stageCard.style.display).toBe("none");
});
it("does NOT hide the stage card on mouseleave when frozen (reserved)", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
SigSelect._setFrozen(true);
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
});
// ── Card focus (click → OK overlay) ───────────────────────────────── //
describe("card click", () => {
beforeEach(() => makeFixture());
it("adds .sig-focused to the clicked card", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
it("shows the stage card after click", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
it("does not focus a card reserved by another role", () => {
card.dataset.reservedBy = "NC";
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(false);
});
});
// ── Lock after reservation ─────────────────────────────────────────── //
describe("lock after reservation", () => {
beforeEach(() => makeFixture());
it("does not focus another card while one is reserved", () => {
// Simulate a reservation on some other card (not this one)
SigSelect._setReservedCardId("99");
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(false);
});
it("does not call fetch when OK is clicked while a different card is reserved", () => {
SigSelect._setReservedCardId("99");
var okBtn = card.querySelector(".sig-ok-btn");
okBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(window.fetch).not.toHaveBeenCalled();
});
it("allows focus again after reservation is cleared", () => {
SigSelect._setReservedCardId("99");
SigSelect._setReservedCardId(null);
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
});
// ── WS release clears NVM in a second browser ─────────────────────── //
// Simulates the same gamer having two tabs open: tab B must clear its
// .sig-reserved--own when tab A presses NVM (WS release event arrives).
// The release payload must carry the card_id so the JS can find the element.
describe("WS release event (second-browser NVM sync)", () => {
beforeEach(() => makeFixture({ reservations: '{"42":"PC"}' }));
it("removes .sig-reserved and .sig-reserved--own on WS release", () => {
// Confirm reservation was applied on init
expect(card.classList.contains("sig-reserved--own")).toBe(true);
expect(card.classList.contains("sig-reserved")).toBe(true);
// Tab A presses NVM — tab B receives this WS event with the card_id
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "PC", reserved: false },
}));
expect(card.classList.contains("sig-reserved--own")).toBe(false);
expect(card.classList.contains("sig-reserved")).toBe(false);
});
it("unfreezes the stage so other cards can be focused after WS release", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "PC", reserved: false },
}));
// Should now be able to click the card body again
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
});
// ── Caution tooltip (!!) ──────────────────────────────────────────── //
describe("caution tooltip", () => {
var cautionTooltip, cautionEffect, cautionPrev, cautionNext, cautionBtn;
beforeEach(() => {
makeFixture();
cautionTooltip = testDiv.querySelector(".sig-caution-tooltip");
cautionEffect = testDiv.querySelector(".sig-caution-effect");
cautionPrev = testDiv.querySelector(".sig-caution-prev");
cautionNext = testDiv.querySelector(".sig-caution-next");
cautionBtn = testDiv.querySelector(".sig-caution-btn");
});
function hover() {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
}
function openCaution() {
hover();
cautionBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
}
it("!! click adds .sig-caution-open to the stage", () => {
openCaution();
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
});
it("FYI click when btn-disabled does not close caution", () => {
openCaution();
expect(cautionBtn.classList.contains("btn-disabled")).toBe(true);
cautionBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
});
it("shows placeholder text when cautions list is empty", () => {
card.dataset.cautions = "[]";
openCaution();
expect(cautionEffect.innerHTML).toContain("pending");
});
it("renders first caution effect HTML including .card-ref spans", () => {
card.dataset.cautions = JSON.stringify(['First <span class="card-ref">Card</span> effect.']);
openCaution();
expect(cautionEffect.querySelector(".card-ref")).not.toBeNull();
expect(cautionEffect.querySelector(".card-ref").textContent).toBe("Card");
});
it("with 1 caution both nav arrows are disabled", () => {
card.dataset.cautions = JSON.stringify(["Single caution."]);
openCaution();
expect(cautionPrev.disabled).toBe(true);
expect(cautionNext.disabled).toBe(true);
});
it("with multiple cautions both nav arrows are always enabled", () => {
card.dataset.cautions = JSON.stringify(["C1", "C2", "C3", "C4"]);
openCaution();
expect(cautionPrev.disabled).toBe(false);
expect(cautionNext.disabled).toBe(false);
});
it("next click advances to second caution", () => {
card.dataset.cautions = JSON.stringify(["First", "Second"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("Second");
});
it("next wraps from last caution back to first", () => {
card.dataset.cautions = JSON.stringify(["First", "Last"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("First");
});
it("prev click goes back to first caution", () => {
card.dataset.cautions = JSON.stringify(["First", "Second"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
cautionPrev.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("First");
});
it("prev wraps from first caution to last", () => {
card.dataset.cautions = JSON.stringify(["First", "Middle", "Last"]);
openCaution();
cautionPrev.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("Last");
});
it("index label shows n / total when multiple cautions", () => {
card.dataset.cautions = JSON.stringify(["C1", "C2", "C3"]);
openCaution();
expect(testDiv.querySelector(".sig-caution-index").textContent).toBe("1 / 3");
});
it("index label is empty when only 1 caution", () => {
card.dataset.cautions = JSON.stringify(["Only one."]);
openCaution();
expect(testDiv.querySelector(".sig-caution-index").textContent).toBe("");
});
it("card mouseleave closes the caution", () => {
openCaution();
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(false);
});
it("opening again resets to first caution", () => {
card.dataset.cautions = JSON.stringify(["First", "Second"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
// Close and reopen
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
openCaution();
expect(cautionEffect.innerHTML).toContain("First");
});
it("opening caution adds .btn-disabled and swaps labels to ×", () => {
openCaution();
var flipBtn = testDiv.querySelector(".sig-flip-btn");
expect(flipBtn.classList.contains("btn-disabled")).toBe(true);
expect(cautionBtn.classList.contains("btn-disabled")).toBe(true);
expect(flipBtn.textContent).toBe("\u00D7");
expect(cautionBtn.textContent).toBe("\u00D7");
});
it("closing caution removes .btn-disabled and restores original labels", () => {
var flipBtn = testDiv.querySelector(".sig-flip-btn");
var origFlip = flipBtn.textContent;
var origCaution = cautionBtn.textContent;
openCaution();
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(flipBtn.classList.contains("btn-disabled")).toBe(false);
expect(cautionBtn.classList.contains("btn-disabled")).toBe(false);
expect(flipBtn.textContent).toBe(origFlip);
expect(cautionBtn.textContent).toBe(origCaution);
});
it("clicking the tooltip closes caution", () => {
openCaution();
cautionEffect.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(false);
});
it("FLIP click when caution open (btn-disabled) does nothing", () => {
openCaution();
var flipBtn = testDiv.querySelector(".sig-flip-btn");
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
expect(statBlock.classList.contains("is-reversed")).toBe(false);
});
});
// ── Stat block: keyword population and FLIP toggle ────────────────── //
describe("stat block and FLIP", () => {
beforeEach(() => makeFixture());
it("populates upright keywords when a card is hovered", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var items = statBlock.querySelectorAll("#id_stat_keywords_upright li");
expect(items.length).toBe(3);
expect(items[0].textContent).toBe("action");
expect(items[1].textContent).toBe("impulsiveness");
expect(items[2].textContent).toBe("ambition");
});
it("populates reversed keywords when a card is hovered", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var items = statBlock.querySelectorAll("#id_stat_keywords_reversed li");
expect(items.length).toBe(2);
expect(items[0].textContent).toBe("no direction");
expect(items[1].textContent).toBe("disregard for consequences");
});
it("FLIP click adds .is-reversed to the stat block", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var flipBtn = statBlock.querySelector(".sig-flip-btn");
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(statBlock.classList.contains("is-reversed")).toBe(true);
});
it("second FLIP click removes .is-reversed", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var flipBtn = statBlock.querySelector(".sig-flip-btn");
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(statBlock.classList.contains("is-reversed")).toBe(false);
});
it("hovering a new card resets .is-reversed", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
statBlock.querySelector(".sig-flip-btn").dispatchEvent(
new MouseEvent("click", { bubbles: true })
);
expect(statBlock.classList.contains("is-reversed")).toBe(true);
// Leave and re-enter (simulates moving to a different card)
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(statBlock.classList.contains("is-reversed")).toBe(false);
});
it("card with no keywords yields empty lists", () => {
card.dataset.keywordsUpright = "";
card.dataset.keywordsReversed = "";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(statBlock.querySelectorAll("#id_stat_keywords_upright li").length).toBe(0);
expect(statBlock.querySelectorAll("#id_stat_keywords_reversed li").length).toBe(0);
});
});
// ── WS cursor hover (applyHover) ──────────────────────────────────────── //
//
// Fixture polarity = levity, userRole = PC.
// POLARITY_ROLES: levity → [PC, NC, SC] = [left, mid, right]
//
// Only tests the JS position mapping — colour is CSS-only.
describe("WS cursor hover", () => {
beforeEach(() => makeFixture());
it("NC hover activates the --mid cursor", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: true },
}));
expect(card.querySelector(".sig-cursor--mid").classList.contains("active")).toBe(true);
});
it("SC hover activates the --right cursor", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "SC", active: true },
}));
expect(card.querySelector(".sig-cursor--right").classList.contains("active")).toBe(true);
});
it("own role (PC) hover event is ignored — no cursor activates", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "PC", active: true },
}));
expect(card.querySelectorAll(".sig-cursor.active").length).toBe(0);
});
it("hover-off removes .active from the cursor", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: true },
}));
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: false },
}));
expect(card.querySelector(".sig-cursor--mid").classList.contains("active")).toBe(false);
});
it("hover on unknown card_id is a no-op", () => {
expect(() => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 9999, role: "NC", active: true },
}));
}).not.toThrow();
});
});
// ── WS reservation — data-reserved-by attribute ───────────────────────── //
//
// applyReservation() sets data-reserved-by so the CSS can glow the card in
// the reserving gamer's role colour. These tests assert the attribute, not
// the colour (CSS variables aren't resolvable in the SpecRunner context).
describe("WS reservation sets data-reserved-by", () => {
beforeEach(() => makeFixture());
it("peer reservation sets data-reserved-by to the reserving role", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
expect(card.dataset.reservedBy).toBe("NC");
});
it("peer reservation also adds .sig-reserved class", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
expect(card.classList.contains("sig-reserved")).toBe(true);
});
it("release removes data-reserved-by", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: false },
}));
expect(card.dataset.reservedBy).toBeUndefined();
});
it("own reservation (PC) sets data-reserved-by AND .sig-reserved--own", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "PC", reserved: true },
}));
expect(card.dataset.reservedBy).toBe("PC");
expect(card.classList.contains("sig-reserved--own")).toBe(true);
});
it("peer reservation places a thumbs-up float and removes any hand-pointer float", () => {
// First, a hover float exists for NC (mid cursor)
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: true },
}));
expect(document.querySelector('.sig-cursor-float[data-role="NC"]')).not.toBeNull();
expect(document.querySelector('.fa-hand-pointer[data-role="NC"]')).not.toBeNull();
// NC then clicks OK — reservation arrives
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
// Thumbs-up replaces hand-pointer
const floatEl = document.querySelector('.sig-cursor-float[data-role="NC"]');
expect(floatEl).not.toBeNull();
expect(floatEl.classList.contains("fa-thumbs-up")).toBe(true);
expect(floatEl.classList.contains("fa-hand-pointer")).toBe(false);
});
it("peer release removes the thumbs-up float", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
expect(document.querySelector('.sig-cursor-float--reserved[data-role="NC"]')).not.toBeNull();
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: false },
}));
expect(document.querySelector('.sig-cursor-float--reserved[data-role="NC"]')).toBeNull();
});
});
// ── Polarity theming — stage qualifier text ────────────────────────────── //
//
// On mouseenter, updateStage() injects "Leavened" or "Graven" into the
// sig-qualifier-above (non-major) or sig-qualifier-below (major arcana) slot.
// Correspondence field is never populated in sig-select context.
describe("polarity theming — stage qualifier", () => {
it("levity non-major card puts 'Leavened' in qualifier-above, qualifier-below empty", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
// data-arcana defaults to "Minor Arcana" in fixture → non-major
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("Leavened");
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("");
});
it("levity major arcana card puts 'Leavened' in qualifier-below, qualifier-above empty", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dataset.arcana = "Major Arcana";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("");
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("Leavened");
});
it("major arcana title gets a trailing comma (qualifier reads as subtitle)", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dataset.arcana = "Major Arcana";
card.dataset.nameTitle = "The Schizo";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".fan-card-name").textContent).toBe("The Schizo,");
});
it("non-major arcana title has no trailing comma", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
// fixture default: Minor Arcana, "King of Pentacles"
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".fan-card-name").textContent).toBe("King of Pentacles");
});
it("gravity non-major card puts 'Graven' in qualifier-above", () => {
makeFixture({ polarity: 'gravity', userRole: 'BC' });
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("Graven");
});
it("gravity major arcana card puts 'Graven' in qualifier-below", () => {
makeFixture({ polarity: 'gravity', userRole: 'BC' });
card.dataset.arcana = "Major Arcana";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("Graven");
});
it("hovering clears qualifier slots from the previous card", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
card.dataset.arcana = "Major Arcana";
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
// Now major — above should be empty, below filled
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("");
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("Leavened");
});
it("correspondence field is never populated", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dataset.correspondence = "Il Bagatto (Minchiate)";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".fan-card-correspondence").textContent).toBe("");
});
});
});

View File

@@ -21,10 +21,12 @@
<script src="Spec.js"></script>
<script src="RoleSelectSpec.js"></script>
<script src="TraySpec.js"></script>
<script src="SigSelectSpec.js"></script>
<!-- src files -->
<script src="/static/apps/dashboard/dashboard.js"></script>
<script src="/static/apps/epic/role-select.js"></script>
<script src="/static/apps/epic/tray.js"></script>
<script src="/static/apps/epic/sig-select.js"></script>
<!-- Jasmine env config (optional) -->
<script src="lib/jasmine-6.0.1/boot1.js"></script>

View File

@@ -110,7 +110,8 @@
}
// In landscape: shift gear btn and applet menus left of the footer right sidebar
@media (orientation: landscape) and (max-width: 1440px) {
// XL override below doubles sidebar to 8rem — centre items in the wider column.
@media (orientation: landscape) {
$sidebar-w: 4rem;
.gameboard-page,
@@ -119,8 +120,8 @@
.room-page,
.billboard-page {
> .gear-btn {
right: calc(#{$sidebar-w} + 0.5rem);
bottom: 4.2rem; // same gap above kit btn as portrait; no page-specific overrides needed
right: 1rem;
bottom: 3.95rem; // same gap above kit btn as portrait; no page-specific overrides needed
top: auto;
}
}
@@ -129,13 +130,32 @@
#id_game_applet_menu,
#id_game_kit_menu,
#id_wallet_applet_menu,
#id_room_menu,
#id_billboard_applet_menu {
right: calc(#{$sidebar-w} + 1rem);
bottom: 6.6rem; // same as portrait, just shifted right of footer sidebar
right: 1rem;
bottom: 6.6rem;
top: auto;
}
}
@media (orientation: landscape) and (min-width: 1800px) {
// Centre gear btn and menus in the doubled 8rem sidebar (was 0.5rem from right edge)
.gameboard-page,
.dashboard-page,
.wallet-page,
.room-page,
.billboard-page {
> .gear-btn { right: 2.5rem; }
}
#id_dash_applet_menu,
#id_game_applet_menu,
#id_game_kit_menu,
#id_wallet_applet_menu,
#id_room_menu,
#id_billboard_applet_menu { right: 2.5rem; }
}
// ── Applet box visual shell (reusable outside the grid) ────
%applet-box {
border:
@@ -214,6 +234,16 @@
black 99%,
transparent 100%
);
margin-left: 1rem;
margin-top: 1rem;
@media (orientation: landscape) and (min-width: 900px) {
margin-left: 2rem;
margin-top: 2rem;
}
@media (orientation: landscape) and (min-width: 1800px) {
margin-left: 4rem;
margin-top: 4rem;
}
section {
@extend %applet-box;

View File

@@ -35,13 +35,26 @@ body {
}
}
.container-fluid {
display: flex;
align-items: center;
gap: 1rem;
margin-right: 0.5rem;
> form { flex-shrink: 0; margin-left: auto; }
.navbar-user {
flex: 1;
min-width: 0;
display: flex;
align-items: center;
justify-content: center;
gap: 0.25rem;
.navbar-text { flex: none; } // prevent expansion; BYE abuts the spans
> form { flex-shrink: 0; order: -1; } // BYE left of spans
}
> #id_cont_game { flex-shrink: 0; }
}
.navbar-text,
@@ -180,8 +193,18 @@ body {
}
}
@media (orientation: landscape) and (max-width: 1440px) {
$sidebar-w: 4rem;
@media (orientation: landscape) and (max-width: 1100px) {
body .container {
.navbar {
h1 {
font-size: 1rem !important;
}
}
}
}
@media (orientation: landscape) {
$sidebar-w: 5rem;
// ── Sidebar layout: navbar ← left, footer → right ────────────────────────────
body {
@@ -199,7 +222,7 @@ body {
border-bottom: none;
border-right: 0.1rem solid rgba(var(--secUser), 0.4);
background-color: rgba(var(--priUser), 1);
z-index: 300;
z-index: 100;
overflow: hidden;
.container-fluid {
@@ -210,8 +233,17 @@ body {
justify-content: space-between;
gap: 1rem;
padding: 0 0.25rem;
margin: 0; // reset portrait margin-right: 0.5rem so container fills full sidebar width
> form { flex-shrink: 0; order: -1; } // logout above brand
> #id_cont_game { flex-shrink: 0; order: -1; } // cont-game above brand
.navbar-user {
flex-direction: column;
align-items: center;
gap: 0.25rem;
.navbar-text { margin: 0; } // cancel landscape margin:auto so BYE abuts
> form { order: 0; .btn { margin-top: 0; } } // abut spans
}
}
.navbar-brand h1 {
@@ -226,6 +258,7 @@ body {
.navbar-brand {
order: 1; // brand at bottom
width: 100%;
margin-left: 0; // reset portrait margin-left: 1rem
display: flex;
justify-content: center;
}
@@ -242,13 +275,12 @@ body {
.navbar-label { opacity: 0.7; }
}
.btn-primary {
width: 3rem;
height: 3rem;
font-size: 0.75rem;
border-width: 0.125rem;
// margin-left: 0.75rem;
}
// .btn-primary {
// width: 4rem;
// height: 4rem;
// font-size: 0.875rem;
// border-width: 0.21rem;
// }
// Login form: offset from fixed sidebars in landscape
.input-group {
@@ -266,26 +298,35 @@ body {
}
}
// Container: fill center, compensate for fixed sidebars on both sides
// Container: fill center, compensate for fixed sidebars on both sides.
// max-width: none overrides the @media (min-width: 1200px) rule above so the
// container fills all available space between the two sidebars on wide screens.
body .container {
flex: 1;
min-width: 0;
max-width: none;
margin-left: $sidebar-w;
margin-right: $sidebar-w;
padding: 0 0.5rem;
}
// Header row: compact in landscape
// Header row: h2 rotates into the left gutter (just right of the navbar border).
// position:fixed takes h2 out of flow; .row collapses to zero height automatically.
body .container .row {
padding: 0.25rem 0;
.col-lg-6 h2 {
font-size: 1.5rem;
margin: 0 0 0.25rem;
letter-spacing: 0.4em;
text-align: center;
text-align-last: left;
}
padding: 0;
margin: 0;
}
body .container .row .col-lg-6 h2 {
position: fixed;
left: 5rem; // $sidebar-w — flush with the navbar right border
top: 50%;
transform: translateY(-50%) rotate(180deg);
writing-mode: vertical-rl;
font-size: 1.5rem;
letter-spacing: 0.4em;
margin: 0;
z-index: 85;
pointer-events: none;
}
// Footer → fixed right sidebar (mirrors navbar approach — explicit right boundary)
@@ -302,14 +343,17 @@ body {
align-items: center;
border-top: none;
border-left: 0.1rem solid rgba(var(--secUser), 0.3);
background-color: rgba(var(--priUser), 1); // opaque: masks tray sliding behind it
padding: 1rem 0;
gap: 0;
z-index: 100;
#id_footer_nav {
flex-direction: column-reverse;
width: auto;
max-width: none;
gap: 3rem;
gap: 1.5rem !important;
margin-bottom: 4rem;
a {
font-size: 1.75rem;
@@ -321,13 +365,104 @@ body {
.footer-container {
position: absolute;
bottom: 0.75rem;
top: 0.25rem;
text-align: center;
font-size: 0.55rem;
line-height: 1.4;
color: rgba(var(--secUser), 0.5);
line-height: 0.75 !important;
color: rgba(var(--secUser), 1);
br { display: block; }
small {
font-size: 0.75rem !important;
}
}
}
}
@media (orientation: landscape) and (min-width: 700px) {
body .container .row .col-lg-6 h2 {
@media (min-height: 400px) {
font-size: 2.5rem;
}
@media (min-height: 500px) {
font-size: 3rem;
}
}
body #id_footer {
#id_footer_nav {
gap: 3rem !important;
a {
font-size: 1.75rem;
display: flex;
justify-content: center;
align-items: center;
}
}
.footer-container {
line-height: 1;
margin-top: 0.5rem;
small {
font-size: 1rem;
}
}
}
}
// ── XL landscape (≥1800px): double sidebar widths and scale content ────────────
@media (orientation: landscape) and (min-width: 1800px) {
$sidebar-xl: 8rem;
body .container .navbar {
width: $sidebar-xl;
.container-fluid {
gap: 2rem;
padding: 0 0.5rem;
}
.navbar-brand h1 { font-size: 2.4rem; }
.navbar-text { font-size: 0.78rem; } // 0.65rem × 1.2
// .btn-primary { width: 4rem; height: 4rem; font-size: 0.875rem; }
.input-group {
left: $sidebar-xl;
right: $sidebar-xl;
}
}
body .container {
margin-left: $sidebar-xl;
margin-right: $sidebar-xl;
}
// h2 page title: keep vertical rotation; shift left to clear the wider XL navbar.
body .container .row .col-lg-6 h2 {
left: 8rem; // $sidebar-xl
@media (min-height: 800px) {
font-size: 4.5rem;
}
}
body #id_footer {
width: $sidebar-xl;
#id_footer_nav {
gap: 8rem !important;
a { font-size: 3rem; }
}
.footer-container {
font-size: 0.85rem;
margin-top: 1rem;
small {
font-size: 1.2rem;
}
}
}
}
@@ -340,13 +475,6 @@ body {
.navbar-brand h1 {
font-size: 1.2rem;
}
.btn-primary {
width: 3rem;
height: 3rem;
font-size: 0.75rem;
border-width: 0.125rem;
}
}
.row .col-lg-6 h2 {
@@ -413,8 +541,8 @@ body {
br { display: none; }
small {
font-size: 0.7rem;
opacity: 0.6;
font-size: 0.75rem;
opacity: 1;
}
}
}

View File

@@ -25,6 +25,10 @@
}
&.btn-primary {
width: 4rem;
height: 4rem;
font-size: 0.875rem;
border-width: 0.21rem;
color: rgba(var(--quaUser), 1);
border-color: rgba(var(--quaUser), 1);
background-color: rgba(var(--quiUser), 1);
@@ -34,37 +38,6 @@
0.25rem 0.25rem 0.25rem rgba(var(--quiUser), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--quaUser), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--quaUser), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--quaUser), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--quaUser), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--quiUser), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--quaUser), 0.12)
;
}
}
&.btn-xl {
width: 4rem;
height: 4rem;
font-size: 0.875rem;
border-width: 0.21rem;
&:hover {
text-shadow:
0.2rem 0.2rem 0.2rem rgba(0, 0, 0, 0.25),
@@ -72,7 +45,7 @@
;
box-shadow:
0.24rem 0.24rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--quaUser), 22)
0 0 0.5rem rgba(var(--quaUser), 0.22)
;
}
@@ -87,7 +60,14 @@
-0.2rem -0.2rem 0.24rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--quaUser), 0.22)
;
}
}
@media (orientation: landscape) and (max-width: 1100px) {
width: 2.75rem !important;
height: 2.75rem !important;
font-size: 0.625rem !important;
border-width: 0.125rem !important;
}
}
&.btn-abandon {
@@ -300,13 +280,20 @@
}
}
@media (orientation: landscape) and (min-width: 1800px) {
width: 2.4rem; // 2rem × 1.2
height: 2.4rem;
font-size: 0.75rem; // 0.63rem × 1.2
}
&.btn-disabled {
cursor: default !important;
pointer-events: none;
font-size: 1.2rem;
padding-bottom: 0.1rem;
color: rgba(var(--secUser), 0.25);
background-color: rgba(var(--priUser), 1);
border-color: rgba(var(--secUser), 0.25);
color: rgba(var(--secUser), 0.25) !important;
background-color: rgba(var(--priUser), 1) !important;
border-color: rgba(var(--secUser), 0.25) !important;
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--priUser), 0.5),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
@@ -336,4 +323,144 @@
;
}
}
&.btn-nav-left {
color: rgba(var(--priFs), 1);
border-color: rgba(var(--priFs), 1);
background-color: rgba(var(--terFs), 1);
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--terFs), 0.25),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
0.25rem 0.25rem 0.25rem rgba(var(--terFs), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--priFs), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priFs), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--priFs), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--priFs), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--terFs), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priFs), 0.12)
;
}
}
&.btn-nav-right {
color: rgba(var(--priLm), 1);
border-color: rgba(var(--priLm), 1);
background-color: rgba(var(--terLm), 1);
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--terLm), 0.25),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
0.25rem 0.25rem 0.25rem rgba(var(--terLm), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--priLm), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priLm), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--priLm), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--priLm), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--terLm), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priLm), 0.12)
;
}
}
&.btn-reverse {
color: rgba(var(--priCy), 1);
border-color: rgba(var(--priCy), 1);
background-color: rgba(var(--terCy), 1);
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--terCy), 0.25),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
0.25rem 0.25rem 0.25rem rgba(var(--terCy), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--priCy), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priCy), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--priCy), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--priCy), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--terCy), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priCy), 0.12)
;
}
}
&.btn-tip {
color: rgba(var(--priLm), 1);
border-color: rgba(var(--priLm), 1);
background-color: rgba(var(--terLm), 1);
box-shadow:
0.1rem 0.1rem 0.12rem rgba(var(--terLm), 0.25),
0.12rem 0.12rem 0.25rem rgba(0, 0, 0, 0.25),
0.25rem 0.25rem 0.25rem rgba(var(--terLm), 0.12)
;
&:hover {
text-shadow:
0.1rem 0.1rem 0.1rem rgba(0, 0, 0, 0.25),
0 0 1rem rgba(var(--priLm), 1)
;
box-shadow:
0.12rem 0.12rem 0.5rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priLm), 0.12)
;
}
&:active {
border: 0.18rem solid rgba(var(--priLm), 1);
text-shadow:
-0.1rem -0.1rem 0.25rem rgba(0, 0, 0, 0.25),
0 0 0.12rem rgba(var(--priLm), 1)
;
box-shadow:
-0.1rem -0.1rem 0.12rem rgba(var(--terLm), 0.25),
-0.1rem -0.1rem 0.12rem rgba(0, 0, 0, 0.25),
0 0 0.5rem rgba(var(--priLm), 0.12)
;
}
}
}

View File

@@ -0,0 +1,672 @@
// ─── Card deck primitives — fan cards + sig-select overlay ─────────────────────
//
// Shared card display classes (.fan-card, .fan-card-corner, .fan-card-face, .fan-nav)
// extracted from _game-kit.scss; sig-select overlay extracted from _room.scss.
// ── Tarot fan modal ──────────────────────────────────────────────────────────
#id_tarot_fan_dialog {
position: fixed;
inset: 0;
width: 100%;
height: 100%;
max-width: none;
max-height: none;
margin: 0;
padding: 0;
border: none;
background: rgba(0, 0, 0, 0.88);
overflow: hidden;
&::backdrop { display: none; } // Dialog IS the backdrop
}
.tarot-fan-wrap {
position: relative;
width: 100%;
height: 100%;
display: flex;
align-items: center;
justify-content: center;
perspective: 900px;
button {
box-shadow: none;
&:hover, &.active {
box-shadow: none;
}
}
}
.tarot-fan {
position: relative;
width: 220px;
height: 340px;
}
.fan-card {
position: absolute;
inset: 0;
width: 220px;
height: 340px;
border-radius: 0.75rem;
background: rgba(var(--priUser), 1);
border: 0.1rem solid rgba(var(--secUser), 0.4);
display: flex;
align-items: center;
justify-content: center;
transition: transform 0.25s ease, opacity 0.25s ease;
transform-style: preserve-3d;
&--active {
border-color: rgba(var(--secUser), 1);
box-shadow: 0 0 2rem rgba(var(--secUser), 0.3);
}
}
.fan-card-corner {
position: absolute;
display: flex;
flex-direction: column;
align-items: center;
gap: 0.15rem;
line-height: 1;
color: rgba(var(--secUser), 0.75);
&--tl { top: 0.4rem; left: 0.4rem; }
&--br { bottom: 0.4rem; right: 0.4rem; transform: rotate(180deg); }
.fan-corner-rank {
font-size: 1.5rem;
font-weight: bold;
padding: 0.18rem 0;
}
i { font-size: 1.5rem; }
}
.fan-card-face {
padding: 1.25rem;
text-align: center;
display: flex;
flex-direction: column;
gap: 0.5rem;
.fan-card-number { font-size: 0.65rem; }
.fan-card-name-group { font-size: 0.65rem; margin: 0; text-transform: uppercase; letter-spacing: 0.08em; color: rgba(var(--secUser), 1); }
.fan-card-name { font-size: 0.95rem; font-weight: bold; margin: 0; color: rgba(var(--terUser), 1); }
.fan-card-arcana { font-size: 0.65rem; text-transform: uppercase; letter-spacing: 0.1em; color: rgba(var(--secUser), 1); }
.fan-card-correspondence { font-size: 0.6rem; font-style: italic; color: rgba(var(--secUser), 0.5); }
}
.fan-nav {
position: absolute;
z-index: 20;
font-size: 3rem;
line-height: 1;
background: none;
border: none;
color: rgba(var(--secUser), 0.6);
cursor: pointer;
padding: 1rem;
transition: color 0.15s;
pointer-events: auto;
&:hover { color: rgba(var(--secUser), 1); }
// Suppress browser focus ring on mouse/touch clicks; retain it for keyboard nav
&:focus:not(:focus-visible) { outline: none; box-shadow: none; }
&--prev { left: 1rem; }
&--next { right: 1rem; }
}
// ─── Sig Select overlay (SIG_SELECT phase) ────────────────────────────────────
//
// Two overlays (levity / gravity) run in parallel, one per polarity group.
// Layout mirrors the gatekeeper: dark Gaussian backdrop + centred modal.
// Inside the modal: upper stage (card preview) + lower mini card grid (no scroll).
html:has(.sig-backdrop) {
overflow: hidden;
}
.sig-backdrop {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.75);
backdrop-filter: blur(5px);
z-index: 100;
pointer-events: none;
}
.sig-overlay {
position: fixed;
inset: 0;
display: flex;
align-items: stretch;
justify-content: center;
z-index: 120;
pointer-events: none;
}
.sig-modal {
pointer-events: auto;
display: flex;
flex-direction: column;
width: 100%; // respects overlay padding-right set by JS
max-width: 420px;
max-height: 100%; // respects overlay padding-bottom set by JS
}
// ─── Stage ────────────────────────────────────────────────────────────────────
// flex: 1 — fills all space above the card grid; no background (backdrop blur).
// Row layout: preview card bottom-left, stat block fills the right.
// Card width is set by sizeSigCard() in room.js (smaller of 40% stage width or
// 80% stage height × 5/8) via --sig-card-w CSS variable — libsass can't handle
// container query units inside min().
.sig-stage {
flex: 1;
min-height: 0;
position: relative;
display: flex;
flex-direction: row;
align-items: flex-end;
padding-left: 1.5rem;
gap: 0.75rem;
// Preview card — width driven by JS via --sig-card-w; aspect-ratio derives height.
.sig-stage-card {
flex-shrink: 0;
width: var(--sig-card-w, 120px);
height: auto;
aspect-ratio: 5 / 8;
border-radius: 0.5rem;
background: rgba(var(--priUser), 1);
border: 0.15rem solid rgba(var(--secUser), 0.6);
display: flex;
flex-direction: column;
position: relative;
padding: 0.25rem;
overflow: hidden;
// game-kit sets .fan-card-corner { position: absolute; top/left offsets }
// so these just need display/font overrides; the corners land at the card edges.
// All font-sizes scale with --sig-card-w (ratio = original-rem × 16 / 120).
.fan-card-corner--tl {
display: flex;
flex-direction: column;
align-items: center;
line-height: 1.1;
gap: 0.1rem;
.fan-corner-rank { font-size: calc(var(--sig-card-w, 120px) * 0.133); font-weight: 700; }
i { font-size: calc(var(--sig-card-w, 120px) * 0.1); }
}
.fan-card-corner--br {
display: flex;
flex-direction: column;
align-items: center;
line-height: 1.1;
gap: 0.1rem;
.fan-corner-rank { font-size: calc(var(--sig-card-w, 120px) * 0.12); font-weight: 700; }
i { font-size: calc(var(--sig-card-w, 120px) * 0.1); }
}
.fan-card-face {
flex: 1;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
text-align: center;
padding: 0.25rem 0.15rem;
gap: 0.2rem;
.fan-card-name-group { font-size: calc(var(--sig-card-w, 120px) * 0.073); opacity: 0.6; }
.sig-qualifier-above,
.sig-qualifier-below { font-size: calc(var(--sig-card-w, 120px) * 0.093); font-weight: 600; }
.fan-card-name { font-size: calc(var(--sig-card-w, 120px) * 0.093); font-weight: 600; }
.fan-card-arcana { font-size: calc(var(--sig-card-w, 120px) * 0.067); text-transform: uppercase; letter-spacing: 0.06em; opacity: 0.5; }
.fan-card-correspondence{ display: none; } // Minchiate equivalence shown in game-kit only
}
}
// Stat block — same dimensions as the preview card (width × 5:8 aspect).
// flex: 0 0 auto so it doesn't stretch to fill the stage; the rest of the
// stage row is simply empty, giving the card room to breathe.
.sig-stat-block {
flex: 0 0 auto;
width: var(--sig-card-w, 120px);
height: calc(var(--sig-card-w, 120px) * 8 / 5);
align-self: flex-end;
background: rgba(var(--priUser), 0.5);
border-radius: 0.4rem;
border: 0.1rem solid rgba(var(--terUser), 0.15);
display: none;
position: relative;
.sig-flip-btn {
position: absolute;
top: -1rem;
right: -1rem;
margin: 0;
z-index: 50;
}
.sig-caution-btn {
position: absolute;
top: 1.25rem;
right: -1rem;
margin: 0;
z-index: 50;
}
// Caution tooltip — covers the entire stat block (inset: 0), z-index above buttons.
.sig-caution-tooltip {
display: none;
position: absolute;
inset: 0;
z-index: 60;
background-color: rgba(var(--tooltip-bg), 0.6);
backdrop-filter: blur(6px);
border-radius: 0.4rem;
border: 0.1rem solid rgba(var(--priYl), 0.35);
padding: 0.75rem;
flex-direction: column;
gap: 0.4rem;
overflow-y: auto;
}
.sig-caution-header {
display: flex;
flex-direction: column;
gap: 0.1rem;
}
.sig-caution-title {
font-size: calc(var(--sig-card-w, 120px) * 0.093);
font-weight: 700;
margin: 0;
color: rgba(var(--priYl), 1);
}
.sig-caution-type {
font-size: calc(var(--sig-card-w, 120px) * 0.058);
opacity: 0.7;
text-transform: uppercase;
letter-spacing: 0.05em;
flex-shrink: 0;
}
.sig-caution-shoptalk {
font-size: calc(var(--sig-card-w, 120px) * 0.063);
opacity: 0.55;
margin: 0;
font-style: italic;
}
.sig-caution-effect {
flex: 1;
font-size: calc(var(--sig-card-w, 120px) * 0.075);
margin: 0;
line-height: 1.55;
.card-ref {
color: rgba(var(--terUser), 1);
font-weight: 600;
}
}
.sig-caution-index {
font-size: calc(var(--sig-card-w, 120px) * 0.063);
opacity: 0.55;
}
// Nav arrows portaled out of tooltip — sit at bottom corners above tooltip (z-70)
.sig-caution-prev,
.sig-caution-next {
display: none;
position: absolute;
bottom: -1rem;
margin: 0;
z-index: 70;
}
.sig-caution-prev { left: -1rem; }
.sig-caution-next { right: -1rem; }
.stat-face {
display: none;
padding: calc(var(--sig-card-w, 120px) * 0.37) calc(var(--sig-card-w, 120px) * 0.1) calc(var(--sig-card-w, 120px) * 0.08);
&--upright { display: block; }
}
&.is-reversed {
.stat-face--upright { display: none; }
.stat-face--reversed { display: block; }
}
.stat-face-label {
font-size: calc(var(--sig-card-w, 120px) * 0.063);
text-transform: uppercase;
letter-spacing: 0.09em;
opacity: 0.4;
margin: 0 0 calc(var(--sig-card-w, 120px) * 0.07);
}
.stat-keywords {
list-style: none;
padding: 0;
margin: 0;
li {
font-size: calc(var(--sig-card-w, 120px) * 0.083);
padding: calc(var(--sig-card-w, 120px) * 0.042) 0;
opacity: 0.85;
border-bottom: 0.05rem solid rgba(var(--terUser), 0.12);
&:last-child { border-bottom: none; }
}
}
}
&.sig-stage--frozen .sig-stat-block { display: block; }
&.sig-caution-open .sig-stat-block {
.sig-caution-tooltip { display: flex; }
.sig-caution-prev, .sig-caution-next { display: inline-flex; }
}
}
// ─── Mini card grid ───────────────────────────────────────────────────────────
// flex: 0 0 auto — shrinks to card content; no background (backdrop blur).
// align-content: start prevents CSS grid from distributing extra height between rows.
.sig-deck-grid {
flex: 0 0 auto;
display: grid;
grid-template-columns: repeat(6, 1fr);
align-content: start;
gap: 2px;
padding: 4px;
overflow: hidden;
margin: 0 1rem 5rem 4rem;
}
.sig-card {
aspect-ratio: 5 / 8;
border-radius: 0.4rem;
background: rgba(var(--priUser), 0.97);
border: 1px solid rgba(var(--secUser), 0.3);
position: relative;
cursor: grab;
transition: border-color 0.15s, box-shadow 0.15s;
overflow: hidden;
// game-kit sets .fan-card-corner { position:absolute; top:0.4rem; left:0.4rem }
// Override: center the element within the card instead.
.fan-card-corner--tl {
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
gap: 0; // game-kit has gap:0.15rem — too large at 0.5rem font-size
.fan-corner-rank { font-size: 1rem; font-weight: 700; }
i { font-size: 0.75rem; }
}
// OK / NVM overlay — appears on click (focused) or own reservation
.sig-card-actions {
position: absolute;
inset: 0;
display: none;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 3px;
background: rgba(var(--priUser), 0.92);
border-radius: inherit;
.sig-nvm-btn { display: none; }
}
&.sig-focused .sig-card-actions { display: flex; }
&.sig-reserved--own .sig-card-actions {
display: flex;
.sig-ok-btn { display: none; }
.sig-nvm-btn { display: flex; }
}
// Cursor strip — hangs below the card bottom edge; overflow: visible allows this.
.sig-card-cursors {
position: absolute;
bottom: -0.6rem;
left: 0;
right: 0;
display: flex;
justify-content: space-between;
padding: 0 2px;
}
// Rise above DOM-order siblings when a peer's cursor is active on this card.
// Without this, later cards in the grid paint over the overflowing cursor icons.
&:has(.sig-cursor.active) { z-index: 5; }
&:hover:not([data-reserved-by]) {
border-color: rgba(var(--secUser), 0.8);
box-shadow: 0 0 4px rgba(var(--secUser), 0.25);
}
&.sig-reserved {
cursor: not-allowed;
}
// Role-coloured reservation glow — border/shadow matches the reserving gamer's role.
// data-reserved-by is set by applyReservation() in sig-select.js.
// Own reservation also shows role colour (same as peers see), not a separate style.
&.sig-reserved {
&[data-reserved-by="PC"] { border-color: rgba(var(--priRd), 1); box-shadow: 0 0 0 2px rgba(var(--priRd), 1); }
&[data-reserved-by="NC"] { border-color: rgba(var(--priYl), 1); box-shadow: 0 0 0 2px rgba(var(--priYl), 1); }
&[data-reserved-by="EC"] { border-color: rgba(var(--priGn), 1); box-shadow: 0 0 0 2px rgba(var(--priGn), 1); }
&[data-reserved-by="SC"] { border-color: rgba(var(--priCy), 1); box-shadow: 0 0 0 2px rgba(var(--priCy), 1); }
&[data-reserved-by="AC"] { border-color: rgba(var(--priId), 1); box-shadow: 0 0 0 2px rgba(var(--priId), 1); }
&[data-reserved-by="BC"] { border-color: rgba(var(--priFs), 1); box-shadow: 0 0 0 2px rgba(var(--priFs), 1); }
}
&.sig-reserved--own {
cursor: grabbing;
}
}
// ─── Cursor anchors ───────────────────────────────────────────────────────────
//
// Three tiny dots along the bottom of each mini card, one per role in the group.
// Inactive: invisible. Active (another gamer is hovering): role-coloured dot.
// Position order is fixed per polarity (POLARITY_ROLES in sig-select.js):
// levity (PC / NC / SC) → left / mid / right
// gravity (BC / EC / AC) → left / mid / right
// In-card cursor elements — invisible anchors only.
// Visible icons are portaled to document root by applyHover() in sig-select.js.
.sig-cursor {
display: block;
font-size: 0; // zero-size: no layout impact, just carries .active class
color: transparent;
pointer-events: none;
}
// ─── Floating cursor portal ───────────────────────────────────────────────────
//
// sig-select.js creates these <i> elements inside #id_sig_cursor_portal, a
// position:fixed root-level container, so they escape all overflow/clip contexts.
// Positioned via getBoundingClientRect() on the card element.
#id_sig_cursor_portal {
position: fixed;
inset: 0;
pointer-events: none;
z-index: 200; // above sig-overlay (120), below tray (310)
overflow: visible;
}
.sig-cursor-float {
position: absolute;
font-size: 1.5rem;
line-height: 1;
transform: translateX(-50%); // centre on the x coordinate from JS
pointer-events: none;
}
// Role-specific colour + outline shadow + ninUser glow
.sig-cursor-float[data-role="PC"] {
color: rgba(var(--priRd), 1);
text-shadow: 2px 0 0 rgba(var(--priOr),1), -2px 0 0 rgba(var(--priOr),1),
0 2px 0 rgba(var(--priOr),1), 0 -2px 0 rgba(var(--priOr),1),
0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="NC"] {
color: rgba(var(--priYl), 1);
text-shadow: 2px 0 0 rgba(var(--priLm),1), -2px 0 0 rgba(var(--priLm),1),
0 2px 0 rgba(var(--priLm),1), 0 -2px 0 rgba(var(--priLm),1),
0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="EC"] {
color: rgba(var(--priGn), 1);
text-shadow: 2px 0 0 rgba(var(--priTk),1), -2px 0 0 rgba(var(--priTk),1),
0 2px 0 rgba(var(--priTk),1), 0 -2px 0 rgba(var(--priTk),1),
0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="SC"] {
color: rgba(var(--priCy), 1);
text-shadow: 2px 0 0 rgba(var(--priBl),1), -2px 0 0 rgba(var(--priBl),1),
0 2px 0 rgba(var(--priBl),1), 0 -2px 0 rgba(var(--priBl),1),
0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="AC"] {
color: rgba(var(--priId), 1);
text-shadow: 2px 0 0 rgba(var(--priVt),1), -2px 0 0 rgba(var(--priVt),1),
0 2px 0 rgba(var(--priVt),1), 0 -2px 0 rgba(var(--priVt),1),
0 0 6px rgba(0, 0, 0, 0.5);
}
.sig-cursor-float[data-role="BC"] {
color: rgba(var(--priFs), 1);
text-shadow: 2px 0 0 rgba(var(--priMe),1), -2px 0 0 rgba(var(--priMe),1),
0 2px 0 rgba(var(--priMe),1), 0 -2px 0 rgba(var(--priMe),1),
0 0 6px rgba(0, 0, 0, 0.5);
}
// ─── Polarity theming — card colour inversion ────────────────────────────────
//
// Gravity (Graven): --priUser bg / --secUser text — standard dark palette.
// Levity (Leavened): --secUser bg / --priUser text — inverted, lighter feel.
// Both mini-cards and the stage preview card follow the same rule.
.sig-overlay[data-polarity="levity"] {
// Mini card: inverted palette. game-kit sets explicit colours on .fan-card-name
// and .fan-card-corner that out-specifc the parent color, so re-target them here.
.sig-card {
background: rgba(var(--secUser), 0.97);
border-color: rgba(var(--priUser), 0.3);
color: rgba(var(--priUser), 1);
.fan-card-corner { color: rgba(var(--priUser), 0.75); }
.fan-card-name { color: rgba(var(--quiUser), 1); }
// OK / NVM overlay — must match the inverted card background
.sig-card-actions { background: rgba(var(--secUser), 0.92); }
}
// Stage preview card: same inversion + title colour.
// .fan-card-name-group and .fan-card-arcana have explicit color in the base
// .fan-card-face rule (specificity 0,2,0) — must re-target them here (0,3,0).
// Opacity dim is still applied by the nested sig-stage-card rule.
.sig-stage-card {
background: rgba(var(--secUser), 1);
border-color: rgba(var(--priUser), 0.6);
color: rgba(var(--priUser), 1);
.fan-card-corner { color: rgba(var(--priUser), 0.75); }
.fan-card-name-group{ color: rgba(var(--priUser), 1); }
.fan-card-name { color: rgba(var(--quiUser), 1); }
.fan-card-arcana { color: rgba(var(--priUser), 1); }
}
// Polarity qualifier: same colour as the card title in this context
.sig-qualifier-above,
.sig-qualifier-below { color: rgba(var(--quiUser), 1); }
// card-ref spans inside the caution tooltip — must match the base rule's
// .sig-stat-block .sig-caution-effect .card-ref specificity (0,3,0) to win.
.sig-caution-effect .card-ref { color: rgba(var(--quiUser), 1); }
// Cursor colours live in .sig-cursor-float[data-role] rules (portal elements)
}
.sig-overlay[data-polarity="gravity"] {
// Stat block: invert priUser/secUser so gravity gets the same stark contrast as leavened cards
.sig-stat-block {
background: rgba(var(--secUser), 0.75);
color: rgba(var(--priUser), 1);
border-color: rgba(var(--priUser), 0.15);
}
// Caution tooltip: --tooltip-bg is black so priUser text (dark) would be invisible —
// override to secUser (light) so body text reads against the dark backdrop.
.sig-caution-tooltip { color: rgba(var(--secUser), 1); }
// Polarity qualifier: terUser for gravity (quiUser is levity's equivalent)
.sig-qualifier-above,
.sig-qualifier-below { color: rgba(var(--terUser), 1); }
// Cursor colours live in .sig-cursor-float[data-role] rules (portal elements)
}
// ─── Sig select: landscape overrides ─────────────────────────────────────────
// Landscape base: 9×2 grid of 3rem cards. At ≥992px (wide enough for 18 cards
// at 3rem + 4rem left + ~4rem right): collapse to a single 18×1 row so the
// stage preview gets maximum vertical real-estate.
// padding-left clears the fixed left navbar (JS sets right/bottom but not left).
// Grid margins reset to 0 — overlay padding handles all edge clearance.
@media (orientation: landscape) {
.sig-modal {
max-width: none;
flex-direction: row; // grid to the right, stage + card preview to the left
margin-left: 4rem;
margin-right: 3rem;
}
.sig-stage {
min-width: 0; // allow shrinking in row layout; align-items:flex-end already set
}
.sig-deck-grid {
grid-template-columns: repeat(6, 2.5rem);
margin: 0;
align-self: flex-end; // sit at the bottom of the modal row
}
}
@media (orientation: landscape) and (min-width: 900px) {
// Wide landscape: revert to stacked layout (stage top, 18-card row grid bottom).
.sig-modal {
flex-direction: column;
align-items: stretch;
}
.sig-stage {
min-width: auto;
align-self: stretch; // fill full modal width so JS sizeSigCard() gets correct stageWidth
margin-left: 3rem;
}
.sig-deck-grid {
grid-template-columns: repeat(18, 3rem);
align-self: center;
}
}
@media (orientation: landscape) and (min-width: 1800px) {
// Sig overlay: clear doubled sidebars (8rem each instead of 4rem/6rem)
.sig-overlay { padding-left: 8rem; padding-right: 8rem; }
.sig-stage {
align-self: stretch; // fill full modal width so JS sizeSigCard() gets correct stageWidth
margin-left: 3rem;
}
.sig-deck-grid {
grid-template-columns: repeat(18, 5rem);
align-self: center;
}
// Room menu: base right: 0.5rem (same-specificity ID rule) overrides _applets.scss
// XL block because _card-deck.scss is imported after _applets.scss. Re-declare here to win the cascade.
#id_room_menu { right: 2.5rem; }
}

View File

@@ -149,7 +149,7 @@ body.page-dashboard {
}
}
@media (orientation: landscape) and (max-width: 1440px) {
@media (orientation: landscape) {
// Reset the 666px min-width so #id_dash_content shrinks to fit within the
// sidebar-bounded container rather than overflowing into the footer sidebar.
#id_dash_content {

View File

@@ -3,12 +3,16 @@
bottom: 0.5rem;
right: 0.5rem;
@media (orientation: landscape) and (max-width: 1440px) {
right: calc(4rem + 0.5rem);
bottom: 0.75rem;
@media (orientation: landscape) {
right: 1rem;
bottom: 0.5rem;
top: auto;
}
@media (orientation: landscape) and (min-width: 1800px) {
right: 2.5rem; // centre in doubled 8rem sidebar
}
z-index: 318;
font-size: 1.75rem;
cursor: pointer;
@@ -45,7 +49,7 @@
z-index: 316;
overflow: hidden;
@media (orientation: landscape) and (max-width: 1440px) {
@media (orientation: landscape) {
$sidebar-w: 4rem;
// left: $sidebar-w;
right: $sidebar-w;
@@ -142,6 +146,13 @@
// ── Game Kit page ────────────────────────────────────────────────────────────
#id_game_kit_applets_container {
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
}
#id_game_kit_applets_container section {
display: flex;
flex-direction: column;
@@ -201,118 +212,3 @@
opacity: 0.45;
}
// ── Tarot fan modal ──────────────────────────────────────────────────────────
#id_tarot_fan_dialog {
position: fixed;
inset: 0;
width: 100%;
height: 100%;
max-width: none;
max-height: none;
margin: 0;
padding: 0;
border: none;
background: rgba(0, 0, 0, 0.88);
overflow: hidden;
&::backdrop { display: none; } // Dialog IS the backdrop
}
.tarot-fan-wrap {
position: relative;
width: 100%;
height: 100%;
display: flex;
align-items: center;
justify-content: center;
perspective: 900px;
button {
box-shadow: none;
&:hover, &.active {
box-shadow: none;
}
}
}
.tarot-fan {
position: relative;
width: 220px;
height: 340px;
}
.fan-card {
position: absolute;
inset: 0;
width: 220px;
height: 340px;
border-radius: 0.75rem;
background: rgba(var(--priUser), 1);
border: 0.1rem solid rgba(var(--secUser), 0.4);
display: flex;
align-items: center;
justify-content: center;
transition: transform 0.25s ease, opacity 0.25s ease;
transform-style: preserve-3d;
&--active {
border-color: rgba(var(--secUser), 1);
box-shadow: 0 0 2rem rgba(var(--secUser), 0.3);
}
}
.fan-card-corner {
position: absolute;
display: flex;
flex-direction: column;
align-items: center;
gap: 0.15rem;
line-height: 1;
color: rgba(var(--secUser), 0.75);
&--tl { top: 0.4rem; left: 0.4rem; }
&--br { bottom: 0.4rem; right: 0.4rem; transform: rotate(180deg); }
.fan-corner-rank {
font-size: 1.5rem;
font-weight: bold;
padding: 0.18rem 0;
}
i { font-size: 1.5rem; }
}
.fan-card-face {
padding: 1.25rem;
text-align: center;
display: flex;
flex-direction: column;
gap: 0.5rem;
.fan-card-number { font-size: 0.65rem; }
.fan-card-name-group { font-size: 0.65rem; margin: 0; text-transform: uppercase; letter-spacing: 0.08em; color: rgba(var(--secUser), 1); }
.fan-card-name { font-size: 0.95rem; font-weight: bold; margin: 0; color: rgba(var(--terUser), 1); }
.fan-card-arcana { font-size: 0.65rem; text-transform: uppercase; letter-spacing: 0.1em; color: rgba(var(--secUser), 1); }
.fan-card-correspondence { font-size: 0.6rem; font-style: italic; color: rgba(var(--secUser), 0.5); }
}
.fan-nav {
position: absolute;
z-index: 20;
font-size: 3rem;
line-height: 1;
background: none;
border: none;
color: rgba(var(--secUser), 0.6);
cursor: pointer;
padding: 1rem;
transition: color 0.15s;
pointer-events: auto;
&:hover { color: rgba(var(--secUser), 1); }
// Suppress browser focus ring on mouse/touch clicks; retain it for keyboard nav
&:focus:not(:focus-visible) { outline: none; box-shadow: none; }
&--prev { left: 1rem; }
&--next { right: 1rem; }
}

View File

@@ -46,7 +46,7 @@ body.page-gameboard {
}
}
@media (orientation: landscape) and (max-width: 1440px) {
@media (orientation: landscape) {
// Restore clip in landscape — overrides the >738px overflow:visible above,
// preventing the gameboard applets from bleeding into the footer sidebar.
body.page-gameboard .container {

View File

@@ -40,6 +40,27 @@ html:has(.gate-backdrop) {
overflow: hidden;
}
// Aperture fill — solid --duoUser layer that covers the game table (.room-page).
// Uses position:absolute so it's clipped to .room-page bounds (overflow:hidden),
// naturally staying below the h2 title + navbar/footer in both orientations.
// Sits at z-90: below blur backdrops (z-100) which render on top via backdrop-filter.
// Fades in/out via opacity transition when a backdrop class is present.
#id_aperture_fill {
position: absolute;
inset: 0;
background: rgba(var(--duoUser), 1);
z-index: 90;
pointer-events: none;
opacity: 0;
transition: opacity 0.15s ease;
}
html:has(.gate-backdrop) #id_aperture_fill,
html:has(.sig-backdrop) #id_aperture_fill,
html:has(.role-select-backdrop) #id_aperture_fill {
opacity: 1;
}
.gate-backdrop {
position: fixed;
inset: 0;
@@ -60,21 +81,67 @@ html:has(.gate-backdrop) {
overscroll-behavior: contain;
-webkit-overflow-scrolling: touch;
pointer-events: none;
}
.launch-game-btn {
margin-top: 1rem;
margin-top: 5rem;
}
.gate-modal {
display: flex;
flex-direction: column;
align-items: center;
align-items: stretch;
gap: 0.5rem;
min-width: 26rem;
pointer-events: auto;
padding: 2rem;
border: 0.1rem solid rgba(var(--terUser), 0.5);
border-radius: 1rem;
background-color: rgba(var(--priUser), 1);
border: none;
background-color: transparent;
.gate-title-panel {
border: 0.1rem solid rgba(var(--terUser), 0.25);
border-radius: 0.5rem;
padding: 0.75rem;
background: rgba(var(--priUser), 1);
}
.gate-top-row {
display: flex;
flex-direction: row;
gap: 0.5rem;
}
.gate-main-panel {
flex: 3;
min-width: 0;
display: flex;
flex-direction: column;
align-items: center;
border: 0.1rem solid rgba(var(--terUser), 0.25);
border-radius: 0.5rem;
padding: 0.75rem;
background: rgba(var(--priUser), 1);
}
.gate-roles-panel {
flex: 1;
min-width: 5rem;
display: flex;
align-items: center;
justify-content: center;
border: 0.1rem solid rgba(var(--terUser), 0.25);
border-radius: 0.5rem;
padding: 0.75rem;
background: rgba(var(--priUser), 1);
.launch-game-btn { margin-top: 0; }
}
.gate-invite-panel {
display: flex;
flex-direction: column;
gap: 0.4rem;
border: 0.1rem solid rgba(var(--terUser), 0.25);
border-radius: 0.5rem;
padding: 0.75rem;
background: rgba(var(--priUser), 1);
}
.gate-header {
text-align: center;
@@ -88,8 +155,8 @@ html:has(.gate-backdrop) {
text-justify: inter-character;
text-transform: uppercase;
text-shadow:
1px 1px 0 rgba(255, 255, 255, 0.125), // highlight (up-left)
-0.125rem -0.125rem 0 rgba(0, 0, 0, 0.8) // shadow (down-right)
1px 1px 0 rgba(255, 255, 255, 0.125), // highlight (up-left)
var(--title-shadow-offset) var(--title-shadow-offset) 0 rgba(0, 0, 0, 0.8) // shadow (down-right)
;
span {
@@ -106,8 +173,6 @@ html:has(.gate-backdrop) {
font-size: 0.75em;
text-transform: uppercase;
letter-spacing: 0.15em;
margin-bottom: 1rem;
.status-dots {
display: inline-flex;
span {
@@ -243,9 +308,6 @@ html:has(.gate-backdrop) {
}
}
.form-container {
margin-top: 1rem;
}
}
// Narrow viewport — scale down, 2×3 slot grid (portrait mobile + narrow desktop)
@@ -260,7 +322,6 @@ html:has(.gate-backdrop) {
.gate-header {
h1 { font-size: 1.5rem; }
.gate-status-wrap { margin-bottom: 0.5rem; }
}
.token-slot { min-width: 150px; }
@@ -320,7 +381,7 @@ html:has(.gate-backdrop) .position-strip .gate-slot button { pointer-events: aut
.position-strip {
position: absolute;
top: 1.5rem;
top: 1rem;
left: 0;
right: 0;
z-index: 130;
@@ -739,143 +800,43 @@ $card-h: 60px;
}
// Landscape mobile — aggressively scale down to fit short viewport
@media (orientation: landscape) and (max-width: 1440px) {
// Sink navbar below gate/role-select overlays when a modal is open.
// Landscape navbar z-index is 300 (_base.scss); gate-backdrop/overlay are
// 100/120, so the sidebar bleeds over the modal without this override.
@media (orientation: landscape) {
// Sink navbar + footer sidebar below any modal backdrop when open.
// Landscape navbar and footer sidebar are both z-index:100 (_base.scss).
// Gate/role-select/sig backdrops are also z-index:100 — DOM paint-order ties
// let the footer (later in DOM) bleed through. Drop both to 50.
html:has(.gate-backdrop) body .container .navbar,
html:has(.role-select-backdrop) body .container .navbar {
html:has(.role-select-backdrop) body .container .navbar,
html:has(.sig-backdrop) body .container .navbar {
z-index: 50;
}
html:has(.gate-backdrop) body #id_footer,
html:has(.role-select-backdrop) body #id_footer,
html:has(.sig-backdrop) body #id_footer {
z-index: 50;
}
// Reflow position strip into a vertical column along the left edge,
// reversed so 6 is at top, 1 at bottom, below the GAMEROOM title.
// Position strip: horizontal row across the top, slots 1-6 in order.
// Offset from both sidebars (5rem each) and centred with gap.
.position-strip {
flex-direction: column-reverse;
top: 3rem;
left: 0.5rem;
right: auto;
flex-direction: row;
top: 2.5rem;
left: 5rem;
right: 5rem;
justify-content: center;
gap: round($gate-gap * 0.4);
}
// Shallow landscape (phones): wrap into two columns — left: 6,5,4 / right: 3,2,1
// Columns grow rightward (wrap, not wrap-reverse) so overflow: hidden doesn't clip.
// order: -1 on slots 46 pulls them to the front of the flex sequence; combined
// with column-reverse they land in the left column reading 6,5,4 top-to-bottom.
// Small landscape (phones ≤550px tall): strip stays horizontal — no two-column
// trick needed now that the h2 is in the gutter. Just clear any order overrides.
@media (max-height: 550px) {
.position-strip {
flex-wrap: wrap;
// cap height to exactly 3 circles so the 4th wraps to a new column
max-height: #{3 * round($gate-node * 0.75) + 2 * round($gate-gap * 0.4)};
.gate-slot[data-slot="4"],
.gate-slot[data-slot="5"],
.gate-slot[data-slot="6"] { order: -1; }
}
}
.gate-modal {
padding: 0.6rem 1.25rem;
.gate-header {
h1 { font-size: 1rem; margin: 0 0 0.25rem; }
.gate-status-wrap { font-size: 0.65em; margin-bottom: 0.35rem; }
}
.token-slot {
min-width: 130px;
.token-rails,
button.token-rails { padding: 0.4rem 0.35rem; }
.token-panel {
padding: 0.3rem 0.5rem;
.token-denomination { font-size: 1.1em; }
}
}
.form-container {
margin-top: 0.75rem;
h3 { font-size: 0.85rem; margin: 0.5rem 0; }
form { gap: 0.35rem; }
.form-control-lg {
--_pad-v: 0.4rem;
font-size: 0.9rem;
}
.gate-slot { order: 0; }
top: 1rem;
}
}
}
// ─── Significator deck (SIG_SELECT phase) ──────────────────────────────────
// When the sig deck is present, switch room-page from centred to column layout
.room-page:has(#id_sig_deck) {
flex-direction: column;
align-items: stretch;
justify-content: flex-start;
gap: 1rem;
.room-shell {
max-height: 50vh;
}
}
#id_sig_deck {
display: flex;
flex-wrap: wrap;
gap: 0.4rem;
padding: 0.75rem;
overflow-y: auto;
align-content: flex-start;
max-height: 45vh;
scrollbar-width: thin;
scrollbar-color: rgba(var(--terUser), 0.3) transparent;
}
.sig-card {
width: 70px;
height: 108px;
border-radius: 0.4rem;
background: rgba(var(--priUser), 1);
border: 0.1rem solid rgba(var(--secUser), 0.4);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
text-align: center;
padding: 0.25rem;
cursor: pointer;
transition: transform 0.15s, border-color 0.15s;
position: relative;
&:hover {
border-color: rgba(var(--secUser), 1);
transform: translateY(-2px);
box-shadow: 0 0 0.5rem rgba(var(--secUser), 0.3);
}
// Bottom corner is redundant at this size
.fan-card-corner--br { display: none; }
// Top corner — override game-kit's 1.5rem defaults with deeper nesting
.fan-card-corner--tl {
.fan-corner-rank { font-size: 0.65rem; padding: 0; }
i { font-size: 0.55rem; }
}
// Face — deeper nesting to beat game-kit specificity
.fan-card-face {
padding: 0.25rem 0.2rem;
gap: 0.1rem;
.fan-card-name-group { font-size: 0.38rem; }
.fan-card-name { font-size: 0.5rem; }
.fan-card-arcana { font-size: 0.35rem; }
}
}
// ─── Seat tray — see _tray.scss ─────────────────────────────────────────────

View File

@@ -121,24 +121,29 @@ $handle-r: 1rem;
&::before { border-color: rgba(var(--quaUser), 1); }
}
// ─── Role card: arc-in animation (portrait) ─────────────────────────────────
// ─── Role card: scrawl fade-in ───────────────────────────────────────────────
@keyframes tray-role-arc-in {
from { opacity: 0; transform: scale(0.3) translate(-40%, -40%); }
to { opacity: 1; transform: scale(1) translate(0, 0); }
from { opacity: 0; }
to { opacity: 1; }
}
.tray-role-card {
background: rgba(var(--quaUser), 0.25);
display: flex;
align-items: flex-start;
justify-content: flex-start;
padding: 0.2em;
font-size: 0.65rem;
color: rgba(var(--quaUser), 1);
font-weight: 600;
padding: 0;
overflow: hidden;
background: transparent;
&.arc-in {
animation: tray-role-arc-in 1.0s cubic-bezier(0.22, 1, 0.36, 1) forwards;
img {
display: block;
width: 100%;
height: 100%;
object-fit: cover;
object-position: center;
transform: scale(1.4); // crop SVG's internal margins
}
// Cell stays static; only the scrawl image fades in.
&.arc-in img {
animation: tray-role-arc-in 1s ease forwards;
}
}
@@ -301,15 +306,7 @@ $handle-r: 1rem;
border-bottom: none;
}
// Role card arc-in for landscape
@keyframes tray-role-arc-in-landscape {
from { opacity: 0; transform: scale(0.3) translate(-40%, 40%); }
to { opacity: 1; transform: scale(1) translate(0, 0); }
}
.tray-role-card.arc-in {
animation: tray-role-arc-in-landscape 1.0s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
// Role card: same fade-in in landscape — no override needed.
@keyframes tray-wobble-landscape {
0%, 100% { transform: translateY(0); }
@@ -328,3 +325,5 @@ $handle-r: 1rem;
80% { transform: translateY(-3px); }
}
}
// ≥1800px uses the same landscape tray rules as narrower landscape — no override block needed.

View File

@@ -6,6 +6,7 @@
@import 'gameboard';
@import 'palette-picker';
@import 'room';
@import 'card-deck';
@import 'tray';
@import 'billboard';
@import 'game-kit';

View File

@@ -441,10 +441,10 @@ describe("RoleSelect", () => {
});
it("adds role-confirmed class to the seated position after placeCard completes", async () => {
// Add a seat element matching the first available role (PC)
// Add a seat element matching the first available role (SC — Shepherd)
const seat = document.createElement("div");
seat.className = "table-seat";
seat.dataset.role = "PC";
seat.dataset.role = "SC";
seat.innerHTML = '<i class="position-status-icon fa-solid fa-ban"></i>';
testDiv.appendChild(seat);

View File

@@ -0,0 +1,608 @@
describe("SigSelect", () => {
let testDiv, stageCard, card, statBlock;
function makeFixture({ reservations = '{}', cardCautions = '[]', polarity = 'levity', userRole = 'PC' } = {}) {
testDiv = document.createElement("div");
testDiv.innerHTML = `
<div class="sig-overlay"
data-polarity="${polarity}"
data-user-role="${userRole}"
data-reserve-url="/epic/room/test/sig-reserve"
data-reservations="${reservations.replace(/"/g, '&quot;')}">
<div class="sig-modal">
<div class="sig-stage">
<div class="sig-stage-card" style="display:none">
<span class="fan-corner-rank"></span>
<i class="stage-suit-icon"></i>
<p class="fan-card-name-group"></p>
<p class="sig-qualifier-above"></p>
<h3 class="fan-card-name"></h3>
<p class="sig-qualifier-below"></p>
<p class="fan-card-arcana"></p>
<p class="fan-card-correspondence"></p>
</div>
<div class="sig-stat-block">
<button class="btn btn-reverse sig-flip-btn" type="button">FLIP</button>
<button class="btn btn-caution sig-caution-btn" type="button">!!</button>
<div class="stat-face stat-face--upright">
<p class="stat-face-label">Upright</p>
<ul class="stat-keywords" id="id_stat_keywords_upright"></ul>
</div>
<div class="stat-face stat-face--reversed">
<p class="stat-face-label">Reversed</p>
<ul class="stat-keywords" id="id_stat_keywords_reversed"></ul>
</div>
<button class="btn btn-nav-left sig-caution-prev" type="button">&#9664;</button>
<button class="btn btn-nav-right sig-caution-next" type="button">&#9654;</button>
<div class="sig-caution-tooltip" id="id_sig_caution">
<div class="sig-caution-header">
<h4 class="sig-caution-title">Caution!</h4>
<span class="sig-caution-type">Rival Interaction</span>
</div>
<p class="sig-caution-shoptalk">[Shoptalk forthcoming]</p>
<p class="sig-caution-effect"></p>
<span class="sig-caution-index"></span>
</div>
</div>
</div>
<div class="sig-deck-grid">
<div class="sig-card"
data-card-id="42"
data-corner-rank="K"
data-suit-icon=""
data-name-group="Pentacles"
data-name-title="King of Pentacles"
data-arcana="Minor Arcana"
data-correspondence=""
data-keywords-upright="action,impulsiveness,ambition"
data-keywords-reversed="no direction,disregard for consequences"
data-cautions="${cardCautions.replace(/"/g, '&quot;')}">
<div class="fan-card-corner fan-card-corner--tl">
<span class="fan-corner-rank">K</span>
</div>
<div class="sig-card-actions">
<button class="sig-ok-btn btn btn-confirm">OK</button>
<button class="sig-nvm-btn btn btn-cancel">NVM</button>
</div>
<div class="sig-card-cursors">
<span class="sig-cursor sig-cursor--left"></span>
<span class="sig-cursor sig-cursor--mid"></span>
<span class="sig-cursor sig-cursor--right"></span>
</div>
</div>
</div>
</div>
</div>
`;
document.body.appendChild(testDiv);
stageCard = testDiv.querySelector(".sig-stage-card");
statBlock = testDiv.querySelector(".sig-stat-block");
card = testDiv.querySelector(".sig-card");
window.fetch = jasmine.createSpy("fetch").and.returnValue(
Promise.resolve({ ok: true })
);
window._roomSocket = { readyState: -1, send: jasmine.createSpy("send") };
SigSelect._testInit();
}
afterEach(() => {
if (testDiv) testDiv.remove();
delete window._roomSocket;
});
// ── Stage reveal on mouseenter ─────────────────────────────────────── //
describe("stage preview", () => {
beforeEach(() => makeFixture());
it("shows the stage card on mouseenter", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
it("hides the stage card on mouseleave when not frozen", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(stageCard.style.display).toBe("none");
});
it("does NOT hide the stage card on mouseleave when frozen (reserved)", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
SigSelect._setFrozen(true);
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
});
// ── Card focus (click → OK overlay) ───────────────────────────────── //
describe("card click", () => {
beforeEach(() => makeFixture());
it("adds .sig-focused to the clicked card", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
it("shows the stage card after click", () => {
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(stageCard.style.display).toBe("");
});
it("does not focus a card reserved by another role", () => {
card.dataset.reservedBy = "NC";
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(false);
});
});
// ── Lock after reservation ─────────────────────────────────────────── //
describe("lock after reservation", () => {
beforeEach(() => makeFixture());
it("does not focus another card while one is reserved", () => {
// Simulate a reservation on some other card (not this one)
SigSelect._setReservedCardId("99");
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(false);
});
it("does not call fetch when OK is clicked while a different card is reserved", () => {
SigSelect._setReservedCardId("99");
var okBtn = card.querySelector(".sig-ok-btn");
okBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(window.fetch).not.toHaveBeenCalled();
});
it("allows focus again after reservation is cleared", () => {
SigSelect._setReservedCardId("99");
SigSelect._setReservedCardId(null);
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
});
// ── WS release clears NVM in a second browser ─────────────────────── //
// Simulates the same gamer having two tabs open: tab B must clear its
// .sig-reserved--own when tab A presses NVM (WS release event arrives).
// The release payload must carry the card_id so the JS can find the element.
describe("WS release event (second-browser NVM sync)", () => {
beforeEach(() => makeFixture({ reservations: '{"42":"PC"}' }));
it("removes .sig-reserved and .sig-reserved--own on WS release", () => {
// Confirm reservation was applied on init
expect(card.classList.contains("sig-reserved--own")).toBe(true);
expect(card.classList.contains("sig-reserved")).toBe(true);
// Tab A presses NVM — tab B receives this WS event with the card_id
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "PC", reserved: false },
}));
expect(card.classList.contains("sig-reserved--own")).toBe(false);
expect(card.classList.contains("sig-reserved")).toBe(false);
});
it("unfreezes the stage so other cards can be focused after WS release", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "PC", reserved: false },
}));
// Should now be able to click the card body again
card.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(card.classList.contains("sig-focused")).toBe(true);
});
});
// ── Caution tooltip (!!) ──────────────────────────────────────────── //
describe("caution tooltip", () => {
var cautionTooltip, cautionEffect, cautionPrev, cautionNext, cautionBtn;
beforeEach(() => {
makeFixture();
cautionTooltip = testDiv.querySelector(".sig-caution-tooltip");
cautionEffect = testDiv.querySelector(".sig-caution-effect");
cautionPrev = testDiv.querySelector(".sig-caution-prev");
cautionNext = testDiv.querySelector(".sig-caution-next");
cautionBtn = testDiv.querySelector(".sig-caution-btn");
});
function hover() {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
}
function openCaution() {
hover();
cautionBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
}
it("!! click adds .sig-caution-open to the stage", () => {
openCaution();
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
});
it("FYI click when btn-disabled does not close caution", () => {
openCaution();
expect(cautionBtn.classList.contains("btn-disabled")).toBe(true);
cautionBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
});
it("shows placeholder text when cautions list is empty", () => {
card.dataset.cautions = "[]";
openCaution();
expect(cautionEffect.innerHTML).toContain("pending");
});
it("renders first caution effect HTML including .card-ref spans", () => {
card.dataset.cautions = JSON.stringify(['First <span class="card-ref">Card</span> effect.']);
openCaution();
expect(cautionEffect.querySelector(".card-ref")).not.toBeNull();
expect(cautionEffect.querySelector(".card-ref").textContent).toBe("Card");
});
it("with 1 caution both nav arrows are disabled", () => {
card.dataset.cautions = JSON.stringify(["Single caution."]);
openCaution();
expect(cautionPrev.disabled).toBe(true);
expect(cautionNext.disabled).toBe(true);
});
it("with multiple cautions both nav arrows are always enabled", () => {
card.dataset.cautions = JSON.stringify(["C1", "C2", "C3", "C4"]);
openCaution();
expect(cautionPrev.disabled).toBe(false);
expect(cautionNext.disabled).toBe(false);
});
it("next click advances to second caution", () => {
card.dataset.cautions = JSON.stringify(["First", "Second"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("Second");
});
it("next wraps from last caution back to first", () => {
card.dataset.cautions = JSON.stringify(["First", "Last"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("First");
});
it("prev click goes back to first caution", () => {
card.dataset.cautions = JSON.stringify(["First", "Second"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
cautionPrev.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("First");
});
it("prev wraps from first caution to last", () => {
card.dataset.cautions = JSON.stringify(["First", "Middle", "Last"]);
openCaution();
cautionPrev.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(cautionEffect.innerHTML).toContain("Last");
});
it("index label shows n / total when multiple cautions", () => {
card.dataset.cautions = JSON.stringify(["C1", "C2", "C3"]);
openCaution();
expect(testDiv.querySelector(".sig-caution-index").textContent).toBe("1 / 3");
});
it("index label is empty when only 1 caution", () => {
card.dataset.cautions = JSON.stringify(["Only one."]);
openCaution();
expect(testDiv.querySelector(".sig-caution-index").textContent).toBe("");
});
it("card mouseleave closes the caution", () => {
openCaution();
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(false);
});
it("opening again resets to first caution", () => {
card.dataset.cautions = JSON.stringify(["First", "Second"]);
openCaution();
cautionNext.dispatchEvent(new MouseEvent("click", { bubbles: true }));
// Close and reopen
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
openCaution();
expect(cautionEffect.innerHTML).toContain("First");
});
it("opening caution adds .btn-disabled and swaps labels to ×", () => {
openCaution();
var flipBtn = testDiv.querySelector(".sig-flip-btn");
expect(flipBtn.classList.contains("btn-disabled")).toBe(true);
expect(cautionBtn.classList.contains("btn-disabled")).toBe(true);
expect(flipBtn.textContent).toBe("\u00D7");
expect(cautionBtn.textContent).toBe("\u00D7");
});
it("closing caution removes .btn-disabled and restores original labels", () => {
var flipBtn = testDiv.querySelector(".sig-flip-btn");
var origFlip = flipBtn.textContent;
var origCaution = cautionBtn.textContent;
openCaution();
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
expect(flipBtn.classList.contains("btn-disabled")).toBe(false);
expect(cautionBtn.classList.contains("btn-disabled")).toBe(false);
expect(flipBtn.textContent).toBe(origFlip);
expect(cautionBtn.textContent).toBe(origCaution);
});
it("clicking the tooltip closes caution", () => {
openCaution();
cautionEffect.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(false);
});
it("FLIP click when caution open (btn-disabled) does nothing", () => {
openCaution();
var flipBtn = testDiv.querySelector(".sig-flip-btn");
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(testDiv.querySelector(".sig-stage").classList.contains("sig-caution-open")).toBe(true);
expect(statBlock.classList.contains("is-reversed")).toBe(false);
});
});
// ── Stat block: keyword population and FLIP toggle ────────────────── //
describe("stat block and FLIP", () => {
beforeEach(() => makeFixture());
it("populates upright keywords when a card is hovered", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var items = statBlock.querySelectorAll("#id_stat_keywords_upright li");
expect(items.length).toBe(3);
expect(items[0].textContent).toBe("action");
expect(items[1].textContent).toBe("impulsiveness");
expect(items[2].textContent).toBe("ambition");
});
it("populates reversed keywords when a card is hovered", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var items = statBlock.querySelectorAll("#id_stat_keywords_reversed li");
expect(items.length).toBe(2);
expect(items[0].textContent).toBe("no direction");
expect(items[1].textContent).toBe("disregard for consequences");
});
it("FLIP click adds .is-reversed to the stat block", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var flipBtn = statBlock.querySelector(".sig-flip-btn");
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(statBlock.classList.contains("is-reversed")).toBe(true);
});
it("second FLIP click removes .is-reversed", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
var flipBtn = statBlock.querySelector(".sig-flip-btn");
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
flipBtn.dispatchEvent(new MouseEvent("click", { bubbles: true }));
expect(statBlock.classList.contains("is-reversed")).toBe(false);
});
it("hovering a new card resets .is-reversed", () => {
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
statBlock.querySelector(".sig-flip-btn").dispatchEvent(
new MouseEvent("click", { bubbles: true })
);
expect(statBlock.classList.contains("is-reversed")).toBe(true);
// Leave and re-enter (simulates moving to a different card)
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(statBlock.classList.contains("is-reversed")).toBe(false);
});
it("card with no keywords yields empty lists", () => {
card.dataset.keywordsUpright = "";
card.dataset.keywordsReversed = "";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(statBlock.querySelectorAll("#id_stat_keywords_upright li").length).toBe(0);
expect(statBlock.querySelectorAll("#id_stat_keywords_reversed li").length).toBe(0);
});
});
// ── WS cursor hover (applyHover) ──────────────────────────────────────── //
//
// Fixture polarity = levity, userRole = PC.
// POLARITY_ROLES: levity → [PC, NC, SC] = [left, mid, right]
//
// Only tests the JS position mapping — colour is CSS-only.
describe("WS cursor hover", () => {
beforeEach(() => makeFixture());
it("NC hover activates the --mid cursor", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: true },
}));
expect(card.querySelector(".sig-cursor--mid").classList.contains("active")).toBe(true);
});
it("SC hover activates the --right cursor", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "SC", active: true },
}));
expect(card.querySelector(".sig-cursor--right").classList.contains("active")).toBe(true);
});
it("own role (PC) hover event is ignored — no cursor activates", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "PC", active: true },
}));
expect(card.querySelectorAll(".sig-cursor.active").length).toBe(0);
});
it("hover-off removes .active from the cursor", () => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: true },
}));
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: false },
}));
expect(card.querySelector(".sig-cursor--mid").classList.contains("active")).toBe(false);
});
it("hover on unknown card_id is a no-op", () => {
expect(() => {
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 9999, role: "NC", active: true },
}));
}).not.toThrow();
});
});
// ── WS reservation — data-reserved-by attribute ───────────────────────── //
//
// applyReservation() sets data-reserved-by so the CSS can glow the card in
// the reserving gamer's role colour. These tests assert the attribute, not
// the colour (CSS variables aren't resolvable in the SpecRunner context).
describe("WS reservation sets data-reserved-by", () => {
beforeEach(() => makeFixture());
it("peer reservation sets data-reserved-by to the reserving role", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
expect(card.dataset.reservedBy).toBe("NC");
});
it("peer reservation also adds .sig-reserved class", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
expect(card.classList.contains("sig-reserved")).toBe(true);
});
it("release removes data-reserved-by", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: false },
}));
expect(card.dataset.reservedBy).toBeUndefined();
});
it("own reservation (PC) sets data-reserved-by AND .sig-reserved--own", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "PC", reserved: true },
}));
expect(card.dataset.reservedBy).toBe("PC");
expect(card.classList.contains("sig-reserved--own")).toBe(true);
});
it("peer reservation places a thumbs-up float and removes any hand-pointer float", () => {
// First, a hover float exists for NC (mid cursor)
window.dispatchEvent(new CustomEvent("room:sig_hover", {
detail: { card_id: 42, role: "NC", active: true },
}));
expect(document.querySelector('.sig-cursor-float[data-role="NC"]')).not.toBeNull();
expect(document.querySelector('.fa-hand-pointer[data-role="NC"]')).not.toBeNull();
// NC then clicks OK — reservation arrives
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
// Thumbs-up replaces hand-pointer
const floatEl = document.querySelector('.sig-cursor-float[data-role="NC"]');
expect(floatEl).not.toBeNull();
expect(floatEl.classList.contains("fa-thumbs-up")).toBe(true);
expect(floatEl.classList.contains("fa-hand-pointer")).toBe(false);
});
it("peer release removes the thumbs-up float", () => {
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: true },
}));
expect(document.querySelector('.sig-cursor-float--reserved[data-role="NC"]')).not.toBeNull();
window.dispatchEvent(new CustomEvent("room:sig_reserved", {
detail: { card_id: 42, role: "NC", reserved: false },
}));
expect(document.querySelector('.sig-cursor-float--reserved[data-role="NC"]')).toBeNull();
});
});
// ── Polarity theming — stage qualifier text ────────────────────────────── //
//
// On mouseenter, updateStage() injects "Leavened" or "Graven" into the
// sig-qualifier-above (non-major) or sig-qualifier-below (major arcana) slot.
// Correspondence field is never populated in sig-select context.
describe("polarity theming — stage qualifier", () => {
it("levity non-major card puts 'Leavened' in qualifier-above, qualifier-below empty", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
// data-arcana defaults to "Minor Arcana" in fixture → non-major
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("Leavened");
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("");
});
it("levity major arcana card puts 'Leavened' in qualifier-below, qualifier-above empty", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dataset.arcana = "Major Arcana";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("");
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("Leavened");
});
it("major arcana title gets a trailing comma (qualifier reads as subtitle)", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dataset.arcana = "Major Arcana";
card.dataset.nameTitle = "The Schizo";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".fan-card-name").textContent).toBe("The Schizo,");
});
it("non-major arcana title has no trailing comma", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
// fixture default: Minor Arcana, "King of Pentacles"
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".fan-card-name").textContent).toBe("King of Pentacles");
});
it("gravity non-major card puts 'Graven' in qualifier-above", () => {
makeFixture({ polarity: 'gravity', userRole: 'BC' });
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("Graven");
});
it("gravity major arcana card puts 'Graven' in qualifier-below", () => {
makeFixture({ polarity: 'gravity', userRole: 'BC' });
card.dataset.arcana = "Major Arcana";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("Graven");
});
it("hovering clears qualifier slots from the previous card", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
card.dataset.arcana = "Major Arcana";
card.dispatchEvent(new MouseEvent("mouseleave", { bubbles: true }));
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
// Now major — above should be empty, below filled
expect(testDiv.querySelector(".sig-qualifier-above").textContent).toBe("");
expect(testDiv.querySelector(".sig-qualifier-below").textContent).toBe("Leavened");
});
it("correspondence field is never populated", () => {
makeFixture({ polarity: 'levity', userRole: 'PC' });
card.dataset.correspondence = "Il Bagatto (Minchiate)";
card.dispatchEvent(new MouseEvent("mouseenter", { bubbles: true }));
expect(testDiv.querySelector(".fan-card-correspondence").textContent).toBe("");
});
});
});

View File

@@ -21,10 +21,12 @@
<script src="Spec.js"></script>
<script src="RoleSelectSpec.js"></script>
<script src="TraySpec.js"></script>
<script src="SigSelectSpec.js"></script>
<!-- src files -->
<script src="/static/apps/dashboard/dashboard.js"></script>
<script src="/static/apps/epic/role-select.js"></script>
<script src="/static/apps/epic/tray.js"></script>
<script src="/static/apps/epic/sig-select.js"></script>
<!-- Jasmine env config (optional) -->
<script src="lib/jasmine-6.0.1/boot1.js"></script>

View File

@@ -1,27 +1,27 @@
<div id="id_billboard_applet_menu" style="display:none;">
<form
hx-post="{% url "billboard:toggle_applets" %}"
hx-target="#id_billboard_applets_container"
hx-swap="outerHTML"
>
{% csrf_token %}
{% for entry in applets %}
<label>
<input
type="checkbox"
name="applets"
value="{{ entry.applet.slug }}"
{% if entry.visible %}checked{% endif %}
>
{{ entry.applet.name }}
</label>
{% endfor %}
<div class="menu-btns">
<button type="submit" class="btn btn-confirm">OK</button>
<button type="button" class="btn btn-cancel applet-menu-cancel">NVM</button>
</div>
</form>
</div>
<div id="id_billboard_applets_container">
<div id="id_billboard_applet_menu" style="display:none;">
<form
hx-post="{% url "billboard:toggle_applets" %}"
hx-target="#id_billboard_applets_container"
hx-swap="outerHTML"
>
{% csrf_token %}
{% for entry in applets %}
<label>
<input
type="checkbox"
name="applets"
value="{{ entry.applet.slug }}"
{% if entry.visible %}checked{% endif %}
>
{{ entry.applet.name }}
</label>
{% endfor %}
<div class="menu-btns">
<button type="submit" class="btn btn-confirm">OK</button>
<button type="button" class="btn btn-cancel applet-menu-cancel">NVM</button>
</div>
</form>
</div>
{% include "apps/applets/_partials/_applets.html" %}
</div>

View File

@@ -41,7 +41,7 @@
</div>
{% endif %}
<button type="submit" class="btn btn-primary btn-xl">Share</button>
<button type="submit" class="btn btn-primary">Share</button>
</form>
<small>Note shared with:
{% for user in note.shared_with.all %}

View File

@@ -6,53 +6,61 @@
<div class="gate-overlay">
<div class="gate-modal" role="dialog" aria-label="Gatekeeper">
<header class="gate-header">
<h1>{{ room.name }}</h1>
<div class="gate-status-wrap">
<span class="gate-status-text">{{ room.get_gate_status_display }}</span>
<span class="status-dots" aria-hidden="true">
<span></span><span></span><span></span><span></span>
</span>
</div>
</header>
<div class="token-slot{% if can_drop %} active{% elif user_reserved_slot %} pending{% elif user_filled_slot or carte_active %} claimed{% elif token_depleted %} depleted{% else %} locked{% endif %}">
{% if can_drop %}
<form method="POST" action="{% url 'epic:drop_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-rails" aria-label="Insert token to play">
<span class="rail"></span>
<span class="rail"></span>
</button>
</form>
{% else %}
<div class="token-rails">
<span class="rail"></span>
<span class="rail"></span>
<div class="gate-title-panel">
<header class="gate-header">
<h1>{{ room.name }}</h1>
<div class="gate-status-wrap">
<span class="gate-status-text">{{ room.get_gate_status_display }}</span>
<span class="status-dots" aria-hidden="true">
<span></span><span></span><span></span><span></span>
</span>
</div>
{% endif %}
<div class="token-panel">
<div class="token-denomination">1</div>
<span class="token-insert-label">INSERT TOKEN TO PLAY</span>
<span class="token-return-label">PUSH TO RETURN</span>
</div>
{% if user_can_reject %}
<form method="POST" action="{% url 'epic:return_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-return-btn" aria-label="Push to return"></button>
</form>
{% endif %}
</header>
</div>
{% if room.gate_status == 'OPEN' %}
<form method="POST" action="{% url 'epic:pick_roles' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="launch-game-btn btn btn-primary btn-xl">PICK ROLES</button>
</form>
{% endif %}
<div class="gate-top-row">
<div class="gate-main-panel">
<div class="token-slot{% if can_drop %} active{% elif user_reserved_slot %} pending{% elif user_filled_slot or carte_active %} claimed{% elif token_depleted %} depleted{% else %} locked{% endif %}">
{% if can_drop %}
<form method="POST" action="{% url 'epic:drop_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-rails" aria-label="Insert token to play">
<span class="rail"></span>
<span class="rail"></span>
</button>
</form>
{% else %}
<div class="token-rails">
<span class="rail"></span>
<span class="rail"></span>
</div>
{% endif %}
<div class="token-panel">
<div class="token-denomination">1</div>
<span class="token-insert-label">INSERT TOKEN TO PLAY</span>
<span class="token-return-label">PUSH TO RETURN</span>
</div>
{% if user_can_reject %}
<form method="POST" action="{% url 'epic:return_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-return-btn" aria-label="Push to return"></button>
</form>
{% endif %}
</div>
</div>
<div class="gate-roles-panel">
{% if room.gate_status == 'OPEN' %}
<form method="POST" action="{% url 'epic:pick_roles' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="launch-game-btn btn btn-primary">PICK ROLES</button>
</form>
{% endif %}
</div>
</div>
{% if request.user == room.owner %}
<div class="form-container">
<div class="gate-invite-panel">
<h3>Invite Friend</h3>
<form method="POST" action="{% url 'epic:invite_gamer' room.id %}" style="display:flex; gap:0.5rem; align-items:center;">
{% csrf_token %}

View File

@@ -0,0 +1,91 @@
{% load i18n %}{% comment %}
Sig Select overlay — dark Gaussian modal over the dormant table hex.
Rendered for the current user's polarity group only.
Context: sig_cards, user_polarity, user_seat, sig_reserve_url, sig_reservations_json
{% endcomment %}
<div class="sig-backdrop"></div>
<div class="sig-overlay"
data-polarity="{{ user_polarity }}"
data-user-role="{{ user_seat.role }}"
data-reserve-url="{{ sig_reserve_url }}"
data-reservations="{{ sig_reservations_json }}">
<div class="sig-modal">
<div class="sig-stage" id="id_sig_stage">
<div class="sig-stage-card" style="display:none">
<div class="fan-card-corner fan-card-corner--tl">
<span class="fan-corner-rank"></span>
<i class="fa-solid stage-suit-icon" style="display:none"></i>
</div>
<div class="fan-card-face">
<p class="fan-card-name-group"></p>
<p class="sig-qualifier-above"></p>
<h3 class="fan-card-name"></h3>
<p class="sig-qualifier-below"></p>
<p class="fan-card-arcana"></p>
<p class="fan-card-correspondence"></p>{# not shown in sig-select — game-kit only #}
</div>
<div class="fan-card-corner fan-card-corner--br">
<span class="fan-corner-rank"></span>
<i class="fa-solid stage-suit-icon" style="display:none"></i>
</div>
</div>
<div class="sig-stat-block">
<button class="btn btn-reverse sig-flip-btn" type="button">FLIP</button>
<button class="btn btn-caution sig-caution-btn" type="button">FYI</button>
<div class="stat-face stat-face--upright">
<p class="stat-face-label">Upright</p>
<ul class="stat-keywords" id="id_stat_keywords_upright"></ul>
</div>
<div class="stat-face stat-face--reversed">
<p class="stat-face-label">Reversed</p>
<ul class="stat-keywords" id="id_stat_keywords_reversed"></ul>
</div>
<div class="sig-caution-tooltip" id="id_sig_caution">
<div class="sig-caution-header">
<h4 class="sig-caution-title">Caution!</h4>
<p class="sig-caution-type">Rival Interaction</p>
</div>
<p class="sig-caution-shoptalk">[Shoptalk forthcoming]</p>
<p class="sig-caution-effect"></p>
<span class="sig-caution-index"></span>
</div>
<button class="btn btn-nav-left sig-caution-prev" type="button">PRV</button>
<button class="btn btn-nav-right sig-caution-next" type="button">NXT</button>
</div>
</div>
<div class="sig-deck-grid" id="id_sig_deck">
{% for card in sig_cards %}
<div class="sig-card {{ user_polarity }}-deck"
data-card-id="{{ card.id }}"
data-suit-icon="{{ card.suit_icon }}"
data-corner-rank="{{ card.corner_rank }}"
data-name-group="{{ card.name_group }}"
data-name-title="{{ card.name_title }}"
data-arcana="{{ card.get_arcana_display }}"
data-correspondence="{{ card.correspondence|default:'' }}"
data-keywords-upright="{{ card.keywords_upright|join:',' }}"
data-keywords-reversed="{{ card.keywords_reversed|join:',' }}"
data-cautions="{{ card.cautions_json }}">
<div class="fan-card-corner fan-card-corner--tl">
<span class="fan-corner-rank">{{ card.corner_rank }}</span>
{% if card.suit_icon %}<i class="fa-solid {{ card.suit_icon }}"></i>{% endif %}
</div>
<div class="sig-card-actions">
<button class="sig-ok-btn btn btn-confirm" type="button">OK</button>
<button class="sig-nvm-btn btn btn-cancel" type="button">NVM</button>
</div>
<div class="sig-card-cursors">
<i class="fa-solid fa-hand-pointer sig-cursor sig-cursor--left"></i>
<i class="fa-solid fa-hand-pointer sig-cursor sig-cursor--mid"></i>
<i class="fa-solid fa-hand-pointer sig-cursor sig-cursor--right"></i>
</div>
</div>
{% endfor %}
</div>
</div>
</div>

View File

@@ -8,7 +8,7 @@
<form method="POST" action="{% url 'epic:confirm_token' room.id %}">
{% csrf_token %}
{% if is_last_slot %}
<button type="submit" class="btn btn-primary btn-xl">PICK ROLES</button>
<button type="submit" class="btn btn-primary">PICK ROLES</button>
{% else %}
<button type="submit" class="btn btn-confirm">OK</button>
{% endif %}

View File

@@ -7,13 +7,14 @@
{% block content %}
<div class="room-page" data-room-id="{{ room.id }}"
{% if room.table_status %}data-select-role-url="{% url 'epic:select_role' room.id %}"{% endif %}>
<div id="id_aperture_fill"></div>
<div class="room-shell">
<div id="id_game_table" class="room-table">
{% if room.table_status == "ROLE_SELECT" %}
<div id="id_pick_sigs_wrap"{% if starter_roles|length < 6 %} style="display:none"{% endif %}>
<form method="POST" action="{% url 'epic:pick_sigs' room.id %}">
{% csrf_token %}
<button id="id_pick_sigs_btn" type="submit" class="btn btn-primary btn-xl">PICK<br>SIGS</button>
<button id="id_pick_sigs_btn" type="submit" class="btn btn-primary">PICK<br>SIGS</button>
</form>
</div>
{% endif %}
@@ -36,17 +37,7 @@
</div>
</div>
</div>
{% if room.table_status == "SIG_SELECT" and sig_seats %}
{% for seat in sig_seats %}
<div class="table-seat{% if seat == sig_active_seat %} active{% endif %}" data-role="{{ seat.role }}" data-slot="{{ seat.slot_number }}">
<div class="seat-portrait">{{ seat.slot_number }}</div>
<div class="seat-card-arc"></div>
<span class="seat-label">
{% if seat.gamer %}@{{ seat.gamer.username|default:seat.gamer.email }}{% endif %}
</span>
</div>
{% endfor %}
{% else %}
{# Seats — fa-chair layout persists from ROLE_SELECT through SIG_SELECT #}
{% for pos in gate_positions %}
<div class="table-seat{% if pos.role_label in starter_roles %} role-confirmed{% endif %}"
data-slot="{{ pos.slot.slot_number }}" data-role="{{ pos.role_label }}">
@@ -59,33 +50,13 @@
{% endif %}
</div>
{% endfor %}
{% endif %}
</div>
</div>
</div>
{% if room.table_status == "SIG_SELECT" and sig_cards %}
<div id="id_sig_deck"
data-select-sig-url="{% url 'epic:select_sig' room.id %}"
data-user-role="{{ user_seat.role|default:'' }}">
{% for card, deck_type in sig_cards %}
<div class="sig-card {{ deck_type }}-deck" data-card-id="{{ card.id }}" data-deck="{{ deck_type }}">
<div class="fan-card-corner fan-card-corner--tl">
<span class="fan-corner-rank">{{ card.corner_rank }}</span>
{% if card.suit_icon %}<i class="fa-solid {{ card.suit_icon }}"></i>{% endif %}
</div>
<div class="fan-card-face">
{% if card.name_group %}<p class="fan-card-name-group">{{ card.name_group }}</p>{% endif %}
<h3 class="fan-card-name">{{ card.name_title }}</h3>
<p class="fan-card-arcana">{{ card.get_arcana_display }}</p>
</div>
<div class="fan-card-corner fan-card-corner--br">
<span class="fan-corner-rank">{{ card.corner_rank }}</span>
{% if card.suit_icon %}<i class="fa-solid {{ card.suit_icon }}"></i>{% endif %}
</div>
</div>
{% endfor %}
</div>
{# Sig Select overlay — only shown to seated gamers in this polarity #}
{% if room.table_status == "SIG_SELECT" and user_polarity %}
{% include "apps/gameboard/_partials/_sig_select_overlay.html" %}
{% endif %}
{% if room.gate_status != "RENEWAL_DUE" and room.table_status != "SIG_SELECT" %}
@@ -102,7 +73,7 @@
<i class="fa-solid fa-dice-d20"></i>
</button>
</div>
<div id="id_tray" style="display:none"><div id="id_tray_grid">{% for i in "12345678" %}<div class="tray-cell"></div>{% endfor %}</div></div>
<div id="id_tray" style="display:none"><div id="id_tray_grid" data-role-icons-url="{% static 'apps/epic/icons/cards-roles/' %}">{% if my_tray_role %}<div class="tray-cell tray-role-card" data-role="{{ my_tray_role }}"><img src="{% static my_tray_scrawl_static_path %}" alt="{{ my_tray_role }}"></div>{% else %}<div class="tray-cell"></div>{% endif %}{% for i in "2345678" %}<div class="tray-cell"></div>{% endfor %}</div></div>
</div>
{% endif %}
{% include "apps/gameboard/_partials/_room_gear.html" %}

View File

@@ -5,20 +5,33 @@
<h1>Welcome,<br>Earthman</h1>
</a>
{% if user.email %}
<div class="navbar-text">
<span class="navbar-label">
Logged in as
</span>
<span class="navbar-identity">
@{{ user|display_name }}
</span>
<div class="navbar-user">
<div class="navbar-text">
<span class="navbar-label">
Logged in as
</span>
<span class="navbar-identity">
@{{ user|display_name }}
</span>
</div>
<form method="POST" action="{% url "logout" %}">
{% csrf_token %}
<button id="id_logout" class="btn btn-abandon" type="submit" data-confirm="Log out?">
BYE
</button>
</form>
</div>
<form method="POST" action="{% url "logout" %}">
{% csrf_token %}
<button id="id_logout" class="btn btn-primary btn-xl" type="submit" data-confirm="Log out?">
Log Out
{% if navbar_recent_room_url %}
<button
id="id_cont_game"
class="btn btn-primary"
type="button"
data-confirm="Continue game?"
data-href="{{ navbar_recent_room_url }}"
>
CONT<br>GAME
</button>
</form>
{% endif %}
{% else %}
<form method="POST" action="{% url "send_login_email" %}">
<div class="input-group">

View File

@@ -73,8 +73,9 @@
var _cb = null;
var _onDismiss = null;
function show(anchor, message, callback, onDismiss) {
function show(anchor, message, callback, onDismiss, options) {
if (!portal) return;
options = options || {};
_cb = callback;
_onDismiss = onDismiss || null;
portal.querySelector('.guard-message').innerHTML = message;
@@ -85,12 +86,16 @@
var cleft = Math.max(pw / 2 + 8, Math.min(rawLeft, window.innerWidth - pw / 2 - 8));
portal.style.left = Math.round(cleft) + 'px';
var cardCenterY = rect.top + rect.height / 2;
if (cardCenterY < window.innerHeight / 2) {
portal.style.top = Math.round(rect.top) + 'px';
portal.style.transform = 'translate(-50%, calc(-100% - 0.5rem))';
} else {
// Default: upper half → below (avoids viewport top edge for navbar/fixed buttons).
// invertY: upper half → above (for modal grids where tooltip should fly away from centre).
var showBelow = (cardCenterY < window.innerHeight / 2);
if (options.invertY) showBelow = !showBelow;
if (showBelow) {
portal.style.top = Math.round(rect.bottom) + 'px';
portal.style.transform = 'translate(-50%, 0.5rem)';
} else {
portal.style.top = Math.round(rect.top) + 'px';
portal.style.transform = 'translate(-50%, calc(-100% - 0.5rem))';
}
}
@@ -140,6 +145,7 @@
var form = btn.closest('form');
show(btn, btn.dataset.confirm, function () {
if (form) form.submit();
else if (btn.dataset.href) window.location.href = btn.dataset.href;
});
}, true);
});