b243d512e4b5d6eb6cf1dc8ce1cc1406a2b6ee21
Unifies the Post applet across post.html and the room game-views POST chat: - Extract _post_recipient.html (the @handle chip: post-recipient + post-attribution) + _post_header.html (title + 'shared between … & me' / 'just me' prose). post.html's owner branch + the reelhouse POST view both render via _post_header; the invitee branch stays bespoke but reuses the chip. - Async-chip styling bug (post.html): the bud-invite append built a bare <span class=post-recipient> with the raw display name, so the recipient rendered without the --quaUser key + the @ until a refresh. Now billboard:share_post returns recipient_chip_html (the server-rendered _post_recipient.html) and the bud panel splices THAT in — identical classes + @handle. Also fixed the 'just me'→'& me' flip to mutate only the leading text node so the self line's own .post-attribution span survives. - Reelhouse POST chat: gains the full .post-header — title hardcoded to 'Gamer Introduction' (dynamic template later) + recipients = the gamers OCCUPYING SEATS (room.table_seats, deduped, viewer excluded), NOT gate-slot/token depositors. And room_post ACCESS now requires a TableSeat, not a filled gate slot: a depositor who never took a seat can retract + leave, so they must not have R/W access to the private chat. Tests: header IT (seatmate listed, transient gate-slot-only depositor not — scoped to the recipients paragraph since the position strip carries every gate-slot handle elsewhere); room_post seat-access ITs (seated OK; non-seated + gate-slot-only → 403); share_post recipient_chip_html IT; carousel FT setUp now seats disco/amigo/bud (pal/dude/bro stay transient). All green: 255 ITs, 11 carousel FTs, 29 bud-btn/composer FTs. [[project-room-game-views-carousel]] [[feedback-at-handle-for-usernames]] Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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