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ab41797e57caea0fae4fb5b7d915b16586878cbf
python-tdd
/
src
/
static_src
/
scss
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Disco DeDisco
ab41797e57
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ci/woodpecker/push/woodpecker
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Details
refined styling for #id_tray & .table-hex, which now mirror ea. other visually as parts of a befelted table
2026-03-29 00:48:19 -04:00
..
_applets.scss
seat tray: tray.js, SCSS, FTs, Jasmine specs
2026-03-28 18:52:46 -04:00
_base.scss
new landscape styling & scripting for gameroom #id_tray apparatus, & some overall scripting & styling like wobble on click-to-close; new --undUser & --duoUser rootvars universally the table felt values; many new Jasmine tests to handle tray functionality
2026-03-28 21:23:50 -04:00
_billboard.scss
scroll position save fix attempt no. 1 feat. 'What happens next…?' text at bottom of scroll; buffer added to scroll, accounter for in FTs
2026-03-24 19:02:29 -04:00
_button-pad.scss
new _room_gear.html to manage room actions for various gamers (e.g., founders & guests); new _room.scss for gatekeeper styling (still flimsy); added new .btn-abandon Bl-btn palette to _button-pad.scss; new FTs & epic view ITs assert functionality (100 percent coverage, fully passing test suite)
2026-03-14 00:10:40 -04:00
_dashboard.scss
committing uncommitted styling changes from static_src/scss/
2026-03-24 00:28:50 -04:00
_game-kit.scss
seat tray: tray.js, SCSS, FTs, Jasmine specs
2026-03-28 18:52:46 -04:00
_gameboard.scss
several fixes, incl. location of templates/apps/epic/tarot_deck.html to apps/gameboard/tarot_deck.html; added this convention to CLAUDE.md; Game Kit applet items now plentiful enough to bother w. text wrapping in _gameboard.scss; unlocked_decks differentiates from equipped_deck in apps.lyric.models; new migrations accordingly; apps.gameboard.views accounts for only unlocked_decks in deck_variants now; apps.epic.views redirected to new tarot_deck.html location
2026-03-24 22:25:25 -04:00
_palette-picker.scss
significant palette overhaul, w. addition of +3 new palettes; new swatch preview appearance; expanded palette toggle functionality; repaired test suite accordingly
2026-03-15 18:52:09 -04:00
_room.scss
refined styling for #id_tray & .table-hex, which now mirror ea. other visually as parts of a befelted table
2026-03-29 00:48:19 -04:00
_wallet-tokens.scss
tolltips added to card deck; supported in game-kit.js, _wallet-tokens.js (we should rename this for broader concept than just wallet)
2026-03-24 23:29:32 -04:00
core.scss
ensured footer was pinned to bottom of page for new-ish billboard.html & room_scroll.html pages; introduced mobile landscape layout, incl. leftward 'navbar', rightward 'footer'; ensured z-index primacy of #id_kit_btn, which would here appear behind the kit bar when open; other fixes introduced by problems stemming largely from new landscape styling
2026-03-23 01:06:14 -04:00
rootvars.scss
new landscape styling & scripting for gameroom #id_tray apparatus, & some overall scripting & styling like wobble on click-to-close; new --undUser & --duoUser rootvars universally the table felt values; many new Jasmine tests to handle tray functionality
2026-03-28 21:23:50 -04:00