7ca9d4d7d9b5da9e98cd554272eb60298f246051
The gear's CAST SKY + DRAW SEA NVM panes linked to a bare epic:room with no ?seat, so on cancel a CARTE multi-seat gamer fell back to owned[0] (pos 1): revisiting Sky/Sea Select at pos 2 + clicking NVM landed him on pos 1's view (e.g. pos 1's SEED MAP) instead of pos 2's own DRAW SEA. Append ?seat={{ current_slot }} to both felt NVMs (guarded on current_slot) — the same fix shape room_gate already applies to the CONT GAME btn + gate NVM (table_url). Single-seat gamers get their sole slot; spectators (current_slot None) fall back to the bare URL.
TDD: CarteTrayFollowsSelectedSeatTest +2 — test_sky_sea_nvm_carry_acting_seat (?seat=4 → both panes' NVM carry seat 4) + test_sky_sea_nvm_default_targets_lowest_owned (no ?seat → seat 1 = lowest owned). 17 ITs green.
[[project-sig-select-seat-switch-open-problems]]
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Description
No description provided
Languages
Python
45.5%
JavaScript
36.1%
HTML
9.6%
SCSS
8.6%
Jinja
0.1%