80391b37c2b3c5d80ca2c1744224d34b4fb250cf
SIG_UNREADY ("disembodies POSS Significator") + SEA_RELINQUISHED ("relinquishes
POSS affinity with the X") are the character un-doing its Significator / Sea —
the un-do counterparts of the fable SIG_READY / SEA_DRAWN. They were stranded in
FABLE_VERBS' blind spot, so the scroll tagged them data-base="frame" with a bare
@handle instead of "@handle's character", and the Fable filter never caught them
(a disembody log showed under Frame, split from its embody pair).
Add both to FABLE_VERBS so they render data-base="fable" + the "@handle's
character" stub and ride the Fable filter with their pair. The billboard recent-
room EMBED still drops SIG_UNREADY noise (a verb-based exclude, untouched); the
redact-pair machinery is verb-keyed too, so is_fable has no functional effect
beyond display/filter.
TDD: drama ITs +2 — sig-unready + sea-relinquished render fable + character
stub; is_fable test moves both verbs to the fable group (only table/gate events
— deposits, chair assignment — stay frame). 59 drama + 241 billboard + 407 epic
ITs green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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