ab00774a4987aa8fff819b23c46c7e9cb027e7f0
- fix: drawn spread slots silently no-op'd on click AFTER a refresh — SeaDeal's in-memory `_seaHand` is only populated by openStage/register during the live session, so a reload left it empty + the overlay click handler short-circuited (`if (!_seaHand[pos]) return`). `_sea_overlay.html` now re-seeds `_seaHand` from the server-rendered saved slots once the deck fetch resolves (cards looked up by `data-card-id`; reversed/polarity DOM-sourced) — the same fix my_sea already carries - FLIP card-back: the sea stage now renders the deck back-img for ANY image- equipped deck w. a back image (dropped the `not is_polarized` gate — it omitted the back for the room's polarized Gravity/Levity draw, so FLIP no-op'd). The back-art is identical across polarities, so `_card-deck.scss` tints the FLIPped card by the drawn polarity: gravity --quiUser fill @ 0.3 + --quaUser border; levity --terUser fill @ 0.3 + --ninUser border (scoped to `.sea-stage--*`, so my_sign / applet stages are untouched) - IT: an image-deck sea stage renders `.sig-stage-card-back-img` Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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