1fe257a7a9aaaf9695394dd5a96e13e245797907
Restyle the spread-options page (post the scroll-snap refactor): - OK `.btn-confirm` moves UP beside the `.sea-select` combobox (a new `.sea-select-row`), off the AUTO DRAW / DEL action row. - OK gains `.btn-disabled` + × the moment the first card is drawn — inverse to DEL (which loses them then), simultaneous with the combobox locking. So `_chooseSpread` (OK) no longer locks; the lock + both btn states flip together at the first draw via `_setHasDrawn` + `_lockSpread`. Server-renders OK disabled/× when `saved_by_position`. - The three chunks (spread/select/OK, the mini preview, AUTO DRAW/DEL) each get the same --priUser rounded rectangle as the GAME POST lines / composer (`_base.scss` `.form-control`): --priUser fill + half-alpha --secUser border + rounded + padding. The `.sea-form-col`/`-main` go transparent flex columns so the felt shows between the chunks. - IT: OK enabled / DEL disabled when fresh; flips once a card is drawn. 953 epic+gameboard ITs green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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