The room's scroll-of-events feed only updated on refresh — a gamer watching the SCROLL view never saw a co-player's deposit / role pick / sig appear. Now every recorded GameEvent nudges all open room sockets to re-fetch the feed. - drama.models.record() broadcasts a `scroll_update` to the `room_<id>` group via transaction.on_commit — so the live re-fetch sees the committed row, and a rolled-back TestCase never fires it (zero overhead / channel-layer traffic for the plain IT suite). _broadcast_scroll_update is fully guarded: a missing/unreachable channel layer must NEVER break event recording (falls back to refresh-to-update). One central hook covers every event writer, current + future. - RoomConsumer gains a `scroll_update` relay handler (same one-liner shape as gate_update / turn_changed). - New `scroll_status` view + url (epic:scroll_status, room/<id>/scroll/status) renders JUST core/_partials/_scroll.html with the same events/viewer/scroll_position context as room_view's inline paint, so the swapped feed is identical. - room-scroll.js listens for `room:scroll_update`, fetches the partial, swaps #id_drama_scroll, then re-applies the saved Frame/Redact filter + restarts the buffer dots on the fresh nodes. URL comes from .room-page[data-scroll-status-url]. Refactored the dots + filter into re-runnable helpers; existing behavior (title reel IO, filter form, localStorage) preserved. TDD: - drama RecordBroadcast ITs: record() schedules the broadcast on commit (captureOnCommitCallbacks execute=True) and NOT before commit. - RoomConsumer relays scroll_update (InMemory layer, WebsocketCommunicator). - ScrollStatusViewTest: endpoint renders the feed section, reflects the latest events, is the bare partial (no navbar/aperture chrome). 544 drama+epic ITs green — the on_commit hook is inert under TestCase, so no existing event-writer test regressed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
339 lines
14 KiB
Python
339 lines
14 KiB
Python
from channels.db import database_sync_to_async
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from channels.testing.websocket import WebsocketCommunicator
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from channels.layers import get_channel_layer
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from django.test import Client, SimpleTestCase, TransactionTestCase, override_settings, tag
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from apps.epic.models import Room, TableSeat
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from apps.lyric.models import User
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from core.asgi import application
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TEST_CHANNEL_LAYERS = {
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"default": {
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"BACKEND": "channels.layers.InMemoryChannelLayer",
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}
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}
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@override_settings(CHANNEL_LAYERS=TEST_CHANNEL_LAYERS)
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class RoomConsumerTest(SimpleTestCase):
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async def test_can_connect_and_disconnect(self):
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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connected, _ = await communicator.connect()
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self.assertTrue(connected)
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await communicator.disconnect()
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async def test_receives_role_select_start_broadcast(self):
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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"room_00000000-0000-0000-0000-000000000001",
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{"type": "role_select_start", "slot_order": [1, 2, 3, 4, 5, 6]},
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)
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response = await communicator.receive_json_from()
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self.assertEqual(response["type"], "role_select_start")
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self.assertEqual(response["slot_order"], [1, 2, 3, 4, 5, 6])
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await communicator.disconnect()
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async def test_receives_scroll_update_broadcast(self):
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# The SCROLL applet's live refresh: RoomConsumer relays a scroll_update
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# (sent by drama.models.record on commit) to every open room socket;
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# room-scroll.js then re-fetches the feed partial.
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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"room_00000000-0000-0000-0000-000000000001",
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{"type": "scroll_update"},
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)
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response = await communicator.receive_json_from()
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self.assertEqual(response["type"], "scroll_update")
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await communicator.disconnect()
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async def test_receives_turn_changed_broadcast(self):
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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"room_00000000-0000-0000-0000-000000000001",
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{"type": "turn_changed", "active_slot": 2},
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)
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response = await communicator.receive_json_from()
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self.assertEqual(response["type"], "turn_changed")
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self.assertEqual(response["active_slot"], 2)
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await communicator.disconnect()
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async def test_receives_all_roles_filled_broadcast(self):
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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"room_00000000-0000-0000-0000-000000000001",
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{"type": "all_roles_filled"},
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)
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response = await communicator.receive_json_from()
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self.assertEqual(response["type"], "all_roles_filled")
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await communicator.disconnect()
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async def test_receives_sig_select_started_broadcast(self):
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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"room_00000000-0000-0000-0000-000000000001",
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{"type": "sig_select_started"},
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)
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response = await communicator.receive_json_from()
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self.assertEqual(response["type"], "sig_select_started")
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await communicator.disconnect()
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async def test_receives_gate_update_broadcast(self):
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communicator = WebsocketCommunicator(application, "/ws/room/00000000-0000-0000-0000-000000000001/")
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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"room_00000000-0000-0000-0000-000000000001",
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{"type": "gate_update", "gate_state": "some_state"},
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)
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response = await communicator.receive_json_from()
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self.assertEqual(response["type"], "gate_update")
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self.assertEqual(response["gate_state"], "some_state")
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await communicator.disconnect()
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@tag('channels')
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@override_settings(CHANNEL_LAYERS=TEST_CHANNEL_LAYERS)
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class CursorMoveConsumerTest(TransactionTestCase):
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"""Cursor moves are broadcast only within the same polarity group
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(levity: PC/NC/SC — gravity: BC/EC/AC)."""
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async def _make_communicator(self, user, room):
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client = Client()
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await database_sync_to_async(client.force_login)(user)
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session_key = await database_sync_to_async(lambda: client.session.session_key)()
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comm = WebsocketCommunicator(
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application,
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f"/ws/room/{room.id}/",
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headers=[(b"cookie", f"sessionid={session_key}".encode())],
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)
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connected, _ = await comm.connect()
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self.assertTrue(connected)
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return comm
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async def test_levity_cursor_received_by_fellow_levity_player(self):
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pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
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nc_user = await database_sync_to_async(User.objects.create)(email="nc@test.io")
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room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=pc_user, slot_number=1, role="PC"
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)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=nc_user, slot_number=2, role="NC"
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)
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pc_comm = await self._make_communicator(pc_user, room)
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nc_comm = await self._make_communicator(nc_user, room)
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await pc_comm.send_json_to({"type": "cursor_move", "x": 0.5, "y": 0.3})
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msg = await nc_comm.receive_json_from(timeout=2)
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self.assertEqual(msg["type"], "cursor_move")
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self.assertAlmostEqual(msg["x"], 0.5)
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await pc_comm.disconnect()
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await nc_comm.disconnect()
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async def test_levity_cursor_not_received_by_gravity_player(self):
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pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
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bc_user = await database_sync_to_async(User.objects.create)(email="bc@test.io")
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room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=pc_user, slot_number=1, role="PC"
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)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=bc_user, slot_number=2, role="BC"
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)
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pc_comm = await self._make_communicator(pc_user, room)
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bc_comm = await self._make_communicator(bc_user, room)
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await pc_comm.send_json_to({"type": "cursor_move", "x": 0.5, "y": 0.3})
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self.assertTrue(await bc_comm.receive_nothing(timeout=1))
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await pc_comm.disconnect()
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await bc_comm.disconnect()
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@override_settings(CHANNEL_LAYERS=TEST_CHANNEL_LAYERS)
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class MissingConsumerHandlersTest(SimpleTestCase):
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"""Covers the simple pass-through handlers not exercised by other tests."""
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async def _send_and_receive(self, room_path, group_name, msg):
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communicator = WebsocketCommunicator(application, room_path)
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await communicator.connect()
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channel_layer = get_channel_layer()
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await channel_layer.group_send(group_name, msg)
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response = await communicator.receive_json_from()
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await communicator.disconnect()
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return response
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async def test_receives_sig_selected_broadcast(self):
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room_id = "00000000-0000-0000-0000-000000000002"
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response = await self._send_and_receive(
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f"/ws/room/{room_id}/",
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f"room_{room_id}",
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{"type": "sig_selected", "card_id": "abc"},
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)
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self.assertEqual(response["type"], "sig_selected")
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async def test_receives_countdown_start_broadcast(self):
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room_id = "00000000-0000-0000-0000-000000000002"
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response = await self._send_and_receive(
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f"/ws/room/{room_id}/",
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f"room_{room_id}",
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{"type": "countdown_start", "polarity": "levity", "seconds": 12},
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)
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self.assertEqual(response["type"], "countdown_start")
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async def test_receives_countdown_cancel_broadcast(self):
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room_id = "00000000-0000-0000-0000-000000000002"
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response = await self._send_and_receive(
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f"/ws/room/{room_id}/",
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f"room_{room_id}",
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{"type": "countdown_cancel", "polarity": "levity", "seconds_remaining": 7},
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)
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self.assertEqual(response["type"], "countdown_cancel")
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async def test_receives_polarity_room_done_broadcast(self):
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room_id = "00000000-0000-0000-0000-000000000002"
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response = await self._send_and_receive(
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f"/ws/room/{room_id}/",
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f"room_{room_id}",
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{"type": "polarity_room_done", "polarity": "levity"},
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)
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self.assertEqual(response["type"], "polarity_room_done")
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async def test_receives_pick_sky_available_broadcast(self):
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room_id = "00000000-0000-0000-0000-000000000002"
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response = await self._send_and_receive(
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f"/ws/room/{room_id}/",
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f"room_{room_id}",
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{"type": "pick_sky_available"},
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)
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self.assertEqual(response["type"], "pick_sky_available")
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@tag('channels')
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@override_settings(CHANNEL_LAYERS=TEST_CHANNEL_LAYERS)
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class SigHoverConsumerTest(TransactionTestCase):
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"""sig_hover messages sent by a client are forwarded within the polarity group only."""
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async def _make_communicator(self, user, room):
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client = Client()
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await database_sync_to_async(client.force_login)(user)
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session_key = await database_sync_to_async(lambda: client.session.session_key)()
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comm = WebsocketCommunicator(
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application,
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f"/ws/room/{room.id}/",
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headers=[(b"cookie", f"sessionid={session_key}".encode())],
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)
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connected, _ = await comm.connect()
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self.assertTrue(connected)
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return comm
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async def test_sig_hover_forwarded_to_polarity_group(self):
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pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
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nc_user = await database_sync_to_async(User.objects.create)(email="nc@test.io")
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room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=pc_user, slot_number=1, role="PC"
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)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=nc_user, slot_number=2, role="NC"
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)
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pc_comm = await self._make_communicator(pc_user, room)
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nc_comm = await self._make_communicator(nc_user, room)
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await pc_comm.send_json_to({
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"type": "sig_hover", "card_id": "abc-123", "role": "PC", "active": True
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})
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msg = await nc_comm.receive_json_from(timeout=2)
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self.assertEqual(msg["type"], "sig_hover")
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self.assertEqual(msg["card_id"], "abc-123")
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self.assertEqual(msg["role"], "PC")
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self.assertTrue(msg["active"])
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await pc_comm.disconnect()
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await nc_comm.disconnect()
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async def test_sig_hover_not_forwarded_to_other_polarity(self):
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pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
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bc_user = await database_sync_to_async(User.objects.create)(email="bc@test.io")
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room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=pc_user, slot_number=1, role="PC"
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)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=bc_user, slot_number=2, role="BC"
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)
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pc_comm = await self._make_communicator(pc_user, room)
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bc_comm = await self._make_communicator(bc_user, room)
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await pc_comm.send_json_to({
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"type": "sig_hover", "card_id": "abc-123", "role": "PC", "active": True
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})
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self.assertTrue(await bc_comm.receive_nothing(timeout=1))
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await pc_comm.disconnect()
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await bc_comm.disconnect()
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async def test_sig_reserved_broadcast_received_by_polarity_group(self):
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pc_user = await database_sync_to_async(User.objects.create)(email="pc@test.io")
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nc_user = await database_sync_to_async(User.objects.create)(email="nc@test.io")
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room = await database_sync_to_async(Room.objects.create)(name="T", owner=pc_user)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=pc_user, slot_number=1, role="PC"
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)
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await database_sync_to_async(TableSeat.objects.create)(
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room=room, gamer=nc_user, slot_number=2, role="NC"
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)
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nc_comm = await self._make_communicator(nc_user, room)
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channel_layer = get_channel_layer()
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await channel_layer.group_send(
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f"cursors_{room.id}_levity",
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{"type": "sig_reserved", "card_id": "card-xyz", "role": "PC", "reserved": True},
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)
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msg = await nc_comm.receive_json_from(timeout=2)
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self.assertEqual(msg["type"], "sig_reserved")
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self.assertEqual(msg["card_id"], "card-xyz")
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self.assertTrue(msg["reserved"])
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await nc_comm.disconnect()
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